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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
784
|
Posted - 2013.08.01 20:57:00 -
[391] - Quote
people use assault MD o.0
must be why I thought that number was high lol, only ever used the standards.. if I was even thinking of using another variant it would be the breach. which I am slowly trying to train myself to use.. each time I pull out the ol MD I get a few more red hit registers than I do in the games before Once I can get myself to be able to launch a direct hit 3/4 times.. people will be saying a lot more than nerf splash hehe. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
559
|
Posted - 2013.08.01 21:00:00 -
[392] - Quote
Knightshade Belladonna wrote:people use assault MD o.0 must be why I thought that number was high lol, only ever used the standards.. if I was even thinking of using another variant it would be the breach. which I am slowly trying to train myself to use.. each time I pull out the ol MD I get a few more red hit registers than I do in the games before Once I can get myself to be able to launch a direct hit 3/4 times.. people will be saying a lot more than nerf splash hehe.
I know of 2 massholes who use the assault md and they're support players who give no ***** about kills as the weapon clearly is not meant for killing and more for scaring people.
|
Cosgar
ParagonX
3753
|
Posted - 2013.08.01 21:04:00 -
[393] - Quote
Cyrius Li-Moody wrote:Knightshade Belladonna wrote:people use assault MD o.0 must be why I thought that number was high lol, only ever used the standards.. if I was even thinking of using another variant it would be the breach. which I am slowly trying to train myself to use.. each time I pull out the ol MD I get a few more red hit registers than I do in the games before Once I can get myself to be able to launch a direct hit 3/4 times.. people will be saying a lot more than nerf splash hehe. I know of 2 massholes who use the assault md and they're support players who give no ***** about kills as the weapon clearly is not meant for killing and more for scaring people. I used to use the standard assault on full support builds in Chrome. Now that it's gone and the EC-3 is so fitting intensive, I just stick with the EXO-5. |
Fiddlestaxp
TeamPlayers EoN.
295
|
Posted - 2013.08.01 21:13:00 -
[394] - Quote
Assault MD is inferior, just in case anyone was wondering, or building arguments around it. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
559
|
Posted - 2013.08.01 21:13:00 -
[395] - Quote
Cosgar wrote:I used to use the standard assault on full support builds in Chrome. Now that it's gone and the EC-3 is so fitting intensive, I just stick with the EXO-5.
The EXO-5 all day everyday.
Well, unless I feel an unusual desire to deliver FREEDOM to my enemies. |
Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S. League of Infamy
79
|
Posted - 2013.08.01 22:17:00 -
[396] - Quote
For a moment consiter the combined CPU & PG cost of fitting weapons
136Swarm Launcher 122Heavy Machine Gun 118Mass Driver 117Plasma Cannon 117Forge Gun 107Sniper Rifle 107Shotgun 103Assault Rifle 102Laser Rifle 098Scrambler Rifle 067Submachine Guns 056Scrambler Pistol 056Nova Knives 047Flaylock Pistol
Based on that the Mass Driver should be better than a assalt rifle, and most other guns. |
Medic 1879
Forsaken Immortals Top Men.
790
|
Posted - 2013.08.01 22:19:00 -
[397] - Quote
MD's dont need 6shots.
We need 12 atleast. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
784
|
Posted - 2013.08.01 22:58:00 -
[398] - Quote
Cyrius Li-Moody wrote:Knightshade Belladonna wrote:people use assault MD o.0 must be why I thought that number was high lol, only ever used the standards.. if I was even thinking of using another variant it would be the breach. which I am slowly trying to train myself to use.. each time I pull out the ol MD I get a few more red hit registers than I do in the games before Once I can get myself to be able to launch a direct hit 3/4 times.. people will be saying a lot more than nerf splash hehe. I know of 2 massholes who use the assault md and they're support players who give no ***** about kills as the weapon clearly is not meant for killing and more for scaring people.
yeh I guess I could see it being used for scare tactics only , but imo the standards have a decent enough splash range with lvl 5 that it just seems odd to choose the assault over it. But hey, if it works for em then it works who am I to judge.
nvm.. just realized it has a good amount more ammo capacity, giving it more time to supress an area. |
Charlotte O'Dell
0uter.Heaven EoN.
818
|
Posted - 2013.08.01 23:30:00 -
[399] - Quote
I vote for 12 round clip, 500 direct damage, and 200 splash with a 10m radius. And 80 spare rounds. |
ZDub 303
TeamPlayers EoN.
1438
|
Posted - 2013.08.01 23:39:00 -
[400] - Quote
Charlotte O'Dell wrote:I vote for 12 round clip, 500 direct damage, and 200 splash with a 10m radius. And 80 spare rounds.
The game certainly wouldn't be AR 514 anymore lol. |
|
Buster Friently
Rosen Association
1408
|
Posted - 2013.08.01 23:50:00 -
[401] - Quote
ZDub 303 wrote:Charlotte O'Dell wrote:I vote for 12 round clip, 500 direct damage, and 200 splash with a 10m radius. And 80 spare rounds. The game certainly wouldn't be AR 514 anymore lol.
Lol, even I am not advocating this |
Thor McStrut
Reckoners
92
|
Posted - 2013.08.02 00:32:00 -
[402] - Quote
I think the only sensible balancing that could possibly come to the MD would be a blast radius falloff for all splash damage.
I'd like to hear CCP's voice on how realistic that possibility is of implementing.
The only other possible change would be to make it require Light Wep 4 like the Plasma Cannon. Or possibly even Explosives 3 too. I'd like to see more skill requirements for many things.
I'm a big fan of SP sinks. It deters the I-want-it-now-crowd! and makes it feel like you are accomplishing something. For all the QQing about the SP system and how it's breaking the game, I want it more in depth and more complicated. **** the ADD CoD babies.
And yes, I am satisfied with the 4k current playerbase. We want a slow, steady increase, not a population explosion and slow decline. |
ZDub 303
TeamPlayers EoN.
1441
|
Posted - 2013.08.02 00:44:00 -
[403] - Quote
Thor McStrut wrote:And yes, I am satisfied with the 4k current playerbase. We want a slow, steady increase, not a population explosion and slow decline.
What about just a slow and steady decline? (as we've been experiencing since 1.0) |
Cosgar
ParagonX
3799
|
Posted - 2013.08.02 00:49:00 -
[404] - Quote
Thor McStrut wrote:I think the only sensible balancing that could possibly come to the MD would be a blast radius falloff for all splash damage. I'd like to hear CCP's voice on how realistic that possibility is of implementing. The only other possible change would be to make it require Light Wep 4 like the Plasma Cannon. Or possibly even Explosives 3 too. I'd like to see more skill requirements for many things. I'm a big fan of SP sinks. It deters the I-want-it-now-crowd! and makes it feel like you are accomplishing something. For all the QQing about the SP system and how it's breaking the game, I want it more in depth and more complicated. **** the ADD CoD babies. And yes, I am satisfied with the 4k current playerbase. We want a slow, steady increase, not a population explosion and slow decline. No matter how they try to "re-balance" the MD, people are going to hate it because the weapon's job is to draw hate. |
Buster Friently
Rosen Association
1412
|
Posted - 2013.08.02 00:57:00 -
[405] - Quote
ZDub 303 wrote:Thor McStrut wrote:And yes, I am satisfied with the 4k current playerbase. We want a slow, steady increase, not a population explosion and slow decline. What about just a slow and steady decline? (as we've been experiencing since 1.0)
Except this really hasn't been true for about a month:
http://eve-offline.net/?server=dust
Now, I'm not saying we're in a good place regarding player count, just trying to be accurate. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
884
|
Posted - 2013.08.02 01:40:00 -
[406] - Quote
LCB Holdings wrote:Using a standard MD usually takes 1 shot for most classes and 1-2 for gallentes and heavies.
No skill required.
Really? Cause the proto mass driver has about 80-90 HP in splash damage. I didn't realize most classes had less than 90HP |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
786
|
Posted - 2013.08.02 11:52:00 -
[407] - Quote
Thor McStrut wrote:I think the only sensible balancing that could possibly come to the MD would be a blast radius falloff for all splash damage. I'd like to hear CCP's voice on how realistic that possibility is of implementing. The only other possible change would be to make it require Light Wep 4 like the Plasma Cannon. Or possibly even Explosives 3 too. I'd like to see more skill requirements for many things. I'm a big fan of SP sinks. It deters the I-want-it-now-crowd! and makes it feel like you are accomplishing something. For all the QQing about the SP system and how it's breaking the game, I want it more in depth and more complicated. **** the ADD CoD babies. And yes, I am satisfied with the 4k current playerbase. We want a slow, steady increase, not a population explosion and slow decline.
Seen this idea tossed up a few times with all explosives, instead of a direct splash dmg no matter the range. Have a falloff damage of sorts, further from impact zone you are the less it does. I wouldn't mind having this, but it would have to apply to ALL explosives, not just the MD if it were to happen.. otherwise that would just be straight fkn the MD, and we all know a militia locus nade if far more deadly |
ChromeBreaker
SVER True Blood
971
|
Posted - 2013.08.02 11:54:00 -
[408] - Quote
Make it a belt fed heavy weapon for a month and then all the tears will stop.... |
Viktor Zokas
187.
116
|
Posted - 2013.08.02 12:19:00 -
[409] - Quote
It needs to be less forgiving for missing shots / have less shots. |
Thor McStrut
Reckoners
92
|
Posted - 2013.08.02 12:22:00 -
[410] - Quote
Knightshade Belladonna wrote:Thor McStrut wrote:I think the only sensible balancing that could possibly come to the MD would be a blast radius falloff for all splash damage. I'd like to hear CCP's voice on how realistic that possibility is of implementing. The only other possible change would be to make it require Light Wep 4 like the Plasma Cannon. Or possibly even Explosives 3 too. I'd like to see more skill requirements for many things. I'm a big fan of SP sinks. It deters the I-want-it-now-crowd! and makes it feel like you are accomplishing something. For all the QQing about the SP system and how it's breaking the game, I want it more in depth and more complicated. **** the ADD CoD babies. And yes, I am satisfied with the 4k current playerbase. We want a slow, steady increase, not a population explosion and slow decline. Seen this idea tossed up a few times with all explosives, instead of a direct splash dmg no matter the range. Have a falloff damage of sorts, further from impact zone you are the less it does. I wouldn't mind having this, but it would have to apply to ALL explosives, not just the MD if it were to happen.. otherwise that would just be straight fkn the MD, and we all know a militia locus nade if far more deadly
Yes, ALL splash damage. So that includes Flux, Locust, Forge, MD, Flaylock, Missile, Rail(?), RE and AV. If CCP will do it, it needs to be for every weapon that deals splash damage. |
|
Cosgar
ParagonX
3825
|
Posted - 2013.08.02 12:22:00 -
[411] - Quote
I stand corrected, 20 pages of QQ and not even a footnote on this week's update. I'm impressed CCP, you didn't give in to the whiners. As for you cryhards, if you spent as much time learning to counter the MD as you do crying about it on here, maybe you wouldn't die to it so much.
-Masshole 4 lyfe! |
Thor McStrut
Reckoners
93
|
Posted - 2013.08.02 12:32:00 -
[412] - Quote
Viktor Zokas wrote:It needs to be less forgiving for missing shots / have less shots.
This doesn't make any sense. The MD is area denial. Most often, shots are placed around corners, walls behind cover, and in the middle of crowds. This isn't a precision weapon, where you miss or hit. This is a AOE weapon, where you strategically try to place your shells to provide the maximum effect. Direct hits are a bonus.
The MD has very few shots. Lately, I've found myself completely dry of both hives and MD in games where I don't die. I usually have to charge in with my SMG, which most often eventually leads to my death. MD/flux combo eats hives for breakfast. They don't last long supporting this combo. |
semperfi1999
Internal Error. Negative-Feedback
714
|
Posted - 2013.08.05 15:01:00 -
[413] - Quote
So after all the ppl arguing that the MD is balanced and perfectly fine...............I decided to use it myself just so that I can verify what I already thought regarding the MD......let the lols begin
ROFL
Whoever says they have problems killing ppl with this gun just suck...period...I mean seriously they absolutely suck hardcore. This is the easiest weapon I have ever used in Dust. The only weapons in any game I have used that was easier is the rocket launcher on Halo CE....
shields?????? Forget them....I ran flux/MD combo and found that I rarely needed the flux anyway....although I would use it when I came across multiple enemies when it was just 1 enemy I would rarely use it if ever. I only put 1 lvl into the MD and I rofl stomp all protosuits other than caldari assaults. By rofl stomp I mean 3-4 shots easy to kill anyone else....heavies sometimes take a couple more shots due to higher HP.
Only downside...I do have to watch my ammo some ...but honestly I rarely even had an issue here. I run with hives normally so that was no different. I can kill most in about 3 shots anyway so I have enough ammo to kill 7-8 ppl on average before needing to obtain more ammo and thats if I meet them 1 v 1....I found 2-3 v 1s meant nothing to me....2 v 1 meant I was killing 2 ppl at the same time.
Reload cancel work pretty well with this gun....so I can cut down the reload to be roughly the same as the AR. Direct hits with this gun are just roflpwnage. How could anyone argue that 6 meters is needed (normal MD gets this with the skill bonus once prototype is reached)...I almost never miss with a 4 meter standard radius.
One I start shooting someone I almost never get shot by that person again as they cant hit me through the smoke and their aim gets jerked from the explosion. I just strafe in front of them and put down rounds without having to aim....Its actually nice I can concentrate more on my strafing than my aim so this has also improved my survivability. Large groups of ppl...with the AR/ASCR you have to pick you battles and fight 1 at a time or you will take some serious dmg from the multiple enemies........not with the MD though...just strafe in and out of cover shooting every time your out of cover and watch the mutiple enemies fail to do anything significant to hurt you and watch your last couple found gain you double kills (if they stay there).
It is harder to chase with the MD it better to get them to come to you but I found running and gunning to still be pretty effective...but a defense position is just nigh unstoppable with the MD.
Obviously higher positions are better (just like they are for any weapon) but for the MD it just becomes laughable.......its not just easy its pathetically easy. Shooting up against someone ... can be done I did it plently myself but I admit it is harder to shoot up with the MD than it is with most every other weapon.
So to all who say the MD is hard to use and they use a prototype MD.......I just laugh at you. The standard MD is enough to completely wreck almost all prototype suits no matter how they build their suit. I am actually considering not using the flux and just using the M1 nade....it does really good dmg to shields with the bonus of possibly doing dmg to armor as well.
MD is definitely the noobiest weapon in this game. To say the AOE is needed for "area denial" because this isnt a 1 v 1 gun but an "area denial" weapon...hate to break it to you but its does both.....extremely well. 1 v 1 the enemy is screwed...large group of enemies...no worries my MD will do just as much dmg to you all as it would to someone in the 1 v 1 situation.
So bring it noob MD users. All of your supposed arguments about this weapon are invalid unless you just plain suck at this game. |
Keyser Soze VerbalKint
Holdfast Syndicate Amarr Empire
530
|
Posted - 2013.08.05 16:31:00 -
[414] - Quote
semperfi1999 wrote:So after all the ppl arguing that the MD is balanced and perfectly fine...............I decided to use it myself just so that I can verify what I already thought regarding the MD......let the lols begin
ROFL
Whoever says they have problems killing ppl with this gun just suck...period...I mean seriously they absolutely suck hardcore. This is the easiest weapon I have ever used in Dust. The only weapons in any game I have used that was easier is the rocket launcher on Halo CE....
shields?????? Forget them....I ran flux/MD combo and found that I rarely needed the flux anyway....although I would use it when I came across multiple enemies when it was just 1 enemy I would rarely use it if ever. I only put 1 lvl into the MD and I rofl stomp all protosuits other than caldari assaults. By rofl stomp I mean 3-4 shots easy to kill anyone else....heavies sometimes take a couple more shots due to higher HP.
Only downside...I do have to watch my ammo some ...but honestly I rarely even had an issue here. I run with hives normally so that was no different. I can kill most in about 3 shots anyway so I have enough ammo to kill 7-8 ppl on average before needing to obtain more ammo and thats if I meet them 1 v 1....I found 2-3 v 1s meant nothing to me....2 v 1 meant I was killing 2 ppl at the same time.
Reload cancel work pretty well with this gun....so I can cut down the reload to be roughly the same as the AR. Direct hits with this gun are just roflpwnage. How could anyone argue that 6 meters is needed (normal MD gets this with the skill bonus once prototype is reached)...I almost never miss with a 4 meter standard radius.
One I start shooting someone I almost never get shot by that person again as they cant hit me through the smoke and their aim gets jerked from the explosion. I just strafe in front of them and put down rounds without having to aim....Its actually nice I can concentrate more on my strafing than my aim so this has also improved my survivability. Large groups of ppl...with the AR/ASCR you have to pick you battles and fight 1 at a time or you will take some serious dmg from the multiple enemies........not with the MD though...just strafe in and out of cover shooting every time your out of cover and watch the mutiple enemies fail to do anything significant to hurt you and watch your last couple found gain you double kills (if they stay there).
It is harder to chase with the MD it better to get them to come to you but I found running and gunning to still be pretty effective...but a defense position is just nigh unstoppable with the MD.
Obviously higher positions are better (just like they are for any weapon) but for the MD it just becomes laughable.......its not just easy its pathetically easy. Shooting up against someone ... can be done I did it plently myself but I admit it is harder to shoot up with the MD than it is with most every other weapon.
So to all who say the MD is hard to use and they use a prototype MD.......I just laugh at you. The standard MD is enough to completely wreck almost all prototype suits no matter how they build their suit. I am actually considering not using the flux and just using the M1 nade....it does really good dmg to shields with the bonus of possibly doing dmg to armor as well.
MD is definitely the noobiest weapon in this game. To say the AOE is needed for "area denial" because this isnt a 1 v 1 gun but an "area denial" weapon...hate to break it to you but its does both.....extremely well. 1 v 1 the enemy is screwed...large group of enemies...no worries my MD will do just as much dmg to you all as it would to someone in the 1 v 1 situation.
So bring it noob MD users. All of your supposed arguments about this weapon are invalid unless you just plain suck at this game.
Inb4 Buster's But but AR is the most common weapon on the killfeed so its killing weapon diversity.
The simple answer is the Dust playerbase is just god awful at shooters, they are much more keen at tabtarget games like EVE with autopilot and aiming bots so of course they need the Mass Driver, its also the favorite weapon of the Devs in the office and now you know why. |
semperfi1999
Internal Error. Negative-Feedback
716
|
Posted - 2013.08.05 16:35:00 -
[415] - Quote
Keyser Soze VerbalKint wrote:semperfi1999 wrote:So after all the ppl arguing that the MD is balanced and perfectly fine...............I decided to use it myself just so that I can verify what I already thought regarding the MD......let the lols begin
ROFL
Whoever says they have problems killing ppl with this gun just suck...period...I mean seriously they absolutely suck hardcore. This is the easiest weapon I have ever used in Dust. The only weapons in any game I have used that was easier is the rocket launcher on Halo CE....
shields?????? Forget them....I ran flux/MD combo and found that I rarely needed the flux anyway....although I would use it when I came across multiple enemies when it was just 1 enemy I would rarely use it if ever. I only put 1 lvl into the MD and I rofl stomp all protosuits other than caldari assaults. By rofl stomp I mean 3-4 shots easy to kill anyone else....heavies sometimes take a couple more shots due to higher HP.
Only downside...I do have to watch my ammo some ...but honestly I rarely even had an issue here. I run with hives normally so that was no different. I can kill most in about 3 shots anyway so I have enough ammo to kill 7-8 ppl on average before needing to obtain more ammo and thats if I meet them 1 v 1....I found 2-3 v 1s meant nothing to me....2 v 1 meant I was killing 2 ppl at the same time.
Reload cancel work pretty well with this gun....so I can cut down the reload to be roughly the same as the AR. Direct hits with this gun are just roflpwnage. How could anyone argue that 6 meters is needed (normal MD gets this with the skill bonus once prototype is reached)...I almost never miss with a 4 meter standard radius.
One I start shooting someone I almost never get shot by that person again as they cant hit me through the smoke and their aim gets jerked from the explosion. I just strafe in front of them and put down rounds without having to aim....Its actually nice I can concentrate more on my strafing than my aim so this has also improved my survivability. Large groups of ppl...with the AR/ASCR you have to pick you battles and fight 1 at a time or you will take some serious dmg from the multiple enemies........not with the MD though...just strafe in and out of cover shooting every time your out of cover and watch the mutiple enemies fail to do anything significant to hurt you and watch your last couple found gain you double kills (if they stay there).
It is harder to chase with the MD it better to get them to come to you but I found running and gunning to still be pretty effective...but a defense position is just nigh unstoppable with the MD.
Obviously higher positions are better (just like they are for any weapon) but for the MD it just becomes laughable.......its not just easy its pathetically easy. Shooting up against someone ... can be done I did it plently myself but I admit it is harder to shoot up with the MD than it is with most every other weapon.
So to all who say the MD is hard to use and they use a prototype MD.......I just laugh at you. The standard MD is enough to completely wreck almost all prototype suits no matter how they build their suit. I am actually considering not using the flux and just using the M1 nade....it does really good dmg to shields with the bonus of possibly doing dmg to armor as well.
MD is definitely the noobiest weapon in this game. To say the AOE is needed for "area denial" because this isnt a 1 v 1 gun but an "area denial" weapon...hate to break it to you but its does both.....extremely well. 1 v 1 the enemy is screwed...large group of enemies...no worries my MD will do just as much dmg to you all as it would to someone in the 1 v 1 situation.
So bring it noob MD users. All of your supposed arguments about this weapon are invalid unless you just plain suck at this game. Inb4 Buster's But but AR is the most common weapon on the killfeed so its killing weapon diversity. The simple answer is the Dust playerbase is just god awful at shooters, they are much more keen at tabtarget games like EVE with autopilot and aiming bots so of course they need the Mass Driver, its also the favorite weapon of the Devs in the office and now you know why.
I actually feel a little sorry for the enemy when I see 3 of them grouped up and then I rush them with the MD and kill them all...... |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
83
|
Posted - 2013.08.05 17:51:00 -
[416] - Quote
Is this still really going on? LOL Pathetic let me guess. CCP will nerf the MD AGAIN and make it UNUSEABLE AGAIN. It will be GÇ£fixedGÇ¥ AGAIN but worse than it is NOW than people WILL STILL CRY and call OP just because it CAN KILL YOU. WhatGÇÖs next? Nova Knifers beware you will be next on the fail CCP nerf train. This is really annoying me so much, everyone crying about OP just because they get killed by a weapon. ItGÇÖs pathetic as hell, leave the weapons the way they are. The way I see it is that people want to make to every other weapon less effective then there weapon. And at this rate everything that kills somebody will get nerfed. Nova knife, Mele, IGÇÖve even read that milita AV gear is GÇ£OPGÇ¥. Seriously leave the fking game alone. Quit acting like kids just because you got out smarted, and I swear if people say GÇ£it isnGÇÖt fairGÇ¥ they are so fking dumb. Is it fair when a tank spawns in a ambush full of people who didnGÇÖt have their AV suit on? No, is it OP no. Is it OP when people set uplinks above roofs? No, is it OP no, itGÇÖs called tactics. Is it fair when a scout suit gets killed by just about anything in the game and really have nothing to show for it? No, is it UP yea lol. So really quit crying, itGÇÖs pathetic. Most of the time when I use my Mass Driver people run in the same spot. IGÇÖve also been owned by Mass Drivers but mainly because insteads of moving in one direction I basically dance in the same spot when in fact I HAD TIME to GTFO. But ofcoruse you want the game fair right? Than make every gun have the range the AR, make every gun have the same skill requirements of a AR. Make every gun have the same ammo count of a AR. Maybe just maybe people wonGÇÖt cry OP. Seriously HTFU quit acting like bytches just because a gun did better in that given situation. People act like their ArGÇÖs are shotguns and they rush in like dumbazzes lol pretty sad. But eh I guess I'm OP because you think you have the right to call me OP. But IMO, the AR still holds a far greater advantage than the MD. I own a AR at lvl 4, I own these weapons as followed: Assault Rifle level 4 Mass Driver level 3 Forge Gun level 4 Heavy Machine Gun level 4 Nova Knife level 2 Scrambler Rifle level 1 And everything else is from the elite pack, so you canGÇÖt say one gun is OP and expect me to keep quite because I use most of the common guns in Dust. I know them; I know theyGÇÖre advantages and disadvantages. Seriously, with mass driver you have to be more alert. You have to think about several things such as: Elevation, surroundings, range and positioning of the ARC. It isnGÇÖt a straight shot gun like the AR. I donGÇÖt care what these people say; they think itGÇÖs easier to use a Mass Driver than a Assault rifle? Pff, most of them are trolls who say that. Anyway no matter what people will bytch and CPP fail devs will go for it. Im tired of it and IGÇÖm not gonna spend anymore money on this game just because itGÇÖs pointless using anything that is not a Assault Rifle. Shyt itGÇÖs even more pointless to spec into anything other than the Assault Rifle. Why? Because everything is GÇ£OPGÇ¥, if it kills you and itGÇÖs not an Assault rifle itGÇÖs obviously OP according to half of this fail community filled with useless dumbfks. And I was going to buy a other elite pack but honestly IGÇÖm having my doubts about this game and the community itself. Anyway let the troll begin I guess?
|
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
229
|
Posted - 2013.08.05 17:58:00 -
[417] - Quote
FLAYLOCK Steve wrote:Is this still really going on? LOL Pathetic let me guess. CCP will nerf the MD AGAIN and make it UNUSEABLE AGAIN. It will be GÇ£fixedGÇ¥ AGAIN but worse than it is NOW than people WILL STILL CRY and call OP just because it CAN KILL YOU. WhatGÇÖs next? Nova Knifers beware you will be next on the fail CCP nerf train. This is really annoying me so much, everyone crying about OP just because they get killed by a weapon. ItGÇÖs pathetic as hell, leave the weapons the way they are. The way I see it is that people want to make to every other weapon less effective then there weapon. And at this rate everything that kills somebody will get nerfed. Nova knife, Mele, IGÇÖve even read that milita AV gear is GÇ£OPGÇ¥. Seriously leave the fking game alone. Quit acting like kids just because you got out smarted, and I swear if people say GÇ£it isnGÇÖt fairGÇ¥ they are so fking dumb. Is it fair when a tank spawns in a ambush full of people who didnGÇÖt have their AV suit on? No, is it OP no. Is it OP when people set uplinks above roofs? No, is it OP no, itGÇÖs called tactics. Is it fair when a scout suit gets killed by just about anything in the game and really have nothing to show for it? No, is it UP yea lol. So really quit crying, itGÇÖs pathetic. Most of the time when I use my Mass Driver people run in the same spot. IGÇÖve also been owned by Mass Drivers but mainly because insteads of moving in one direction I basically dance in the same spot when in fact I HAD TIME to GTFO. But ofcoruse you want the game fair right? Than make every gun have the range the AR, make every gun have the same skill requirements of a AR. Make every gun have the same ammo count of a AR. Maybe just maybe people wonGÇÖt cry OP. Seriously HTFU quit acting like bytches just because a gun did better in that given situation. People act like their ArGÇÖs are shotguns and they rush in like dumbazzes lol pretty sad. But eh I guess I'm OP because you think you have the right to call me OP. But IMO, the AR still holds a far greater advantage than the MD. I own a AR at lvl 4, I own these weapons as followed: Assault Rifle level 4 Mass Driver level 3 Forge Gun level 4 Heavy Machine Gun level 4 Nova Knife level 2 Scrambler Rifle level 1 And everything else is from the elite pack, so you canGÇÖt say one gun is OP and expect me to keep quite because I use most of the common guns in Dust. I know them; I know theyGÇÖre advantages and disadvantages. Seriously, with mass driver you have to be more alert. You have to think about several things such as: Elevation, surroundings, range and positioning of the ARC. It isnGÇÖt a straight shot gun like the AR. I donGÇÖt care what these people say; they think itGÇÖs easier to use a Mass Driver than a Assault rifle? Pff, most of them are trolls who say that. Anyway no matter what people will bytch and CPP fail devs will go for it. Im tired of it and IGÇÖm not gonna spend anymore money on this game just because itGÇÖs pointless using anything that is not a Assault Rifle. Shyt itGÇÖs even more pointless to spec into anything other than the Assault Rifle. Why? Because everything is GÇ£OPGÇ¥, if it kills you and itGÇÖs not an Assault rifle itGÇÖs obviously OP according to half of this fail community filled with useless dumbfks. And I was going to buy a other elite pack but honestly IGÇÖm having my doubts about this game and the community itself. Anyway let the troll begin I guess?
Well said |
semperfi1999
Internal Error. Negative-Feedback
717
|
Posted - 2013.08.05 18:24:00 -
[418] - Quote
FLAYLOCK Steve wrote:Is this still really going on? LOL Pathetic let me guess. CCP will nerf the MD AGAIN and make it UNUSEABLE AGAIN. It will be GÇ£fixedGÇ¥ AGAIN but worse than it is NOW than people WILL STILL CRY and call OP just because it CAN KILL YOU. WhatGÇÖs next? Nova Knifers beware you will be next on the fail CCP nerf train. This is really annoying me so much, everyone crying about OP just because they get killed by a weapon. ItGÇÖs pathetic as hell, leave the weapons the way they are. The way I see it is that people want to make to every other weapon less effective then there weapon. And at this rate everything that kills somebody will get nerfed. Nova knife, Mele, IGÇÖve even read that milita AV gear is GÇ£OPGÇ¥. Seriously leave the fking game alone. Quit acting like kids just because you got out smarted, and I swear if people say GÇ£it isnGÇÖt fairGÇ¥ they are so fking dumb. Is it fair when a tank spawns in a ambush full of people who didnGÇÖt have their AV suit on? No, is it OP no. Is it OP when people set uplinks above roofs? No, is it OP no, itGÇÖs called tactics. Is it fair when a scout suit gets killed by just about anything in the game and really have nothing to show for it? No, is it UP yea lol. So really quit crying, itGÇÖs pathetic. Most of the time when I use my Mass Driver people run in the same spot. IGÇÖve also been owned by Mass Drivers but mainly because insteads of moving in one direction I basically dance in the same spot when in fact I HAD TIME to GTFO. But ofcoruse you want the game fair right? Than make every gun have the range the AR, make every gun have the same skill requirements of a AR. Make every gun have the same ammo count of a AR. Maybe just maybe people wonGÇÖt cry OP. Seriously HTFU quit acting like bytches just because a gun did better in that given situation. People act like their ArGÇÖs are shotguns and they rush in like dumbazzes lol pretty sad. But eh I guess I'm OP because you think you have the right to call me OP. But IMO, the AR still holds a far greater advantage than the MD. I own a AR at lvl 4, I own these weapons as followed: Assault Rifle level 4 Mass Driver level 3 Forge Gun level 4 Heavy Machine Gun level 4 Nova Knife level 2 Scrambler Rifle level 1 And everything else is from the elite pack, so you canGÇÖt say one gun is OP and expect me to keep quite because I use most of the common guns in Dust. I know them; I know theyGÇÖre advantages and disadvantages. Seriously, with mass driver you have to be more alert. You have to think about several things such as: Elevation, surroundings, range and positioning of the ARC. It isnGÇÖt a straight shot gun like the AR. I donGÇÖt care what these people say; they think itGÇÖs easier to use a Mass Driver than a Assault rifle? Pff, most of them are trolls who say that. Anyway no matter what people will bytch and CPP fail devs will go for it. Im tired of it and IGÇÖm not gonna spend anymore money on this game just because itGÇÖs pointless using anything that is not a Assault Rifle. Shyt itGÇÖs even more pointless to spec into anything other than the Assault Rifle. Why? Because everything is GÇ£OPGÇ¥, if it kills you and itGÇÖs not an Assault rifle itGÇÖs obviously OP according to half of this fail community filled with useless dumbfks. And I was going to buy a other elite pack but honestly IGÇÖm having my doubts about this game and the community itself. Anyway let the troll begin I guess?
LOL sad kid...try again. Your argument (ever heard of the enter button?? you should use it) is bad. If you think the MD is balanced then I laugh at you. It roflstomps proto suits at standard lvl....I dont even want to know how badly it would rofl stomp at proto lvl. The MD needs to be rebalanced.
Someone mentioned lowering the clip count to 4 rounds before reloading and keeping everything else the same. This would work....the other option is to lower the AOE. 4 meters is definitely plenty of AOE for this weapon that is so easy to use. So the standard MD should probably start out at 3.25 meters and once fully specced it would be 4.0 meters. The Assault would then start at 4.25 and fully specced would have 5.3 meters AOE. For those who say the Assault MD isnt used.....you have apparently not played much PC....because PC has alot of proto Assault MDs in use right now. Why? Super awesome 9 frickin meter AOE. No need to aim hit the moon and you damage all the enemies anyway. |
LittleCuteBunny
Ancient Exiles Negative-Feedback
19
|
Posted - 2013.08.05 19:28:00 -
[419] - Quote
Just played one match today...
Holy Batsh*t, Batman! The killfeed was going crazy on this things
lol |
semperfi1999
Internal Error. Negative-Feedback
723
|
Posted - 2013.08.05 20:18:00 -
[420] - Quote
LittleCuteBunny wrote:Just played one match today...
Holy Batsh*t, Batman! The killfeed was going crazy on this things
lol
Didnt you hear?? They arent OP DUH!!! |
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