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4401. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Were I to change any logi bonus I would give the armor rep bonus to the gallente, given that rep speed has always been a gallente thing. I would give minmatar the scan bonus for two reasons. 1: Target painters, which scanners are the closest thin...
- by Breakin Stuff - at 2014.08.13 10:32:00
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4402. [CPM1 Blog] Creating a relevant link between Eve and Dust 514 - in Feedback/Requests [original thread]
Wall of text is a giant pile of sperg. This sperg is relevant to my interests. Please continue. Please no threadcrapping. FW is the only game mode I consider anything but LOLworthy even though I have no interest in the LP gear.
- by Breakin Stuff - at 2014.08.13 10:18:00
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4403. Complex shield extender should give more HP then basic plates - in Feedback/Requests [original thread]
Fit energizers/rechargers and regulators. Do not skip either. Use skirmish tactics and avoid brawls AT ALL COSTS. Avoiving situations where you have to fight an armor suit on their terms means you win. When you brawl they win. This is a feature...
- by Breakin Stuff - at 2014.08.13 10:14:00
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4404. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Due to circumstances largely out of my control, solo usually. I am speaking more from a strategic, team level. I dont really care if I get caught by a smart enemy squad and repeatedly killed. So that has no bearing on the conversation. By smart ...
- by Breakin Stuff - at 2014.08.13 10:06:00
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4405. Unfairness level -.- - in Feedback/Requests [original thread]
VIP mode is CCP and support personnel only. NOT pying customer mode.. when tranquility goes into VIP no one gets on. Not dust or EVE players.
- by Breakin Stuff - at 2014.08.13 08:00:00
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4406. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Midnight Cardinal wrote: Whenever I happen to come across such a display of dumbassery, I do what any logical person would. Which is to say, oh I don't know... maybe pack one of those undervalued grenades, what were thay again? Ahh, yes, Flux...
- by Breakin Stuff - at 2014.08.13 07:55:00
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4407. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Breakin Stuff wrote: Role: priority target, AV, Sentinel CQC, Commando suppressor. Mostly of note are drop uplinks. They diminish the value of needles, rep tools and map control by making it easy to spam out seemingl...
- by Breakin Stuff - at 2014.08.12 16:05:00
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4408. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Great idea! ...as long as it applies to passive scans as well, not just the active scanner :P Negative sir, rather like passive sonar, if you aren't actively pinging you can sit and listen all damn day without alerting...
- by Breakin Stuff - at 2014.08.12 11:38:00
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4409. Dual wielding sidearms - in Feedback/Requests [original thread]
So many buckets of no. The game is better without adding stupid hollywood-isms to the game. Firing two weapons simultaneously with any level of accuracy is physically impossible. Second this provides a cheap way to outclass HMG DPS. Bad idea.
- by Breakin Stuff - at 2014.08.12 10:08:00
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4410. Experimental LP gear? - in Feedback/Requests [original thread]
Just make an experimental hardware tab in the market. Put a 20 - item limit on experimental fittings per week. Allow people to test fire. Profit.
- by Breakin Stuff - at 2014.08.12 10:04:00
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4411. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Scanners need to have a margin for error, allowing suits to sometimes spoof the radar instead of being autodetection. I would make the chance low . Make the scanner light up the user on the radar to his targets. Rather like active sonar, it shou...
- by Breakin Stuff - at 2014.08.12 10:01:00
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4412. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Role: priority target, AV, Sentinel CQC, Commando suppressor. Mostly of note are drop uplinks. They diminish the value of needles, rep tools and map control by making it easy to spam out seemingly dozens of the things into an area making it almos...
- by Breakin Stuff - at 2014.08.12 08:13:00
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4413. New Laser Heavy weapon - in Feedback/Requests [original thread]
I want the arc cannon.
- by Breakin Stuff - at 2014.08.12 07:47:00
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4414. murder taxis - in Feedback/Requests [original thread]
Cass Caul wrote: All they have to do is reset LAVs to Chromo HP levels, where they belong/ This. LAVs are cheap, fast and expendable. Why are they not being treated as such?
- by Breakin Stuff - at 2014.08.12 07:45:00
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4415. murder taxis - in Feedback/Requests [original thread]
Love em or hate em the murdertaxi is here to stay. You know the one. The one with the cheeto munching donut chaser in the front seat. The one that hops out and hoses you down. There used to be a defense against this. Av grenades, forge guns and...
- by Breakin Stuff - at 2014.08.11 21:49:00
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4416. Hotfix Charlie - Respec for Scouts ? - in Feedback/Requests [original thread]
Juedfin90 wrote: Breakin Stuff, your are totally right about the EULA, i just never have read it... Why the f**k would you not read a contract you are digitally signing off on? Are you stoned?
- by Breakin Stuff - at 2014.08.11 21:29:00
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4417. limit tank numbers - in Feedback/Requests [original thread]
Cant have everything we want. CCP is running the show here. We have to make our own fun and content.
- by Breakin Stuff - at 2014.08.11 11:21:00
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4418. Rifle suggestions - in Feedback/Requests [original thread]
Given the OPs refusal to even lend credence to differing opinion I hereby declare this thread as useful as a football bat. Carry on.
- by Breakin Stuff - at 2014.08.11 10:28:00
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4419. limit tank numbers - in Feedback/Requests [original thread]
Last time a pack of pubstars dropped six tanks in a match with me I wound up doing a few million ISK worth of destroyed tanks. Forge gun + positioning + distracted tank drivers = glorious fireballs.
- by Breakin Stuff - at 2014.08.11 10:11:00
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4420. give scouts the Charlie Sentinel treatment - in Feedback/Requests [original thread]
Deathonswift wrote: To be honest, the only people who stand to lose something are those who run the heavies becuase of their ability to mow people down easily. Hopefully, after charlie, heavies will regain a bit of the status they had in beta. ...
- by Breakin Stuff - at 2014.08.11 10:06:00
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