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121. [Idea] Reorganize Dropsuits (Without changing a single suit) - in Feedback/Requests [original thread]
The suits are actually designated like what you're talking about. Assault A-1 is standard amarr Assault A/1 is advanced Assault Ak.0 is proto. Mlt/std/adv/pro are mostly a HUD quick designator to say what grade of enemy you face. The only exc...
- by Breakin Stuff - at 2015.09.20 04:37:00
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122. Fixing the leave battle plague - in Feedback/Requests [original thread]
TheEnd762 wrote: HOWDIDHEKILLME wrote: No penalty what so ever in this suggestion. Nothing but bonus for staying. Why should I lose a potential teammate because he can't snipe all round? Need a sandwich so bad wtf did you start a round i...
- by Breakin Stuff - at 2015.09.20 04:33:00
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123. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Ok so. Regardless of the wanting it to only be good on the amarr assault... We're looking to increase its utility on any amarr suit. There is no value in a weapon that is only particularly useful at max skill on a single max-skill suit out of 20 ...
- by Breakin Stuff - at 2015.09.20 04:21:00
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124. Bonus To Tier 1 Dropsuits (Frames) - in Feedback/Requests [original thread]
This is an active CPM topic. Will review later.
- by Breakin Stuff - at 2015.09.20 01:42:00
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125. EWAR - in Feedback/Requests [original thread]
Pokey Dravon wrote: Equip 4 to Logit suit Cycle all 4 constantly Singlehandedly shut down the HUD and radar for nearly every enemy in the complex from 100-150m away Profit? Too easy to abuse. Disrupting the HUD significantly should be a "he...
- by Breakin Stuff - at 2015.09.18 03:35:00
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126. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Unless we see some actual usage statistics, and average kills per spawn, quoting market data is wildly unhelpful. If we lost all the EZ mode FOTM jerks but the regulars stuck around and still devastate, then that would say quite a lot about the cl...
- by Breakin Stuff - at 2015.09.14 02:57:00
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127. Battle Fatigue - in Feedback/Requests [original thread]
Alena Ventrallis wrote: So I have a question: why do we have female clones at all? Surely the biomass US d to make breasts would be more useful elsewhere, like more musculature. Shouldn't we all be in an androgynous vaguely male shaped clone? ...
- by Breakin Stuff - at 2015.09.13 23:50:00
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128. Eve Pilots view of Molden Heath and PC - in Feedback/Requests [original thread]
True Adamance wrote: Thor Odinson42 wrote: CELESTA AUNGM wrote: Hello, Luther. And what you've suggested here is very ambitious. ButGǪ. Eve Online and its Capsuleers are the PARENT of the connection between EVE and Dust. Clone Mercs ar...
- by Breakin Stuff - at 2015.09.13 17:41:00
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129. How is this fine with people ??? - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: That was the time for everyone to stand up and mention performance but most talked about other issues instead of coming together in a common cause , one that's killing the game . This cannot be reso...
- by Breakin Stuff - at 2015.09.13 17:18:00
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130. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Adipem Nothi wrote: Alena Ventrallis wrote: Honestly I think the calscout and amscout should switch bonuses. It makes sense lore wise: Cal would want to be able to find the sneaky GalScouts and ...
- by Breakin Stuff - at 2015.09.12 15:42:00
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131. Stupid Drones.... - in Feedback/Requests [original thread]
Alright, straight answer time: Drones are, unfortunately, not a thing yet because of three issues: PS3 performance overall (something we're all familiar with) Navigation: Turns out the Drone AI and the maps we have don't play nice together for ...
- by Breakin Stuff - at 2015.09.12 15:20:00
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132. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Adipem Nothi wrote: Alena Ventrallis wrote: Honestly I think the calscout and amscout should switch bonuses. It makes sense lore wise: Cal would want to be able to find the sneaky GalScouts and the AmScout would want to see the fast MinScout...
- by Breakin Stuff - at 2015.09.12 14:42:00
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133. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Interesting idea.
- by Breakin Stuff - at 2015.09.12 14:23:00
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134. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: One big problem with balancing ewar (passive at least) is the binary nature of the scans. Depending on the numbers, you either always show up, or you never do. This is why passive scans have been at the extremes of "I se...
- by Breakin Stuff - at 2015.09.12 13:59:00
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135. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
It's not a question of wrong or right. Even a sh*t idea can carry the seed of a concept worth pursuing. So really the only complete ass kind of suggestion is deliberately crafted solely to cripple another playstyle or intended to **** off as many...
- by Breakin Stuff - at 2015.09.12 11:50:00
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136. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
You can still see what he said in quotes. Redaction doesn't remove/change those. Also off-topic and not relevant to ewar discussion.
- by Breakin Stuff - at 2015.09.12 09:44:00
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137. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Robert Conway wrote: Breakin Stuff wrote: How much value would there be in giving a flat number addition to range amps? For example 5m/10m/15m range enhancement rather than a percentage modifier to a baseline tiny scan range? I thought ma...
- by Breakin Stuff - at 2015.09.12 08:11:00
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138. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
How much value would there be in giving a flat number addition to range amps? For example 5m/10m/15m range enhancement rather than a percentage modifier to a baseline tiny scan range?
- by Breakin Stuff - at 2015.09.12 07:51:00
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139. logi tool WP fix reccomendation - in Feedback/Requests [original thread]
Math is hard, brah.
- by Breakin Stuff - at 2015.09.12 07:15:00
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140. SHIELD REWORK PROPOSAL, MODULES, REPAIR AND MORE! - in Feedback/Requests [original thread]
The irony is shields are supposed to rep faster than armor. It's compensation for lower HP (in theory)
- by Breakin Stuff - at 2015.09.11 14:40:00
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