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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
285
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Posted - 2013.07.31 18:21:00 -
[1] - Quote
Buster, you should ask CCP to put out data, same way they did in the last dev blog to do with balancing weapons.
If they would do that then it would be much easier to make recommendations on all weapons |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
285
|
Posted - 2013.07.31 18:28:00 -
[2] - Quote
Buster Friently wrote:Daxxis KANNAH wrote:Buster, you should ask CCP to put out data, same way they did in the last dev blog to do with balancing weapons.
If they would do that then it would be much easier to make recommendations on all weapons I've asked. All I was told was that "All threads are looked at, they appreciate the data collection that the players are doing, etc" It was a typical, don't give up hope, PR response to be honest. Also note that the Data that CCP presented regarding the Flaylock was simply a spike in kills, not an actual percentage of playerbase or anything or even percentage of overall kills.
LOL - typical.
Yeah I know (re FP) and said so. They presented the numbers as some proof but didnt put anything else up so how are we to know if other weapons spiked as well or were significantly above the FP in numbers. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
286
|
Posted - 2013.07.31 18:31:00 -
[3] - Quote
semperfi1999 wrote:MlDDLE MANGEMENT wrote:
What numbers you asshat, are you citing your scrubby pubdata to me again. Please come back when you actually know how to gather legitimate data, till then take your pseudoscience and poor methodology back to community college where it belongs.
Give it up he obviously has no clue what he is talking about. I am not going to waste breath on someone who has no idea what they are even talking about. As far as we know the reason so many ppl use the AR may simply be because you can use officer weapons for those guns and there are not any officer weapons yet available for most other guns. If this is the case then the gun is not OP but CCP is just behind in their development of the game (i believe this is undeniably the case but for arguments sake.....).
Yeah that right there is what you call reaching.
People use what work. A few will use what they like irrespective of its ability. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
286
|
Posted - 2013.07.31 18:56:00 -
[4] - Quote
Hyperbole doesnt translate through the ether without italics or etc. - I wasnt in your head when you wrote it.
You guys on the other side have no data either so its all just speculation and flawed extrapolation and bias (the real sense of the word, not meant in a derogatory manner) |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:06:00 -
[5] - Quote
Why do people that play PC and use it as a badge of honour QQ
They should be the ones living by HTFU and adapt or die but yet they make threads and pacts and whatever else to tone down weapons instead of finding ways to beat them.
Now I think the MD can be a bit scary but I am a scout and having to dodge that many shots can be an issue if there isnt much cover close but if I am in a group and can flank or if I have a bit of high ground I am fine.
I asked those jokers why a group of AR's couldnt keep their distance and defeat Flaylock users and all you heard was silence.
IF PC is so hard and you guys are so good then defeat them, dont run crying. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:23:00 -
[6] - Quote
matters what type of cover and I try to stay far from the tight spots because thats when you get stuck and cant escape through alleys for some reason only known by the CCP coding gods. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:34:00 -
[7] - Quote
I have a Scrambler Flaylock proto scout which I use sparingly.
Main suit is an adv scout with Exile AR, ZN-28 Knives and RE's
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
288
|
Posted - 2013.08.01 15:41:00 -
[8] - Quote
semperfi1999 wrote:Daxxis KANNAH wrote:Why do people that play PC and use it as a badge of honour QQ They should be the ones living by HTFU and adapt or die but yet they make threads and pacts and whatever else to tone down weapons instead of finding ways to beat them. Now I think the MD can be a bit scary but I am a scout and having to dodge that many shots can be an issue if there isnt much cover close but if I am in a group and can flank or if I have a bit of high ground I am fine. I asked those jokers why a group of AR's couldnt keep their distance and defeat Flaylock users and all you heard was silence. IF PC is so hard and you guys are so good then defeat them, dont run crying. I love it how you guys act like regnum does not run by you and just completely roflstomp all of you with ease. Just because he can roflstomp you this doesnt mean the weapon your using is balanced. It has too much AOE for the dmg given (because AOE of 8+ meters is so balanced )...so either the dmg need to be decreased or the AOE needs to be decreased (decreased AOE would be better than dmg IMO). Just because there are people who could roflstomp the flaylock users that doesnt mean the flaylock was balanced. Noobs need to step back and stop talking when people who actually know a thing or two about FPS balance start talking.
Yawn - here you come again.
I never claimed the Flaylock didnt need balancing and I am not sure yet if the MD needs to be balanced again.
Let me ask a question - If you turn down the AOE (damage or radius) then what is the point of the weapon?
And once again the arguments against the Flaylock werent really addressed other than taking away much of its killing power and why is that - becuase many ran into its range instead of fighting outside of it. Now you can blame that on CCP's poor render of models and lag etc or you can blame it on people just wanting to run into a killing distance they feel comfortable with and dont want to change the way they play.
Back to the topic of calling people out - if you guys were that good you wouldnt be playing Dust anyway so stop the we are PC we are ultimate rubbish.
Carry on discussing the MD.
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
291
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Posted - 2013.08.01 16:19:00 -
[9] - Quote
semperfi1999 wrote:Actually I only play a couple times a week anymore and thats only with friends....this game is just bad. That being said I agree with Zdub however I also dont think this change would ever be done as CCP would take the easy way out and the easiest way to balance the MD is to lower the AOE... As far as the AOE yea......88 (over 100 actual dmg to armor) AOE dmg in a larger than 8 meter radius is so balanced
So you hardly play because the game is so bad but you know exactly how to balance it. Thanks for sharing.
Sharing is caring
Notice you still never answered. If the AOE is too low how is it going to be used for area denial |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
293
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Posted - 2013.08.01 19:17:00 -
[10] - Quote
But does under a 100 dmg and thats 30% to shields so 58 dmg per shot unless they are using mods which still wont get it up to a 100.
If you get through shields then 108 dmg to armor per shot.
AR - 34 dmg per bullet - 10 bullets out of a 48 clip - 374 dmg to shields
If I'm doing it wrong let me know (no troll). |
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
293
|
Posted - 2013.08.01 19:33:00 -
[11] - Quote
I will give you the tactic of using a flux exposes them to straight armor damage but you cant be serious with your eg.
Pro Lv 5 and 10% dmg mod while using past proto level weapon!!!
If that is your basis then once you nerf anything below is useless from the start.
And please note I gave you a basic AR missing more than half its shots in the clip |
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