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1581. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Justicar Karnellia wrote: Hey there. I have been corp hunting for a while. Unfortunately I just went up against one of your guys who was exploiting the invisibility bug, he ended up with 18/1... a stray grenade hit him. His name was "suck my ra...
- by Django Quik - at 2013.07.29 09:44:00
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1582. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
Or you could support my change to the skill cap entirely https://forums.dust514.com/default.aspx?g=posts&find=unread&t=97788
- by Django Quik - at 2013.07.29 07:47:00
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1583. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
There was a big and heated argument on the forums about this a few months ago and my main point was that sprinting is sacrificing everything to run as fast as you possibly can. Ask Usain Bolt to reload a gun whilst running and you think he'll stil...
- by Django Quik - at 2013.07.29 07:35:00
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1584. Replace the weekly skill cap with a global skill cap - in Feedback/Requests [original thread]
RA Drahcir wrote: Pseudogenesis wrote: This would entirely ******* defeat the purpose of the skill cap. Now the effective cap is literally the maximum possible amount of skill points you could have up to this point. It'd remove any semblance...
- by Django Quik - at 2013.07.29 07:19:00
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1585. standard passive - in General Discussions [original thread]
24,000 SP without a booster.
- by Django Quik - at 2013.07.28 22:39:00
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1586. [Feedback & Suggestion] Limited, fluid SP. - in Feedback/Requests [original thread]
K1sm3t H wrote: However, as awesome of an idea as you have, the dust community is pretty much ruled by the hardcore eve crossover guys who rage at the idea of respecs or any form of skill allocation that makes someone adaptable without having s...
- by Django Quik - at 2013.07.28 22:37:00
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1587. Replace the weekly skill cap with a global skill cap - in Feedback/Requests [original thread]
Mintqueer wrote: NeverTM CCP does not likes when the boosters can be used at their full potential, normally It takes me 1 day to fully cap. They love people buying boosters and capping earlier. I like how many people think they know what CCP...
- by Django Quik - at 2013.07.28 22:17:00
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1588. Replace the weekly skill cap with a global skill cap - in Feedback/Requests [original thread]
Halador Osiris wrote: My problem with this is that it screws everybody who's put in solid time after the cap (~1K WP/match). So, more realistically, the cap would be every week's SP cap plus all the excess WP you've gained in the past It woul...
- by Django Quik - at 2013.07.28 22:11:00
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1589. CCP Can't hide the numbers... - in General Discussions [original thread]
Ghural wrote: Django Quik wrote: Ghural wrote: For a free to play game, those numbers are pretty low. Especially when you consider that only a minority of players actually spend money on a free to play game. You got a free to play gam...
- by Django Quik - at 2013.07.28 14:20:00
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1590. What was the point of buffing LAVs by 60% HP?? - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Charry are shield based and Limbus are armor based i run ONLY LLAV Limbus with every module i use the best i can get with ISK so i know its easy to avoid grenades because you hear the pin go off and you see them and yo...
- by Django Quik - at 2013.07.28 14:16:00
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1591. Replace the weekly skill cap with a global skill cap - in Feedback/Requests [original thread]
lithkul devant wrote: Boosters aren't going away, that I know they make plenty of money off the passive boosters, however, the active ones I am sure they are looking to make better and put some changes onto it. The idea of rolling over on the S...
- by Django Quik - at 2013.07.28 14:10:00
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1592. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
R'adeh Hunt wrote: Signed! The SP is underpowered, I suggest people save their skill points for something better Are the pirate faces indicating you're trolling with this? Read the rest of the thread for the several explanations of why sc...
- by Django Quik - at 2013.07.28 14:06:00
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1593. [Feedback & Suggestion] Limited, fluid SP. - in Feedback/Requests [original thread]
This idea has good intention at heart but completely ruins any idea of permanance that could exist in this game and I see that as a pretty core part of the Dust514 premise.
- by Django Quik - at 2013.07.28 13:59:00
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1594. CCP Can't hide the numbers... - in General Discussions [original thread]
Ghural wrote: For a free to play game, those numbers are pretty low. Especially when you consider that only a minority of players actually spend money on a free to play game. You got a free to play game on the PS3 that's done better within ...
- by Django Quik - at 2013.07.28 12:23:00
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1595. Team Work Survey - in General Discussions [original thread]
B - sometimes I just feel like being anti-social and can't be *rsed to talk to anyone but most of the time I'll run in a squad. I've always got some people in corp to squad with, so it's easy to find reliable folk to play with.
- by Django Quik - at 2013.07.28 11:29:00
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1596. What was the point of buffing LAVs by 60% HP?? - in General Discussions [original thread]
Heligg wrote: Tech Ohm Eaven wrote: I hear: "CCP we are doing a balance pass" What I got was a 60% HP buff to LAVs. I really do not get where the balance is in giving any weapon, suit, mod or vehicle a 60% buff to a stat. What we got was G...
- by Django Quik - at 2013.07.28 11:27:00
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1597. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
steadyhand amarr wrote: Well you guys bitched none stop about other things that needed to be fixed so ccp redrew their road map. Sorry to stay but things like the above not getting done are down to the communty asking for other stuff to be high...
- by Django Quik - at 2013.07.28 11:20:00
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1598. Suggestion to CCP Tiericide and a Reformatting of Drop Suits - in Feedback/Requests [original thread]
True Adamance wrote: I can understand that but you don't get noticeable bonuses over newer players in more successful/ established shooters such a Battlefield or Call of Duty. Your expansion/ development is horizontal rather than vertical if ...
- by Django Quik - at 2013.07.28 10:37:00
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1599. What was the point of buffing LAVs by 60% HP?? - in General Discussions [original thread]
CoD isAIDS wrote: Tech Ohm Eaven wrote: I hear: "CCP we are doing a balance pass" What I got was a 60% HP buff to LAVs. I really do not get where the balance is in giving any weapon, suit, mod or vehicle a 60% buff to a stat. What we got w...
- by Django Quik - at 2013.07.28 10:34:00
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1600. What was the point of buffing LAVs by 60% HP?? - in General Discussions [original thread]
60% was a ridiculous buff - some buff would have been acceptable but maybe 30% would have been reasonable. Especially for militia LAVs, there's no reason for them to be so strong - they should be easily killed by the lowest level of AV.
- by Django Quik - at 2013.07.28 10:33:00
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