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3621. The thing about tanks and AV - in General Discussions [original thread]
Tanks should be up on the hills hiding because tanks never operate alone. Tanks are always used in groups in real life because otherwise they are too vulnerable to AV - this should be the case in Dust too. Personally I think they've got the tanks ...
- by Django Quik - at 2012.11.23 20:54:00
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3622. Looking for Aussies, Kiwis or otherwise 9-5 GMT players - in Corporation Recruitment [original thread]
Hey everyone, I generally play during periods in 9-5 GMT (I believe this is the evening in Aus and NZ) but often find few people on at these times bother with teamplay or friendliness, so if you are usually on during this time and looking to squa...
- by Django Quik - at 2012.11.23 11:11:00
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3623. Looking for a corporation to join - in Corporation Recruitment [original thread]
Hey mate, I'm really glad to see an aussie here looking for a corps because I tend to play with your timezone and there's often very few people about. Catch up with me online sometime or drop me a msg and we can squad up and see how it goes. Django
- by Django Quik - at 2012.11.23 10:46:00
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3624. Looking for a more Casual Corp to join - in Corporation Recruitment [original thread]
Hey dude, you sound perfect for RIFT CORPORATION. We're laid back and open with a very friendly atmosphere. We don't push some macho image or play the super serious "we're a real corporation with business on the mind and galactic domination in our...
- by Django Quik - at 2012.11.23 10:38:00
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3625. NDA Reminder - in General Discussions [original thread]
Kelduum Daphiti wrote: one massive nda breach: http://massively.joystiq.com/2012/09/07/the-firing-line-dust-514-beta-impressions/ How is this possibly still not been dealt with 2 and a half months later!?
- by Django Quik - at 2012.11.23 00:02:00
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3626. The thing about tanks and AV - in General Discussions [original thread]
Should we not be considering these things in the same sort of sense that tanks in reality operate? How many hits from a rocket launcher could a real life tank take? Two? Three? Okay so this is the future and there's all this fantastic tech, so t...
- by Django Quik - at 2012.11.22 23:42:00
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3627. Rift Corporation seeking Aussie/Kiwi Players! - in Corporation Recruitment [original thread]
Hey all non-affiliates out there: I am looking for Aussie, Kiwi or otherwise 9-5 GMT players to squad with during the day. RIFT is a great corps and I really enjoy the friendly open atmosphere but could do with some more people to play with in the...
- by Django Quik - at 2012.11.22 21:37:00
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3628. Rift Corporation seeking Aussie/Kiwi Players! - in Corporation Recruitment [original thread]
Hey guys, was wondering if we have a website somewhere? Would be good if we had our own board/forum to discuss things between just ourselves...
- by Django Quik - at 2012.11.10 12:59:00
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3629. The things I hate to see in these Forums... - in General Discussions [original thread]
Totally get what the OP is saying - too many people are b*tching and whining about things wrong with this game and saying it sucks. This is a game in BETA. It is nowhere near ready yet and so much will change before release NEXT YEAR. It doesn't m...
- by Django Quik - at 2012.11.09 17:54:00
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3630. Sticky:Line Harvest Skirmish - Map Feedback - in Line Harvest [original thread]
It seems to be impossible to hit the Large Railgun Installation South of A with swarm launchers, as the swarms always crash into the mound at its base, even when firing from atop one of the high buildings.
- by Django Quik - at 2012.11.09 14:45:00
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3631. Rift Corporation seeking Aussie/Kiwi Players! - in Corporation Recruitment [original thread]
VK deathslaer wrote: Rift corp is still recruiting UK and US players. Free cake when you join! Hey! I never got my free cake!
- by Django Quik - at 2012.11.05 11:10:00
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3632. Unrefutable balancing: Dropships - in Feedback/Requests [original thread]
In their ingame description of the currently available dropships defines them as personel movers - also heavily implied by their name. However, no one has ever used them for this purpose because you can only gain points for flying a dropship if yo...
- by Django Quik - at 2012.11.05 00:10:00
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3633. Facing the enemy - in Feedback/Requests [original thread]
How about a couple of seconds of spawntime when you can see whats happening around you but can't move or shoot and also people (only those close by to counter snipe spawn killing) can see you but can't damage you? This way you have a chance to avo...
- by Django Quik - at 2012.11.04 14:35:00
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3634. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
This is the single issue I think has the highest importance:ease of fixing ratio. I'm guessing nothing will get changed before the tournament's over but is totally and utterly necessary ASAP
- by Django Quik - at 2012.11.04 14:06:00
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3635. Sticky point behind B - in Manus Peak [original thread]
It's a minor thing really but gets seriously annoying if you are taking on attackers behind B - there is a tiny mound just behind the building above B that you get stuck on if you try to run over it between the structure. It's not a permanent stuc...
- by Django Quik - at 2012.11.04 12:34:00
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3636. got stuck in the terrain - in Manus Peak [original thread]
I've had this several times on various crags on this map - it is very easy to fall between the gaps in the rocks and get pinned before hitting the ground and without touching the floor can not move. This seems to be possible with all of the crags ...
- by Django Quik - at 2012.11.04 12:30:00
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