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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
782
|
Posted - 2013.08.01 14:01:00 -
[331] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:Cat Merc wrote: Hard. 3 shots and I'm dead. Finding cover while being confused is harder than you think.
I'm starting to think you just have ekriphobia. In an open field, sure, I know what to do, but in an enclosed complex, surrounded by tons of blueberries and grenades? It's one of the most confusing feelings in this game. Especially with the low frame rate. You should try being in the recieveing end, get a Gallente dropsuit and run some matches, try to encounter a MD. I'll do you one better, I have a Gallente scout alt with a TAC AR and nova knives. When I see a MD kill on the feed on CQC maps, I pay attention and listen out for explosions while looking for common camping spots while pacing myself.
TAR , SCR , snipers, forges , orbital bombardments... and even other MD kill my MD quite often. just don't stand right over in front of me across street with an auto expecting me to not toss a flux and 3 rounds your way hehe. |
Thor McStrut
Reckoners
89
|
Posted - 2013.08.01 14:01:00 -
[332] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote: Hard. 3 shots and I'm dead. Finding cover while being confused is harder than you think.
I'm starting to think you just have ekriphobia. In an open field, sure, I know what to do, but in an enclosed complex, surrounded by tons of blueberries and grenades? It's one of the most confusing feelings in this game. Especially with the low frame rate. You should try being in the recieveing end, get a Gallente dropsuit and run some matches, try to encounter a MD.
I run a Gal Assault suit with a MD. Honestly, enemy MD don't scare me in the slightest. It's the SCR/locust combo and damped shotties that scare me. That and turning a corner and being surprised by an HMG. |
Charlotte O'Dell
0uter.Heaven EoN.
816
|
Posted - 2013.08.01 14:19:00 -
[333] - Quote
The AR has no overheat, works shooting up or downhill, has longer range than most weapons, has a tight spread, high ROF, effective vs both shields and armor, and can solo anything that isn't a vehicle. This gun does not require skill to use the scrambler rifle requires skill. How do I know? I use a standard AR and hit everything. I use a scrambler, and not so much. My aim is god awful, so if I can get kills with it, it does not take much skill. The AR is just as easy as the MD. |
semperfi1999
Internal Error. Negative-Feedback
706
|
Posted - 2013.08.01 14:27:00 -
[334] - Quote
Charlotte O'Dell wrote:The AR has no overheat, works shooting up or downhill, has longer range than most weapons, has a tight spread, high ROF, effective vs both shields and armor, and can solo anything that isn't a vehicle. This gun does not require skill to use the scrambler rifle requires skill. How do I know? I use a standard AR and hit everything. I use a scrambler, and not so much. My aim is god awful, so if I can get kills with it, it does not take much skill. The AR is just as easy as the MD.
You seriously think the ASCR has overheat? Yea so if I fire 1.5 mags without stopping then i overheat......that is 108 shots before overheating. Any person is ret@arded if they overheat the ASCR on accident. |
Cosgar
ParagonX
3702
|
Posted - 2013.08.01 14:32:00 -
[335] - Quote
Himiko Kuronaga wrote:My biggest gripe with the mass driver is that it messes with your aiming on impact.
So if a mass driver guy gets the first shot off it is very easy for him to land every followup shot, but almost impossible for the opponent to recover his tracking as it becomes dislodged on every shot. Seems kind of silly. Okay, that really needs to go away. I thought it was gone, but you're like the 10th person bringing it up. I'm going to suggest the remove it right now. Even MD users said it was OP. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
23
|
Posted - 2013.08.01 14:37:00 -
[336] - Quote
ReGnYuM wrote:Crutch much? Lawl? Seriously, how bout nerf the ar. trust me I use both and the md takes more skill than a ar to use. It tales time to get used the arc. It isn't point and shot. You have to actually think where to place the shots depending on range, elevation and area. So what's the problem? Trust me aiming at people's feet is harder than how you make it sound lol. The gun is already low on amo because of scrubs like you who complain OP because you stand still near a wall when being shot at by a MD. Sit down and get good, if it makes you feel better i can use my ar to own you or hmg or forge gun so you can cry op. Better yet I'll take my forge gun into the front line and still own you :) |
ReGnYuM
TeamPlayers EoN.
635
|
Posted - 2013.08.01 14:41:00 -
[337] - Quote
FLAYLOCK Steve wrote:ReGnYuM wrote:Crutch much? Lawl? Seriously, how bout nerf the ar. trust me I use both and the md takes more skill than a ar to use. It takes time to get used the arc. It isn't point and shot. You have to actually think where to place the shots depending on range, elevation and area. So what's the problem? Trust me aiming at people's feet is harder than how you make it sound lol. The gun is already low on amo because of scrubs like you who complain OP because you stand still near a wall when being shot at by a MD. Sit down and get good, if it makes you feel better i can use my ar to own you or hmg or forge gun so you can cry op. Better yet I'll take my forge gun into the front line and still own you :)
Scrubs like me?
Just remember who surrendered to who |
Jack Louphane
XERCORE E X T E R M I N A T U S
15
|
Posted - 2013.08.01 14:43:00 -
[338] - Quote
Jack Louphane wrote:Now lets do a little math,
lets say we a a Duvolle Assault Rifle and a Boundless Assault Mass Driver. now in a 10 sec burst from each i will start with the Boundless Assault Mass Driver then the Duvolle Assault Rifle. these are based on level 5 skills fyi
Boundless Assault Mass Driver
Direct Damage183.655
Splash Damage88.09
ROF 75 Per Min
Clip 8
Reload speed 3.4 sec
so we take 60/75 = .8 witch is our rounds per sec so in a 10 second burst a massdrive can shoot 12.5 rounds so we will call it 9 because it has a 3.4 second reload once it hits 8 rounds "8*.8 =6.4 sec + 3.4 =9.8 so we will call it 9 rounds.
now lets say you get hit by all 9 rounds that comes to
Direct Damage 1652.895 or... Splash Damage 792.81 for a 10 sec burst
not bad looks impressive....
Now using the same math
Duvolle Assault Rifle
Direct Damage 43.01
ROF 750 per min
Clip 60
Reload speed 2.55 sec
so we take 60/750 = .08 witch is our rounds per sec so in a 10 second burst a AR can shoot 125 rounds so we will call it 93.75 because it has a 2.55 second reload once it hits 60 rounds "8*.8 =4.8 sec + 2.55 =7.35 leaving 2.65 witch = about 33.75 rounds so 60 + 33.75 = 93.75 and all the rounds fired for 10 sec. so we will call it 93.75 rounds.
Direct Damage 4032.1875 for a 10 sec burst.
now i ask you witch of these 2 guns need a nerf?
Here some hard numbers that were from earlier in the post. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
23
|
Posted - 2013.08.01 14:45:00 -
[339] - Quote
Thor McStrut wrote:Cat Merc wrote:Cosgar wrote:Cat Merc wrote: Hard. 3 shots and I'm dead. Finding cover while being confused is harder than you think.
I'm starting to think you just have ekriphobia. In an open field, sure, I know what to do, but in an enclosed complex, surrounded by tons of blueberries and grenades? It's one of the most confusing feelings in this game. Especially with the low frame rate. You should try being in the recieveing end, get a Gallente dropsuit and run some matches, try to encounter a MD. A I run a Gal Assault suit with a MD. Honestly, enemy MD don't scare me in the slightest. It's the SCR/locust combo and damped shotties that scare me. That and turning a corner and being surprised by an HMG. That lol sometimes I would use my heavy bpo (dren) and use the brust hmg. Best corner killer because of its speed. But bad at taking multiple people down at once |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
23
|
Posted - 2013.08.01 14:48:00 -
[340] - Quote
ReGnYuM wrote:FLAYLOCK Steve wrote:ReGnYuM wrote:Crutch much? Lawl? Seriously, how bout nerf the ar. trust me I use both and the md takes more skill than a ar to use. It takes time to get used the arc. It isn't point and shot. You have to actually think where to place the shots depending on range, elevation and area. So what's the problem? Trust me aiming at people's feet is harder than how you make it sound lol. The gun is already low on amo because of scrubs like you who complain OP because you stand still near a wall when being shot at by a MD. Sit down and get good, if it makes you feel better i can use my ar to own you or hmg or forge gun so you can cry op. Better yet I'll take my forge gun into the front line and still own you :) Scrubs like me? Just remember who surrendered to who Lol? If you're regarding pc I don't take that seriously until they add more stuff to it. Plus I don't meet the SP requirements since my char is around a month old. So that's invalid, due to the fact that the topic is about you crying op when a gun kills you. Now you wanna nerf the md even more because it actually is useful now? Gtfo
Edit: and fyi everyone know why hellstorm Inc fell because kuju took half of our good players and a lot of money. |
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FLAYLOCK Steve
Hellstorm Inc League of Infamy
23
|
Posted - 2013.08.01 14:52:00 -
[341] - Quote
Cosgar wrote:Himiko Kuronaga wrote:My biggest gripe with the mass driver is that it messes with your aiming on impact.
So if a mass driver guy gets the first shot off it is very easy for him to land every followup shot, but almost impossible for the opponent to recover his tracking as it becomes dislodged on every shot. Seems kind of silly. Okay, that really needs to go away. I thought it was gone, but you're like the 10th person bringing it up. I'm going to suggest the remove it right now. Even MD users said it was OP. Edit: Done Just because a few md say it's op doesn't mean it is. So is that your only defense? "He said it was op, done" stfu lol |
ReGnYuM
TeamPlayers EoN.
635
|
Posted - 2013.08.01 14:53:00 -
[342] - Quote
FLAYLOCK Steve wrote:ReGnYuM wrote:FLAYLOCK Steve wrote:ReGnYuM wrote:Crutch much? Lawl? Seriously, how bout nerf the ar. trust me I use both and the md takes more skill than a ar to use. It takes time to get used the arc. It isn't point and shot. You have to actually think where to place the shots depending on range, elevation and area. So what's the problem? Trust me aiming at people's feet is harder than how you make it sound lol. The gun is already low on amo because of scrubs like you who complain OP because you stand still near a wall when being shot at by a MD. Sit down and get good, if it makes you feel better i can use my ar to own you or hmg or forge gun so you can cry op. Better yet I'll take my forge gun into the front line and still own you :) Scrubs like me? Just remember who surrendered to who Lol? If you're regarding pc I don't take that seriously until they add more stuff to it. Plus I don't meet the SP requirements since my char is around a month old. So that's invalid, due to the fact that the topic is about you crying op when a gun kills you. Now you wanna nerf the md even more because it actually is useful now? Gtfo Edit: and fyi everyone know why hellstorm Inc fell because kuju took half of our good players and a lot of money.
So you don't play PC and therefore your posts are irrelevant
just like 90% of this thread |
Cosgar
ParagonX
3704
|
Posted - 2013.08.01 14:56:00 -
[343] - Quote
ReGnYuM wrote: Lol? If you're regarding pc I don't take that seriously until they add more stuff to it. Plus I don't meet the SP requirements since my char is around a month old. So that's invalid, due to the fact that the topic is about you crying op when a gun kills you. Now you wanna nerf the md even more because it actually is useful now? Gtfo
Edit: and fyi everyone know why hellstorm Inc fell because kuju took half of our good players and a lot of money.
So you don't play PC and therefore your posts are irrelevant
just like 90% of this thread[/quote] Why do you feel the need to try to discredit players through indirect measures to skirt an argument? Crutch much? |
Mobius Wyvern
BetaMax.
2798
|
Posted - 2013.08.01 14:57:00 -
[344] - Quote
Cosgar wrote:ReGnYuM wrote:
So you don't play PC and therefore your posts are irrelevant
just like 90% of this thread
Why do you feel the need to try to discredit players through indirect measures to skirt an argument? Crutch much? OH SNAP |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
23
|
Posted - 2013.08.01 14:58:00 -
[345] - Quote
ReGnYuM wrote:FLAYLOCK Steve wrote:ReGnYuM wrote:FLAYLOCK Steve wrote:ReGnYuM wrote:Crutch much? Lawl? Seriously, how bout nerf the ar. trust me I use both and the md takes more skill than a ar to use. It takes time to get used the arc. It isn't point and shot. You have to actually think where to place the shots depending on range, elevation and area. So what's the problem? Trust me aiming at people's feet is harder than how you make it sound lol. The gun is already low on amo because of scrubs like you who complain OP because you stand still near a wall when being shot at by a MD. Sit down and get good, if it makes you feel better i can use my ar to own you or hmg or forge gun so you can cry op. Better yet I'll take my forge gun into the front line and still own you :) Scrubs like me? Just remember who surrendered to who Lol? If you're regarding pc I don't take that seriously until they add more stuff to it. Plus I don't meet the SP requirements since my char is around a month old. So that's invalid, due to the fact that the topic is about you crying op when a gun kills you. Now you wanna nerf the md even more because it actually is useful now? Gtfo Edit: and fyi everyone know why hellstorm Inc fell because kuju took half of our good players and a lot of money. So you don't play PC and therefore your posts are irrelevant just like 90% of this thread My post is still valid, topic is regarding the md. Not pc, so whats the next gun you going to cry about? Forge? Hmg? Or the nova knife? |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:06:00 -
[346] - Quote
Why do people that play PC and use it as a badge of honour QQ
They should be the ones living by HTFU and adapt or die but yet they make threads and pacts and whatever else to tone down weapons instead of finding ways to beat them.
Now I think the MD can be a bit scary but I am a scout and having to dodge that many shots can be an issue if there isnt much cover close but if I am in a group and can flank or if I have a bit of high ground I am fine.
I asked those jokers why a group of AR's couldnt keep their distance and defeat Flaylock users and all you heard was silence.
IF PC is so hard and you guys are so good then defeat them, dont run crying. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
24
|
Posted - 2013.08.01 15:15:00 -
[347] - Quote
Daxxis KANNAH wrote:Why do people that play PC and use it as a badge of honour QQ They shuld be the ones living by HTFU and adapt or die but yet they make threads and pacts and whatever else to tone down weapons instead of finding ways to beat them. Now I think the MD can be a bit scary but I am a scout and having to dodge that many shots can be an issue if there isnt much cover close but if I am in a group and can flank or if I have a bit of high ground I am fine. I asked those jokers why a group of AR's couldnt keep their distance and defeat Flaylock users and all you heard was silence. IF PC is so hard and you guys are so good then defeat them, dont run crying. Exactly but running for cover is worse if being shot at by a md. Because it does more dmg in tight spots |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:23:00 -
[348] - Quote
matters what type of cover and I try to stay far from the tight spots because thats when you get stuck and cant escape through alleys for some reason only known by the CCP coding gods. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
24
|
Posted - 2013.08.01 15:28:00 -
[349] - Quote
Daxxis KANNAH wrote:matters what type of cover and I try to stay far from the tight spots because thats when you get stuck and cant escape through alleys for some reason only known by the CCP coding gods. Woah you're one of the few educated people on dust lol. You're right. I'm a main scout myself but I bought the elite pack and decided to spec into weaponry to make my suits worth it. Hmg lvl 4, forge gun lvl 4, md. Lvl 3, SR lvl 1, sniper lvl 1, ar Lvl 4 and nova knife lvl 1. Did i mention flaylock lvl 5? What gun do you run with your scout? I sometimes run the sg and flaylock |
ReGnYuM
TeamPlayers EoN.
635
|
Posted - 2013.08.01 15:31:00 -
[350] - Quote
Cosgar wrote:ReGnYuM wrote:
So you don't play PC and therefore your posts are irrelevant
just like 90% of this thread
Why do you feel the need to try to discredit players through indirect measures to skirt an argument? Crutch much?
PC is the most competitive stage of Dust right now. In PC matches you begin to truly see what is balanced and what is unbalanced.
Pubs are joke and if your only experience in dust is pubs then your opinions on balance are not needed |
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:34:00 -
[351] - Quote
I have a Scrambler Flaylock proto scout which I use sparingly.
Main suit is an adv scout with Exile AR, ZN-28 Knives and RE's
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semperfi1999
Internal Error. Negative-Feedback
706
|
Posted - 2013.08.01 15:34:00 -
[352] - Quote
Daxxis KANNAH wrote:Why do people that play PC and use it as a badge of honour QQ They should be the ones living by HTFU and adapt or die but yet they make threads and pacts and whatever else to tone down weapons instead of finding ways to beat them. Now I think the MD can be a bit scary but I am a scout and having to dodge that many shots can be an issue if there isnt much cover close but if I am in a group and can flank or if I have a bit of high ground I am fine. I asked those jokers why a group of AR's couldnt keep their distance and defeat Flaylock users and all you heard was silence. IF PC is so hard and you guys are so good then defeat them, dont run crying.
I love it how you guys act like regnum does not run by you and just completely roflstomp all of you with ease. Just because he can roflstomp you this doesnt mean the weapon your using is balanced. It has too much AOE for the dmg given (because AOE of 8+ meters is so balanced )...so either the dmg need to be decreased or the AOE needs to be decreased (decreased AOE would be better than dmg IMO).
Just because there are people who could roflstomp the flaylock users that doesnt mean the flaylock was balanced. Noobs need to step back and stop talking when people who actually know a thing or two about FPS balance start talking. |
Cosgar
ParagonX
3710
|
Posted - 2013.08.01 15:35:00 -
[353] - Quote
ReGnYuM wrote:[quote=Cosgar] PC is the most competitive stage of Dust right now. In PC matches you begin to truly see what is balanced and what is unbalanced.
Pubs are joke and if your only experience in dust is pubs then your opinions on balance are not needed Still doesn't give you a "get out of jail free" card to misdirect a topic because someone has an opinion that differs from yours. Try using a weapon before you suggest nerfing it, or maybe use some numbers to support your claim. Maybe I'll take you more serious than rolling my eyes when you try to impose supremacy over others because you play a different game mode. |
ReGnYuM
TeamPlayers EoN.
636
|
Posted - 2013.08.01 15:39:00 -
[354] - Quote
Cosgar wrote:ReGnYuM wrote:[quote=Cosgar] PC is the most competitive stage of Dust right now. In PC matches you begin to truly see what is balanced and what is unbalanced.
Pubs are joke and if your only experience in dust is pubs then your opinions on balance are not needed Still doesn't give you a "get out of jail free" card to misdirect a topic because someone has an opinion that differs from yours. Try using a weapon before you suggest nerfing it, or maybe use some numbers to support your claim. Maybe I'll take you more serious than rolling my eyes when you try to impose supremacy over others because you play a different game mode.
Correction I play the most competitive game mode |
Cosgar
ParagonX
3710
|
Posted - 2013.08.01 15:41:00 -
[355] - Quote
ReGnYuM wrote:Correction I play the most competitive game mode
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:41:00 -
[356] - Quote
semperfi1999 wrote:Daxxis KANNAH wrote:Why do people that play PC and use it as a badge of honour QQ They should be the ones living by HTFU and adapt or die but yet they make threads and pacts and whatever else to tone down weapons instead of finding ways to beat them. Now I think the MD can be a bit scary but I am a scout and having to dodge that many shots can be an issue if there isnt much cover close but if I am in a group and can flank or if I have a bit of high ground I am fine. I asked those jokers why a group of AR's couldnt keep their distance and defeat Flaylock users and all you heard was silence. IF PC is so hard and you guys are so good then defeat them, dont run crying. I love it how you guys act like regnum does not run by you and just completely roflstomp all of you with ease. Just because he can roflstomp you this doesnt mean the weapon your using is balanced. It has too much AOE for the dmg given (because AOE of 8+ meters is so balanced )...so either the dmg need to be decreased or the AOE needs to be decreased (decreased AOE would be better than dmg IMO). Just because there are people who could roflstomp the flaylock users that doesnt mean the flaylock was balanced. Noobs need to step back and stop talking when people who actually know a thing or two about FPS balance start talking.
Yawn - here you come again.
I never claimed the Flaylock didnt need balancing and I am not sure yet if the MD needs to be balanced again.
Let me ask a question - If you turn down the AOE (damage or radius) then what is the point of the weapon?
And once again the arguments against the Flaylock werent really addressed other than taking away much of its killing power and why is that - becuase many ran into its range instead of fighting outside of it. Now you can blame that on CCP's poor render of models and lag etc or you can blame it on people just wanting to run into a killing distance they feel comfortable with and dont want to change the way they play.
Back to the topic of calling people out - if you guys were that good you wouldnt be playing Dust anyway so stop the we are PC we are ultimate rubbish.
Carry on discussing the MD.
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ZDub 303
TeamPlayers EoN.
1416
|
Posted - 2013.08.01 15:50:00 -
[357] - Quote
The mass driver, and explosives in general, and done fundamentally wrong in this game.
Notice how we're going from one FOTM explosives weapon (flaylock) to another FOTM explosives weapon (mass driver)?
Explosives in the game are bad... they are programmed really bad.
They programmed damage fall off for weapons... they need to do similar for explosives, period.
So yeah... MD is OVERPOWERED. It is overperforming the role it is supposed to. Not because of damage, not because of blast radius, and not because of clip capacity.
It is overpowered because of terrible programming and poorly planned splash damage mechanics.
Honestly.. grenades are the same way... but we don't complain as much because we can all use grenades. |
semperfi1999
Internal Error. Negative-Feedback
706
|
Posted - 2013.08.01 15:59:00 -
[358] - Quote
Daxxis KANNAH wrote:semperfi1999 wrote:Daxxis KANNAH wrote:Why do people that play PC and use it as a badge of honour QQ They should be the ones living by HTFU and adapt or die but yet they make threads and pacts and whatever else to tone down weapons instead of finding ways to beat them. Now I think the MD can be a bit scary but I am a scout and having to dodge that many shots can be an issue if there isnt much cover close but if I am in a group and can flank or if I have a bit of high ground I am fine. I asked those jokers why a group of AR's couldnt keep their distance and defeat Flaylock users and all you heard was silence. IF PC is so hard and you guys are so good then defeat them, dont run crying. I love it how you guys act like regnum does not run by you and just completely roflstomp all of you with ease. Just because he can roflstomp you this doesnt mean the weapon your using is balanced. It has too much AOE for the dmg given (because AOE of 8+ meters is so balanced )...so either the dmg need to be decreased or the AOE needs to be decreased (decreased AOE would be better than dmg IMO). Just because there are people who could roflstomp the flaylock users that doesnt mean the flaylock was balanced. Noobs need to step back and stop talking when people who actually know a thing or two about FPS balance start talking. Yawn - here you come again. I never claimed the Flaylock didnt need balancing and I am not sure yet if the MD needs to be balanced again. Let me ask a question - If you turn down the AOE (damage or radius) then what is the point of the weapon? And once again the arguments against the Flaylock werent really addressed other than taking away much of its killing power and why is that - becuase many ran into its range instead of fighting outside of it. Now you can blame that on CCP's poor render of models and lag etc or you can blame it on people just wanting to run into a killing distance they feel comfortable with and dont want to change the way they play. Back to the topic of calling people out - if you guys were that good you wouldnt be playing Dust anyway so stop the we are PC we are ultimate rubbish. Carry on discussing the MD.
Actually I only play a couple times a week anymore and thats only with friends....this game is just bad.
That being said I agree with Zdub however I also dont think this change would ever be done as CCP would take the easy way out and the easiest way to balance the MD is to lower the AOE...
As far as the AOE yea......88 (over 100 actual dmg to armor) AOE dmg in a larger than 8 meter radius is so balanced
BTW lrn2read ....... when someone gives you a hypothetical situation to show the same logic your using to defend the MD on a different weapon that is KNOWN to be OP then its just that....a hypethetical situation that is meant to illustrate a point. You have obviously never actually debated anyone because hypotheticals are essential to pointing out flaws in an argument (which is why it is so heavily used in philosophy).
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
364
|
Posted - 2013.08.01 16:06:00 -
[359] - Quote
Short Answer: Yes
Long Answer: The mass driver is fine the way it is. It's a popular weapon, but it is still outmatched by the AR in most situations. The reason why the flaylock was OP was because it was a sidearm that was more effective (and fitting efficient) than the MD and every other sidearm. The 6 rounds are spent in one firefight (assuming it ends in 5 seconds), and with only 2 more clips in reserve the MD is a hungry gun that can't survive a sustained fight as is. An enemy a foot behind a small hill is practically immune to the MD, an enemy on a box or roof is immune.
If people can't understand how easy it is to counter a mass driver then I'll make it easy for you with this tip.
THE FLOOR IS LAVA, STAY OFF THE FLOOR!!! |
Buster Friently
Rosen Association
1395
|
Posted - 2013.08.01 16:09:00 -
[360] - Quote
ZDub 303 wrote:The mass driver, and explosives in general, and done fundamentally wrong in this game.
Notice how we're going from one FOTM explosives weapon (flaylock) to another FOTM explosives weapon (mass driver)?
Explosives in the game are bad... they are programmed really bad.
They programmed damage fall off for weapons... they need to do similar for explosives, period.
So yeah... MD is OVERPOWERED. It is overperforming the role it is supposed to. Not because of damage, not because of blast radius, and not because of clip capacity.
It is overpowered because of terrible programming and poorly planned splash damage mechanics.
Honestly.. grenades are the same way... but we don't complain as much because we can all use grenades.
Lol. The MD is UP. Now the flavor of the game though, any month you ask is the AR.
Hail king AR.
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