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421. Gallente and Caldari : hybrid love (hoping for Rattati love) - in Feedback/Requests [original thread]
Think it's possible to change the Gallente bonus to a small rof bonus to rails and blasters and the Caldari bonus to a small range bonus to rails and blasters. Reason being is: 1) lore friendly 2) doesn't strictly limit Gallente to cqc or Caldari...
- by BL4CKST4R - at 2014.08.29 02:05:00
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422. shield tanking.... - in Feedback/Requests [original thread]
DeathwindRising wrote: i still think a zero shield delay should be possible. if shield regulators were changed to a flat 2 second reduction to shield delay (but keep the percentage bonus for depleted delay) you could get a zero second delay. ...
- by BL4CKST4R - at 2014.08.28 23:58:00
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423. I'll buy AUR if you give Gallente Assault a USEFUL AR bonus - in Feedback/Requests [original thread]
Auris Lionesse wrote: they can do whatever bonuses they want, itll still be wrong until gallente and caldari get blanket bonuses to all hybrid weapons. caldari get the same bonuses to blasters in eve as they get for rails and gallente get the s...
- by BL4CKST4R - at 2014.08.28 11:11:00
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424. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Hipfire accuracy on the ion pistol is -extremely important-. That really, really needs an improvement. I have always found it strange that the ion pistol has the worst hip fire of any weapon yet it has the lowest rang...
- by BL4CKST4R - at 2014.08.28 11:07:00
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425. reactive plates question. - in Feedback/Requests [original thread]
On some fits running a plate with repairer is better other fits reactives and repairer is better you have to try all combinations whenever you are aiming for x repair. WWhen I fit them I set a goal for repair and a goal for HP and I just start fi...
- by BL4CKST4R - at 2014.08.28 10:50:00
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426. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
Most of these suits in a real scenario would opt to use a reactive plate or repairer (except gallente) in their lows. I think we can create slightly more diversity if we gave every suit a small amount of passive armor repair maybe 1 to Cal and min...
- by BL4CKST4R - at 2014.08.28 10:37:00
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427. [Proposal] New Active Scanner variant - in Feedback/Requests [original thread]
Vell0cet wrote: We should have a new scanner variant that scans in 360 degrees and has high precision (but lower than the focused scanner). It scans to a range of 20-25ish meters. Here's the catch though; you have to constantly hold down the tr...
- by BL4CKST4R - at 2014.08.28 01:48:00
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428. I'll buy AUR if you give Gallente Assault a USEFUL AR bonus - in Feedback/Requests [original thread]
bamboo x wrote: I'm serious. I'll buy the Gallente pack or something. That would just make me soil myself if my AR was actually viable. I would be happy but I wouldn't buy aurum I've already bought enough in the past
- by BL4CKST4R - at 2014.08.27 19:26:00
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429. [opinion request] strafe is broken - in Feedback/Requests [original thread]
el OPERATOR wrote: When Earth, district whatever, becomes our battle location we can employ Earth physics. Meanwhile, remember that you are not on Earth so expecting physical behaviours to be identical is a mistake. Edit: Strafing in here is...
- by BL4CKST4R - at 2014.08.27 01:38:00
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430. [opinion request] strafe is broken - in Feedback/Requests [original thread]
Fizzer XCIV wrote: This game would become nothing but a competition of HP vs DPS without evasive manouvers. Heavies would win every time. Strafing, jumping, hopping, and all forms of evasive movement need to stay. Except of course that the ...
- by BL4CKST4R - at 2014.08.26 23:30:00
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431. [opinion request] strafe is broken - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: This game needs no realism as it is a futuristic game and too much realism will be harmful. In the future the rules of physics do not apply. In the future space ships fly on fairy dust and hope, not fuel and energy. ...
- by BL4CKST4R - at 2014.08.26 23:19:00
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432. 336/335 CPU? I see an issue with the Scrambler Pistol CPU usage. - in Feedback/Requests [original thread]
bamboo x wrote: This fitting has all the fitting optimization skills maxed. All of them. And still, I will never be able to fit a better flux grenade. After spending millions of SP I would've wasted them all because I'd still have to downgrade ...
- by BL4CKST4R - at 2014.08.25 16:22:00
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433. [Request] Delta: fix hip fire spread - in Feedback/Requests [original thread]
Kalante Schiffer wrote: BL4CKST4R wrote: Kalante Schiffer wrote: But thats why there is something called gun game . Werent you the same guy complaining at strafe speeds too? Why is your mission to ruin the little bit of fun that this gam...
- by BL4CKST4R - at 2014.08.24 22:34:00
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434. [Request] Delta: fix hip fire spread - in Feedback/Requests [original thread]
Kalante Schiffer wrote: But thats why there is something called gun game . Werent you the same guy complaining about strafe speeds too? Why is your mission to ruin the little bit of fun that this game has which is to make people actually aim. ...
- by BL4CKST4R - at 2014.08.24 19:52:00
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435. [Request] Delta: fix hip fire spread - in Feedback/Requests [original thread]
Ahkhomi Cypher wrote: Although there should be a little more hipfire spread I think that any changes to it should be done very carefully because too much and it can change how the game feels. Imagine if superfast games like Unreal Tournament or...
- by BL4CKST4R - at 2014.08.24 18:37:00
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436. [request] Fix the Assault Scrambler Rifle - in Feedback/Requests [original thread]
CCP Rattati wrote: Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... It's b...
- by BL4CKST4R - at 2014.08.24 16:25:00
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437. [request] Fix the Assault Scrambler Rifle - in Feedback/Requests [original thread]
Mauren NOON wrote: LegacyofTable wrote: Mauren NOON wrote: Edit: I did the math and a carthum does 28.6 damage to an armor suit. Your shield based weapon does less damage to armor suits? Gasp! You don have to gift me with the sarca...
- by BL4CKST4R - at 2014.08.24 01:38:00
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438. Ion pistol - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: also while im thinking about it what could be done about getting an assault rifle variant that functions similar to the ion pistol, one with a charge shot capability along with an over heat mechanic? a charge...
- by BL4CKST4R - at 2014.08.24 00:18:00
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439. [Request] Delta: fix hip fire spread - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: BL4CKST4R wrote: One thing that bothers me about the rifle line is that there is little to no difference in hip fire spread between rifles. The assault rifle does have the tightest hip fire spread but only by a very t...
- by BL4CKST4R - at 2014.08.23 14:35:00
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440. [Request] Delta: fix hip fire spread - in Feedback/Requests [original thread]
One thing that bothers me about the rifle line is that there is little to no difference in hip fire spread between rifles. The assault rifle does have the tightest hip fire spread but only by a very tiny amount, but it actually has the most spread...
- by BL4CKST4R - at 2014.08.23 12:21:00
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