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1381. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Zeylon Rho wrote: ...then why does the blaster-tech mimic-gun/knock-off have better optimal and max range than the actual scrambler (pulse laser)? You apparently adjusted the Scrambler Rifle range in this last patch, but you left the range adva...
- by BL4CKST4R - at 2013.07.04 02:17:00
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1382. (request) give back the equipment slots/cup pg - in Feedback/Requests [original thread]
loumanchew wrote: I don't know about assault but I can tell you that a scout with 3 shields and 2 kinetics with a light proto weapon cannot even fit a grenade, sidearm or equipment. Its not even competitive. I got 323 shield and 74 armor. Does ...
- by BL4CKST4R - at 2013.07.04 02:14:00
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1383. (request) give back the equipment slots/cup pg - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Well yall wanted logis to be more of an important role so you took the extra equipment slots from the assault and scout. Look where that's gotten us. Good idea for sure but in practice it's different ain't it? Now you...
- by BL4CKST4R - at 2013.07.04 01:53:00
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1384. Stamina Nerf in 1.2 - in Feedback/Requests [original thread]
Spec Ops Cipher wrote: Agreed. I think they increased the stamina needed to jump too If anything stamina consumption needed to be lowered...
- by BL4CKST4R - at 2013.07.04 01:20:00
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1385. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Eno Raef wrote: BL4CKST4R wrote: Eno Raef wrote: You logi suit guys may not see it but this is how the heavy and scout suit players feel, unfortunately for them, their suits aren't as good as the logi. This crying about a possibly slight ...
- by BL4CKST4R - at 2013.07.03 23:25:00
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1386. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Eno Raef wrote: You logi suit guys may not see it but this is how the heavy and scout suit players feel, unfortunately for them, their suits aren't as good as the logi. This crying about a possibly slight change CCP could do like remove a high ...
- by BL4CKST4R - at 2013.07.03 22:41:00
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1387. [Feedback] Armor modules, and armor gameplay - in Feedback/Requests [original thread]
bump
- by BL4CKST4R - at 2013.07.03 22:15:00
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1388. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: BL4CKST4R wrote: Except for the Caldari suit. A logistic suit compared to a assault suit, even with that 1 extra slot we get, cannot get higher EHP than an assault suit because of the higher base EHP. The reason we hav...
- by BL4CKST4R - at 2013.07.03 22:06:00
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1389. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Anti Infantry Remote Explosive would be heaven.
- by BL4CKST4R - at 2013.07.03 20:43:00
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1390. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Provolonee wrote: I hope it's not a bug, but ferro plates not only have no movement penatly, but also reduce the penalty of regular plates via stacking penalty. Great for true armor tankers with lots of low slots. Try it yourself, put one compl...
- by BL4CKST4R - at 2013.07.03 19:31:00
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1391. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: Cosgar wrote: Play logi and you'll realize that giving up a sidearm is a huge deal. Also, Minmatar logi had the exact same slot layout but with more HP in chrome, how come nobody complained about logis then? You must be...
- by BL4CKST4R - at 2013.07.03 19:21:00
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1392. [Feedback] Armor modules, and armor gameplay - in Feedback/Requests [original thread]
Oso Peresoso wrote: tl;dr If you can't bother reading it then your just not interested in it, so no tl;dr for you
- by BL4CKST4R - at 2013.07.03 19:20:00
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1393. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Except for the Caldari suit. A logistic suit compared to a assault suit, even with that 1 extra slot we get, cannot get higher EHP than an assault suit because of the higher base EHP. The reason we have more CPU/PG is for equipment not for module...
- by BL4CKST4R - at 2013.07.03 19:07:00
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1394. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: It is ridiculous that a Support class Dropsuit gets so many High/Low Slots. They give up: 1 Sidearm Slot Some eHP For this two things they get 2-3 Equipment Slots 1-2 High/Low Slots More PG/CPU Better Scan Precision It w...
- by BL4CKST4R - at 2013.07.03 19:03:00
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1395. [Feedback] Armor modules, and armor gameplay - in Feedback/Requests [original thread]
.
- by BL4CKST4R - at 2013.07.03 18:57:00
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1396. [Feedback] Armor modules, and armor gameplay - in Feedback/Requests [original thread]
Now that the Dust has settled its time for the Feedback threads you said you would monitor in order to make proper changes. This is one of many. So many of us armor tanks have found ways to make use of the new modules, although it allows us to de...
- by BL4CKST4R - at 2013.07.03 18:50:00
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1397. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: I found another good build for assaults and basics One Ferro scale plates two enhanced plates and 1 complex plate and three complex extenders This will give you 887.7 hp with 6.25 repair at the cost of 7% movement...
- by BL4CKST4R - at 2013.07.03 18:27:00
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1398. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Tallen Ellecon wrote: Functioning Proto nanite injectors, means a potential rep of over 400 armor HP in 3 seconds. At the cost of your death :P
- by BL4CKST4R - at 2013.07.03 18:10:00
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1399. JW: Scout - in Feedback/Requests [original thread]
Code Slucid wrote: Out of the 2 scout suit, which is faster???? with proto speed mod and which one you think is better Scout GK.0 has the fastest sprint speed with kinetic catalyzers, but Scout MK.0 has the fastest movement speed.
- by BL4CKST4R - at 2013.07.03 17:54:00
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1400. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Artificer Ghost wrote: I actually tried a Shield Tanker earlier (Every time I make a Caldari, it turns out to be my pure tanker, or it doesn't get far before I decide I want to make room for a Heavy...), and holy crap. I was using a Militia Cal...
- by BL4CKST4R - at 2013.07.03 17:48:00
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