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201. Scouts don't need 6 module slots or 2 equipment slots. - in General Discussions [original thread]
Scout's role bonus was made to be solely associated with one piece of equipment. With only 1 equipment slot, we would be relegated to only ever using that piece of equipment or otherwise make our role bonus completely irrelevant. Also keep in min...
- by Django Quik - at 2014.04.12 15:26:00
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202. CPM cloak discussion - in General Discussions [original thread]
Having any weapon affect cloak charge will have no impact on cloaks being 'OP' (in quotes because I don't necessarily agree that they are). If you're already attacking a cloaked scout, it really doesn't matter if they're cloaked or not - the probl...
- by Django Quik - at 2014.04.12 10:37:00
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203. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: I think folks are underestimating the value of effective clone packs. I'm also curious now if a raiding mechanic can be implemented. What if instead of auto sale on the reinforce timer it spawns a match that you have to go int...
- by Django Quik - at 2014.04.12 09:55:00
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204. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Ares 514 wrote: Django Quik wrote: Ares 514 wrote: Django Quik wrote: FYI - Hotfixing = changing numbers Hotfixing =/= adding anything new whatsoever Completely wrong. Even CCP is not this bad. When have CCP ever added somethin...
- by Django Quik - at 2014.04.12 09:31:00
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205. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Ares 514 wrote: Django Quik wrote: FYI - Hotfixing = changing numbers Hotfixing =/= adding anything new whatsoever Completely wrong. Even CCP is not this bad. When have CCP ever added something new in a hotfix? They fiddle with numbe...
- by Django Quik - at 2014.04.11 17:39:00
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206. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
FYI - Hotfixing = changing numbers Hotfixing =/= adding anything new whatsoever
- by Django Quik - at 2014.04.11 13:22:00
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207. BUG: skill books broken, repeating threads! 7 - in Technical Support/Bugs [original thread]
Spamming will get you banned
- by Django Quik - at 2014.04.11 08:30:00
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208. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Quil Evrything wrote: Llast 326 wrote: So we find ourselves in a place where scouts can easily outperform them, and out tank them. The increased fitting capacity that Assaults got through the Weapon fitting reduction is ...
- by Django Quik - at 2014.04.11 07:59:00
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209. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
@CHANCEtheChAn - these are the easy fixes that can be hotfixed in to deal with some of the glaring problems with PC1.0 - they will be only bandaids until PC2.0 comes along. You can not fix the problem of accessibility and low participation with a ...
- by Django Quik - at 2014.04.11 07:56:00
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210. Changing tank physics: Go Speed Tanker! - in Feedback/Requests [original thread]
Whether it's realistic or not is irrelevant. It makes for a rubbish game. Big ol' tanks flying through the air? That looks plain ridiculous and feels just wrong. These things are supposed to be damn heavy. Even at top speeds something like that s...
- by Django Quik - at 2014.04.10 17:53:00
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211. Increasing Your Scan Profile - in Feedback/Requests [original thread]
Scouts using tanking mods don't care about their profile. This change, though sense-worthy by Eve comparisons, would do little to nothing to discourage them. The real advantage tanked scouts have over assaults is that they can currently have the s...
- by Django Quik - at 2014.04.10 17:38:00
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212. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Kristoff Atruin wrote: Another idea would be to cut down the value for automatic clone sales by quite a bit, and have one particular SI that holds a lower max number of clones but receives more isk per clone on manual sales...
- by Django Quik - at 2014.04.10 08:16:00
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213. RE bug - in Technical Support/Bugs [original thread]
VALCORE72 wrote: hey can you guys look in to remotes ? i run a heavy with max skills and am taken 1700 damage . dont heavys get 25% resist . even so it says they do 1500 . sounds like the old bug when nads were doing few months back befor you f...
- by Django Quik - at 2014.04.10 08:07:00
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214. dust 514 mini comic - in My DUST 514 [original thread]
Come on, I read the first one like 2 weeks ago and I need another fix! jks But seriously, looking forward to the next. Keep 'em coming.
- by Django Quik - at 2014.04.10 07:46:00
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215. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Appia Vibbia wrote: Who's your CEO Ghost? Cal Scout for scanners only works in pubs. You aren't going to ever scan a scout that knows what they are doing. Gallente makes a better passive scan scout for detecting mediums ...
- by Django Quik - at 2014.04.10 07:40:00
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216. Changing the Armor Plate system and more. - in General Discussions [original thread]
Auris Lionesse wrote: Django Quik wrote: @auris - Dust can not be as complex as Eve because it's a different genre on a different platform with a different business model. Free2Play has to be accessible because it relies on getting as many ...
- by Django Quik - at 2014.04.10 07:29:00
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217. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Django Quik wrote: Spademan wrote: Quil, you're scaring me. On another note, what happened to the CPM members who aren't Iron Wolf? Kane's apparently trying to save the remains of PC1.0 so there's some fun to be had the...
- by Django Quik - at 2014.04.09 22:10:00
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218. Changing the Armor Plate system and more. - in General Discussions [original thread]
@auris - Dust can not be as complex as Eve because it's a different genre on a different platform with a different business model. Free2Play has to be accessible because it relies on getting as many people to play as possible. This is already pro...
- by Django Quik - at 2014.04.09 22:08:00
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219. Changing the Armor Plate system and more. - in General Discussions [original thread]
Zaaeed Massani wrote: Very nice. My singular concern is that if you buff reppers that much you'll have some people that run heavies (Amarr & Gallente I'm thinking) with half plates, half reppers and will have CRAZY armor regen on top of v...
- by Django Quik - at 2014.04.09 22:02:00
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220. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Quil, you're scaring me. On another note, what happened to the CPM members who aren't Iron Wolf? Kane's apparently trying to save the remains of PC1.0 so there's some fun to be had there until it's all torn down and PC2.0 com...
- by Django Quik - at 2014.04.09 21:59:00
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