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1381. Breach forge gun. - in Feedback/Requests [original thread]
g li2 wrote: Darken-Soul wrote: The real reason is its unnecessary. The afg is superior in every way I think the same DPS Ishukone Assault Forge Gun 431.25 (Level V) DPS Wiyrkomi Breach Forge Gun 344.94 (Level V) calculate that DPS wi...
- by Breakin Stuff - at 2015.02.25 21:55:00
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1382. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Broken as in having to shoot 10 m behind target to hit, I'm not talking about anticipation of where target will be, but the constant back and forth breaks something... easiest thing to do is not move turret and let nitro tank d...
- by Breakin Stuff - at 2015.02.25 21:53:00
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1383. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: And out of curiousity, will DHAVS be able to fit a Nitro? That could make things pretty silly. Most likely. With the way they're proposed to work they need some way of escaping pissed off ground AV
- by Breakin Stuff - at 2015.02.25 19:18:00
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1384. ccp read this. it will blow your mind for an idea. - in Feedback/Requests [original thread]
was the heavy that touched you in your naughty spot painted bright red? If so, working as intended.
- by Breakin Stuff - at 2015.02.25 17:59:00
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1385. Strongboxes only salvaged by winning teams - in Feedback/Requests [original thread]
Droprate was lowered. Sharply. Only proto/BPO should be dropping.
- by Breakin Stuff - at 2015.02.24 11:03:00
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1386. So I may have trolled the general discussion forum... - in Feedback/Requests [original thread]
Greiv Rabbah wrote: TheEnd762 wrote: The problem with taking away the fire-and-forget lock of swarms is that once you do, you make it easier for them to be used against infantry, and then everyone starts sobbing. We could just make them du...
- by Breakin Stuff - at 2015.02.23 13:04:00
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1387. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
What's the projected TTK for each of the heavy turrets vs. A reasonable enemy tank? Assume unmodded, one mod and two mods.
- by Breakin Stuff - at 2015.02.23 12:58:00
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1388. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Honestly I tend to agree that if the four rifles were representative of some level of parity it'd be easier to "spiral out" and make the support weapons interlock the pattern. And I'm just as baffled as you are on how to read that graph. All I k...
- by Breakin Stuff - at 2015.02.23 12:55:00
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1389. [REQUEST] Advanced notice of any/all extended downtime. - in Feedback/Requests [original thread]
If something goes hinky in EVE we have to suck it up. Odds are something is up with EVE.
- by Breakin Stuff - at 2015.02.23 12:32:00
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1390. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Imp Smash wrote: Logging in for the first time in almost a week (thanks Sony.) The graph is a bit hard to understand for me Rattati. Actually I don't get it at all even though I have read the whole thread. Can you explain it a bit better? I'd...
- by Breakin Stuff - at 2015.02.23 11:15:00
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1391. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
The only problem I see overall with comparing an EVE vollet with a DUST volley is that the EVEside blasters are actually fairly slow and single fire. They just hit like a truck. The "volley" is 5-8 blaster turrets lobbing shots all at once. I'll ...
- by Breakin Stuff - at 2015.02.23 11:10:00
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1392. Faction Warfare Ranks( Give us another chance Rattati!) - in Feedback/Requests [original thread]
1- Acolyte 2- Guardsman 3- Armsman 4- Crusader 5- Crusade-Captain 6- Paladin 7- Paladin-Captain 8- Imperial Templar 9- Imperial Commander 10- Lord General I see the ranks of the amarr military as both an increase in military rank, and the accepte...
- by Breakin Stuff - at 2015.02.23 11:01:00
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1393. Faction Warfare Ranks( Give us another chance Rattati!) - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Look up Commandant of the Marine Corps. I was in the Marines, I wouldn't lead you astray on rank structure. The commandant and assistant commandant are both General Officers. If I recall correctly the Assistant Comman...
- by Breakin Stuff - at 2015.02.23 10:40:00
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1394. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
I just want to make an amarr heavy weapon using the forge gun asset until Rattati can kidnap a graphic design nerd.
- by Breakin Stuff - at 2015.02.23 09:00:00
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1395. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
what I'm wondering is how you guess from the dartboard what's undefended. You seem to assume a supernatural level of knowledge of district defense patterns.
- by Breakin Stuff - at 2015.02.21 18:59:00
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1396. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
el OPERATOR wrote: And for the billionth time, I'm not against raiding (I'm extremely pro almost any game expansion) but I am against ezmode auto-pub-queues being dressed up as PC training. We have those, they're called Faction WarFare. all...
- by Breakin Stuff - at 2015.02.21 18:24:00
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1397. Due to the massive vehicle update... - in Feedback/Requests [original thread]
Sir Dukey wrote: Pepperoni NiPPles wrote: Can we please get a decrease in the forge gun charge time. I recently had a madrugar out-rep continuous shots from my wyrikomi breach forge with two heavy damage modifiers. Forge needs some love........
- by Breakin Stuff - at 2015.02.21 18:16:00
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1398. Due to the massive vehicle update... - in Feedback/Requests [original thread]
Forges could handle faster fire once the HAV stuff goes through, when maddies get gud. But for now, it would only serve to make the maddy more crappy until said fix. It's give/take. In order for forges to be made more powerful, vehicles have to h...
- by Breakin Stuff - at 2015.02.21 15:00:00
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1399. Due to the massive vehicle update... - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: heheheheheh. yeah cause that assault forge with short charge up, high alpha along with bloody splash damage. has more damage than a railround. and can apperntly land all 5 shots on its targets needs love.............. ...
- by Breakin Stuff - at 2015.02.21 14:56:00
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1400. Due to the massive vehicle update... - in Feedback/Requests [original thread]
JUDASisMYhomeboy wrote: I got forge sniped by a breach once and i was like, "wow, i got forge sniped by a breach" Its so rare that i actually remember being killed once by one weapon. Truthfully it was totally my fault. The moral of the story ...
- by Breakin Stuff - at 2015.02.21 10:20:00
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