Pages: 1 2 3 4 5 6 7 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Icy Tiger
Universal Allies Inc.
1034
|
Posted - 2013.03.03 21:22:00 -
[1] - Quote
This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
476
|
Posted - 2013.03.03 21:24:00 -
[2] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it.
Sounds like a scrub tank driver got owned, URA ready to CB us yet or do you still have your dodging skills maxed??????????? |
NightEagle11
Pink Fluffy Bounty Hunterz RISE of LEGION
21
|
Posted - 2013.03.03 21:26:00 -
[3] - Quote
slap26 wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. Sounds like a scrub tank driver got owned, UA ready to CB us yet or do you still have your dodging skills maxed???????????
Come on slap he runs around in a scout suit of course he's still dodging. GGGGGGG |
WyrmHero1945
IMPSwarm Negative-Feedback
26
|
Posted - 2013.03.03 21:26:00 -
[4] - Quote
But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! |
gbghg
L.O.T.I.S. Legacy Rising
473
|
Posted - 2013.03.03 21:27:00 -
[5] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. Isn't the whole purpose of railgun tanks to kill other tanks? but it is annoying when they hide behind the redline and don't come out to play with my AV |
Harkon Vysarii
Dead Six Initiative
7
|
Posted - 2013.03.03 21:33:00 -
[6] - Quote
Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous? |
Robert Brady III
L.O.T.I.S. Legacy Rising
8
|
Posted - 2013.03.03 21:38:00 -
[7] - Quote
I am pretty sure this is a clear case of scissors complaining about rock. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
0
|
Posted - 2013.03.03 21:38:00 -
[8] - Quote
Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous?
Quoted For Truth
two beginners with forge guns will kill a basic tank before he can run, and if he doesn't have a gunner manning the blaster cannon, even a heavy can out-walk his turret rotation speed.
I mean, I don't want to go back to TANKS ARE GOD status there was a while ago, but damn it almost feels bad sometimes. |
Centurion mkII
SVER True Blood Unclaimed.
16
|
Posted - 2013.03.03 21:39:00 -
[9] - Quote
Rails are not over powered. There not game breaking either. |
Icy Tiger
Universal Allies Inc.
1035
|
Posted - 2013.03.03 21:40:00 -
[10] - Quote
Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous?
First off, get your facts straight, and read. I don't care about tanks vs infantry, it's tank on tank that is a problem because of railguns. |
|
Noc Tempre
Imperfects Negative-Feedback
1180
|
Posted - 2013.03.03 21:41:00 -
[11] - Quote
Better maps fix this problem.
Partially at least. |
Icy Tiger
Universal Allies Inc.
1035
|
Posted - 2013.03.03 21:41:00 -
[12] - Quote
slap26 wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. Sounds like a scrub tank driver got owned, UA ready to CB us yet or do you still have your dodging skills maxed??????????? Some of us specd into AV tanks, so keep driving your pubstomper
lol and all of you are redline *******. Tryhard ran every single time some swarms were shot at him, often all the way back to his base, coming out occasionally to camp on a mountain. Also, you're a railgun tanker, so its easy to see bias. |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.03.03 21:43:00 -
[13] - Quote
agreed the damage you can get with skills behind the railgun is broken |
Icy Tiger
Universal Allies Inc.
1035
|
Posted - 2013.03.03 21:43:00 -
[14] - Quote
WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!!
Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count. |
gbghg
L.O.T.I.S. Legacy Rising
473
|
Posted - 2013.03.03 21:43:00 -
[15] - Quote
Icy Tiger wrote:Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous? First off, get your facts straight, and read. I don't care about tanks vs infantry, it's tank on tank that is a problem because of railguns. But railguns are an anti-vehicle weapon, of course they're going to dominate in tank vs tank. as robert said this is a case of scissors complaining about rock |
Mavado V Noriega
SyNergy Gaming
2315
|
Posted - 2013.03.03 21:44:00 -
[16] - Quote
Problem isnt the railgun its the broken dmg mods giving out insane dmg bonuses 2 shottin and 3 shottin a well fitted tank is just boring
before CCP broke dmg mods rail fights were the best thing for a tanker now its not really that exciting at least for me hence my swap to blasters
The rail turret itself is fine its more the dmg mods and all the passive dmg skills stackin up on the turret that makes tank fights end too fast or end up in a stalemate |
Icy Tiger
Universal Allies Inc.
1035
|
Posted - 2013.03.03 21:45:00 -
[17] - Quote
gbghg wrote:Icy Tiger wrote:Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous? First off, get your facts straight, and read. I don't care about tanks vs infantry, it's tank on tank that is a problem because of railguns. But railguns are an anti-vehicle weapon, of course they're going to dominate in tank vs tank. as robert said this is a case of scissors complaining about rock
I didn't know that scissors could do about 3k damage in one shot. |
WyrmHero1945
IMPSwarm Negative-Feedback
26
|
Posted - 2013.03.03 21:45:00 -
[18] - Quote
Icy Tiger wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count.
But we are in the future!!!!!
|
Icy Tiger
Universal Allies Inc.
1035
|
Posted - 2013.03.03 21:46:00 -
[19] - Quote
Mavado V Noriega wrote:Problem isnt the railgun its the broken dmg mods giving out insane dmg bonuses 2 shottin and 3 shottin a well fitted tank is just boring
before CCP broke dmg mods rail fights were the best thing for a tanker now its not really that exciting at least for me hence my swap to blasters
The rail turret itself is fine its more the dmg mods and all the passive dmg skills stackin up on the turret that makes tank fights end too fast or end up in a stalemate Exactly, thank you. |
Drake435
SVER True Blood Unclaimed.
7
|
Posted - 2013.03.03 21:48:00 -
[20] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it.
Err.......I'm not sure how to respond to this....
Railguns are MEANT to be anti-vehicle and destroy things in a couple or one shot. Infantry are harder to hit with though.
Blasters on the other hand are meant to be purely anti-infantry but suck at dealing with heavy vehicles or ships.
Just take a look at the forge gun. That thing is a beast on vehicles and installations. Because that's its primary use. |
|
Fraceska
Opus Arcana Orion Empire
33
|
Posted - 2013.03.03 21:48:00 -
[21] - Quote
I say the same thing about dropships. We are like 30 thousand years into the future, build ships that travel faster than light, ships that are kilometers long and you are telling me they are still using VTOL craft for planetary warfare? Something seems a bit off. |
Robert Brady III
L.O.T.I.S. Legacy Rising
9
|
Posted - 2013.03.03 21:49:00 -
[22] - Quote
Icy Tiger wrote:I didn't know that scissors could do about 3k damage in one shot.
In this analogy you are scissors. |
gbghg
L.O.T.I.S. Legacy Rising
473
|
Posted - 2013.03.03 21:50:00 -
[23] - Quote
Icy Tiger wrote:gbghg wrote:Icy Tiger wrote:Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous? First off, get your facts straight, and read. I don't care about tanks vs infantry, it's tank on tank that is a problem because of railguns. But railguns are an anti-vehicle weapon, of course they're going to dominate in tank vs tank. as robert said this is a case of scissors complaining about rock I didn't know that scissors could do about 3k damage in one shot. when you consider the fact that 've been hit by forge guns doing 4k+ damage that seems a little underwhelming for a tank |
Scheneighnay McBob
Bojo's School of the Trades
1076
|
Posted - 2013.03.03 21:50:00 -
[24] - Quote
Railguns aren't actually easy to hit infantry with. Especially tank mounted ones. Most of my railgun snipes are from installations, because they're more stable than tanks. |
Berserker007
Imperfects Negative-Feedback
216
|
Posted - 2013.03.03 21:52:00 -
[25] - Quote
WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!!
U do know a railgun isnt a futreistic weapon, but are actually around today... |
Beld Errmon
Tal-Romon Legion Amarr Empire
488
|
Posted - 2013.03.03 21:53:00 -
[26] - Quote
The problem as i see it is that not only do rails pwn you at long range, if you do manage to sneak your blaster tank into range its still going to kick your arse because it will alpha straight through your reps and probably does more DPS as well.
It maybe a case of paper complaining about scissors but wheres rock? only thing that can compete with scissors is another set of scissors. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
607
|
Posted - 2013.03.03 21:55:00 -
[27] - Quote
Drake435 wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. Err.......I'm not sure how to respond to this.... Railguns are MEANT to be anti-vehicle and destroy things in a couple or one shot. Infantry are harder to hit with though. Blasters on the other hand are meant to be purely anti-infantry but suck at dealing with heavy vehicles or ships. Just take a look at the forge gun. That thing is a beast on vehicles and installations. Because that's its primary use. EDIT: Oh, you meant the damage mods. That's a separate issue.
I disagree. I have not checked the numbers in a while, but the base DPS of the Large Blaster is significantly higher than the DPS of the railgun. The reason the Railgun is useful is because it has very long effective range, and all the DPS happens at once, making it difficult to rep through the damage like you can a Blaster. This does not however mean the Blaster sucks at dealing with other vehicles. If you get close enough within the effective range of the Blaster, it does an insane amount of damage that is difficult to survive, even with reps going. On top of that Surya gets a damage bonus to Blasters further increasing its lethality.
In a 1 on 1 fight, chances are the railgun will probably win, but that doesn't mean the blaster is a bad AV weapon. Now Large Missile turrets on the other hand... |
Heathen Bastard
Kang Lo Directorate Gallente Federation
0
|
Posted - 2013.03.03 21:55:00 -
[28] - Quote
Icy Tiger wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count.
these battlefields are typically not even a full kilometer. the speed of current railguns is Mach 7, or seven times the speed of sound(and this was a test firing at low power, 7 pound aluminum slug)
that is 2.380 kilometers. per. second. it doesn't have enough distance to travel to drop noticeably, and quite frankly, there being any noticeable travel time on those shots is highly unrealistic.
the sheer kinetic force of the impact is what gives it destructive power, railguns do not use any type of warhead. It just uses a heavy chunk of metal fired at ridiculous speed and lets the laws of physics do the rest.
you should be happy your tank even exists after a single hit from one. |
gbghg
L.O.T.I.S. Legacy Rising
473
|
Posted - 2013.03.03 21:56:00 -
[29] - Quote
Beld Errmon wrote:The problem as i see it is that not only do rails pwn you at long range, if you do manage to sneak your blaster tank into range its still going to kick your arse because it will alpha straight through your reps and probably does more DPS as well.
It maybe a case of paper complaining about scissors but wheres rock? only thing that can compete with scissors is another set of scissors. AV infantry in this case. |
gbghg
L.O.T.I.S. Legacy Rising
473
|
Posted - 2013.03.03 21:56:00 -
[30] - Quote
Beld Errmon wrote:The problem as i see it is that not only do rails pwn you at long range, if you do manage to sneak your blaster tank into range its still going to kick your arse because it will alpha straight through your reps and probably does more DPS as well.
It maybe a case of paper complaining about scissors but wheres rock? only thing that can compete with scissors is another set of scissors. AV infantry in this case. |
|
Fraceska
Opus Arcana Orion Empire
33
|
Posted - 2013.03.03 21:57:00 -
[31] - Quote
Berserker007 wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! U do know a railgun isnt a futreistic weapon, but are actually around today...
Not quite. Weaponized rail guns are not in production. The US Navy hopes to have a viable platform by 2016 and even then it is going to be on a battleship or heavy cruiser due to the vast requirements of energy. There is little horizontal recoil in a rail gun. The danger is arcing between the rails and as the current is passed through them it wants to push the barrels apart so you need materials strong enough to resist those strong electromagnetic forces. The battleship model will be able to produce a round with a muzzle velocity of around 3,500m per second with 50 mJ of energy.
Being this is the far future those concerns have been addressed and the amount of energy transferred to the round and its efficiency will be through the roof. So what would its muzzle velocity and energy be? More than enough to puncture a tank when its traveling at speeds over Mach 10. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
607
|
Posted - 2013.03.03 21:59:00 -
[32] - Quote
Heathen Bastard wrote:
that is 2.380 kilometers. per. second. it doesn't have enough distance to travel to drop noticeably, and quite frankly, there being any noticeable travel time on those shots is highly unrealistic.
Didn't use to be like that, I remember when railguns were basically instantaneous. I pretty much flipped the coffee table when they changed it to have noticeable travel time. I should not have to lead a dropship that is 500m away. |
WyrmHero1945
IMPSwarm Negative-Feedback
26
|
Posted - 2013.03.03 22:01:00 -
[33] - Quote
Fraceska wrote:Berserker007 wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! U do know a railgun isnt a futreistic weapon, but are actually around today... Not quite. Weaponized rail guns are not in production. The US Navy hopes to have a viable platform by 2016 and even then it is going to be on a battleship or heavy cruiser due to the vast requirements of energy. There is little horizontal recoil in a rail gun. The danger is arcing between the rails and as the current is passed through them it wants to push the barrels apart so you need materials strong enough to resist those strong electromagnetic forces. The battleship model will be able to produce a round with a muzzle velocity of around 3,500m per second with 50 mJ of energy. Being this is the far future those concerns have been addressed and the amount of energy transferred to the round and its efficiency will be through the roof. So what would its muzzle velocity and energy be? More than enough to puncture a tank when its traveling at speeds over Mach 10.
In other words badass like most things in Dust.
|
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 22:01:00 -
[34] - Quote
Pokey Dravon wrote:Heathen Bastard wrote:
that is 2.380 kilometers. per. second. it doesn't have enough distance to travel to drop noticeably, and quite frankly, there being any noticeable travel time on those shots is highly unrealistic.
Didn't use to be like that, I remember when railguns were basically instantaneous. I pretty much flipped the coffee table when they changed it to have noticeable travel time. I should not have to lead a dropship that is 500m away.
ja, babies can't handle being unable to outfly the slowest turn speed in the game, and so they scream out for nerfs.
You have the entire sky to use, and buildings to hide behind. |
Scheneighnay McBob
Bojo's School of the Trades
1076
|
Posted - 2013.03.03 22:01:00 -
[35] - Quote
Heathen Bastard wrote:Icy Tiger wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count. these battlefields are typically not even a full kilometer. the speed of current railguns is Mach 7, or seven times the speed of sound(and this was a test firing at low power, 7 pound aluminum slug) that is 2.380 kilometers. per. second. it doesn't have enough distance to travel to drop noticeably, and quite frankly, there being any noticeable travel time on those shots is highly unrealistic. the sheer kinetic force of the impact is what gives it destructive power, railguns do not use any type of warhead. It just uses a heavy chunk of metal fired at ridiculous speed and lets the laws of physics do the rest. you should be happy your tank even exists after a single hit from one. It's unrealistic enough that small railguns have about the range of a laser rifle. |
WyrmHero1945
IMPSwarm Negative-Feedback
26
|
Posted - 2013.03.03 22:02:00 -
[36] - Quote
Heathen Bastard wrote:Icy Tiger wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count. these battlefields are typically not even a full kilometer. the speed of current railguns is Mach 7, or seven times the speed of sound(and this was a test firing at low power, 7 pound aluminum slug) that is 2.380 kilometers. per. second. it doesn't have enough distance to travel to drop noticeably, and quite frankly, there being any noticeable travel time on those shots is highly unrealistic. the sheer kinetic force of the impact is what gives it destructive power, railguns do not use any type of warhead. It just uses a heavy chunk of metal fired at ridiculous speed and lets the laws of physics do the rest. you should be happy your tank even exists after a single hit from one.
Main reason I'm in love with railguns. That awesome energy sound.
|
Fraceska
Opus Arcana Orion Empire
33
|
Posted - 2013.03.03 22:03:00 -
[37] - Quote
Pretty much. |
Fraceska
Opus Arcana Orion Empire
33
|
Posted - 2013.03.03 22:06:00 -
[38] - Quote
Scheneighnay McBob wrote: It's unrealistic enough that small railguns have about the range of a laser rifle.
A rail gun should have that kind of range. That is the purpose of a rail gun. It uses velocity as its primary means of destruction. When it punctures something the pressure difference will be enough to rip everything out that small exit out in a very messy manner. Or if it hits a person pretty much dead on impact. The pressure wave it creates from passing through an object is enough to rip down buildings.
It is a shame that sci-fi has given the weapon either super human qualities or it just seems like a futuristic machine gun, but in reality the weapon system is so much more than that. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
607
|
Posted - 2013.03.03 22:10:00 -
[39] - Quote
http://www.youtube.com/watch?v=36jbiUmYJ8Y
The air behind the projectile literally ignites from all the energy, so badass. |
Beld Errmon
Tal-Romon Legion Amarr Empire
488
|
Posted - 2013.03.03 22:11:00 -
[40] - Quote
Heathen Bastard wrote:
ja, babies can't handle being unable to outfly the slowest turn speed in the game, and so they scream out for nerfs.
You have the entire sky to use, and buildings to hide behind.
I don't think there are any dropship pilots in here crying for nerfs but if they were they'd be pretty justified in doing so, I can one shot all but the toughest dropships and the toughest take 2 shots, and I'm relatively new to using railguns on tanks, the slow turning speed of the turrent means little at long range. |
|
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 22:14:00 -
[41] - Quote
Fraceska wrote:Scheneighnay McBob wrote: It's unrealistic enough that small railguns have about the range of a laser rifle.
A rail gun should have that kind of range. That is the purpose of a rail gun. It uses velocity as its primary means of destruction. When it punctures something the pressure difference will be enough to rip everything out that small exit hole in a very messy manner. Or if it hits a person pretty much dead on impact. The pressure wave it creates from passing through an object is enough to rip down buildings. It is a shame that sci-fi has given the weapon either super human qualities or it just seems like a futuristic machine gun, but in reality the weapon system is so much more than that.
It goes fast enough to cause the same/more damage than current missiles at small scale demonstrations.
It really is just an extension of humanity's first projectile weapon, throwing something at the bad things(big cats, crocodiles, etc) only now they are throwing heavy things so fast that they annihilate whatever they hit.
Have you seen the pictures/video from the press test of it? The chunk of aluminum they fired was moving so fast that Friction caught the air on fire behind it. I wouldn't want to be within a hundred feet of whatever that's aimed at, and would want at least a small mountain between me and it. |
Fraceska
Opus Arcana Orion Empire
33
|
Posted - 2013.03.03 22:17:00 -
[42] - Quote
Heathen Bastard wrote: It goes fast enough to cause the same/more damage than current missiles at small scale demonstrations.
It really is just an extension of humanity's first projectile weapon, throwing something at the bad things(big cats, crocodiles, etc) only now they are throwing heavy things so fast that they annihilate whatever they hit.
Have you seen the pictures/video from the press test of it? The chunk of aluminum they fired was moving so fast that Friction caught the air on fire behind it. I wouldn't want to be within a hundred feet of whatever that's aimed at, and would want at least a small mountain between me and it.
Yeah I've watched the video of the test firing weapon. It is awesome. Watching it makes the skin tingle with excitement. |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.03.03 22:22:00 -
[43] - Quote
its so dumb you can make a glass tank just put all your slots in damage and youll pop the srongest tank for like 400000k isk. Its so retarted. |
Fraceska
Opus Arcana Orion Empire
33
|
Posted - 2013.03.03 22:27:00 -
[44] - Quote
The legend345 wrote:its so dumb you can make a glass tank just put all your slots in damage and youll pop the srongest tank for like 400000k isk. Its so retarted.
Then don't put your tank out in the open? Coordinate with your squad to flank the enemy tank while you get its attention then it comes down to a matter of threat analysis. Do they focus on the approaching infantry which leaves them vulnerable to your tank or do they go for your tank and leave themselves exposed to the ground support? Do you keep your ground forces close to help or send them out to attack?
If your enemy can potentially have those modifications then put your assets on the line like that? Battlefield awareness and tactical sense will help overcome any gear on the map. |
Geth Massredux
ZionTCD Legacy Rising
73
|
Posted - 2013.03.03 22:27:00 -
[45] - Quote
Icy Tiger I suggest you spec in av grenades or forge guns and destroy the tank problem solved. The more you complain the more ccp drastically will change railgun turrets. And we shield tank users invested in strong rail guns. HTFU!!!!!!!!! |
Beld Errmon
Tal-Romon Legion Amarr Empire
489
|
Posted - 2013.03.03 22:44:00 -
[46] - Quote
Fraceska wrote:The legend345 wrote:its so dumb you can make a glass tank just put all your slots in damage and youll pop the srongest tank for like 400000k isk. Its so retarted. Then don't put your tank out in the open? Coordinate with your squad to flank the enemy tank while you get its attention then it comes down to a matter of threat analysis. Do they focus on the approaching infantry which leaves them vulnerable to your tank or do they go for your tank and leave themselves exposed to the ground support? Do you keep your ground forces close to help or send them out to attack? If your enemy can potentially have those modifications then put your assets on the line like that? Battlefield awareness and tactical sense will help overcome any gear on the map.
You do realise the vast majority of rail tanks are called in deep in the redzone drive up onto a hill and 2-3 shot you in 6 seconds flat right? Seeing them coming allows you to pack ur S**t up and return to your redzone because you just became obsolete.
|
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 22:47:00 -
[47] - Quote
Beld Errmon wrote:Fraceska wrote:The legend345 wrote:its so dumb you can make a glass tank just put all your slots in damage and youll pop the srongest tank for like 400000k isk. Its so retarted. Then don't put your tank out in the open? Coordinate with your squad to flank the enemy tank while you get its attention then it comes down to a matter of threat analysis. Do they focus on the approaching infantry which leaves them vulnerable to your tank or do they go for your tank and leave themselves exposed to the ground support? Do you keep your ground forces close to help or send them out to attack? If your enemy can potentially have those modifications then put your assets on the line like that? Battlefield awareness and tactical sense will help overcome any gear on the map. You do realise the vast majority of rail tanks are called in deep in the redzone drive up onto a hill and 2-3 shot you in 6 seconds flat right? Seeing them coming allows you to pack ur S**t up and return to your redzone because you just became obsolete.
Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons. |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.03.03 22:48:00 -
[48] - Quote
Beld Errmon wrote:Fraceska wrote:The legend345 wrote:its so dumb you can make a glass tank just put all your slots in damage and youll pop the srongest tank for like 400000k isk. Its so retarted. Then don't put your tank out in the open? Coordinate with your squad to flank the enemy tank while you get its attention then it comes down to a matter of threat analysis. Do they focus on the approaching infantry which leaves them vulnerable to your tank or do they go for your tank and leave themselves exposed to the ground support? Do you keep your ground forces close to help or send them out to attack? If your enemy can potentially have those modifications then put your assets on the line like that? Battlefield awareness and tactical sense will help overcome any gear on the map. You do realise the vast majority of rail tanks are called in deep in the redzone drive up onto a hill and 2-3 shot you in 6 seconds flat right? Seeing them coming allows you to pack ur S**t up and return to your redzone because you just became obsolete. This |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.03.03 22:49:00 -
[49] - Quote
Heathen Bastard wrote:Beld Errmon wrote:Fraceska wrote:The legend345 wrote:its so dumb you can make a glass tank just put all your slots in damage and youll pop the srongest tank for like 400000k isk. Its so retarted. Then don't put your tank out in the open? Coordinate with your squad to flank the enemy tank while you get its attention then it comes down to a matter of threat analysis. Do they focus on the approaching infantry which leaves them vulnerable to your tank or do they go for your tank and leave themselves exposed to the ground support? Do you keep your ground forces close to help or send them out to attack? If your enemy can potentially have those modifications then put your assets on the line like that? Battlefield awareness and tactical sense will help overcome any gear on the map. You do realise the vast majority of rail tanks are called in deep in the redzone drive up onto a hill and 2-3 shot you in 6 seconds flat right? Seeing them coming allows you to pack ur S**t up and return to your redzone because you just became obsolete. Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match. turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons. its not the point -_- |
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 22:52:00 -
[50] - Quote
The legend345 wrote:Heathen Bastard wrote:Beld Errmon wrote:Fraceska wrote:The legend345 wrote:its so dumb you can make a glass tank just put all your slots in damage and youll pop the srongest tank for like 400000k isk. Its so retarted. Then don't put your tank out in the open? Coordinate with your squad to flank the enemy tank while you get its attention then it comes down to a matter of threat analysis. Do they focus on the approaching infantry which leaves them vulnerable to your tank or do they go for your tank and leave themselves exposed to the ground support? Do you keep your ground forces close to help or send them out to attack? If your enemy can potentially have those modifications then put your assets on the line like that? Battlefield awareness and tactical sense will help overcome any gear on the map. You do realise the vast majority of rail tanks are called in deep in the redzone drive up onto a hill and 2-3 shot you in 6 seconds flat right? Seeing them coming allows you to pack ur S**t up and return to your redzone because you just became obsolete. Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match. turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons. its not the point -_-
so what is your point? that the tanks should be the be-all-end-all of combat, infantry shouldn't have a place? when someone counters you in a fight, do you just lay on the ground and give up? I don't, I go huh, that tactic didn't work, let's try something new. |
|
Beld Errmon
Tal-Romon Legion Amarr Empire
491
|
Posted - 2013.03.03 22:56:00 -
[51] - Quote
Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons.
Thats awesome dude I wish i could drive my tank up to a supply depot and swap my blaster for a railgun, then I could HTFU and deal with it like the guy who doesn't even have a dog in the fight.
|
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 23:01:00 -
[52] - Quote
Beld Errmon wrote:Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons.
Thats awesome dude I wish i could drive my tank up to a supply depot and swap my blaster for a railgun, then I could HTFU and deal with it like the guy who doesn't even have a dog in the fight.
You're right, I don't have a tank, and probably never will. too much hassle. I still remember the days when you could have called this game world of tanks:future edition. I don't want it going back, so the more hard counters to tanks(which at this point is... other tanks and dedicated AV weaponry) the better.
just because you built your tank to be an anti-infantry platform, doesn't mean that someone else didn't make their platform an anti-vehicular powerhouse. |
gbghg
L.O.T.I.S. Legacy Rising
476
|
Posted - 2013.03.03 23:03:00 -
[53] - Quote
Beld Errmon wrote:Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons.
Thats awesome dude I wish i could drive my tank up to a supply depot and swap my blaster for a railgun, then I could HTFU and deal with it like the guy who doesn't even have a dog in the fight. Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.03.03 23:12:00 -
[54] - Quote
gbghg wrote:Beld Errmon wrote:Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons.
Thats awesome dude I wish i could drive my tank up to a supply depot and swap my blaster for a railgun, then I could HTFU and deal with it like the guy who doesn't even have a dog in the fight. Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you your so ignorant its kind of funny. you do realize you can get a miltia shield tank to do like 6000 damage a shot thats bs. Railgun ruin tank vs tank gameplay. Its stupid that you can take a miltia tank and **** a proto tank because of the railguns broken damage! |
Beld Errmon
Tal-Romon Legion Amarr Empire
492
|
Posted - 2013.03.03 23:14:00 -
[55] - Quote
gbghg wrote: Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you
Oh hi, sorry I thought this topic was about Tank vs tank combat and railguns, not infantry expressing their hatred of tanks and how anything that kills tanks is good and completely balanced.
And yes when I call out a blaster tank I know someone can call a rail tank, which is why on certain maps I don't, I call a rail tank and become what I hate most, a redline rail sniper picking off ppl while being the next best thing to untouchable, which I am sure infantry just love. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 23:16:00 -
[56] - Quote
Beld Errmon wrote:gbghg wrote: Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you
Oh hi, sorry I thought this topic was about Tank vs tank combat and railguns, not infantry expressing their hatred of tanks and how anything that kills tanks is good and completely balanced. And yes when I call out a blaster tank I know someone can call a rail tank, which is why on certain maps I don't, I call a rail tank and become what I hate most, a redline rail sniper picking off ppl while being the next best thing to untouchable, which I am sure infantry just love.
so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it? |
Icy Tiger
Universal Allies Inc.
1036
|
Posted - 2013.03.03 23:17:00 -
[57] - Quote
Geth Massredux wrote:Icy Tiger I suggest you spec in av grenades or forge guns and destroy the tank problem solved. The more you complain the more ccp drastically will change railgun turrets. And we shield tank users invested in strong rail guns. HTFU!!!!!!!!!
Its not about the tank itself.. it's about its impact on tank v tank fights. A 700 K tank with complete glass cannon fit can obliterate a 2 million ISK tank from across the map with no effort at all, and no risk because it's behind the redline.
Also, I have a Sagaris on one character, and complete infantry on my main, so I've been on both sides of the fight between infantry/tanks. |
Icy Tiger
Universal Allies Inc.
1036
|
Posted - 2013.03.03 23:19:00 -
[58] - Quote
Heathen Bastard wrote:Beld Errmon wrote:gbghg wrote: Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you
Oh hi, sorry I thought this topic was about Tank vs tank combat and railguns, not infantry expressing their hatred of tanks and how anything that kills tanks is good and completely balanced. And yes when I call out a blaster tank I know someone can call a rail tank, which is why on certain maps I don't, I call a rail tank and become what I hate most, a redline rail sniper picking off ppl while being the next best thing to untouchable, which I am sure infantry just love. so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
Infantry have no place in this discussion. If you don't or haven't already driven at least a standard tank, please don't put in infantry comments. |
Beld Errmon
Tal-Romon Legion Amarr Empire
492
|
Posted - 2013.03.03 23:19:00 -
[59] - Quote
Heathen Bastard wrote: so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
I haven't said that at all you ignorant toss pot.
|
DUST Fiend
Immobile Infantry
1933
|
Posted - 2013.03.03 23:24:00 -
[60] - Quote
It's so much worse as a dropship pilot.
Unless I fit an afterburner and do nothing but boost around in circles all match, it doesn't matter how I fit my ship because a militia tank in all militia gear with a railgun can take me out in just a couple shots.
|
|
gbghg
L.O.T.I.S. Legacy Rising
476
|
Posted - 2013.03.03 23:24:00 -
[61] - Quote
Beld Errmon wrote:gbghg wrote: Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you
Oh hi, sorry I thought this topic was about Tank vs tank combat and railguns, not infantry expressing their hatred of tanks and how anything that kills tanks is good and completely balanced. And yes when I call out a blaster tank I know someone can call a rail tank, which is why on certain maps I don't, I call a rail tank and become what I hate most, a redline rail sniper picking off ppl while being the next best thing to untouchable, which I am sure infantry just love. things are never as simple as that, there are more things to consider than just tank vs tank battles, you guys (tankers) know that the best, what i'm saying is while your suggestions might make sense for tanks it could also cause a problem somewhere else in the game, for example nerf railguns too hard and all we will see are blaster tanks, the best anti-infantry tank with no hard counter. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 23:29:00 -
[62] - Quote
Beld Errmon wrote:Heathen Bastard wrote: so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
I haven't said that at all you ignorant toss pot.
"Oh I hate it because it unbalances tank v tank fights, but I know when I should be using it instead of a normal tank build"
that's basically what you, and/or this entire topic's tankers have said, paraphrased.
and guess what, that glass cannon tank is just that, glass. get to some cover and tell your team where it was shooting from to get a guy with a forge gun, or a railgun emplacement after it. 2-3 shots and bam, no more glass cannon problem.
I swear, sometimes people think they're the only ones on the team.
I have driven tanks, I have gunned for tankers, I've flown dropships, i've gunned in them, and even just hitched a ride to drop into the fight faster.
I prefer running around because it's easier, I'm a smaller target, and I prefer quietly moving around the field, taking gun emplacements from the enemy, and causing problems away from the objective unless I can find a couple teammates to work with(I'm no one man wrecking crew, my aim is generally crap unless I'm using something with really big bullets) |
BobThe843CakeMan
BurgezzE.T.F Orion Empire
135
|
Posted - 2013.03.03 23:33:00 -
[63] - Quote
Obviously missiles are the most op thing in this game not railguns. They can like 3 - 4 shots heavy's with ease. Needs a nerf.
|
Beld Errmon
Tal-Romon Legion Amarr Empire
493
|
Posted - 2013.03.03 23:33:00 -
[64] - Quote
I'm not saying nerf them into uselessness, but I think rail vs blaster combat should some what reflect eve, rails win at range, blasters win in a brawl, and I think all the turret types should be relevant, Missile turrets need to be tweaked back into the game, and be an effective counter to brawling blaster tanks.
|
Icy Tiger
Universal Allies Inc.
1038
|
Posted - 2013.03.03 23:34:00 -
[65] - Quote
Heathen Bastard wrote:Beld Errmon wrote:Heathen Bastard wrote: so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
I haven't said that at all you ignorant toss pot. "Oh I hate it because it unbalances tank v tank fights, but I know when I should be using it instead of a normal tank build" that's basically what you, and/or this entire topic's tankers have said, paraphrased. and guess what, that glass cannon tank is just that, glass. get to some cover and tell your team where it was shooting from to get a guy with a forge gun, or a railgun emplacement after it. 2-3 shots and bam, no more glass cannon problem. I swear, sometimes people think they're the only ones on the team. I have driven tanks, I have gunned for tankers, I've flown dropships, i've gunned in them, and even just hitched a ride to drop into the fight faster. I prefer running around because it's easier, I'm a smaller target, and I prefer quietly moving around the field, taking gun emplacements from the enemy, and causing problems away from the objective unless I can find a couple teammates to work with(I'm no one man wrecking crew, my aim is generally crap unless I'm using something with really big bullets)
That's my whole problem it doesn't work. What you don't realize is that 2 million ISK tanks can be 3 shotted by a glass tank costing less than a million, all from the safety of the redline. The only way we managed to kill it was by getting an OB.
|
The legend345
Internal Error. Negative-Feedback
74
|
Posted - 2013.03.03 23:36:00 -
[66] - Quote
Icy Tiger wrote:Geth Massredux wrote:Icy Tiger I suggest you spec in av grenades or forge guns and destroy the tank problem solved. The more you complain the more ccp drastically will change railgun turrets. And we shield tank users invested in strong rail guns. HTFU!!!!!!!!! Its not about the tank itself.. it's about its impact on tank v tank fights. A 700 K tank with complete glass cannon fit can obliterate a 2 million ISK tank from across the map with no effort at all, and no risk because it's behind the redline. Also, I have a Sagaris on one character, and complete infantry on my main, so I've been on both sides of the fight between infantry/tanks. amen |
gbghg
L.O.T.I.S. Legacy Rising
476
|
Posted - 2013.03.03 23:39:00 -
[67] - Quote
Icy Tiger wrote:Heathen Bastard wrote:Beld Errmon wrote:Heathen Bastard wrote: so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
I haven't said that at all you ignorant toss pot. "Oh I hate it because it unbalances tank v tank fights, but I know when I should be using it instead of a normal tank build" that's basically what you, and/or this entire topic's tankers have said, paraphrased. and guess what, that glass cannon tank is just that, glass. get to some cover and tell your team where it was shooting from to get a guy with a forge gun, or a railgun emplacement after it. 2-3 shots and bam, no more glass cannon problem. I swear, sometimes people think they're the only ones on the team. I have driven tanks, I have gunned for tankers, I've flown dropships, i've gunned in them, and even just hitched a ride to drop into the fight faster. I prefer running around because it's easier, I'm a smaller target, and I prefer quietly moving around the field, taking gun emplacements from the enemy, and causing problems away from the objective unless I can find a couple teammates to work with(I'm no one man wrecking crew, my aim is generally crap unless I'm using something with really big bullets) That's my whole problem it doesn't work. What you don't realize is that 2 million ISK tanks can be 3 shotted by a glass tank costing less than a million, all from the safety of the redline. The only way we managed to kill it was by getting an OB. But then isn't that half the point of the fittings menu? to allow you to customize vehicle/suits to specific roles. You deployed a well tanked anti infantry tank costing 2m+ and the enemy deployed a glass canon with a high dps but no tank costing less than 1mil to counter you, it's tactics, it's the system working as intended. |
The legend345
Internal Error. Negative-Feedback
78
|
Posted - 2013.03.03 23:40:00 -
[68] - Quote
gbghg wrote:Beld Errmon wrote:gbghg wrote: Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you
Oh hi, sorry I thought this topic was about Tank vs tank combat and railguns, not infantry expressing their hatred of tanks and how anything that kills tanks is good and completely balanced. And yes when I call out a blaster tank I know someone can call a rail tank, which is why on certain maps I don't, I call a rail tank and become what I hate most, a redline rail sniper picking off ppl while being the next best thing to untouchable, which I am sure infantry just love. things are never as simple as that, there are more things to consider than just tank vs tank battles, you guys (tankers) know that the best, what i'm saying is while your suggestions might make sense for tanks it could also cause a problem somewhere else in the game, for example nerf railguns too hard and all we will see are blaster tanks, the best anti-infantry tank with no hard counter. we said we want it weakened it shoud still be stronger then blasters for ranged attacks. IT SHOULD NEVER BE 2 SHOTTING A PROTO TANK WHEN ITS MILITIA! |
Heathen Bastard
Kang Lo Directorate Gallente Federation
1
|
Posted - 2013.03.03 23:42:00 -
[69] - Quote
invest more heavily in your armor then? or use cheaper tanks? those glass tanks are built specifically as a hard counter to your tank. and basically any heavy armor on the field. railguns are bad against infantry that knows it's there, too accurate for their own good, and too slow to turn.
also, rail emplacements still hit just as hard out past the redline.
so basically, counter the counter with teamwork. or bigger guns. |
The legend345
Internal Error. Negative-Feedback
78
|
Posted - 2013.03.03 23:43:00 -
[70] - Quote
gbghg wrote:Icy Tiger wrote:Heathen Bastard wrote:Beld Errmon wrote:Heathen Bastard wrote: so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
I haven't said that at all you ignorant toss pot. "Oh I hate it because it unbalances tank v tank fights, but I know when I should be using it instead of a normal tank build" that's basically what you, and/or this entire topic's tankers have said, paraphrased. and guess what, that glass cannon tank is just that, glass. get to some cover and tell your team where it was shooting from to get a guy with a forge gun, or a railgun emplacement after it. 2-3 shots and bam, no more glass cannon problem. I swear, sometimes people think they're the only ones on the team. I have driven tanks, I have gunned for tankers, I've flown dropships, i've gunned in them, and even just hitched a ride to drop into the fight faster. I prefer running around because it's easier, I'm a smaller target, and I prefer quietly moving around the field, taking gun emplacements from the enemy, and causing problems away from the objective unless I can find a couple teammates to work with(I'm no one man wrecking crew, my aim is generally crap unless I'm using something with really big bullets) That's my whole problem it doesn't work. What you don't realize is that 2 million ISK tanks can be 3 shotted by a glass tank costing less than a million, all from the safety of the redline. The only way we managed to kill it was by getting an OB. But then isn't that half the point of the fittings menu? to allow you to customize vehicle/suits to specific roles. You deployed a well tanked anti infantry tank costing 2m+ and the enemy deployed a glass canon with a high dps but no tank costing less than 1mil to counter you, it's tactics, it's the system working as intended. No that just retarted! I would only agree if its was a proto glass tank taking out a proto blaster but its not. You have miltia tanks being able to dump on protos. It too strong for low level tanks besides who wants to have a tank battle where 1st shot wins? |
|
BobThe843CakeMan
BurgezzE.T.F Orion Empire
135
|
Posted - 2013.03.03 23:43:00 -
[71] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. 0 tryhard is pretty pathetic. i killed him twice almost 3 times but game ended saving his life and he killed me twice and then sends me this long msg on how i suck. he lost 2 gunnlogis and then pulled out sagaris as third tank. i lost wat 2 madugers and my third was also a maduger. and he camped in the redline the whole game. the reason he sent me hatemail was because i sent him a GG msg. it's sad really. |
The legend345
Internal Error. Negative-Feedback
78
|
Posted - 2013.03.03 23:44:00 -
[72] - Quote
Heathen Bastard wrote:invest more heavily in your armor then? or use cheaper tanks? those glass tanks are built specifically as a hard counter to your tank. and basically any heavy armor on the field. railguns are bad against infantry that knows it's there, too accurate for their own good, and too slow to turn.
also, rail emplacements still hit just as hard out past the redline.
so basically, counter the counter with teamwork. or bigger guns. ive gone against mrzitro with the best armor plate and 3 armor hardeners he 2 shot me with a miltia tank. Once again dont bring ingnorance into this thread. |
The legend345
Internal Error. Negative-Feedback
78
|
Posted - 2013.03.03 23:49:00 -
[73] - Quote
Icy Tiger wrote:Heathen Bastard wrote:Beld Errmon wrote:Heathen Bastard wrote: so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
I haven't said that at all you ignorant toss pot. "Oh I hate it because it unbalances tank v tank fights, but I know when I should be using it instead of a normal tank build" that's basically what you, and/or this entire topic's tankers have said, paraphrased. and guess what, that glass cannon tank is just that, glass. get to some cover and tell your team where it was shooting from to get a guy with a forge gun, or a railgun emplacement after it. 2-3 shots and bam, no more glass cannon problem. I swear, sometimes people think they're the only ones on the team. I have driven tanks, I have gunned for tankers, I've flown dropships, i've gunned in them, and even just hitched a ride to drop into the fight faster. I prefer running around because it's easier, I'm a smaller target, and I prefer quietly moving around the field, taking gun emplacements from the enemy, and causing problems away from the objective unless I can find a couple teammates to work with(I'm no one man wrecking crew, my aim is generally crap unless I'm using something with really big bullets) That's my whole problem it doesn't work. What you don't realize is that 2 million ISK tanks can be 3 shotted by a glass tank costing less than a million, all from the safety of the redline. The only way we managed to kill it was by getting an OB. lol they dont understand. |
gbghg
L.O.T.I.S. Legacy Rising
476
|
Posted - 2013.03.03 23:56:00 -
[74] - Quote
The legend345 wrote:Icy Tiger wrote:Heathen Bastard wrote:Beld Errmon wrote:Heathen Bastard wrote: so what you're saying is that it's not balanced when it happens to you, but totally balanced when you use it?
I haven't said that at all you ignorant toss pot. "Oh I hate it because it unbalances tank v tank fights, but I know when I should be using it instead of a normal tank build" that's basically what you, and/or this entire topic's tankers have said, paraphrased. and guess what, that glass cannon tank is just that, glass. get to some cover and tell your team where it was shooting from to get a guy with a forge gun, or a railgun emplacement after it. 2-3 shots and bam, no more glass cannon problem. I swear, sometimes people think they're the only ones on the team. I have driven tanks, I have gunned for tankers, I've flown dropships, i've gunned in them, and even just hitched a ride to drop into the fight faster. I prefer running around because it's easier, I'm a smaller target, and I prefer quietly moving around the field, taking gun emplacements from the enemy, and causing problems away from the objective unless I can find a couple teammates to work with(I'm no one man wrecking crew, my aim is generally crap unless I'm using something with really big bullets) That's my whole problem it doesn't work. What you don't realize is that 2 million ISK tanks can be 3 shotted by a glass tank costing less than a million, all from the safety of the redline. The only way we managed to kill it was by getting an OB. lol they dont understand. So by your logic only a equally expensive tank should be able to beat your tank? tbh it sounds like the problem lies with damage mods not the railgun itself |
Mavado V Noriega
SyNergy Gaming
2316
|
Posted - 2013.03.04 00:34:00 -
[75] - Quote
The legend345 wrote:gbghg wrote:Beld Errmon wrote:Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons.
Thats awesome dude I wish i could drive my tank up to a supply depot and swap my blaster for a railgun, then I could HTFU and deal with it like the guy who doesn't even have a dog in the fight. Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you your so ignorant its kind of funny. you do realize you can get a miltia shield tank to do like 6000 damage a shot thats bs. Railgun ruin tank vs tank gameplay. Its stupid that you can take a miltia tank and **** a proto tank because of the railguns broken damage!
again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank fights were the best thing ever for me in DUST during that build because u had to coordinate with another tanker and focus fire as well to get a well fitted tank down. Not anymore.
With passive dmg being added to skills (thanks EVE guys!) and broken dmg mods u do a ridiculous amount of dmg which end all rail fights in like 6 secs. Its no longer fun for me because its not very skillful imho.
Its like cod fights but with tanks 1st to shoot wins, or camp it up and peek. what worries me is the dmg mods been broken for like 5-6 months now like WTF |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
477
|
Posted - 2013.03.04 00:38:00 -
[76] - Quote
This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them.
Rails are the hard counter to blaster tanks
If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields
UA how bout a corp battle?
I won't even participate we will let 0tryharder wreck you some more.
P.S. how do I not have a hate thread about me yet, I've been railgun tanking for months now
Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
477
|
Posted - 2013.03.04 00:45:00 -
[77] - Quote
Mavado V Noriega wrote:The legend345 wrote:gbghg wrote:Beld Errmon wrote:Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons.
Thats awesome dude I wish i could drive my tank up to a supply depot and swap my blaster for a railgun, then I could HTFU and deal with it like the guy who doesn't even have a dog in the fight. Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you your so ignorant its kind of funny. you do realize you can get a miltia shield tank to do like 6000 damage a shot thats bs. Railgun ruin tank vs tank gameplay. Its stupid that you can take a miltia tank and **** a proto tank because of the railguns broken damage! again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank fights were the best thing ever for me in DUST during that build because u had to coordinate with another tanker and focus fire as well to get a well fitted tank down. Not anymore. With passive dmg being added to skills (thanks EVE guys!) and broken dmg mods u do a ridiculous amount of dmg which end all rail fights in like 6 secs. Its no longer fun for me because its not very skillful imho. Its like cod fights but with tanks 1st to shoot wins, or camp it up and peek. what worries me is the dmg mods been broken for like 5-6 months now like WTF
I thought the stacking penalty was working on vehicles, (Would anyone want to set up a mock corp battle to do some testing with me?)
its the skills that effect damage that make rails the go to. But if you nerf the rails damage all you will see are suryas with blasters
Unless CCP changes the sagaris maurader skill effects rails |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
477
|
Posted - 2013.03.04 00:48:00 -
[78] - Quote
BobThe843CakeMan wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. 0 tryhard is pretty pathetic. i killed him twice almost 3 times but game ended saving his life and he killed me twice and then sends me this long msg on how i suck. he lost 2 gunnlogis and then pulled out sagaris as third tank. i lost wat 2 madugers and my third was also a maduger. and he camped in the redline the whole game. the reason he sent me hatemail was because i sent him a GG msg. it's sad really.
I would take 0tryharder over just about any other railgun tanker in game.
He just started tanking this build and already has a hate thread about him
I'm jealous |
gbghg
L.O.T.I.S. Legacy Rising
487
|
Posted - 2013.03.04 00:52:00 -
[79] - Quote
slap26 wrote:BobThe843CakeMan wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. 0 tryhard is pretty pathetic. i killed him twice almost 3 times but game ended saving his life and he killed me twice and then sends me this long msg on how i suck. he lost 2 gunnlogis and then pulled out sagaris as third tank. i lost wat 2 madugers and my third was also a maduger. and he camped in the redline the whole game. the reason he sent me hatemail was because i sent him a GG msg. it's sad really. I would take 0tryharder over just about any other railgun tanker in game. He just started tanking this build and already has a hate thread about him I'm jealous Only time i've come up against him he just hid in the spawn and sniped us with his tank, he actually sent us a mail apologising for his tactics afterwards, but his railgun is lethal |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
477
|
Posted - 2013.03.04 00:58:00 -
[80] - Quote
The legend345 wrote:gbghg wrote:Beld Errmon wrote:Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and scare the hell out of them and keep em in hiding for the rest of the match.
turns out you tank guys are oddly protective of your supposedly invincible, god-tier, ultimate weapons.
Thats awesome dude I wish i could drive my tank up to a supply depot and swap my blaster for a railgun, then I could HTFU and deal with it like the guy who doesn't even have a dog in the fight. Please just shut up, infantry AV can have a big effect on tank fights, and before you go all arrogant on us we may not be directly involved in most cases but we definitely have an interest in the outcome, when you tankers drop 2+ tanks onto a match full of randoms your only response is "qq more". when a tank comes out to play, we deal with it. and btw when you call out a blaster tank you are fully aware that someone on the other team might call out a railgun tank to counter you your so ignorant its kind of funny. you do realize you can get a miltia shield tank to do like 6000 damage a shot thats bs. Railgun ruin tank vs tank gameplay. Its stupid that you can take a miltia tank and **** a proto tank because of the railguns broken damage!
Your forgetting to take into account how much that militant tank costs to fit to do that (I'm not ingame right now but I'm guessing around 700.000+isk) That is a pure glass cannon fit that you can't fit any tank on. Your argument is for blasters any well fit shield rail tank will kill that militant tank, And that militant tank isn't much of a threat cause AV infantry can kill it easily. |
|
Fraceska
Opus Arcana Orion Empire
36
|
Posted - 2013.03.04 01:00:00 -
[81] - Quote
Oh it's like being back in EVE. Oh I how love you CCP for creating such antagonism! |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
477
|
Posted - 2013.03.04 01:01:00 -
[82] - Quote
gbghg wrote:slap26 wrote:BobThe843CakeMan wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. 0 tryhard is pretty pathetic. i killed him twice almost 3 times but game ended saving his life and he killed me twice and then sends me this long msg on how i suck. he lost 2 gunnlogis and then pulled out sagaris as third tank. i lost wat 2 madugers and my third was also a maduger. and he camped in the redline the whole game. the reason he sent me hatemail was because i sent him a GG msg. it's sad really. I would take 0tryharder over just about any other railgun tanker in game. He just started tanking this build and already has a hate thread about him I'm jealous Only time i've come up against him he just hid in the spawn and sniped us with his tank, he actually sent us a mail apologising for his tactics afterwards, but his railgun is lethal
Probably wasn't squaded and had terrible blue dots, (I do the same in that situation, Although I make some "drive bys" for shucks, because its not a tactic I'm fond of) |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
469
|
Posted - 2013.03.04 01:04:00 -
[83] - Quote
Fraceska wrote:I say the same thing about dropships. We are like 30 thousand years into the future, build ships that travel faster than light, ships that are kilometers long and you are telling me they are still using VTOL craft for planetary warfare? Something seems a bit off. I'm not sure how else you would design an aircraft designed to drop units into cramped hotzones...
What would you have 'em do instead? |
gbghg
L.O.T.I.S. Legacy Rising
488
|
Posted - 2013.03.04 01:04:00 -
[84] - Quote
slap26 wrote:gbghg wrote:slap26 wrote:BobThe843CakeMan wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. 0 tryhard is pretty pathetic. i killed him twice almost 3 times but game ended saving his life and he killed me twice and then sends me this long msg on how i suck. he lost 2 gunnlogis and then pulled out sagaris as third tank. i lost wat 2 madugers and my third was also a maduger. and he camped in the redline the whole game. the reason he sent me hatemail was because i sent him a GG msg. it's sad really. I would take 0tryharder over just about any other railgun tanker in game. He just started tanking this build and already has a hate thread about him I'm jealous Only time i've come up against him he just hid in the spawn and sniped us with his tank, he actually sent us a mail apologising for his tactics afterwards, but his railgun is lethal Probably wasn't squaded and had terrible blue dots, (I do the same in that situation, Although I make some "drive bys" for shucks , because its not a tactic I'm fond of) yeah just a load of reddots we redlined pretty quickly, but he had a forge gunner on his team with a ridiculous dps, it one shotted my 4k hp myron |
Fraceska
Opus Arcana Orion Empire
36
|
Posted - 2013.03.04 01:06:00 -
[85] - Quote
Jotun Hiem wrote:Fraceska wrote:I say the same thing about dropships. We are like 30 thousand years into the future, build ships that travel faster than light, ships that are kilometers long and you are telling me they are still using VTOL craft for planetary warfare? Something seems a bit off. I'm not sure how else you would design an aircraft designed to drop units into cramped hotzones... What would you have 'em do instead?
You would think they would be using gravity fields instead of jet engines. They have rail guns so electromagnets are super efficient so having complete control would almost be a given. But yet for all that technology their dropship is basically a helicopter without rotor blades. |
gbghg
L.O.T.I.S. Legacy Rising
488
|
Posted - 2013.03.04 01:06:00 -
[86] - Quote
editing |
Fraceska
Opus Arcana Orion Empire
36
|
Posted - 2013.03.04 01:09:00 -
[87] - Quote
Or give me an Osprey like craft that as more control in the air and able to make banking turns but is capable of landing in a hover to drop off troops. But it's a helicopter. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
477
|
Posted - 2013.03.04 01:12:00 -
[88] - Quote
gbghg wrote:yeah just a load of reddots we redlined pretty quickly, but he had a forge gunner on his team with a ridiculous dps, it one shotted my 4k hp myron
I feel for dropship pilots, they don't have enough hitpoints to stay in the air and no weapons to protect themselves |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
469
|
Posted - 2013.03.04 01:13:00 -
[89] - Quote
Fraceska wrote:Or give me an Osprey like craft that as more control in the air and able to make banking turns but is capable of landing in a hover to drop off troops. But it's a helicopter. I think an Osprey type vehicle might actually be in the concept. They were all over the earlier DUST concepts and the wireframes were shown side by side with the current dropship when CCP was doing they're little Warbarge tour.
I really wouldn't mind seeing an Osprey type dropship. It would fit in well with the Minmatar. |
gbghg
L.O.T.I.S. Legacy Rising
491
|
Posted - 2013.03.04 01:14:00 -
[90] - Quote
slap26 wrote:gbghg wrote:yeah just a load of reddots we redlined pretty quickly, but he had a forge gunner on his team with a ridiculous dps, it one shotted my 4k hp myron I feel for dropship pilots, they don't have enough hitpoints to stay in the air and no weapons to protect themselves Wait till we get fighters and gunshipsthen we will have our revenge |
|
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2013.03.04 01:15:00 -
[91] - Quote
This thread is bannas,it's like complaining the sniper charge rifle is OP because it 3 shots heavies from a distance.Thank for letting me know that railguns are good now i can make my AV tank |
WyrmHero1945
IMPSwarm Negative-Feedback
27
|
Posted - 2013.03.04 01:17:00 -
[92] - Quote
gbghg wrote:slap26 wrote:gbghg wrote:yeah just a load of reddots we redlined pretty quickly, but he had a forge gunner on his team with a ridiculous dps, it one shotted my 4k hp myron I feel for dropship pilots, they don't have enough hitpoints to stay in the air and no weapons to protect themselves Wait till we get fighters and gunships then we will have our revenge
NERF AIRPLANES |
Fraceska
Opus Arcana Orion Empire
36
|
Posted - 2013.03.04 01:18:00 -
[93] - Quote
gbghg wrote: But tech like hat would be expensive, and dropships and other aircraft are mass production models, it makes sense that the cheaper alternative would be chosen. also VTOL tech would be considerably more robust that anti-grav tech.
They can flash grow clones. Sheath them in armor and arm them with the finest weapons the nations can build every few seconds. Starships that can kill planets. But yet that would be to expensive? I just don't see how such unwieldy craft exist in a millennium that a galaxy is colonized. Just seems silly to me that something like that stands out so much against the generally high tech setting EvE is set in. |
gbghg
L.O.T.I.S. Legacy Rising
491
|
Posted - 2013.03.04 01:25:00 -
[94] - Quote
Fraceska wrote:gbghg wrote: But tech like hat would be expensive, and dropships and other aircraft are mass production models, it makes sense that the cheaper alternative would be chosen. also VTOL tech would be considerably more robust that anti-grav tech.
They can flash grow clones. Sheath them in armor and arm them with the finest weapons the nations can build every few seconds. Starships that can kill planets. But yet that would be to expensive? I just don't see how such unwieldy craft exist in a millennium that a galaxy is colonized. Just seems silly to me that something like that stands out so much against the generally high tech setting EvE is set in. ahem *points to LAV's driving around with 4 wheels, points to HAV's rolling around on treads* if it ain't broke, why fix it? |
RECON BY FIRE
IMPSwarm Negative-Feedback
60
|
Posted - 2013.03.04 01:28:00 -
[95] - Quote
This is kind of funny cause I was thinking about making a thread talking about how we could solve the "tanks are OP" problem by making them true tanks and limiting them to railguns only. Kind of ironic. |
Tectonious Falcon
The Southern Legion
398
|
Posted - 2013.03.04 01:34:00 -
[96] - Quote
Icy Tiger wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count.
For the love of god, this.
|
The dark cloud
Seraphim Initiative. CRONOS.
1076
|
Posted - 2013.03.04 01:51:00 -
[97] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. |
Fraceska
Opus Arcana Orion Empire
36
|
Posted - 2013.03.04 02:07:00 -
[98] - Quote
The dark cloud wrote:Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me.
It just go real. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
477
|
Posted - 2013.03.04 02:29:00 -
[99] - Quote
Fraceska wrote:The dark cloud wrote:Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. It just go real.
Dark hit the nail on the head, what we have is an armor tanker complaining about the turret that kills him.
UA dodging skill lvl 5 |
Mavado V Noriega
SyNergy Gaming
2316
|
Posted - 2013.03.04 02:39:00 -
[100] - Quote
slap26 wrote:Mavado V Noriega wrote:
again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank fights were the best thing ever for me in DUST during that build because u had to coordinate with another tanker and focus fire as well to get a well fitted tank down. Not anymore.
With passive dmg being added to skills (thanks EVE guys!) and broken dmg mods u do a ridiculous amount of dmg which end all rail fights in like 6 secs. Its no longer fun for me because its not very skillful imho.
Its like cod fights but with tanks 1st to shoot wins, or camp it up and peek. what worries me is the dmg mods been broken for like 5-6 months now like WTF
I thought the stacking penalty was working on vehicles, (Would anyone want to set up a mock corp battle to do some testing with me?) its the skills that effect damage that make rails the go to. But if you nerf the rails damage all you will see are suryas with blasters Unless CCP changes the sagaris maurader skill effects rails
nope i did the math and it doesnt add up pre wipe id one shot a drop ship with over 5500 HP i know cuz it was a Zion dude who pm'd me asking wtf i had on my tank to drop 5500 HP in 1 hit so im positive i was doin more than 5500 and not exact and this btw was with L.Hybrid turret prof only on lvl 2 not maxed
dmg mods + passive skill dmg ruined how the old good rail fights tbh
|
|
Heathen Bastard
Kang Lo Directorate Gallente Federation
2
|
Posted - 2013.03.04 02:46:00 -
[101] - Quote
slap26 wrote:Fraceska wrote:The dark cloud wrote:Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. It just go real. Dark hit the nail on the head, what we have is an armor tanker complaining about the turret that kills him. UA dodging skill lvl 5
So its a complaint about the food chain?
Infantry gets eaten by blaster tank, blaster tank gets eaten by railgun tank, railgun tank gets eaten by anti-armor, anti armor gets eaten by infantry. |
Beld Errmon
Tal-Romon Legion Amarr Empire
493
|
Posted - 2013.03.04 02:56:00 -
[102] - Quote
Heathen Bastard wrote:slap26 wrote:Fraceska wrote:The dark cloud wrote:Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. It just go real. Dark hit the nail on the head, what we have is an armor tanker complaining about the turret that kills him. UA dodging skill lvl 5 So its a complaint about the food chain? Infantry gets eaten by blaster tank, blaster tank gets eaten by railgun tank, railgun tank gets eaten by anti-armor, anti armor gets eaten by infantry.
Rail tank sits on a hill in the redzone eats everyone, survives Orbitals, goes on forums and claims nothing is wrong, short sighted infantry seem to forget that they can shoot back at blaster tanks and kill them, agrees with rail tankers who they can't actually go and kill.
I leave subject confused but hopeful that CCP will see the truth of the matter and continue to work on vehicle balance. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
2
|
Posted - 2013.03.04 03:02:00 -
[103] - Quote
Beld Errmon wrote:Heathen Bastard wrote:slap26 wrote:Fraceska wrote:The dark cloud wrote:Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. It just go real. Dark hit the nail on the head, what we have is an armor tanker complaining about the turret that kills him. UA dodging skill lvl 5 So its a complaint about the food chain? Infantry gets eaten by blaster tank, blaster tank gets eaten by railgun tank, railgun tank gets eaten by anti-armor, anti armor gets eaten by infantry. Rail tank sits on a hill in the redzone eats everyone, survives Orbitals, goes on forums and claims nothing is wrong, short sighted infantry seem to forget that they can shoot back at blaster tanks and kill them, agrees with rail tankers who they can't actually go and kill. I leave subject confused but hopeful that CCP will see the truth of the matter and continue to work on vehicle balance.
So you want them to just keep nerfing everything except blasters? leave one gun to actually use for tanks?
Goodbye choice, fun while you lasted. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
479
|
Posted - 2013.03.04 03:03:00 -
[104] - Quote
Mavado V Noriega wrote:slap26 wrote:Mavado V Noriega wrote:
again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank fights were the best thing ever for me in DUST during that build because u had to coordinate with another tanker and focus fire as well to get a well fitted tank down. Not anymore.
With passive dmg being added to skills (thanks EVE guys!) and broken dmg mods u do a ridiculous amount of dmg which end all rail fights in like 6 secs. Its no longer fun for me because its not very skillful imho.
Its like cod fights but with tanks 1st to shoot wins, or camp it up and peek. what worries me is the dmg mods been broken for like 5-6 months now like WTF
I thought the stacking penalty was working on vehicles, (Would anyone want to set up a mock corp battle to do some testing with me?) its the skills that effect damage that make rails the go to. But if you nerf the rails damage all you will see are suryas with blasters Unless CCP changes the sagaris maurader skill effects rails nope i did the math and it doesnt add up pre wipe id one shot a drop ship with over 5500 HP i know cuz it was a Zion dude who pm'd me asking wtf i had on my tank to drop 5500 HP in 1 hit so im positive i was doin more than 5500 and not exact and this btw was with L.Hybrid turret prof only on lvl 2 not maxed dmg mods + passive skill dmg ruined how the old good rail fights tbh
At the end of last build with prof 5 and 3 10% damage mods I was hitting for 5400, Do you want to set up a mock corp battle and we will just test stuff?
|
Icy Tiger
Universal Allies Inc.
1049
|
Posted - 2013.03.04 03:06:00 -
[105] - Quote
slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand? |
Icy Tiger
Universal Allies Inc.
1049
|
Posted - 2013.03.04 03:14:00 -
[106] - Quote
The dark cloud wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. I'm in a sagaris you ******* moron. |
Icy Tiger
Universal Allies Inc.
1049
|
Posted - 2013.03.04 03:14:00 -
[107] - Quote
The dark cloud wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. I'm in a sagaris you ******* moron. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
2
|
Posted - 2013.03.04 03:16:00 -
[108] - Quote
Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand?
What part of forge gun and/or rail gun installation do you not understand? |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
479
|
Posted - 2013.03.04 03:17:00 -
[109] - Quote
Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand?
So that's a NO on the CB then???????
QQ about getting killed some more........... |
Thor Thunder Fist
Better Hide R Die
82
|
Posted - 2013.03.04 03:31:00 -
[110] - Quote
Heathen Bastard wrote:slap26 wrote:Fraceska wrote:The dark cloud wrote:Oi now listen up you armor tanking scrub: railguns are fine, you have 2 times more HP then my shield tank so stop complaining about it and get good. You choosed the wrong path and now you want to nerf the main reason to spec into shield tanks? Not my fault that armor tanks have crappy DPS. Get good scrub and you better hide your tank from me. It just go real. Dark hit the nail on the head, what we have is an armor tanker complaining about the turret that kills him. UA dodging skill lvl 5 So its a complaint about the food chain? Infantry gets eaten by blaster tank, blaster tank gets eaten by railgun tank, railgun tank gets eaten by anti-armor, anti armor gets eaten by infantry.
rock paper scissors lizard noob!!
noob dies to everything |
|
The legend345
Internal Error. Negative-Feedback
81
|
Posted - 2013.03.04 03:33:00 -
[111] - Quote
Mavado V Noriega wrote:slap26 wrote:Mavado V Noriega wrote:
again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank fights were the best thing ever for me in DUST during that build because u had to coordinate with another tanker and focus fire as well to get a well fitted tank down. Not anymore.
With passive dmg being added to skills (thanks EVE guys!) and broken dmg mods u do a ridiculous amount of dmg which end all rail fights in like 6 secs. Its no longer fun for me because its not very skillful imho.
Its like cod fights but with tanks 1st to shoot wins, or camp it up and peek. what worries me is the dmg mods been broken for like 5-6 months now like WTF
I thought the stacking penalty was working on vehicles, (Would anyone want to set up a mock corp battle to do some testing with me?) its the skills that effect damage that make rails the go to. But if you nerf the rails damage all you will see are suryas with blasters Unless CCP changes the sagaris maurader skill effects rails nope i did the math and it doesnt add up pre wipe id one shot a drop ship with over 5500 HP i know cuz it was a Zion dude who pm'd me asking wtf i had on my tank to drop 5500 HP in 1 hit so im positive i was doin more than 5500 and not exact and this btw was with L.Hybrid turret prof only on lvl 2 not maxed dmg mods + passive skill dmg ruined how the old good rail fights tbh this is what im saying the damage is broken a higher levels... |
Icy Tiger
Universal Allies Inc.
1052
|
Posted - 2013.03.04 03:46:00 -
[112] - Quote
Heathen Bastard wrote:Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand? What part of forge gun and/or rail gun installation do you not understand?
Tanks can instantly move behind a hill in the red line. Only way to kill it is to drive a murder taxi full of AV fits into red line, hope you survive and it doesn't see you, and jump out, hope you have the firepower to kill it, and spam AV grenades, all under 20 seconds. |
Icy Tiger
Universal Allies Inc.
1052
|
Posted - 2013.03.04 03:47:00 -
[113] - Quote
slap26 wrote:Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand? So that's a NO on the CB then??????? QQ about getting killed some more........... I'd rather not stroke your epeen while I'm in general discussions making a legitimate discussion. Also, how about infantry only, me vs you 1 on 1? |
Heathen Bastard
Kang Lo Directorate Gallente Federation
2
|
Posted - 2013.03.04 03:49:00 -
[114] - Quote
Icy Tiger wrote:Heathen Bastard wrote:Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand? What part of forge gun and/or rail gun installation do you not understand? Tanks can instantly move behind a hill in the red line. Only way to kill it is to drive a murder taxi full of AV fits into red line, hope you survive and it doesn't see you, and jump out, hope you have the firepower to kill it, and spam AV grenades, all under 20 seconds.
Or you coordinate with your team and put 3-6 shots into them in a very short time, punching through their shields and killing them due to their extremely low armor. |
Veritas Vitae
Pink Fluffy Bounty Hunterz RISE of LEGION
37
|
Posted - 2013.03.04 03:49:00 -
[115] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it.
Who dafuq is 0tryhard514? We have 0 Try Harder and Tryhard 514, as well as Going Hard514, but no idea who this mystery 0tryhard514 is. Just sayin'.
Edit: I'll help pay for tanks/vehicles for testing purposes. |
Mavado V Noriega
SyNergy Gaming
2316
|
Posted - 2013.03.04 03:59:00 -
[116] - Quote
slap26 wrote:Mavado V Noriega wrote:slap26 wrote:Mavado V Noriega wrote:
again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank fights were the best thing ever for me in DUST during that build because u had to coordinate with another tanker and focus fire as well to get a well fitted tank down. Not anymore.
With passive dmg being added to skills (thanks EVE guys!) and broken dmg mods u do a ridiculous amount of dmg which end all rail fights in like 6 secs. Its no longer fun for me because its not very skillful imho.
Its like cod fights but with tanks 1st to shoot wins, or camp it up and peek. what worries me is the dmg mods been broken for like 5-6 months now like WTF
I thought the stacking penalty was working on vehicles, (Would anyone want to set up a mock corp battle to do some testing with me?) its the skills that effect damage that make rails the go to. But if you nerf the rails damage all you will see are suryas with blasters Unless CCP changes the sagaris maurader skill effects rails nope i did the math and it doesnt add up pre wipe id one shot a drop ship with over 5500 HP i know cuz it was a Zion dude who pm'd me asking wtf i had on my tank to drop 5500 HP in 1 hit so im positive i was doin more than 5500 and not exact and this btw was with L.Hybrid turret prof only on lvl 2 not maxed dmg mods + passive skill dmg ruined how the old good rail fights tbh At the end of last build with prof 5 and 3 10% damage mods I was hitting for 5400, Do you want to set up a mock corp battle and we will just test stuff?
at the end of the last build after ccp tweaked vehicle CPU and PG i ended up rockin 2 dmg mods instead and was still 2 shottin and at TOPS 3 shottin every tank high end or not.
the mods are def broken
tbh passive skills should not add dmg but add something else to each turret let turret operation alone affect dmg
let L.Hybrid turrets affect heat build up or sum idk but skills that add dmg shorten fights even with all my mods goin i will get 3 shotted on my main surya fit which makes no sense when im suppose to be negating way a **** load of ur dmg with resistances.
mock battle im down
ill prob be takin it easy this week tho since we're out no need for us to go hard atm just back to reg boring ole dust now lol |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
479
|
Posted - 2013.03.04 05:20:00 -
[117] - Quote
Icy Tiger wrote:slap26 wrote:Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand? So that's a NO on the CB then??????? QQ about getting killed some more........... I'd rather not stroke your epeen while I'm in general discussions making a legitimate discussion. Also, how about infantry only, me vs you 1 on 1?
I'll 1 v 1 you, say 1,000,000 isk first to 10
and if my scrubby tank driving ass beats you UA has to corp battle us |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
479
|
Posted - 2013.03.04 05:22:00 -
[118] - Quote
Mavado V Noriega wrote:slap26 wrote:Mavado V Noriega wrote:slap26 wrote:Mavado V Noriega wrote:
again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank fights were the best thing ever for me in DUST during that build because u had to coordinate with another tanker and focus fire as well to get a well fitted tank down. Not anymore.
With passive dmg being added to skills (thanks EVE guys!) and broken dmg mods u do a ridiculous amount of dmg which end all rail fights in like 6 secs. Its no longer fun for me because its not very skillful imho.
Its like cod fights but with tanks 1st to shoot wins, or camp it up and peek. what worries me is the dmg mods been broken for like 5-6 months now like WTF
I thought the stacking penalty was working on vehicles, (Would anyone want to set up a mock corp battle to do some testing with me?) its the skills that effect damage that make rails the go to. But if you nerf the rails damage all you will see are suryas with blasters Unless CCP changes the sagaris maurader skill effects rails nope i did the math and it doesnt add up pre wipe id one shot a drop ship with over 5500 HP i know cuz it was a Zion dude who pm'd me asking wtf i had on my tank to drop 5500 HP in 1 hit so im positive i was doin more than 5500 and not exact and this btw was with L.Hybrid turret prof only on lvl 2 not maxed dmg mods + passive skill dmg ruined how the old good rail fights tbh At the end of last build with prof 5 and 3 10% damage mods I was hitting for 5400, Do you want to set up a mock corp battle and we will just test stuff? at the end of the last build after ccp tweaked vehicle CPU and PG i ended up rockin 2 dmg mods instead and was still 2 shottin and at TOPS 3 shottin every tank high end or not. the mods are def broken tbh passive skills should not add dmg but add something else to each turret let turret operation alone affect dmg let L.Hybrid turrets affect heat build up or sum idk but skills that add dmg shorten fights even with all my mods goin i will get 3 shotted on my main surya fit which makes no sense when im suppose to be negating way a **** load of ur dmg with resistances. mock battle im down ill prob be takin it easy this week tho since we're out no need for us to go hard atm just back to reg boring ole dust now lol
aight I'll get with you next weekend, im thinking just drop in somas with proto rails and test the differences on CRU's
|
Kreayshawn Coruscanti
Pink Fluffy Bounty Hunterz RISE of LEGION
115
|
Posted - 2013.03.04 05:23:00 -
[119] - Quote
slap26 wrote:Icy Tiger wrote:slap26 wrote:Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand? So that's a NO on the CB then??????? QQ about getting killed some more........... I'd rather not stroke your epeen while I'm in general discussions making a legitimate discussion. Also, how about infantry only, me vs you 1 on 1? I'll 1 v 1 you, say 1,000,000 isk first to 10 and if my scrubby tank driving ass beats you UA has to corp battle us Well now he won't accept the 1v1
|
PAUL BERNARD
Pink Fluffy Bounty Hunterz RISE of LEGION
76
|
Posted - 2013.03.04 05:25:00 -
[120] - Quote
Crying Tiger wrote: Tanks can instantly move behind a hill in the red line. Only way to kill it is to drive a murder taxi full of AV fits into red line, hope you survive and it doesn't see you, and jump out, hope you have the firepower to kill it, and spam AV grenades, all under 20 seconds.
What are you smoking in that pipe? Just curious because I want to be as oblivious to the world around me as you are. |
|
Kreayshawn Coruscanti
Pink Fluffy Bounty Hunterz RISE of LEGION
115
|
Posted - 2013.03.04 05:26:00 -
[121] - Quote
PAUL BERNARD wrote:Crying Tiger wrote: Tanks can instantly move behind a hill in the red line. Only way to kill it is to drive a murder taxi full of AV fits into red line, hope you survive and it doesn't see you, and jump out, hope you have the firepower to kill it, and spam AV grenades, all under 20 seconds.
What are you smoking in that pipe? Just curious because I want to be as oblivious to the world around me as you are. This is the problem. "Oh look a railgun tank up in a hill, I better get an LAV and DRIVE RIGHT AT HIM"
herp derp |
Icy Tiger
Universal Allies Inc.
1052
|
Posted - 2013.03.04 06:26:00 -
[122] - Quote
slap26 wrote:Icy Tiger wrote:slap26 wrote:Icy Tiger wrote:slap26 wrote:This whole thread boils down to an Anti Infantry tank driver QQ, about how a Tank Destroyer (Shield Glass Cannon Fits) did its job and killed them. Rails are the hard counter to blaster tanks If the rail gets nerfed again, all that you will see on the field is armor blasters, Shields UA how bout a corp battle? I won't even participate we will let 0tryharder wreck you some more. P.S. how do I not have a hate thread about me yet? I've been railgun tanking for months now Edit: everyone QQing about the militia glass cannon, they sacrificed all of its tank to gank you, AV infantry should be able to kill them easily "Teamwork Yo" What part o red line do you not ******* understand? So that's a NO on the CB then??????? QQ about getting killed some more........... I'd rather not stroke your epeen while I'm in general discussions making a legitimate discussion. Also, how about infantry only, me vs you 1 on 1? I'll 1 v 1 you, say 1,000,000 isk first to 10 and if my scrubby tank driving ass beats you UA has to corp battle us
Done. Anytime I see you in the LFBattle chat, let's do it.
Tell you what. I'll even let you make it militia only if you choose, because you lack necessary infantry skills. Unless you have an alt. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
479
|
Posted - 2013.03.04 06:51:00 -
[123] - Quote
I've got an alt
Average Bluedot |
trollsroyce
Seraphim Initiative. CRONOS.
180
|
Posted - 2013.03.04 07:54:00 -
[124] - Quote
My rail tank is almost as good as my sniper in Manus peak, but has the bonus of counter snipe invulnerability and killing all RDV trying to land. Im getting 40-50 infantry kills on a regular basis from my mountain with it.
Railgun anti-infantry sniping needs a check, and possibly the damage mod stacking makes the splash too good which might be the core issue. |
|
CCP Eterne
C C P C C P Alliance
830
|
Posted - 2013.03.04 08:27:00 -
[125] - Quote
I have removed some trolling and personal attacks from this thread. |
|
Garrett Blacknova
Codex Troopers
1853
|
Posted - 2013.03.04 10:58:00 -
[126] - Quote
If I can get the drop on a Sagaris/Surya with a Railgun, my Blaster Sica can grind it to DUST (hehe, I said "DUST") before it can hurt me.
There are issues with stacking penalties on a lot of modules, so that's a problem, but Railguns themselves? No problem.
Last time I tried using them, Missiles still needed a slight buff, but other than that, I don't have a problem (and I run AV more often than tanks, but I do both). |
Mavado V Noriega
SyNergy Gaming
2318
|
Posted - 2013.03.04 13:32:00 -
[127] - Quote
Garrett Blacknova wrote:If I can get the drop on a Sagaris/Surya with a Railgun, my Blaster Sica can grind it to DUST (hehe, I said "DUST") before it can hurt me.
There are issues with stacking penalties on a lot of modules, so that's a problem, but Railguns themselves? No problem.
Last time I tried using them, Missiles still needed a slight buff, but other than that, I don't have a problem (and I run AV more often than tanks, but I do both).
Missiles need less dmg, more splash radius and to shoot straighter and have 2 diff types of missile turrets a standard one that can be long range and does low dmg and a high dmg but short-med missile
If all missiles connect missiles do alot more dmg than rails and on armor its even worse with the bonus
It worries me that at this stage in the beta stackin penalties and such are still a problem
@Slap sure man np, we should also test on each other (obv not to destroy but calculate dmg) because tbqh i dont think hardeners negate any of the dmg because tbh if ur rail is doing 5400 at the end of the last build like u said then it should take more than just 2-3 hits to drop a tank that is resist heavy so either dmg mods are broken as **** or hardeners/resists dont negate the rail dmg
before dmg mods and w/e CCP broke with vehicles my blaster fit tanks could still push a rail tank and close the gap now u cant even do that. Even in cqc where a blaster should hav the adv it will lose atm to a rail due to them only needin 2-3 shots |
Takahiro Kashuken
Intara Direct Action Caldari State
119
|
Posted - 2013.03.04 15:04:00 -
[128] - Quote
I knew this day would come
Railguns already got nerfed 3 times as it is, rotation speed, turret range and splash damage so now they are really only used for tank vs tank and sniping at ppl
Not too mention if you want to max out damage on a railgun you also tend to have a bit of a glass tank
Missiles are useless so that leaves blaster left
The tank hulls themseleves are already like glass and can easy be popped with milita stuff
OP is a bad player and needs to HTFU and get some skill |
Jaiden Longshot
Pink Fluffy Bounty Hunterz RISE of LEGION
219
|
Posted - 2013.03.04 15:58:00 -
[129] - Quote
Wait...What????
A QQ thread about rails? First off that they trump Anti-Infantry tanks...Ummm yeah, working as intended.
and QQ about redline tanking?? Are you new to Dust? Wait....No, IcyTiger, you've been here a while . Did you miss all the snipers and tanks hiding behind the redline for the last few months popping infantry with little to no risk to loss?
The redline, in general, has some bad mechanics tied to it....but don't blame the tank weapon.
I've seen blaster tanks sneak up on rail tanks and pop them....rare but it happens.
Not to mention you can deal stupid amounts of damage with a high level forge guns fitted with damage mods and that gun is carried in someone's hands, not fitted on the top of a tank, and much cheaper than an actual A/V tank.
IMO, tanks need a bit more tank (generally speaking) but they also need to be restricted from pubbies at certain levels and removed from Non OMS Ambush all together. |
Ulysses Knapse
Nuevo Atlas Corporation
74
|
Posted - 2013.03.04 16:12:00 -
[130] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it.
1. If an 80GJ Railgun can three shot most enemy tanks, then call me a pirate and roast me over a grill. Unless the enemy tank is completely unarmored (2200-2600 EHP) and you have damage modifications, this isn't going to happen.
2. Railguns fire too slowly and the splash damage is too pitiful. Campers are better off using blasters which still have decent range and a much higher rate of fire.
3. I don't know, +300,000 ISK is pretty expensive, and that's the on the lower end of the scale. Further more, no place is safe from swarm launchers. In the open? They can target you very easily. In the dense underbrush? They can outmaneuver you easily. |
|
Vrain Matari
ZionTCD Legacy Rising
426
|
Posted - 2013.03.04 18:47:00 -
[131] - Quote
Noc Tempre wrote:Better maps fix this problem.
Partially at least. This is a good point - why is every map a bowl, CCP? Can you find another way to do things? |
Icy Tiger
Universal Allies Inc.
1054
|
Posted - 2013.03.04 21:07:00 -
[132] - Quote
Ulysses Knapse wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. 1. If an 80GJ Railgun can three shot most enemy tanks, then call me a pirate and roast me over a grill. Unless the enemy tank is completely unarmored (2200-2600 EHP) and you have damage modifications, this isn't going to happen. 2. Railguns fire too slowly and the splash damage is too pitiful. Campers are better off using blasters which still have decent range and a much higher rate of fire. 3. I don't know, +300,000 ISK is pretty expensive, and that's the on the lower end of the scale. Further more, no place is safe from swarm launchers. In the open? They can target you very easily. In the dense underbrush? They can outmaneuver you easily.
My sagaris tank had 6000 shields, 1000 armor, and a shield resist was engaged. Maybe some swarms had me down to 5000 shields, but he cut through me no problem. Also, tryhard killed my Sica in one shot straight from behind his redline all the way back near the initial CRU, while I was at objective C on manus peak.
Again, I don't give two ***** about the infantry part, but railguns promote camping, and everyone knows it. |
Icy Tiger
Universal Allies Inc.
1054
|
Posted - 2013.03.04 21:08:00 -
[133] - Quote
Jaiden Longshot wrote:Wait...What????
A QQ thread about rails? First off that they trump Anti-Infantry tanks...Ummm yeah, working as intended.
and QQ about redline tanking?? Are you new to Dust? Wait....No, IcyTiger, you've been here a while . Did you miss all the snipers and tanks hiding behind the redline for the last few months popping infantry with little to no risk to loss?
The redline, in general, has some bad mechanics tied to it....but don't blame the tank weapon.
I've seen blaster tanks sneak up on rail tanks and pop them....rare but it happens.
Not to mention you can deal stupid amounts of damage with a high level forge guns fitted with damage mods and that gun is carried in someone's hands, not fitted on the top of a tank, and much cheaper than an actual A/V tank.
IMO, tanks need a bit more tank (generally speaking) but they also need to be restricted from pubbies at certain levels and removed from Non OMS Ambush all together.
And you're saying I'm qqing?
The fact that railgun can deal 3000+ damage just from passive increases and damage mods, is ridiculous. The fact that it can do it across the map is ridiculous moreso, and just kills tank v tank fights. |
gbghg
L.O.T.I.S. Legacy Rising
519
|
Posted - 2013.03.04 21:18:00 -
[134] - Quote
Icy Tiger wrote:Jaiden Longshot wrote:Wait...What????
A QQ thread about rails? First off that they trump Anti-Infantry tanks...Ummm yeah, working as intended.
and QQ about redline tanking?? Are you new to Dust? Wait....No, IcyTiger, you've been here a while . Did you miss all the snipers and tanks hiding behind the redline for the last few months popping infantry with little to no risk to loss?
The redline, in general, has some bad mechanics tied to it....but don't blame the tank weapon.
I've seen blaster tanks sneak up on rail tanks and pop them....rare but it happens.
Not to mention you can deal stupid amounts of damage with a high level forge guns fitted with damage mods and that gun is carried in someone's hands, not fitted on the top of a tank, and much cheaper than an actual A/V tank.
IMO, tanks need a bit more tank (generally speaking) but they also need to be restricted from pubbies at certain levels and removed from Non OMS Ambush all together. And you're saying I'm qqing? The fact that railgun can deal 3000+ damage just from passive increases and damage mods, is ridiculous. The fact that it can do it across the map is ridiculous moreso, and just kills tank v tank fights. I've seen forge guns do that kind of damage, and that's what you would expect an anti-tank mounted weapon to do. and as for the range please look at the previous comments about map sizes and railgun range and slug speed |
Beld Errmon
Tal-Romon Legion Amarr Empire
497
|
Posted - 2013.03.04 21:19:00 -
[135] - Quote
I'm ok with rail tanks owning at long range, I just think its not right that if a blaster tank does get into range its still gunna lose.
In eve if a blaster ship gets ontop of a rail ship its history. |
MassiveNine
Pink Fluffy Bounty Hunterz RISE of LEGION
102
|
Posted - 2013.03.04 22:09:00 -
[136] - Quote
I find it funny that a tanker who've I've seen several times call his tank on top of sniper hill on manus peak and railcamp the whole game up there started this thread. QQ some more please, my tear jar isn't full yet. |
Noc Tempre
Imperfects Negative-Feedback
1188
|
Posted - 2013.03.04 22:17:00 -
[137] - Quote
Vrain Matari wrote:Noc Tempre wrote:Better maps fix this problem.
Partially at least. This is a good point - why is every map a bowl, CCP? Can you find another way to do things?
Skirmish 1.0 had multiple paths, high ground, ambush choke points. If I hadn't seen CCP do better already it would be easier to be less critical. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
481
|
Posted - 2013.03.04 23:12:00 -
[138] - Quote
Icy Tiger wrote:Ulysses Knapse wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. 1. If an 80GJ Railgun can three shot most enemy tanks, then call me a pirate and roast me over a grill. Unless the enemy tank is completely unarmored (2200-2600 EHP) and you have damage modifications, this isn't going to happen. 2. Railguns fire too slowly and the splash damage is too pitiful. Campers are better off using blasters which still have decent range and a much higher rate of fire. 3. I don't know, +300,000 ISK is pretty expensive, and that's the on the lower end of the scale. Further more, no place is safe from swarm launchers. In the open? They can target you very easily. In the dense underbrush? They can outmaneuver you easily. My sagaris tank had 6000 shields, 1000 armor, and a shield resist was engaged. Maybe some swarms had me down to 5000 shields, but he cut through me no problem. Also, tryhard killed my Sica in one shot straight from behind his redline all the way back near the initial CRU, while I was at objective C on manus peak. Again, I don't give two ***** about the infantry part, but railguns promote camping, and everyone knows it.
That is a terrible sagaris fit....
And all this QQ came from 0tryharder outplaying you in tank vs tank combat |
Michael Cratar
Red and Silver Hand Amarr Empire
186
|
Posted - 2013.03.04 23:18:00 -
[139] - Quote
Icy Tiger wrote: Sniping any tanks willing to put up resistance. Can 3 shot most enemy tanks
According to what you said it seems like they are doing what they are supposed to do.
I don't see the problem here.
|
Sgt Kirk
ZionTCD Legacy Rising
373
|
Posted - 2013.03.04 23:26:00 -
[140] - Quote
Aircraft - Problem solved. |
|
Icy Tiger
Universal Allies Inc.
1054
|
Posted - 2013.03.04 23:27:00 -
[141] - Quote
MassiveNine wrote:I find it funny that a tanker who've I've seen several times call his tank on top of sniper hill on manus peak and railcamp the whole game up there started this thread. QQ some more please, my tear jar isn't full yet.
Done this twice with a Sica to take out installations...Your point? |
gbghg
L.O.T.I.S. Legacy Rising
522
|
Posted - 2013.03.04 23:29:00 -
[142] - Quote
Sgt Kirk wrote:Aircraft - Problem solved. Dropships are useless for AV, and other aircraft are on the soonTM list, so god knows when we're going to get them |
Icy Tiger
Universal Allies Inc.
1054
|
Posted - 2013.03.04 23:29:00 -
[143] - Quote
Sgt Kirk wrote:Aircraft - Problem solved.
Ok. Let's all wait a couple more years then. No worries. |
Mavado V Noriega
SyNergy Gaming
2318
|
Posted - 2013.03.05 00:21:00 -
[144] - Quote
Jaiden Longshot wrote:Wait...What????
A QQ thread about rails? First off that they trump Anti-Infantry tanks...Ummm yeah, working as intended.
and QQ about redline tanking?? Are you new to Dust? Wait....No, IcyTiger, you've been here a while . Did you miss all the snipers and tanks hiding behind the redline for the last few months popping infantry with little to no risk to loss?
The redline, in general, has some bad mechanics tied to it....but don't blame the tank weapon.
I've seen blaster tanks sneak up on rail tanks and pop them....rare but it happens.
Not to mention you can deal stupid amounts of damage with a high level forge guns fitted with damage mods and that gun is carried in someone's hands, not fitted on the top of a tank, and much cheaper than an actual A/V tank.
IMO, tanks need a bit more tank (generally speaking) but they also need to be restricted from pubbies at certain levels and removed from Non OMS Ambush all together.
tanks dont need more tank MODS NEED TO BE FIXED
as slap said his rail pre-wipe was doin 5400 dmg idk if ppl just NEVER sat and did some simple math but there is NO WAY with ALL passive skills AND THREE dmg mods can rail output 5400 dmg yet it does, thats a 300% increase in BASE dmg thats how BADLY broken dmg mods are atm
the railgun isnt the problem its the mods that are ******* up **** atm
PS: WHY DAFUQ does the DCU have a stacking penalty when in EVE it gives FULL benefit CCP???
ill be making a long post on feedback soon on this topic |
MassiveNine
Pink Fluffy Bounty Hunterz RISE of LEGION
102
|
Posted - 2013.03.05 01:00:00 -
[145] - Quote
Icy Tiger wrote:MassiveNine wrote:I find it funny that a tanker who've I've seen several times call his tank on top of sniper hill on manus peak and railcamp the whole game up there started this thread. QQ some more please, my tear jar isn't full yet. Done this twice with a Sica to take out installations...Your point?
The fact that you have even admitted to it makes your entire arguement null and void. My point is you're just as bad as the rest of them, and IDK what you're smoking but share it cause you've been up there way more than twice. |
Sgt Kirk
ZionTCD Legacy Rising
375
|
Posted - 2013.03.05 01:53:00 -
[146] - Quote
Icy Tiger wrote:Sgt Kirk wrote:Aircraft - Problem solved. Ok. Let's all wait a couple more years then. No worries. eugh, don't remind me that the good vehicles will be here by the time my friend gives birth. (Hint: she just found out she was pregnant a month ago) |
Mavado V Noriega
SyNergy Gaming
2319
|
Posted - 2013.03.05 09:41:00 -
[147] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=596272&
ppl in this thread read and dont worry i pulled out the calculator for u since alot dont really see that the dmg output with dmg mods is severely broken atm |
Kesi Raae Kaae
Much Crying Old Experts
44
|
Posted - 2013.03.05 10:01:00 -
[148] - Quote
MassiveNine wrote:Icy Tiger wrote:MassiveNine wrote:I find it funny that a tanker who've I've seen several times call his tank on top of sniper hill on manus peak and railcamp the whole game up there started this thread. QQ some more please, my tear jar isn't full yet. Done this twice with a Sica to take out installations...Your point? The fact that you have even admitted to it makes your entire arguement null and void.
No it doesn't.
I abuse obviously broken mechanics in games all the time, doesn't mean I can't point out that they're broken and ask the devs to fix them. |
Mavado V Noriega
SyNergy Gaming
2329
|
Posted - 2013.03.05 12:53:00 -
[149] - Quote
Kesi Raae Kaae wrote:MassiveNine wrote:Icy Tiger wrote:MassiveNine wrote:I find it funny that a tanker who've I've seen several times call his tank on top of sniper hill on manus peak and railcamp the whole game up there started this thread. QQ some more please, my tear jar isn't full yet. Done this twice with a Sica to take out installations...Your point? The fact that you have even admitted to it makes your entire arguement null and void. No it doesn't. I abuse obviously broken mechanics in games all the time, doesn't mean I can't point out that they're broken and ask the devs to fix them.
pretty much this. ppl know a mechanic is broken beyond belief but dont want it changed because its what they are using. I seriously doubt the ppl that use rails and dmg mods actually think they can seriously output that much dmg in 1 shot when both passive and dmg mods combined wont net u anywhere near 3x the base dmg it currently does
last time i checked skills increase by 2-3% not like 20% |
Jaiden Longshot
Pink Fluffy Bounty Hunterz RISE of LEGION
220
|
Posted - 2013.03.05 13:19:00 -
[150] - Quote
Icy Tiger wrote:Jaiden Longshot wrote:Wait...What????
A QQ thread about rails? First off that they trump Anti-Infantry tanks...Ummm yeah, working as intended.
and QQ about redline tanking?? Are you new to Dust? Wait....No, IcyTiger, you've been here a while . Did you miss all the snipers and tanks hiding behind the redline for the last few months popping infantry with little to no risk to loss?
The redline, in general, has some bad mechanics tied to it....but don't blame the tank weapon.
I've seen blaster tanks sneak up on rail tanks and pop them....rare but it happens.
Not to mention you can deal stupid amounts of damage with a high level forge guns fitted with damage mods and that gun is carried in someone's hands, not fitted on the top of a tank, and much cheaper than an actual A/V tank.
IMO, tanks need a bit more tank (generally speaking) but they also need to be restricted from pubbies at certain levels and removed from Non OMS Ambush all together. And you're saying I'm qqing? The fact that railgun can deal 3000+ damage just from passive increases and damage mods, is ridiculous. The fact that it can do it across the map is ridiculous moreso, and just kills tank v tank fights.
Yes, I'm saying your QQing because you probably just lost a tank, came onto the forums, and dropped this knowledge bomb on us:
Quote:Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it.
Just my opinion, but what you QQ'd about has nothing the do with the turret on the tank. As others have pointed out, there is a larger and much different problem than the turret you just came onto the forums and asked be "Drastically changed"
Damage mods are broken. This is fairly well known and not just impacting your precious tanks. I lose suits every day to players sitting behind the red line with officer sniper rifles and militia sniper rifles fit with damage mods but I don't come on the forums and QQ asking for the rifle to be removed.
You didn't take the time to consider it couldn't possibly be you being hit by another weapon or anything else at all. You didn't even know the name of the person who popped your tank so your observational skills leave a little to be desired. Instead of factoring in any of the aforementioned, you came on the forums and made your own special thread claiming Rail Turrets are broken.
QQ at its best
Our Sagaris's run on tears....keep it coming
Maybe had you spent more time on training PROTO rails and less time on Corp Battle Dodging Proficiency
I'll just go ahead and throw this out there again, in case you missed it.....A properly fitted PROTO Forge gun can two shot a tank and it's a hand held weapon that costs significantly less than a tank. You simply don't care about it because it doesn't take your pub stomping armor tank off the field like one of 0 Try Harder rail fit Sagaris did.
Less QQ more Pew Pew |
|
Garrett Blacknova
Codex Troopers
1857
|
Posted - 2013.03.05 13:48:00 -
[151] - Quote
Icy Tiger wrote:My sagaris tank had 6000 shields, 1000 armor, and a shield resist was engaged. So what you're saying is that my Sica is only about 1000HP short of matching your Sagaris for raw HP?
Maybe you should take a closer look at how that happened? |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
484
|
Posted - 2013.03.05 16:10:00 -
[152] - Quote
Just made a TD soma fit to figure out the cost, it's 806,000 ISK or so. Seems balanced to me, it has absolutely no tank so its easy to kill. |
Iron Wolf Saber
BetaMax.
2966
|
Posted - 2013.03.05 16:16:00 -
[153] - Quote
Ill be honest I only put rails on tanks to scare other tankers away. |
Icy Tiger
Universal Allies Inc.
1056
|
Posted - 2013.03.05 23:09:00 -
[154] - Quote
slap26 wrote:Just made a TD soma fit to figure out the cost, it's 806,000 ISK or so. Seems balanced to me, it has absolutely no tank so its easy to kill.
Yet, you can snipe any tank from across the map with it easily, preferably from behind the redline if you wish to prevent the enemy from taking infantry to you. Also, railguns are affected by a number of factors, my idea to change it somehow was only 1 possible solution, as many have said, Damage Mods/Passive Boosts do way too much to boost the damage, and maps are pretty garbage as well due to redlines. |
gbghg
L.O.T.I.S. Legacy Rising
528
|
Posted - 2013.03.05 23:28:00 -
[155] - Quote
Icy Tiger wrote:slap26 wrote:Just made a TD soma fit to figure out the cost, it's 806,000 ISK or so. Seems balanced to me, it has absolutely no tank so its easy to kill. Yet, you can snipe any tank from across the map with it easily, preferably from behind the redline if you wish to prevent the enemy from taking infantry to you. Also, railguns are affected by a number of factors, my idea to change it somehow was only 1 possible solution, as many have said, Damage Mods/Passive Boosts do way too much to boost the damage, and maps are pretty garbage as well due to redlines. It's a railgun, of course it's going to have ridiculous range, and as you pointed out in your post mods and passive skills boost the damage too much and map design just increase the problem. and the overlooked answer to dealing with a railgun tank with high dps and line of sight on the majority of the map is don't give it a target. |
Israckcatarac
Opus Arcana Orion Empire
8
|
Posted - 2013.03.05 23:30:00 -
[156] - Quote
Icy Tiger wrote:Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous? First off, get your facts straight, and read. I don't care about tanks vs infantry, it's tank on tank that is a problem because of railguns.
Actualy it just sound's like every other nerf cry " it's not my build nerf it so I can have an advantage". |
Icy Tiger
Universal Allies Inc.
1056
|
Posted - 2013.03.05 23:41:00 -
[157] - Quote
Israckcatarac wrote:Icy Tiger wrote:Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous? First off, get your facts straight, and read. I don't care about tanks vs infantry, it's tank on tank that is a problem because of railguns. Actualy it just sound's like every other nerf cry " it's not my build nerf it so I can have an advantage".
What?
I can spec into railguns anytime I want, last build it was my primary turret of choice, I can tell that it is an unfair advantage over all other turrets unless in specific scenarios. |
Mavado V Noriega
SyNergy Gaming
2358
|
Posted - 2013.03.05 23:50:00 -
[158] - Quote
lol ppl still continuing this argument? already posted the stats and the numbers dont add up nothing wrong with the rail range but the dmg it outputs doesnt add up |
RECON BY FIRE
IMPSwarm Negative-Feedback
60
|
Posted - 2013.03.05 23:51:00 -
[159] - Quote
Icy Tiger wrote:I can spec into railguns anytime I want, last build it was my primary turret of choice, I can tell that it is an unfair advantage over all other turrets unless in specific scenarios.
So instead of bringing to light the issue then, you simply took advantage of it and are only complaining now that it negatively affects you? |
bluenzo1
BurgezzE.T.F Orion Empire
5
|
Posted - 2013.03.06 01:15:00 -
[160] - Quote
Sgt Kirk wrote:Aircraft - Problem solved. Aircraft with built-in swarm launchers! |
|
Beld Errmon
Tal-Romon Legion Amarr Empire
501
|
Posted - 2013.03.06 05:59:00 -
[161] - Quote
Israckcatarac wrote:
Actualy it just sound's like every other nerf cry " it's not my build nerf it so I can have an advantage".
You should return to the beta forums when you have an original thought, parroting the cat calls of people with vested interests is a misuse of your towering intellect.
gbghg wrote: the overlooked answer to dealing with a railgun tank with high dps and line of sight on the majority of the map is don't give it a target.
That sounds like a wonderful tactic, kinda resembles "screw you guys im going home" or "gee this MCC is comfortable I think i'll just sit here for 15 mins"
RECON BY FIRE wrote: So instead of bringing to light the issue then, you simply took advantage of it and are only complaining now that it negatively affects you?
Yes by far the more honourable thing to do is abuse the broken mechanics and oppose any calls for the problem to be fixed "get gud" outweighs game balance in any thread.
PS Icy Tiger I still think you and your corp are the dregs of my homebrew kit, don't mistake my agreement with you in this thread as any form of fondness. |
Syther Shadows
CowTek
24
|
Posted - 2013.03.06 06:04:00 -
[162] - Quote
Icy Tiger wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count.
futureeeeeeeeee |
gbghg
L.O.T.I.S. Legacy Rising
534
|
Posted - 2013.03.06 13:58:00 -
[163] - Quote
Beld Errmon wrote:gbghg wrote: the overlooked answer to dealing with a railgun tank with high dps and line of sight on the majority of the map is don't give it a target.
That sounds like a wonderful tactic, kinda resembles "screw you guys im going home" or "gee this MCC is comfortable I think i'll just sit here for 15 mins" actually it's more along the lines of "don't put a tank in a tank destroyers sights" it's up there with "don't hover a dropship next to an enemy forgegunner" on the list of common sense ideas. |
Charlotte O'Dell
Planetary Response Organisation Test Friends Please Ignore
17
|
Posted - 2013.03.07 02:32:00 -
[164] - Quote
it's supposed to be infantry killed by blaster tanks killed by railgun tanks killed by infantry. blaster tanks should be killed by railguns EVERY TIME. also, railguns should do more dmg than puny little forge guns but they dont- WHY!? |
Nguruthos IX
Kameira Lodge Amarr Empire
78
|
Posted - 2013.03.07 02:47:00 -
[165] - Quote
Charlotte O'Dell wrote:it's supposed to be infantry killed by blaster tanks killed by railgun tanks killed by infantry. blaster tanks should be killed by railguns EVERY TIME. also, railguns should do more dmg than puny little forge guns but they dont- WHY!?
um you think forge gun damage is too low?
I think tank and forge gun dmg is too high. . . WORLD OF TANX
|
gbghg
L.O.T.I.S. Legacy Rising
544
|
Posted - 2013.03.07 03:09:00 -
[166] - Quote
Nguruthos IX wrote:Charlotte O'Dell wrote:it's supposed to be infantry killed by blaster tanks killed by railgun tanks killed by infantry. blaster tanks should be killed by railguns EVERY TIME. also, railguns should do more dmg than puny little forge guns but they dont- WHY!? um you think forge gun damage is too low? I think tank and forge gun dmg is too high. . . WORLD OF TANX My poor drop ship ... |
Icy Tiger
Universal Allies Inc.
1063
|
Posted - 2013.03.07 03:33:00 -
[167] - Quote
Charlotte O'Dell wrote:it's supposed to be infantry killed by blaster tanks killed by railgun tanks killed by infantry. blaster tanks should be killed by railguns EVERY TIME. also, railguns should do more dmg than puny little forge guns but they dont- WHY!?
Actually they do. After Mavado pulled out the stats, it's apparent they do more then 5500 damage. So there goes all the whining threads right there. |
Icy Tiger
Universal Allies Inc.
1063
|
Posted - 2013.03.07 03:33:00 -
[168] - Quote
Beld Errmon wrote:Israckcatarac wrote:
Actualy it just sound's like every other nerf cry " it's not my build nerf it so I can have an advantage".
You should return to the beta forums when you have an original thought, parroting the cat calls of people with vested interests is a misuse of your towering intellect. gbghg wrote: the overlooked answer to dealing with a railgun tank with high dps and line of sight on the majority of the map is don't give it a target.
That sounds like a wonderful tactic, kinda resembles "screw you guys im going home" or "gee this MCC is comfortable I think i'll just sit here for 15 mins" RECON BY FIRE wrote: So instead of bringing to light the issue then, you simply took advantage of it and are only complaining now that it negatively affects you?
Yes by far the more honourable thing to do is abuse the broken mechanics and oppose any calls for the problem to be fixed "get gud" outweighs game balance in any thread. PS Icy Tiger I still think you and your corp are the dregs of my homebrew kit, don't mistake my agreement with you in this thread as any form of fondness.
lol we hate you too. And remember, I support tanks in general, just not on the battlefield. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
280
|
Posted - 2013.03.07 04:37:00 -
[169] - Quote
Icy Tiger wrote:gbghg wrote:Icy Tiger wrote:Harkon Vysarii wrote:Are you kidding me?
First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent?
Seriously some of the guy on this forum need to HTFU, not get caught up in this mysterious component of games called "fairness" or "honour" and understand that even if a gun can three shot a tank it comes with significan weaknesses....
Like slow rotation speed and poor CQC targeting..... Oh and did I mention tanks are so flimsy its ridiculous? First off, get your facts straight, and read. I don't care about tanks vs infantry, it's tank on tank that is a problem because of railguns. But railguns are an anti-vehicle weapon, of course they're going to dominate in tank vs tank. as robert said this is a case of scissors complaining about rock I didn't know that scissors could do about 3k damage in one shot. Since you want to play semantics, rock would technically be doing 3k damage to scissors since in this scenario rock represents the rail tank and scissors represents the blaster tank.
Also, since the topic is brought up, rock one shot's scissors in a single round of P/R/S.
Lastly, to follow this silly little argument about 3k damage to scissors to the bitter end (because I'm feeling a bit like a Richard), since P/R/S is usually played best 2 out of 3, it makes since that a tank would be 2 shotted since it takes only two rocks to beat 2 scissors, so really the tanks should all be 2-pieced by them.
If you want to get rid of a rail tank, don't use a tank, use a forge gun (read: paper).
Of course, I always called it "Parchment Stones and Shears", but perhaps I'm old fashioned. (+1 to the first one who gets that reference ) |
Garrett Blacknova
Codex Troopers
1867
|
Posted - 2013.03.07 05:02:00 -
[170] - Quote
RPS analogy works well, actually.
Rock (Railgun) does massive damage in one hit, "breaking" scissors (Blaster). Hit a pair of scissors a couple of times with a rock to break them.
Scissors (Blaster) "cuts" paper. Blaster tanks CUT DOWN infantry really quickly. Cutting is usually achieved with a series of actions rather than the single action of bashing a pair of scissors with a rock, much like the Blaster deals small amounts of damage repeatedly to destroy infantry.
Paper (infantry) wraps rock. Infantry swarm tanks. They surround the enemy without taking damage, or while taking only minimal casualties, much like a piece of paper gets creased, but not torn, when wrapped around a rock.
EDIT: Was that a Pratchett reference, Baal? |
|
Baal Omniscient
L.O.T.I.S. Legacy Rising
281
|
Posted - 2013.03.07 05:06:00 -
[171] - Quote
Garrett Blacknova wrote:RPS analogy works well, actually.
Rock (Railgun) does massive damage in one hit, "breaking" scissors (Blaster). Hit a pair of scissors a couple of times with a rock to break them.
Scissors (Blaster) "cuts" paper. Blaster tanks CUT DOWN infantry really quickly. Cutting is usually achieved with a series of actions rather than the single action of bashing a pair of scissors with a rock, much like the Blaster deals small amounts of damage repeatedly to destroy infantry.
Paper (infantry) wraps rock. Infantry swarm tanks. They surround the enemy without taking damage, or while taking only minimal casualties, much like a piece of paper gets creased, but not torn, when wrapped around a rock.
EDIT: Was that a Pratchett reference, Baal? Nope, think Cartoon Network |
RECON BY FIRE
IMPSwarm Negative-Feedback
62
|
Posted - 2013.03.07 05:44:00 -
[172] - Quote
Baal Omniscient wrote:Of course, I always called it "Parchment Stones and Shears", but perhaps I'm old fashioned. (+1 to the first one who gets that reference )
I like quartz, parchment, shears better. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
281
|
Posted - 2013.03.07 05:49:00 -
[173] - Quote
RECON BY FIRE wrote:Baal Omniscient wrote:Of course, I always called it "Parchment Stones and Shears", but perhaps I'm old fashioned. (+1 to the first one who gets that reference ) I like quartz, parchment, shears better. Bingo! The first clue was in the mistake! Give the man a +1!
Edit: Hell, I'll switch to my alt and give you another. |
RECON BY FIRE
IMPSwarm Negative-Feedback
65
|
Posted - 2013.03.07 06:17:00 -
[174] - Quote
Baal Omniscient wrote:RECON BY FIRE wrote:Baal Omniscient wrote:Of course, I always called it "Parchment Stones and Shears", but perhaps I'm old fashioned. (+1 to the first one who gets that reference ) I like quartz, parchment, shears better. Bingo! The first clue was in the mistake! Give the man a +1! Edit: Hell, I'll switch to my alt and give you another.
Lol, its a favorite show of mine when I just wanna be mindless and relax. I wanna say that was the pilot episode too. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
135
|
Posted - 2013.03.08 23:26:00 -
[175] - Quote
lol I know this guy. He spent an entire game trying to kill me with some of his friends.
Icy Tiger wrote:Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything.
Yes railguns do a lot of damage, but if you're charging a railgun tank head, on in a straight line, and with a militia LAV, you should expect to be one shot.
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it.
I wasn't even railgun sniping from the red line that time lol. (I occasionally do that, but not often ;) I was at objective C on Manus Peak. The first time you took an LAV and drove straight towards where my railgun was pointing I thought it was a mistake, but after the fifth time I thought it was funny. I thought you were just screwing around xD
But yah. An expensive tank (I don't remember if I was in a gunnlogi or sagaris at the time) one shotting a cheap militia LAV (Or even an expensive one) isn't a big deal. The ability to kill NPC turrets quickly isn't that bad too. Everyone can be camped, and the way to avoid it is to spawn at a different location too (like not at the same CRU that you just died the past two times spawning at).
I'm not a fan of peeps railgun sniping from the redline all of the time tho. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
135
|
Posted - 2013.03.08 23:28:00 -
[176] - Quote
I am happy that I got an 8 page thread about this. ^.^ I thought you were going to bring up something I might have done that wasn't nice (like killing blue dot gunners )
edit: also, shield railgun tanks can get solod by ONE good AV. I'm not going to tell everyone on forums how, but there are a few people who know how to do it (and devs can check logs :P) |
Icy Tiger
Universal Allies Inc.
1071
|
Posted - 2013.03.08 23:43:00 -
[177] - Quote
0 Try Harder wrote:I am happy that I got an 8 page thread about this. ^.^ I thought you were going to bring up something I might have done that wasn't nice (like killing blue dot gunners ) edit: also, shield railgun tanks can get solod by ONE good AV. I'm not going to tell everyone on forums how, but there are a few people who know how to do it (and devs can check logs :P)
Mostly it was about Chaos Mistress, but you running back to your redline after sniping people off is annoying as hell, and yes, it is easy to do that AV thing if you can get above the tank or behind it and set some nanohives up. Flux is another option. The LAV wwasn't the point, my Sagaris got 2 shotted by a railgun which did over 5k damage to basically eat through my shields in 3 seconds. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
135
|
Posted - 2013.03.09 15:06:00 -
[178] - Quote
oh.
Get a better tank :P
I had a great tank battle with chaos mistress. You just need to work on your tank fit a bit :P There are some good posts on the training ground, but it's true that there are no posts on advanced fits for a sagaris. |
Spkr4theDead
Namtar Elite Gallente Federation
27
|
Posted - 2013.03.09 16:20:00 -
[179] - Quote
Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. WAAAAAAAAAAAAAAAAAAAAH NERF TANKS WAAAAAAAAAAAAAAAA!!!!!
Seriously, I'm waiting for the brave person to start a thread calling for tanks to be removed from the game. This is how incrementalism works in politics. Your end-game is to have them removed completely, just like you're doing with the heavy. |
Icy Tiger
Universal Allies Inc.
1077
|
Posted - 2013.03.09 16:28:00 -
[180] - Quote
Spkr4theDead wrote:Icy Tiger wrote:This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, and can 1 shot basically anything. Large Railgun 80 GJ or whatever can 3 shot most enemy tanks.
This is the one turret that is killing tank on tank combat. Please drastically change it. WAAAAAAAAAAAAAAAAAAAAH NERF TANKS WAAAAAAAAAAAAAAAA!!!!! Seriously, I'm waiting for the brave person to start a thread calling for tanks to be removed from the game. This is how incrementalism works in politics. Your end-game is to have them removed completely, just like you're doing with the heavy.
You do realize that I've supported tanks for months, and I actively use them. Go through my post history. |
|
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
135
|
Posted - 2013.03.09 16:51:00 -
[181] - Quote
Spkr4theDead wrote:Seriously, I'm waiting for the brave person to start a thread calling for tanks to be removed from the game.
Idk, I don't think he's too serious about wanting tanks nerfed and everything. He's just mad about the sagaris loss. I understand his frustration. They are expensive, and it's hard to come up with a good fit for them without losing many millions of isk ;( I got super annoyed when I first started tanking, but I've gotten better now so it's not too bad. I can afford to lose a 2mil+ tank now and then.
It does help to be in a corp with an experienced tanker who can help me out. That saved a lot of $. I still lost a large # of tanks, but it's better now. Everyone focuses on tanks and high Alpha is all shield tanks have against armor. Shield has bad boosters, a ten second hardener with a 30sec CD (armor is 60 sec active and a 10 sec CD), and less EHP. |
Mavado V Noriega
SyNergy Gaming
2378
|
Posted - 2013.03.09 17:07:00 -
[182] - Quote
0 Try Harder wrote:Spkr4theDead wrote:Seriously, I'm waiting for the brave person to start a thread calling for tanks to be removed from the game. Idk, I don't think he's too serious about wanting tanks nerfed and everything. He's just mad about the sagaris loss. I understand his frustration. They are expensive, and it's hard to come up with a good fit for them without losing many millions of isk ;( I got super annoyed when I first started tanking, but I've gotten better now so it's not too bad. I can afford to lose a 2mil+ tank now and then. It does help to be in a corp with an experienced tanker who can help me out. That saved a lot of $. I still lost a large # of tanks, but it's better now. Everyone focuses on tanks and high Alpha is all shield tanks have against armor. Shield has bad boosters, a ten second hardener with a 30sec CD (armor is 60 sec active and a 10 sec CD), and less EHP.
broken mechanic is still broken trying to justify the broken mechanic instead of trying to fix the other shortcomings of shields is not helping the game.
read my 4 part series on fixing tank play. 2 of which go specifically for buffin shield tanks and the other 2 are just general tank fixes which include fixing the currently ******** broken dmg mods that everyone loves to abuse for months and CCP still hasnt fixed which has turned tank play from something that required skill and strategy to simply drop rail tank with dmg mods since it wins at all ranges
https://forums.dust514.com/default.aspx?g=posts&t=62197&find=unread |
Purple Creeper
Onslaught Inc
12
|
Posted - 2013.03.09 17:11:00 -
[183] - Quote
I only have two problems with railguns:
1. They do the same amount of damage whether close or far away. Do not complain about turret rotation speed being a downfall in close quarters tank vs tank engagements. Plenty of turret upgrades to remedy their slowness.
2. One mountain climbing, redlining, camping, wiener roasting railgun tank isnt too bad. I can usually avoid them the whole match. It's when two or three of em get to sitting on mountains, pin you behind cover, and whittle away at your tank with splash that bothers me. |
The dark cloud
Seraphim Initiative. CRONOS.
1101
|
Posted - 2013.03.09 19:20:00 -
[184] - Quote
lol you want falloff on railguns? Are you nuts? The railgun is equal to the frogegun/sniper rifle in terms of that. Dont even dare to touch that. I saw last time what happend to large missiles when they got a range limitation of 40 meters and then vanish in mid air. Railguns are high damage AV weapons and work as intended. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
5
|
Posted - 2013.03.09 20:13:00 -
[185] - Quote
CCP leave rails alone , NERF THE DAMN REDLINE! |
Purple Creeper
Onslaught Inc
12
|
Posted - 2013.03.09 20:28:00 -
[186] - Quote
The dark cloud wrote:lol you want falloff on railguns? Are you nuts? The railgun is equal to the frogegun/sniper rifle in terms of that. Dont even dare to touch that. I saw last time what happend to large missiles when they got a range limitation of 40 meters and then vanish in mid air. Railguns are high damage AV weapons and work as intended.
I'm not saying negate close range damage, I'm saying add a limitation. What that would be I have no clue. Time to think creatively.
Maybe I'd be happy with a nerf on turret roation modules or even shortening of the gap between active and passive. Something just doesn't seem right. How often snipers successfully snipe from 10m away comes to mind, but you can't really put a sway on railguns without making zero sense.
Also you could further increase zoom fidelity and remove dumb fire altogether or... maybe just the crosshairs.
Another idea would be to add heat if the charges hit something close to simulate some sort of back fire. Idk the ideas seem limitless.
Note: I'm not against railguns. I just think they need a tweak. |
Mavado V Noriega
SyNergy Gaming
2380
|
Posted - 2013.03.09 22:18:00 -
[187] - Quote
na railguns need no dmg drop off just fix the dmg mods and then work from there 2 shotting any tank is just ******** and boring and takes little to no skill |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2013.03.09 22:39:00 -
[188] - Quote
I thought you said that
> you always beat shield tanks > you always beat rail tanks w/your blaster > you have never lost a tank battle > you could easily kick my ass in a CB
Anyways, fit and tactics matter a lot. If you're a blaster, CQC is your friend. Rushing a tank on an open field =/= optimal tactics. If a tank is in a position so that you cannot get to him without getting shot, you need to rely on infantry to help, change tactics, or just leave him alone. Leaving the enemy tank alone is fine if the only thing he's doing is waiting for you in his redline, because 99% of the time he's doing nothing to help his team win.
I spent a ton of time practicing my approach towards certain areas and situations, and it has helped a lot. I know it's expensive, but you need to figure out the breaking point of your tank, and the only way you can do that is by getting your tank blown up. There were times that I thought I was 100% dead, but found out that I could sometimes survive in those situations. Had I tried another tactic (like running, charging forward, etc, etc.) I found I would die all the time. I am now better able to judge the probability and likely outcome of different situations. I combined that knowledge with what I would have thought had I not done the other tests, and make the other tanker think or feel like he was at a disadvantage when I was actually in the worst position. If I can get the other tanker to make a mistake and deviate from his planned course of action, I can usually use that to my advantage.
I really enjoy tanking because it involves so many tactics. The thing that amazed me the most is how tankers play in almost the exact opposite way, even though they have the same SP and fit. It's crazy!
Also, playing World of Tanks is supposed to greatly improve your tanking ability. It teaches tactics that you can bring over to Dust. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2013.03.09 22:41:00 -
[189] - Quote
Purple Creeper wrote:2. One mountain climbing, redlining, camping, wiener roasting railgun tank isnt too bad. I can usually avoid them the whole match. It's when two or three of em get to sitting on mountains, pin you behind cover, and whittle away at your tank with splash that bothers me.
ok... um...
so one tank isn't a problem, but you are mad that two to three tanks hurt you? @.@ |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2013.03.09 22:42:00 -
[190] - Quote
oh, has chaos mistress seen this thread? :3
got a little off topic with the railgun vs blaster tank stuff, let's get back to how amazing we are ^_______^ |
|
Saj T
IT'S NO USE
24
|
Posted - 2013.03.09 23:18:00 -
[191] - Quote
Icy Tiger wrote:WyrmHero1945 wrote:But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count. Drop distance on a ******* rail cannon? Clearly you have absolutely no comprehension of the speeds at work here. By the time you have to start factoring in things like drop distance you're not gonna have the target in your scopes and you're also gonna have to take the curvature of the frikkin' planet into account. |
Beld Errmon
UnReaL.
514
|
Posted - 2013.03.10 11:17:00 -
[192] - Quote
I can see why people are so protective of railguns, joined a manus peak skirmish the other day because its so open and lacking in cover I don't bother using my blaster tank so I pull out my rail madruger, the 2 tanks running around didn't know what hit them, the rail surya up on the hill went down in 4 shots would have been 3 if i wasn't terrible with rails, the madruger went down in 3.
Awesome fun but i can just imagine how they felt about it. |
crazy space 1
ZionTCD Legacy Rising
913
|
Posted - 2013.03.10 11:36:00 -
[193] - Quote
A counter to tanks? HOW ABOUT THAT.
So take out the railgun tank with a squad of nanohives and AV grenades. Remote mines work well too in mass. Railgun tanks can't kill dudes on the ground at close range it's a sitting duck. You can deal with the small turrets. Not like when missle turrets were good.
God would it kill you people to use tactics.
If he has a proto tanks take out a character with prototype AV gernades. If it's not a proto type tanks use normal packed gernades. |
Beld Errmon
UnReaL.
515
|
Posted - 2013.03.10 17:04:00 -
[194] - Quote
You sound very shrill, did you just read the entire thread or something?
Discussion is pretty much over, the playing field will resemble something close to even when CCP fixes the way dmg modifiers from skills and modules are applied. |
|
|
|
Pages: 1 2 3 4 5 6 7 :: [one page] |