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3581. Very small change to Ambush smart deploy everyone can agree with - in Feedback/Requests [original thread]
man- bear pig wrote: Can you please stop having smart deploy drop people here on the maps Orbital Artillery outpost and other maps with this city layout. It may be hard to tell because of the building above it and the image quality, so I'll ...
- by Breakin Stuff - at 2014.10.13 16:12:00
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3582. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: No, you are here to say you are right and everyone else is wrong, plug your ears, and have no discussion at all. You do not get to solely declare an idea good or bad definitively. I am not sure why you have this delusio...
- by Breakin Stuff - at 2014.10.13 16:09:00
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3583. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: In fact, when we're done crunching numbers, you can put your name on this solution and call it your own. After all, the solution originated in your thread. Wow that was one of the most smarmy and condescending-appearing...
- by Breakin Stuff - at 2014.10.13 16:03:00
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3584. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Varoth Drac wrote: Breakin Stuff wrote: Might as well just remove the radar. The problem is scouts can and are unscannabe anyway and can still defeat the token suit bonused to scan them down even when it is fitted and skill bonused for max ...
- by Breakin Stuff - at 2014.10.13 15:45:00
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3585. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Jebus McKing wrote: Which suit? The GalLogi? Use a focused scanner and there you have your RNG fail rate. AM/MN scouts need 3x damps + active cloak to avoid that. CAL/GAL scouts need 2x damps + active cloak to avoid that. Catch them while ...
- by Breakin Stuff - at 2014.10.13 15:40:00
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3586. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Jebus McKing wrote: Magnus Amadeuss wrote: You know what, I am pretty sure you just don't want an assault(with THREE ENHANCERS ) to be able to passively scan a scout that has 1 damp and a cloak.... you don't want that as possiblity. Jus...
- by Breakin Stuff - at 2014.10.13 15:27:00
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3587. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Varoth Drac wrote: Breakin Stuff wrote: Scouts being the only counter to scouts is a problem. snip A counter should be a counter and be dependant upon mechanics and some functioning level of skill and awareness. snip I will say again. T...
- by Breakin Stuff - at 2014.10.13 15:21:00
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3588. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Scouts being the only counter to scouts is a problem. It's no different than the only counter to snipers being snipers (it's not anymore) or the only counter to a sentinel being a a sentinel (it never was). That kind of deliberate design has alwa...
- by Breakin Stuff - at 2014.10.13 14:22:00
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3589. Yet another ads thread - in Feedback/Requests [original thread]
Forge gun TTK is in between Atiim's TTK numbers. Optimal scenario for a forge gun is 6.75 seconds with a maxed ishukone assault forge. For both dropships. TTK is identical for both. This assumes that neither the second nor third shot misses. Th...
- by Breakin Stuff - at 2014.10.13 13:09:00
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3590. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Quote: 3) Forges are sniping even over 400m, I wrote that this is to cool for AV operators and suggested to intruduce some deviation in forge projectiles. This is a falsehood. Forge gun abolute max range is 320 meters.. 80 meters shorter th...
- by Breakin Stuff - at 2014.10.13 11:47:00
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3591. Yet another ads thread - in Feedback/Requests [original thread]
Actually in my experience and after experimenting heavily it require two basic swarms to have the same chance of killing an ADS as a single advanced forge gun. Not very likely unless you are hovering. When I ran my ADS fights with my minmando and...
- by Breakin Stuff - at 2014.10.13 10:17:00
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3592. Yet another ads thread - in Feedback/Requests [original thread]
TTK on an ADS is identical to the TTK on an HAV. I kill a python in 3 shots. I kill a gunnlogi in 3 shots. TTK is identical unless tye gunnlogi sacrifices a useful gun turret to spike their tank hard. Same with an Incubus and madrugar. Three sho...
- by Breakin Stuff - at 2014.10.13 07:57:00
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3593. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: "to see you and kill you in a fatsuit 100% of the time." ^ Your exact words, sport. What else could this possibly mean? Scout sees and kills fatsuit 100% of the time? Fatsuit sees and kills Scout 100% of the time? Th...
- by Breakin Stuff - at 2014.10.12 15:18:00
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3594. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Adipem Nothi wrote: Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did You two should put your heads together and work on this ... CCP should put an RNG in so they have ...
- by Breakin Stuff - at 2014.10.11 22:34:00
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3595. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
I got hatemail for driving over a cloak scout.
- by Breakin Stuff - at 2014.10.11 22:14:00
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3596. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Blueprint For Murder wrote: I got a reading of 180% for the scrR 165% for the AR I am not sure why it reads like that, but that is what I got just now. Hybrid +10% damage bonus to shields. -10% damage penalty to armour laser +20% damage bonus...
- by Breakin Stuff - at 2014.10.11 22:13:00
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3597. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did You two should put your heads together and work on this ... CCP should put an RNG in so they have something to tweak to make sure scouts aren't u...
- by Breakin Stuff - at 2014.10.11 21:21:00
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3598. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Gabriella Grey wrote: Nirwanda Vaughns wrote: shields are still far too resilient to swarms/forges. poor armour tankers crumble whereas shields are far too powerful and our proficiencies are pretty much wasted. a small tweak to the damage pr...
- by Breakin Stuff - at 2014.10.11 21:20:00
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3599. HP vs Scan Profile and Stealth - in Feedback/Requests [original thread]
PARKOUR PRACTIONER wrote: Atiim wrote: Commandos can't tank "hurricanes of damage". No they cant. Just a general summary of the heavy class. hurricanes of damage only counts if the enemy can't aim.
- by Breakin Stuff - at 2014.10.11 21:18:00
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3600. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: 1. Absolutely. Counter recon is a specialty and squad sight is shared. If everyone were great at counter recon, we'd detract from the benefit of having an EWAR-fitted Scout or GA Logi in squad. 2. Yes. 3. Knives don't m...
- by Breakin Stuff - at 2014.10.11 20:39:00
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