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1781. Should splash damage dissipate? - in General Discussions [original thread]
Cosgar wrote: Justin Tymes wrote: More attempts to nerf the MD back to uselessness pre 1.2 patch. QFT Also, trying to get core mechanics fixed isn't asking to nerf anything - it's fixing the game. If fixing the game then means more bala...
- by Django Quik - at 2013.07.16 17:48:00
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1782. Should splash damage dissipate? - in General Discussions [original thread]
Justin Tymes wrote: More attempts to nerf the MD back to uselessness pre 1.2 patch. I'm not specifying MD or any particular weapon. Anything with splash damage: grenades, AV nades, swarms (allegedly), forges, missiles, railguns, flaylocks, M...
- by Django Quik - at 2013.07.16 17:45:00
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1783. Should splash damage dissipate? - in General Discussions [original thread]
Chunky Munkey wrote: Does it? Yup. You can be several meters away from a M1 locus grenade and still get the full blast from it as though you were right in the middle. Or at least this is the way it appears. If anyone else has a different expe...
- by Django Quik - at 2013.07.16 17:44:00
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1784. Should splash damage dissipate? - in General Discussions [original thread]
Does it make sense that getting hit by splash damage right at the edge of the splash radius yields the exact same damage as being right in the middle of the splash zone (but not direct hit position)?
- by Django Quik - at 2013.07.16 17:38:00
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1785. Please remove the skill cap - in Feedback/Requests [original thread]
This has been debated to death several times before but ultimately one thing remains: you really think that removing the skill cap will ever let you catch up to those already ahead of you? No. They'll just play even more and widen the gap even fur...
- by Django Quik - at 2013.07.16 17:33:00
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1786. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: M209 smg a better choice than ar? Is this a feasible tactic; can you drop better players or is this a noob hunter fit? Honestly, I haven't used an AR at all for the last 6 months, so couldn't give a balanced comparison. Th...
- by Django Quik - at 2013.07.16 16:35:00
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1787. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Lots of people on lately - it's really encouraging. New update in a couple of weeks (apparently), so looking forward to continuing fun in corp. Join us and see why so many others are coming to RIFT everyday!
- by Django Quik - at 2013.07.16 10:59:00
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1788. Scout Registry / Killboard - in General Discussions [original thread]
I feel bad - killed 3 shotty scouts this morning with my SMG hacking scout; they only ever seem to be able to get 1 hit on me out of about 6 shots! In other news, I've downgraded from my TT3 pistol to the standard breach variant and actually real...
- by Django Quik - at 2013.07.16 09:10:00
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1789. How easy should it be to get into PC? - in General Discussions [original thread]
The changes to the attrition values seemed like a cop out to me. CCP screwed themselves by allowing anyone to buy a clone pack at any time and we all knew this would result in using them to circumvent the attrition system. Lowering the attrition t...
- by Django Quik - at 2013.07.15 08:10:00
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1790. ISK uses - in General Discussions [original thread]
I've been banging on about the ridiculous amount of isk people have for a while now - it makes the entire risk vs reward part of this game pointless, which according to CCP was supposed to be something we'd consider before spawning for every battl...
- by Django Quik - at 2013.07.15 07:58:00
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1791. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Augosyx wrote: I'm not-too-fairly new to Dust but obviously no stranger to FPS living in Asia. Been wanting to be in a manned-corp for months now and due to a my busy working schedule, corp hunting is a bit too hard for me to do. I'd love to j...
- by Django Quik - at 2013.07.15 07:43:00
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1792. General Kill Stats - in General Discussions [original thread]
Wait a minutes - i just re-read your last post and realised something - you know Im counting kills from both teams, right? So 50 per team on average. Not just my team getting 100 on average. Read this all through really carefully and then think be...
- by Django Quik - at 2013.07.14 23:33:00
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1793. General Kill Stats - in General Discussions [original thread]
Banning Hammer wrote: pegasis prime wrote: Banning Hammer wrote: I know what he means .. still doesn't adds on. That is an average of 4 kills per person in both teams, all 32 players. Take away the AFKers, the noobs, and snipers.. which...
- by Django Quik - at 2013.07.14 23:29:00
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1794. General Kill Stats - in General Discussions [original thread]
Rynoceros wrote: 87.3% of all stats are false. Only 4 Knives? Not that effective, is it dip****s? Get a real weapon. My scouty buddies have been telling me that there's hit detection problems with the knives lately, so that may be why they'r...
- by Django Quik - at 2013.07.14 17:07:00
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1795. General Kill Stats - in General Discussions [original thread]
RevoL Frog wrote: Do you even know how to count? When has 41 ever gone between 32 & 21? Maybe an unconscious bias on your part? Ah you are quite correct - no need to be an ass about it though.
- by Django Quik - at 2013.07.14 17:05:00
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1796. General Kill Stats - in General Discussions [original thread]
Banning Hammer wrote: 2293 kills in 10 matches ? It is something wrong with you math, or you been playing a different game. By the way... that is over 200 kills per battle .... Well it's kills on both sides, so that could go up to 300 bu...
- by Django Quik - at 2013.07.14 17:04:00
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1797. Dying jumping from MCC - in Technical Support/Bugs [original thread]
Yeah I've had this a lot over the past month - not sure why: https://forums.dust514.com/default.aspx?g=posts&m=1036986#post1036986
- by Django Quik - at 2013.07.14 17:01:00
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1798. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Rich o wrote: According to this 1.3 will bring dropsuit changes. Unfortunately it does not show which dropsuit(s) will be affected but let's hope it's our lovely scout-suit Great find, Rico o! I've linked Han's po...
- by Django Quik - at 2013.07.14 16:55:00
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1799. take out av nades - in General Discussions [original thread]
And without AV nades LAVs would be unstoppable. Removing them for the sake of HAVs would ruin other aspects of the game.
- by Django Quik - at 2013.07.14 16:52:00
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1800. General Kill Stats - in General Discussions [original thread]
gandalgrey wrote: I love stats guess im jus a stat geek would love to see my own Hehe yeah, love me stats too but god damn it gets dull just reading the kill feed and counting! The analyses are the fun part :)
- by Django Quik - at 2013.07.14 16:48:00
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