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421. armor tankers aren't that good. - in General Discussions [original thread]
Cat Merc wrote: Alena Ventrallis wrote: The problem with armor is they have tank and gank. Shields are supposed to be the DPs dealers. Get in, deal damage, get out. Armor is about staying power. They can make up for damage mods it with EWAR....
- by Galvan Nized - at 2014.02.01 22:19:00
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422. FW - bounty for fighting for a conssistantly losing side - in Feedback/Requests [original thread]
Secondarius Maximus wrote: just let EVE FW players put isk reward for their militia, i bet some are willing to fund so much that victories will come eventually. This I feel is the absolute best answer. If Eve FW players actually get an advan...
- by Galvan Nized - at 2014.02.01 20:21:00
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423. 5x sp for wp - in General Discussions [original thread]
That's been the practice for the last few SP acceleration events. It sounds great on paper but isn't without flaws. It rewards WP whoring, which means logis not worrying about the match and just going for WP. Other playstyles are really left out ...
- by Galvan Nized - at 2014.01.31 23:07:00
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424. let's talk dust: cloak uses? - in General Discussions [original thread]
Passive Scanning. I intend to be the guy sneaking around until you ping on my radar. One I have found your friends I'll relay that to my squad so they can scan you. I may kill a person or 2 then go hide while waiting for my cloak to recharge. I'...
- by Galvan Nized - at 2014.01.31 20:03:00
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425. Request Scanner, - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Galvan Nized wrote: Heavenly Daughter wrote: A 360 Degree scanner but short range for use in confined spaces like the small complex buildings. So basically you want passive scanning? You can do this now, get so...
- by Galvan Nized - at 2014.01.31 16:44:00
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426. Request Scanner, - in Feedback/Requests [original thread]
Heavenly Daughter wrote: A 360 Degree scanner but short range for use in confined spaces like the small complex buildings. So basically you want passive scanning? You can do this now, get some precision mods and range amps and bam.
- by Galvan Nized - at 2014.01.31 16:18:00
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427. Well this is sad.. - in General Discussions [original thread]
Man what FPS or third-person shooters do not get complaints of OP guns? You have nerfs or you have power creep, two sides of the same coin. Not everything is put out as a "nerf." Dust is remarkable in that it is continues in every single patch to...
- by Galvan Nized - at 2014.01.31 09:39:00
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428. Eve/Dust markets and why they prolly wont happen anytime soon... - in General Discussions [original thread]
It would be quite hard to earn that much ISK on Dust to pay for a plex in a single month. Isk is a lot easier to get in Eve. However, PC farms have allowed for huge amounts of Isk to flood Dust. CCP is going yo have to fix PC and possibly even ad...
- by Galvan Nized - at 2014.01.31 07:46:00
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429. what advantage does the amarr sentinal have over gallente sentinal? - in General Discussions [original thread]
NK Scout wrote: True Adamance wrote: NK Scout wrote: amarr sentinal has 1 less slot gal has 1 hp/s, better slots, better speed, and a adv plate gives more hp than the 75 hp difference between the 2. WTF is the point of the amarr sentinal?...
- by Galvan Nized - at 2014.01.31 07:36:00
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430. Scanning changes - in General Discussions [original thread]
Auris Lionesse wrote: Alena Ventrallis wrote: Snapshot means that it will mark everyone who is in front of the scanner, based on angle and distance, and track them for X amount of seconds. the wording sounds weird, but it means the scan happ...
- by Galvan Nized - at 2014.01.30 11:33:00
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431. Scanning changes - in General Discussions [original thread]
CCP Frame wrote: -Cooldown times on scanners increased. Scanner functionality has been improved to do GǣsnapshotGǥ scans in order to stop 360 degree spins. This quote from the equipment changes thread has me confused. I cannot find any cl...
- by Galvan Nized - at 2014.01.30 08:34:00
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432. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Andris Kronis wrote: Scanner Changes I'm really not sure what happened here, read the changes and said WTF. It's a massive nerf in both directions. Suggestion: remove the concept of directional scanning and make it more like vehicle scann...
- by Galvan Nized - at 2014.01.30 08:16:00
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433. Reduce Scout's Scan Precision to 40 (FOR THE STATE!!!) - in Feedback/Requests [original thread]
I would not call the passive scan bonus worthless. Medium frames, and rarely the heavy, do run dampeners. The Caldari are the only ones who can scan a medium suit with a proto dampener without any mods. That's one less mod. Against scouts it's n...
- by Galvan Nized - at 2014.01.30 07:08:00
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434. February?????? - in General Discussions [original thread]
I've given up on the events. They are never very good. Most likely it's going to be some bonus for using rifles. Perhaps they will give a bonus to redline rail tanks and other tanks. Or double Isk if you lock your district in PC. But one event t...
- by Galvan Nized - at 2014.01.30 00:21:00
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435. what would you think if all equipment was active - in General Discussions [original thread]
ADAM-OF-EVE wrote: Arkena Wyrnspire wrote: ADAM-OF-EVE wrote: with the large amount of active equipment which for all their flaws work rather well, i feel the throw and forget gear such as uplinks and nano hives have become weak. ...
- by Galvan Nized - at 2014.01.29 23:19:00
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436. so I tried the scanner for the 1st time - in General Discussions [original thread]
1.8 will very much fix the scanner issue. No more 360 scans and no more perma scans. A Gal Logi will still be pretty good with one but the scan angle should greatly limit their abilities.
- by Galvan Nized - at 2014.01.28 00:50:00
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437. when is 1.8? - in General Discussions [original thread]
They are on break for Chinese New Year so it won't be the end of the month. I would put best estimate at end of February at the earliest. However, I have that sinking feeling 1.8 might not show up until Fanfest. But we'll see.
- by Galvan Nized - at 2014.01.28 00:44:00
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438. DMG mod > HP - in General Discussions [original thread]
Fizzer94 wrote: It depends. As a general rule, if you have less than 660 total HP, an extender is always better than a mod. But, if you have more than 660HP, always equip a damage mod. Maths. The second mod should only be equipped if you have ...
- by Galvan Nized - at 2014.01.27 23:58:00
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439. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
I've always considered this a gamemode issue. It's obvious CCP wanted people to graduate out of pubs. However, both FW and PC are terrible in design that everyone is just funneled right back to pub matches. FW just cannot sustain itself while PC i...
- by Galvan Nized - at 2014.01.27 22:54:00
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440. Everything I think is wrong with Dust 514 - in General Discussions [original thread]
I'll disagree on Isk payouts, they are not too low. There are variables we do not know that contribute to afk getting more isk for less work. They need to make the formula known for us to give any real feedback. I'll add in information that curre...
- by Galvan Nized - at 2014.01.27 17:49:00
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