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441. idea!!! - in Feedback/Requests [original thread]
Isn't this QQ about QQ?
- by BL4CKST4R - at 2014.08.23 03:49:00
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442. Echo suggestion ~ Bolt Pistol - in Feedback/Requests [original thread]
A variant that isn't weak as crap possibly to fit and isn't OP.
- by BL4CKST4R - at 2014.08.23 02:34:00
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443. Little fixes that would mean alot - in Feedback/Requests [original thread]
Lloyd Orfay wrote: Yep pretty much. That little %5 reduction in kick shouldn't be making a high precision long ranged weapon insanely easy to use. It should be making it bearable to use. There's also the issue where the stronger rail rifle var...
- by BL4CKST4R - at 2014.08.22 21:09:00
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444. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
CCP Rattati wrote: BL4CKST4R wrote: I'm sorry but you cannot buff shield extenders and recharging modules at the same time, especially extenders. You cannot have high EHP and high repairs; this would cause way to many balance problems. Remem...
- by BL4CKST4R - at 2014.08.22 13:50:00
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445. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
Breakin Stuff wrote: BL4CKST4R wrote: I'm sorry but you cannot buff shield extenders and recharging modules at the same time, especially extenders. You cannot have high EHP and high repairs; this would cause way to many balance problems. Rem...
- by BL4CKST4R - at 2014.08.22 10:39:00
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446. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
I'm sorry but you cannot buff shield extenders and recharging modules at the same time, especially extenders. You cannot have high EHP and high repairs; this would cause way to many balance problems. Remember the rep, Madrugars? Choosing to run a...
- by BL4CKST4R - at 2014.08.22 10:36:00
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447. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
ladwar wrote: Not only a bumb but to revist the ion pistol dps was brought up to me and i went to actually look at its dps. As it stands now its less then the smg so with an added 12 damage across the board w/ minor scaling on teirs above this ...
- by BL4CKST4R - at 2014.08.22 01:45:00
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448. Little fixes that would mean alot - in Feedback/Requests [original thread]
Meee One wrote: BL4CKST4R wrote: > Long range guns being to good at CQC *Any gun can be used wether it be a AR or a Scrambler rifle and just brawl CQC by hip firing because there is barely a difference in hip fire accuracy between short ...
- by BL4CKST4R - at 2014.08.21 11:06:00
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449. Little fixes that would mean alot - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: BL4CKST4R wrote: > Long range guns being to good at CQC *Any gun can be used wether it be a AR or a Scrambler rifle and just brawl CQC by hip firing because there is barely a difference in hip fire accuracy betwee...
- by BL4CKST4R - at 2014.08.21 11:00:00
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450. Little fixes that would mean alot - in Feedback/Requests [original thread]
taxi bastard wrote: i want wh0res. after every good battle a merc deserves his pleasures. maybe they could have different levels for different isk costs. the only problem i would face is not spending all my millions on them =( i would be i...
- by BL4CKST4R - at 2014.08.20 23:01:00
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451. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Jack 3enimble wrote: BL4CKST4R wrote: Jack 3enimble wrote: Cody Sietz wrote: Breakin Stuff wrote: You would need to bump the efficacy of armor repairers on the suit itself. Inherent armor reps at higher than the crappy rate we have...
- by BL4CKST4R - at 2014.08.20 19:06:00
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452. Little fixes that would mean alot - in Feedback/Requests [original thread]
> Long range guns being to good at CQC *Any gun can be used wether it be a AR or a Scrambler rifle and just brawl CQC by hip firing because there is barely a difference in hip fire accuracy between short range weapons and long range weapon thi...
- by BL4CKST4R - at 2014.08.20 19:02:00
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453. [Proposal] A greater difference between Frames and Specialized Suits - in Feedback/Requests [original thread]
BrotherofHavok wrote: This post will probably get little love and a lot of hate, but I feel that I must. Specialized suits (Logistics, Sentinels, Scouts, Assaults, Commandos) should get a lot of their slots REMOVED. Now I pause to allow the h...
- by BL4CKST4R - at 2014.08.20 17:58:00
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454. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Jack 3enimble wrote: Cody Sietz wrote: Breakin Stuff wrote: You would need to bump the efficacy of armor repairers on the suit itself. Inherent armor reps at higher than the crappy rate we have would eliminate the need for reps at all. T...
- by BL4CKST4R - at 2014.08.20 17:46:00
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455. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
BrotherofHavok wrote: Boot Booter wrote: I think a small buff for the following shield rechargers and energizers is in order. Complex shield recharger 45% - > 55% It makes no sense to have this recharger less than the enhanced shield en...
- by BL4CKST4R - at 2014.08.20 13:02:00
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456. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
ladwar wrote: Smg= fine Scambler ;switch charge with ion. Add more heat to single shots less to charge but cost more ammo and doesnt overheat with one charge. Flaylock; drop bonus to area and make it direct damage, normalize area to 1.75m for ...
- by BL4CKST4R - at 2014.08.20 00:51:00
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457. Starter Fits. - in Feedback/Requests [original thread]
That Gallente starter assault you should switch its grenade to a flux grenade and maybe give it a low tier active scanner
- by BL4CKST4R - at 2014.08.18 12:03:00
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458. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Mobius Kaethis wrote: BL4CKST4R wrote: Mobius Kaethis wrote: Having put together my own pistol proposal and spreadsheet a couple of weeks ago I'm going to drop it off here for more comments. We really do need to get rid of one of the thre...
- by BL4CKST4R - at 2014.08.18 02:21:00
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459. Starter Fits. - in Feedback/Requests [original thread]
They should remove the basic non role specific drop suits and skills, and let starter fits receive bonuses from their role making them a bit more lucrative in usage.
- by BL4CKST4R - at 2014.08.17 22:52:00
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460. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Having put together my own pistol proposal and spreadsheet a couple of weeks ago I'm going to drop it off here for more comments. We really do need to get rid of one of the three threads running on this topic right now tho...
- by BL4CKST4R - at 2014.08.17 22:37:00
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