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581. Racial H.U.D. - in Feedback/Requests [original thread]
Gaelon Thrace wrote: There are already threads about and CCP has already said that it's something they want to do. This means never gonna happen in devianese.
- by BL4CKST4R - at 2014.04.24 22:22:00
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582. One of Millions of Plasma Cannon Brainstorms - in Feedback/Requests [original thread]
The arc is also one of the things that kills it specially with the low projectile velocity.
- by BL4CKST4R - at 2014.04.24 18:34:00
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583. Request: Dropship damage from impact - in Feedback/Requests [original thread]
Emo Skellington wrote: Many of us Dropship pilots of Militia, Basic, and Assault variances have lost a dropship/ships to tapping a building. Whether at 5 km/s or barely hovering. The damage taken when piloting should be substantially less tha...
- by BL4CKST4R - at 2014.04.22 20:38:00
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584. Tier gameplay... - in Feedback/Requests [original thread]
Our remove tiers and avoid splitting our already pathetically small playerbase.
- by BL4CKST4R - at 2014.04.22 20:21:00
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585. railguns - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: CL0AK W0LF R1D3R wrote: Railguns railguns railguns railguns Railguns railguns railguns railguns Railguns railguns railguns railguns Railguns railguns railguns railguns Railguns railguns railguns railguns Railguns railgun...
- by BL4CKST4R - at 2014.04.22 11:21:00
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586. Logistics suit bonus is slightly biased. - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: I don't mean the racial bonuses, I mean the equipment bonus. The Amarr and Caldari Lagistics suits both have one less equipment slot than the Gallente and Minmatar suits, so they get less from the logistics suit fitti...
- by BL4CKST4R - at 2014.04.21 22:44:00
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587. Caldari Biotic Module - in Feedback/Requests [original thread]
DeathwindRising wrote: Caldari doesnt have one and I think i'd be great if they did. I'd like to see (obviously when after CCP fixes their more pressing issues) a module that increases a players fov or zoom when using scoped weapons. Call thi...
- by BL4CKST4R - at 2014.04.19 18:52:00
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588. balancing shield with armor(its time to give shields tankers a chanc... - in Feedback/Requests [original thread]
There is a lot more missing to the balance than just this, It's a start but nowhere near what CCP iceland has.
- by BL4CKST4R - at 2014.04.16 01:40:00
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589. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
Lol I get so many kills with the ion pistol stop crying! Just recently I charged it and killed BL4CKST4R with it, in fact every time I charge shot it that scrub player always dies (he is always in my matches for some reason)
- by BL4CKST4R - at 2014.04.15 22:26:00
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590. More modules and equipment - in Feedback/Requests [original thread]
High slot modules: *HUD scrambler, disables your enemy hud within a 15M radius, pulses every 3 seconds for a 15% success chance. HUD is disabled for 5 seconds, immunity for 3 seconds after effect is done. *Webifier, slows down targets that you ar...
- by BL4CKST4R - at 2014.04.13 16:23:00
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591. Idea for Assault changes - in Feedback/Requests [original thread]
I think the Slot layout should be 5/2 Caldari --> Caldari are mostly shield tanks 2/5 Amarr --> Amarr are mostly armor tanks 2/5 - 3/4 Gallente --> Gallente are mainly armor tanks but are a little flexible 5/2 - 4/3 Minmatar ---> M...
- by BL4CKST4R - at 2014.04.13 11:04:00
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592. [Request] Jump link installations - in Feedback/Requests [original thread]
Can I win the match if I open up two worms holes on top of each other?
- by BL4CKST4R - at 2014.04.11 10:53:00
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593. New module idea - the nanomesh underlay. - in Feedback/Requests [original thread]
Talos Alomar wrote: It would be a high slot module, and it's entire purpose would be to increase the effectiveness of repairs to armor. Note that this is to ALL sources of armor repair. Rep tools or modules. The nanomesh would increase the ...
- by BL4CKST4R - at 2014.04.11 00:22:00
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594. caldari sentinel - in Feedback/Requests [original thread]
Snake Sellors wrote: not sure if it was an oversight or not but the caldari heavy is seriously unbalanced against gallente heavies at the moment, it can't be effectively repaired by logi units due to being a shield heavy it's armour isn't high ...
- by BL4CKST4R - at 2014.04.09 15:01:00
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595. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
alten hilt wrote: Five years ago, a 2009 dev team, in whose shadow we live today, presented to us their vision of the first true Sandbox Shooter: DUST 514. This momentous vision came as a great beacon of light and hope to thousands of players w...
- by BL4CKST4R - at 2014.04.09 12:29:00
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596. Reduce speed while backpeddling - in Feedback/Requests [original thread]
Ulysses Knapse wrote: OverIord Ulath wrote: Should be at least a 20-30% speed penalty for backpedaling. There's only a 10% speed penalty for walking sideways, but you want up to a 30% penalty for walking backwards? How is that reasonable? ...
- by BL4CKST4R - at 2014.04.09 02:34:00
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597. Feedback:Scouts and hit detection - in Feedback/Requests [original thread]
Meee One wrote: 1.I've played several matches today where scouts would charge into the very center of a group....avoid 3 HMGs 2 RRs 3 ARs and even grenades while strafing,killing everyone with a single shotgun blast each,then escape cloaked mis...
- by BL4CKST4R - at 2014.04.08 10:30:00
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598. A change to brick tanking - in Feedback/Requests [original thread]
So what's the penalty for shield brick tanking? A recharge penalty? Really? So you make an Amarr and Gallente scout run at a slugs dying breath for using 1 plate but you can get an entire rack of shield buffer and only extend your delay by maybe ...
- by BL4CKST4R - at 2014.04.08 10:28:00
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599. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
Why is that so bad? Its the same as the Scrambler Pisto... Same damage, same multiplier. Compared to the old ScP... Pros: Larger Magazine (+5) More carried Ammo (~45 more rounds) More Range (about 200% more, because a rifle with only 30m of rang...
- by BL4CKST4R - at 2014.04.07 12:01:00
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600. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
Fizzer94 wrote: BL4CKST4R wrote: Fizzer94 wrote: In the wake of the Scrambler Pistol nerf, many mercs have felt nothing but sorrow at the loss of the, as Bojo aptly calls it "Golden Hand Lamp". Even though I miss the Scrambler Pistol's ol...
- by BL4CKST4R - at 2014.04.07 11:34:00
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