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181. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: Luther Mandrix wrote: Is it possible to give a suit a Bonus that only can be applied to one class of suits? Amarr scout bonus plus whatever to Scan Precision to seeing light suits only and a General scan percison to the o...
- by Breakin Stuff - at 2015.08.30 20:28:00
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182. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Right now what are the biggest failure points of the scanning side, and what are the biggest failure points of the dampening side?
- by Breakin Stuff - at 2015.08.30 12:13:00
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183. Player tags based on suit useage. - in Feedback/Requests [original thread]
Tebu Gan wrote: Breakin Stuff wrote: What about those of us who use all four variants of say four classes routinely? I run all four sentinels, commandos and assaults, I use two scout variants and use pretty much every weapon. Do we get mul...
- by Breakin Stuff - at 2015.08.30 11:39:00
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184. Pokey's Conceptual Design - Assault Active Equipment: Overcharge... - in Feedback/Requests [original thread]
Pokey I like the general gist of the idea. However, rather than using the module slots, what about the equipment slots so they can be made an active item?
- by Breakin Stuff - at 2015.08.30 11:24:00
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185. CPM Feedback request: Mass Driver variants - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Pokey Dravon wrote: The Eristic wrote: Pokey is on the right track, imo. I'm 100% behind full AV efficiency, too, especially on the Breach, 200% if Swarms are moved to kinetic damage. I'd also...
- by Breakin Stuff - at 2015.08.30 11:18:00
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186. Another shot at changing turrets - in Feedback/Requests [original thread]
If we ever get to finish the UHAV and DHAV hulls I would say make the DHAVs modify the turrets for AV work and bad for AI with UHAVs doing the opposite with vanilla tanks being middle ground.
- by Breakin Stuff - at 2015.08.30 05:50:00
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187. CPM Feedback request: Mass Driver variants - in Feedback/Requests [original thread]
Pokey Dravon wrote: The Eristic wrote: Pokey is on the right track, imo. I'm 100% behind full AV efficiency, too, especially on the Breach, 200% if Swarms are moved to kinetic damage. I'd also like to see a basic Assault MD available (alon...
- by Breakin Stuff - at 2015.08.29 19:23:00
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188. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
on the damage curve. what if base damage was increased but the damage increase curve was levelled off?
- by Breakin Stuff - at 2015.08.29 18:36:00
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189. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Varoth Drac wrote: Sgt Kirk wrote: What if we got rid of the magazine for the Laser rifle and just gave it a charge amount (basically a large magazine) The only thing that would hold you back is heat management as distance. Lore wise this ...
- by Breakin Stuff - at 2015.08.29 18:33:00
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190. grende bandwidth - in Feedback/Requests [original thread]
Megaman Trigger wrote: Breakin Stuff wrote: Megaman Trigger wrote: Why not drop Core damage to 500 (Locus Genades would do 300/400/500) and increase nanite cost? 400/450/500 Buff the lower tiers, nerf the Core. Even better. if the ...
- by Breakin Stuff - at 2015.08.29 17:58:00
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191. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Breakin Stuff wrote: This is a simple question. Rather than shoehorning the Amscout into the recon role and assassination role (which is better handled by the other scouts) would it be better suited as a "Light Assault"...
- by Breakin Stuff - at 2015.08.29 17:57:00
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192. grende bandwidth - in Feedback/Requests [original thread]
Megaman Trigger wrote: Why not drop Core damage to 500 (Locus Genades would do 300/400/500) and increase nanite cost? 400/450/500
- by Breakin Stuff - at 2015.08.29 15:42:00
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193. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Sums up my original thoughts pretty well actually. I hadn't set my heart on biotics but that seems a solid option. Do we have any other suggestions for how the amscout might better perform?
- by Breakin Stuff - at 2015.08.29 11:43:00
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194. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Theoretically to add to this. I'm kicking around a frame skill bonus bit. Were it accepted the frame skills would have a racial flavor with the bonus carrying to specialist suits. So for the sake of moving forward, for the sake of the argument a...
- by Breakin Stuff - at 2015.08.29 09:46:00
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195. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
I am absolutely not thinking of using this thread as a jump-off point to exclude Amscouts from scout/assassin roles. Being able to overlap various roles seems to be more beneficial to play than the removal. For example: In my opinion the Minsent...
- by Breakin Stuff - at 2015.08.28 20:52:00
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196. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
This is a simple question. Rather than shoehorning the Amscout into the recon role and assassination role (which is better handled by the other scouts) would it be better suited as a "Light Assault" intended for Fast Attack and Counter-Reconnais...
- by Breakin Stuff - at 2015.08.28 18:50:00
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197. Player tags based on suit useage. - in Feedback/Requests [original thread]
What about those of us who use all four variants of say four classes routinely? I run all four sentinels, commandos and assaults, I use two scout variants and use pretty much every weapon. Do we get multiple tags to represent this?
- by Breakin Stuff - at 2015.08.28 10:01:00
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198. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Nicely put valroth but I think we're deeply off-topic. Shall we move back to the original topic?
- by Breakin Stuff - at 2015.08.28 09:40:00
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199. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
I am of the opinion that being able to set up a situation where there is no chance of survival/reprisal is bad. That kind of thing removes the value of skill/reflex entirely. Binary scenarios are not interesting. Sentinels always dying if you ge...
- by Breakin Stuff - at 2015.08.28 07:52:00
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200. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Adipem Nothi wrote: I admit that I forgot about the above post. I'd assumed you were playing the fool and that was wrong of me. Apologies out of the way, I'd like to think that as a CPM Member you'd opine from an informed position. I'm trying...
- by Breakin Stuff - at 2015.08.27 23:49:00
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