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501. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: The Amarr fit you shared can't fit a weapon. The commando can. Not exactly comparable nor viable. With a proto scrambler this AK max ehp fit is approx The path is clear however, this overemphasis of eHP buffing has to be c...
- by BL4CKST4R - at 2014.07.24 14:48:00
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502. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
Soulja Ghostface wrote: The assault dropsuit is a versatile frontline combat suit that combines excellent protection, Good mobility, and sufficient hard points for mission specific customizations Through customization assaults suits ar...
- by BL4CKST4R - at 2014.07.23 20:44:00
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503. Caldari scouts can barely be hit when strafing. - in Feedback/Requests [original thread]
It's because this game has no physics for players, when you go from moving left to moving right your character doesn't lose speed like in a real world scenario. Because of this people abuse the mechanic and can easily dodge anything. A nerf to the...
- by BL4CKST4R - at 2014.07.23 14:25:00
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504. AR PG/CPU - in Feedback/Requests [original thread]
I always cap out my PG :/
- by BL4CKST4R - at 2014.07.23 13:48:00
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505. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
I think the Gallente dampening bonus should be increase or the Caldari bonus reduced. The whole point of needing the Gallente was to avoid super tanked stealth suits. Giving the Caldari the same bonus as the Gallente creates this problem once more...
- by BL4CKST4R - at 2014.07.19 21:03:00
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506. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: The variable slot count per tier for the logis specifically. I don't see a reason why we don't equalize slot count per tier this round. Any objections? :) Thanks for the detailed feedback, it verifies my thoughts. I would ...
- by BL4CKST4R - at 2014.07.19 20:55:00
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507. CCP, Buff the minmatar and (maybe) adjust the hmg - in Feedback/Requests [original thread]
It takes 1 sec for the hmg to kill you instantly? If it requires x amount of time to kill then it is not instant
- by BL4CKST4R - at 2014.06.30 16:08:00
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508. [suggestion] make the ion pistol useful - in Feedback/Requests [original thread]
MINA Longstrike wrote: If you have gallente assault 5 and sharpshooter 5 the ion pistol jumps up to about 72% accuracy - that's about 17% more accurate than a breach scrambler pistol. The only real problem with the ion pistol is its range. But ...
- by BL4CKST4R - at 2014.06.29 12:31:00
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509. A change to armor penalties: fixing GalScouts - in Feedback/Requests [original thread]
Gal scouts already suck what else do you want.
- by BL4CKST4R - at 2014.06.22 05:27:00
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510. [request] bring back the old maps - in Feedback/Requests [original thread]
I don't know anything about game development so take this with a grain of salt. But unless the maps are already saved to our HDD and CCP only has to "flip the switch" on them we won't see them.
- by BL4CKST4R - at 2014.06.21 21:11:00
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511. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
If they were high slot module I wouldn't have to use shields :)), What they need is 1,2,3 or 2,3,4 and the skill bonus to apply to both armor and armor repair.
- by BL4CKST4R - at 2014.06.21 20:42:00
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512. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: There is no reason to reduce the range of the bolt pistol down to the standard level on all three tiers. It should be homogenous with proto level since its the defining aspect of the weapon and the subpar dps. Range over po...
- by BL4CKST4R - at 2014.06.20 16:00:00
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513. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Fox Gaden wrote: The SMG and the Scrambler Pistol are balanced with each other. The SMG is more popular because the Scrambler Pistol requires you to be a good shot to realize its potential. Pistols are meant to be Skill Shot weapons. The MagSe...
- by BL4CKST4R - at 2014.06.20 15:21:00
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514. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Bump, spreadsheet has more numbers now :)
- by BL4CKST4R - at 2014.06.20 13:35:00
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515. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Ghost Kaisar wrote: BL4CKST4R wrote: https://docs.google.com/spreadsheets/d/1XLKQOSker6X38Flzxd8EzLcNIPKdi9E2xOO0xO8DM2c/edit?usp=sharing Sidearms are a pretty unbalanced aspect in Dust 514. Some sidearms are or were so powerful that they t...
- by BL4CKST4R - at 2014.06.20 03:21:00
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516. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Gavr1Io Pr1nc1p wrote: BL4CKST4R wrote: >Equalized the blast radius of the flaylock pistol tiers to 1.50 meters please tell me that thats a joke. The flay lock is the only sidearm that is worse than the ion pistol the blast radius s...
- by BL4CKST4R - at 2014.06.20 03:14:00
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517. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
deezy dabest wrote: The basic scrambler pistol should go to 60 damage and 375 rounds per minute. That keeps the DPS very close to current, makes it more comfortable to fire, and nerfs the insane headshot bonus. The assault and burst variants ...
- by BL4CKST4R - at 2014.06.20 00:56:00
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518. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
https://docs.google.com/spreadsheets/d/1XLKQOSker6X38Flzxd8EzLcNIPKdi9E2xOO0xO8DM2c/edit?usp=sharing Sidearms are a pretty unbalanced aspect in Dust 514. Some sidearms are or were so powerful that they took the place of Light weapons, while oth...
- by BL4CKST4R - at 2014.06.20 00:31:00
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519. wrong forum - in Feedback/Requests [original thread]
wrong forum :)
- by BL4CKST4R - at 2014.06.19 01:16:00
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520. Hotfix Charlie High-Low distribution - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Cross Atu wrote: Swap KinCats with Code Breakers and (maybe later) add something along these lines as a low slot mod. There's been discussion going on among light suit users the TL;DR of which, if I've understood...
- by BL4CKST4R - at 2014.06.19 01:15:00
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