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101. Scouts and Shotguns and Combat Rifles - in General Discussions [original thread]
Jack McReady wrote: Korvin Lomont wrote: Jack McReady wrote: it takes ~1 second to kill a heavy with a shotgun. you have 8xx DPS in your hands with the advantage of the first hit with huge alpha against a target with huge hitbox. You ...
- by Django Quik - at 2014.04.24 21:46:00
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102. [BUG] Chat message arrives to team chat regardless of target channel - in Technical Support/Bugs [original thread]
This is seriously annoying and has existed forever! Please stop the auto-change to teamchat CCP.
- by Django Quik - at 2014.04.24 15:31:00
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103. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
Soraya Xel wrote: Django Quik wrote: (confirmed as a bug by CCP Rattati yesterday) Rattati isn't a programmer. Rattati can't really confirm bugs. Logibro and Saberwing aren't programmers but they confirm bugs all the time. Rattati is a...
- by Django Quik - at 2014.04.24 15:29:00
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104. Why isnt there looting in Dust? - in General Discussions [original thread]
It's not there because CCP can't even get the basics right - can you imagine the mess this game would be if they tried to add those sorts of mechanics in!?
- by Django Quik - at 2014.04.24 15:19:00
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105. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Django Quik wrote: . . . Bonuses should affect multiple things, so that each suit is not pushed into just one style. Okay, push a little in a particular direction but don't gimp anyone not going that way . Role bonuses ...
- by Django Quik - at 2014.04.24 14:19:00
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106. Bast AV Users In DUST? - in General Discussions [original thread]
Pretty handy with swarms and REs but it's damned hard to solo anything these days, especially if it's well fit and has a decent pilot. Spent an entire ambush trying to take down Son of the Void's ADS the other day and eventually got it but apparen...
- by Django Quik - at 2014.04.24 12:46:00
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107. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Bonuses.... ehhhhh I build mine as a logi scout now. Core reps for all *\o/* I'm only up to advanced rep tool but it's one of my fav fits lately - I just laugh at the thought of all the enemies looking at me and saying "Is...
- by Django Quik - at 2014.04.24 12:38:00
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108. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Personally I feel bonuses should be tied to equipment/builds to stop people from just going: "Well this suits inherit bonuses work best with stacking damage and HP so that's what I'll use." So Gal scout should get bonuses to...
- by Django Quik - at 2014.04.24 12:37:00
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109. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
Guns kill me too much - they should be removed and everyone should be given bananas instead. When your banana runs out, you drop the skin on the floor and can trip people up on them. Oooor - do that damn balance pass on the mediums that should ha...
- by Django Quik - at 2014.04.24 09:14:00
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110. scout friends - in General Discussions [original thread]
Mossellia Delt wrote: Ghost Kaisar wrote: Mossellia Delt wrote: My god, you need to learn to play as a team. Other then select few, you guys have no idea how annoying it is to squad with you guys. No teamwork is an under statement. That ...
- by Django Quik - at 2014.04.24 09:06:00
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111. Scout Registry / Killboard - in General Discussions [original thread]
Wow, that argument really escalated quickly! ... Personally, I hate what CCP have done with many of the bonuses in this game. Personally I think logis got the worst end the stick because though they got fittings bonuses to ALL equipment, every si...
- by Django Quik - at 2014.04.24 08:17:00
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112. Scouts and Shotguns and Combat Rifles - in General Discussions [original thread]
Dericha wrote: The mass of scout kills from behind has never been this bad. ever. my DREN with zero points in shotgun or scout wrecks heavies. That's just stupid. Also, 3 shotting a lvl5 sentinel before they can turn around is BS. Scouts are th...
- by Django Quik - at 2014.04.24 07:26:00
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113. Make pistols better. - in Feedback/Requests [original thread]
The scrambler pistol is absolutely fine. it needs no changes. You just need to get used to the new ROF and not be able to spam it as fast as automatic weapons. The flaylock and ion pistols need some serious love but I can't speak for the bolt pis...
- by Django Quik - at 2014.04.23 16:22:00
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114. Petition to un-nerf the Scrambler Pistol - in General Discussions [original thread]
It just takes some getting used to - I remember struggling when I first moved over to the breach all those many months ago but quickly realised that the slower ROF made me take the time to aim better and I got a LOT more headshots that way. The S...
- by Django Quik - at 2014.04.23 16:10:00
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115. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
MarasdF Loron wrote: Django Quik wrote: The state of tanks since their reboot in 1.7 has been very sad. The way CCP keeps going about things leaves only one viable way to tank at a time. What they need to do is make every style of tank viabl...
- by Django Quik - at 2014.04.23 15:47:00
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116. Question to the AV community about triple rep Madrugars - in General Discussions [original thread]
The state of tanks since their reboot in 1.7 has been very sad. The way CCP keeps going about things leaves only one viable way to tank at a time. What they need to do is make every style of tank viable. A dual hardened tank should not be the obvi...
- by Django Quik - at 2014.04.23 14:25:00
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117. Scout Registry / Killboard - in General Discussions [original thread]
Eh, I've felt SP is largely irrelevant for quite some time now and I'm only on something like 24M. There's nothing I really need... * Would like to max out my swarms ammo and rapid reload and then prof (what I'm currently working on) * Would love...
- by Django Quik - at 2014.04.23 14:04:00
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118. Extand passive so that tanks,lav and dropships can be seen - in Technical Support/Bugs [original thread]
Range of detection should just be proportionate to profile. That would be awesome, however horrendously complicated and would require an entire rework of the passive scanning system. Until such a time that a full rework could be done on ewar, a ...
- by Django Quik - at 2014.04.23 11:11:00
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119. Tanker KDR - What should it be? - in General Discussions [original thread]
Tankers KDR should be no different to anyone else's. If the advantage to rolling around in hulking great 4000ehp+ vehicles mean getting killed less, it should not be easy to get dozens more kills too. No one should be able to have tank and slay al...
- by Django Quik - at 2014.04.23 10:46:00
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120. Request: Remove Smart Deploy - in Feedback/Requests [original thread]
How about CCP just make smart deploy actually smart - only ever deploy you over 100m away from any enemy; if there are no such points available because the enemy are so spread across the entire map (highly unlikely to ever occur), find the furthes...
- by Django Quik - at 2014.04.23 10:36:00
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