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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Jayquan18
The Southern Legion
42
|
Posted - 2013.03.03 06:05:00 -
[211] - Quote
Zyrus Amalomyn wrote:Dalton Smithe wrote:Get rid of KB/M completely, but segregation would do me just fine....I play a console game for a reason....so I don't have to use a KB/M. If you want to play a FPS with a KB/M go play on your computer.... Only reason I treat Dust seriously as a shooter is because it uses KB/M. Take it away and I'm gone. Lol, bye you surely wont be missed. |
Volgair
Tritan-Industries Legacy Rising
205
|
Posted - 2013.03.03 07:40:00 -
[212] - Quote
Jayquan18 wrote:Zyrus Amalomyn wrote:Dalton Smithe wrote:Get rid of KB/M completely, but segregation would do me just fine....I play a console game for a reason....so I don't have to use a KB/M. If you want to play a FPS with a KB/M go play on your computer.... Only reason I treat Dust seriously as a shooter is because it uses KB/M. Take it away and I'm gone. Lol bye, you surely wont be missed. This is a console game, not a PC game.
This is absolutely the worst way to approach the subject Jay. We start cannibalizing and polarizing our selves over something as trivial as preferred method of control and we might as well forget about any high hopes for the prolonged outcome and success of this community.
While were on that subject, what has the PC do ever done to you specifically? Out side of always looking better and running soother, at the cost of several hundred dollars more annually. I can not think of a thing that should separate the two communities as they currently exist. Both are plagued with, and guilty of endorsing the same glaring flaws. From both a game design and community stand point both are fairly similar. I can think of no instance better for comparison then the undeserved, blatant, smug sense of self importance. Both gaming populations are rife with it, any that claim other wise can simply refer to the above for evidence to the contrary. |
Broxx Nexular
Occupational Hazard Vital Core Exhumers Industrial Coalition
10
|
Posted - 2013.03.03 08:17:00 -
[213] - Quote
My vote goes against segregation, as well as tossing out KBM. There are plenty of shining examples that you can excel at this game without using a KBM set up. Plenty of people are doing much better using a DS3 than I do using a KBM and I think I tend to handle myself pretty well overall.
Controllers are 100% preference. Sure, they both have distinct advantages, but they're on equal footing overall in their current configuration or we would see a very distinct trend in use and feedback on the forums. |
Requin Toblat
Terra Rosa Marines
1
|
Posted - 2013.03.03 09:51:00 -
[214] - Quote
Noc Tempre wrote:This is a terrible idea. We are drifting ever further away from the one universe goal. I know players who use - DS3, third party optical controllers, eagle eye adapters, move, mouse, gamepad, and several variations, combinations, and hybrids. How on earth do you organize that into lobbies, especially when we have players who use multiple control schemes within the same match?
+1
I do not want the game to be split by input type in matchmaking. I don't see how CCP can accomplish this matchmaking in an accurate way. As Noc Tempre said above and many other posts in this thread. Many players use both in various combinations
Controller and mouse together KB/Mouse for infantry, Controller for vehicles Contoller for all play, keyboard for chat
What about hybrid controllers like the fragfx or fragenstein that use a nunchuck with joystick for movement and a mouse for aiming , afaik these hybrids show up as a controller to the ps3 not a mouse combo.
Matchmaking should be based on stats like K/D, skills/skill points or wp or a equation of those. A good player is a good player despite what input method they use. A horribly bad player using KB/mouse will still get totally owned by a good player using a controller. |
Panther Alpha
Blueberries United
71
|
Posted - 2013.03.03 10:24:00 -
[215] - Quote
So i guess none of you have ever hear about the PS3 Eagle Eye huh ?
Removing KB/M support, will only give PC gamer's even a BIGGEST advantage.
Seriously.... just fix the DS3 sensitivity, and every one will be happy. |
BlG MAMA
PLAYSTATION4
3
|
Posted - 2013.03.03 10:27:00 -
[216] - Quote
No one is splitting anything , they just give us choices , to be able to play against DS3 users or against KB/M or both.
Why would anyone be against this is beyond me .
Adapt or die , like you love to throw around here. |
Volgair
Tritan-Industries Legacy Rising
205
|
Posted - 2013.03.03 11:27:00 -
[217] - Quote
BlG MAMA wrote:No one is splitting anything , they just give us choices , to be able to play against DS3 users or against KB/M or both.
Why would anyone be against this is beyond me .
Adapt or die , like you love to throw around here.
Its less adapt and die and more splitting of the player count available for matches... This will at a minimum, increase the time it takes to que for a pubstomp... There is nothing positive that can come about from this.
Actually that's not true, when the guys complaining about KB/M are still getting there poo pushed in, in a DS3 only match they will have no one to blame but them selves... Lets be honest though, that's probably only going to feed an increase in the number of complaints for overpowered weapons. |
Templis Offline
Storm Wind Strikeforce Caldari State
5
|
Posted - 2013.03.03 12:11:00 -
[218] - Quote
the only benefit i've been toldof kbm is sniping and laser use is a little more precise (as told by one the corp mates who has all 3 control methods) other than that he's not really noticed too much difference in gameplay between them all. hell i've taken him down several times using my DS3 while he's using his kbm (which he prefers overall due to being an old school pc gamer) seperating matching by controller input is a little poor, maybe make it an option for whining lil b***hes who think it makes a difference but allow rest of us to just go as we want. if you're a console gamer like myself all your life you should be as used to a pad as a pc gamer is and so we're just as capable |
Kain Spero
Imperfects Negative-Feedback
1009
|
Posted - 2013.03.03 14:31:00 -
[219] - Quote
Berserker007 wrote:Essentially, CCP u shouldnt of even added kbm into the mix. That concept alone has been more of a curse, plus it allows certain classes to be used beyond the abilities a controller allows.
I disagree. Freedom of input is one of the things that makes this game great and extremely unique as a console shooter. |
KryptixX
Imperfects Negative-Feedback
331
|
Posted - 2013.03.03 14:33:00 -
[220] - Quote
Kain Spero wrote:Berserker007 wrote:Essentially, CCP u shouldnt of even added kbm into the mix. That concept alone has been more of a curse, plus it allows certain classes to be used beyond the abilities a controller allows.
I disagree. Freedom of input is one of the things that makes this game great and extremely unique as a console shooter. Maybe if CCP did it right, but too many people abuse the loopholes. |
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Kain Spero
Imperfects Negative-Feedback
1009
|
Posted - 2013.03.03 15:00:00 -
[221] - Quote
KryptixX wrote: Maybe if CCP did it right, but too many people abuse the loopholes.
CCP needs to address the issue and not throw their hands up in the air and segregate. I think there is a lot of misconception about what the differences between the control methods are and talking segregation only compounds and plays into those misconceptions.
BlG MAMA wrote:No one is splitting anything , they just give us choices , to be able to play against DS3 users or against KB/M or both.
Why would anyone be against this is beyond me .
Adapt or die , like you love to throw around here.
Segregation by choice is still segregation no matter how you cut it.
Separating the player base from when they first enter the game is very unhealthy for the community. Being able to play against anyone no matter what the controller type is adapting to your environment. Putting yourself in a box with only people like you will not prepare you for the harsh realities of low and null sec. |
The Black Jackal
The Southern Legion
303
|
Posted - 2013.03.03 15:03:00 -
[222] - Quote
I agree that giving players a choice in this regard is a bad idea, and it WILL segregate the community if you give people a choice on the matter.
It just means that the community will segregate itself, rather than being forcibly segregated. |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
144
|
Posted - 2013.03.03 16:36:00 -
[223] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
I appreciate the fact that you responded to Kain's posting. I have no real concerns about balancing of the dual shock or KB/M or any other input device for Dust 514. I think while arguments about the "best" method of playing are not without merit it really does not focus on the primary purpose of the thread and will never truly be settled.
Wile I can appreciate the fact that those Dev's involved with the development of Dust want to try to address this "input method" issue, IMHO it is a waste of resources to offer players an option such as the one the Devs are purposing for the following reasons:
1) Most players will not utilize it. The fact that it will be offered in public matches will segment "new soldiers" from possibly be recruited or meeting players more in more serious game play. When Null and Lowsec game play are fully realized most corporations and involved Dust players will be heavily involved in those modes of play. Public matches will be primarily composed of brand new recruits that have yet to join the ranks of a more purposeful group. My fear is by allowing an additional layer of options to a player, you are only creating an additional hurdle of true immersion into Dust.
2) CCP has worked hard to create a sandbox out of New Eden. I recall the conversation in the most recent podside broadcast discussing that many of the Devs involved with Dust wanted a more "Eve- Like feel to the game". I support this 100%. Eve offers no quarter to an enemy, no truly safe place to hide from those a pilot might wrong. I know this a great challenge to accomplish within an FPS based on match play, however if you allow players an option to avoid other players they do not want to fight, then you are beginning to unravel the sandbox you have worked so hard to maintain.
Again I realize you are attempting to give players more options however I can not support any option that allows players to avoid a fight that they may not want. Long live the sandbox, long live NEW EDEN. Just my 2 cents.... |
BlG MAMA
PLAYSTATION4
3
|
Posted - 2013.03.03 17:10:00 -
[224] - Quote
CCP split the comunity when they added KB/M support , what CCP is doing now is fixing it by giving us the choice to play as we want and not to be forced to play against this or that.
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BASSMEANT
ZionTCD Legacy Rising
139
|
Posted - 2013.03.03 17:19:00 -
[225] - Quote
i don't understand all the hype:
if 514 is a ps3 game and most players are ps3 players, then most players will probably use the DS3, yeah? because... that's what they have been using all along?
if pc players migrate to ps3 to play dust and they are used to kbm, then they either switch up because they can (i do it ever day) or plug in a kb/m. if they do that, wouldn't that put them in the minority, numberwise?
so we are talking about a smallish portion of an already supersmallish community being shunted off to the side of the server? and if it's about gameplay, meh. most folks are hopeless. and really this only effects the stat hizzoes:
as long as their are separate stats for the
KB/M stats DS3 stats
then who cares?
Peace B |
DJINN serious issues
Hellstorm Inc League of Infamy
6
|
Posted - 2013.03.03 18:22:00 -
[226] - Quote
BlG MAMA wrote:CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it. what he said
Ah so self chosen segregation. Sounds like where i live.
One step forward two back.
Did you know in Toronto we now have "Afrocentric" schools? |
Winter47
Sinq Laison Gendarmes Gallente Federation
0
|
Posted - 2013.03.03 18:57:00 -
[227] - Quote
This topic has to have one of the most illogical opinions I've heard ever since I became a gamer.
Do you blame those who use a steering wheel in online matches? Who use an arcade stick in fighting games? Who use an Astro A40 headset in FPS games? Who use a minimal input-lag monitor/TV to eliminate latency when playing video games?
A mouse & keyboard setup is a valid option that is accessible to everyone.
Sorry but CCP simply CANNOT segregate an already small community any further as that would kill it. With a tough competition as Planetside 2 people would just give up on this as the matchmaking already takes its sweet little time to find proper matches, and even then it's with the same old players you've been playing against all the time.
Support Dust, don't segregate it. |
Winter47
Sinq Laison Gendarmes Gallente Federation
0
|
Posted - 2013.03.03 19:07:00 -
[228] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
I just saw this, thank you for the clarification. |
Citrutex
The High and Mighty
74
|
Posted - 2013.03.03 19:12:00 -
[229] - Quote
Kain Spero wrote: Segregation by choice is still segregation no matter how you cut it.
Quoted for Truth. |
Monkxx
Ikomari-Onu Enforcement Caldari State
24
|
Posted - 2013.03.03 20:17:00 -
[230] - Quote
Soooo....I am KB/M user and will not change my gaming loadout for DS3 or any other controller. Even if CCP allows to chose your opponent's loadout in the future what does prevent me from using Eagle Eye adapter? Honestly, even mentioning such thing as KB/M >DS3 means you, Dear CCP, doesn't listen to your community!!! |
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
249
|
Posted - 2013.03.04 01:31:00 -
[231] - Quote
Alderstaz wrote:The whole reason for playing an FPS on a console is that everyone is on same playing field. . .
No, the reason is that a console can be bought as a single package from supermarket, doesn't require same maintenace and upgrades as pc's, don't require computer knowledge, are cheaper on many occasions, if you buy a game you know it's gonna work on your machine.
As a bonus feature you do get mostly hack-free games. But having multiple control methods is reality nowadays on consoles: we're not using 8-bit nintedo with those square controllers and we're not stuck with them.
Game designers should work to fix games have reasonable balance between input methods instead of limiting variations. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 02:39:00 -
[232] - Quote
Morathi III wrote:Not really, KBM have huge advantage and we are tired, play with controller and im sure you are not that good , thanks
not really I was harder to hit but less accurate with controller with the same KDR, I use KB/M because it was my preferred control method. As it stands I still have to use my ds3 for DS tanks and turrets, because KB/M is unusable for these things, no complaints here, as a PC gamer I always use the best controls for the job what ever gives me an edge, and I can tell you KB/M only gives me a home comfort edge. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
249
|
Posted - 2013.03.04 02:55:00 -
[233] - Quote
Banjo Hero wrote:@Tiel:
What I reckon the idea is would be something like this:
If there are sixteen players with keyboard and mouse, and they're all going into a pub game, the matchmaking system would try to divide them as evenly as possible. Eight to each side, give or take a couple. And even then, this isn't necessarily a primary factor in the matchmaking, but most likely just something that will be taken into account, because, um, that's exactly what Wang said.
If they changed the matchmaking system to do a better job of taking, e.g. four full squads and sixteen randoms, and making two teams of two squads and eight randoms each, instead of three-squads-plus-four vs. one-squad-plus-twelve, would you call that "segregation," too? Would you really have a problem with that approach to placing squads and randoms in teams? Personally, I'm tired of the redline-fests, no matter which side I land on. (although one end of that equation is significantly more frustrating)
Would folks really have issues with a minor change in how the randoms fill out your team? If you have three KB/M users in your squad, and there're two in mine, and there're five KB/M users in the pile of randoms when all of us join a game, is it really that big of a deal if you guys get two of the KB/M randoms, and we get the other three? Or if both our squads are on the same side, and there're two squads that have no KB/M users, sticking all five of those randoms over there, and only giving us randoms with DS3 controllers? I just don't see the problem.
Or is it that you guys think that this controller-as-factor-somewhere-in-the-matchmaking-process thing will involve breaking up preformed squads or something? 'Cause he didn't say anything about that, either. That I would definitely not like to see, but I really doubt they would do it, so, yeah. I'm not worried.
Anyway, my only point is that I really do think y'all are freaking out over somthing imaginary, or at least not yet known. He wrote two sentences that barely contain any information, and people are acting like the sky is falling.
No, the scenario we fear is that there's 100 people with controller and 100 people with kbm going into a game on any given moment. If the server 'wants' to pool people with the same control method together, that would fill 3x 32 player games with kbm'rs and 3x 32plr matches with padders. The few extra would go as you describe.
At worst, that would mean that different control methods would not play together, practically ever. The community would be halved from your perspective. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:20:00 -
[234] - Quote
Rustonius wrote:Awesome. No worries about splitting community. The kbm people will stop using it when they have to go up against other kbm people. They only like it now because of the advantage over most others.
Only kbm people can strafe exactly right to left while sprinting, something almost impossible on the controller, and even worse its nearly impossible to strafe and jump and keep cross hair on target. On gamepad you can't press x to jump without releasing camera control unless you use another finger but then you aren't firing gun with r1 which is also same hand.
In reality, I think kbm should be removed, the game client doesn't seem to be able to handle the movement updates available with kbm. Or your server side can't seem to update the client fast enough, making the user somewhat invincible, since you're always shooting empty air even though your client shows the guy in middle of your cross hair, but server obviously knows the guy wasn't their, since it didn't register hit/damage on opponent. I'm guessing that's more feasible then increasing the frequency of updates sent to clients.
One more note, the whole awesome thing about console games is that everyone is on same footing, no advantage because other guys video card costs more then your whole computer. Making everyone use gamepad is something console players want and expect as a reason to play games on console. There is a reason the console versions of fps games outsell their PC counterparts, even playing field.
wrong on so many accounts.
- I use KB/M because its my preferred control method and will not change over as long as it is offered and functional. - I strafed much better with DS3(I am assuming you mean while running forward NOT sprinting as NO ONE CAN DO THIS!!), - I regularly aimed down accurately while jumping on ds3, you just have to tap jump, not hold, so you can be back on the analog and tracking before your reticule leaves your target with ease. -I dance between rounds with DS3 or KB/M there is no difference between controllers only in lag of your network(when I or some one else lags is when I find the problem you are describing not from KB/M) -lets see last build we had auto controllers firing the tacAR at inhuman speeds with better accuracy then the AR Thats a bought advantage, as is my brand new shiny SSD that reduces my lag and makes me load faster, this has been huge advantages to me. sorry your argument is invalid oh and then there is 80in tvs they make it a lot easier to see but not every one can afford one.
splitting the community like this is a bad Idea and will only lead to further complaints down the line in corp matches at which point ccp will have to fragment the world or face the same problems they are now. I mean go ahead and split it, so dumb f**ks like this guy, can see that it is either their own incompetence or lag that is killing them, not some magical control scheme that he can claim that every one who beats him uses. Of course all that will happen if the community is split is the people who are complaining about KB/M will find something else to ***** about(game unbalanced, controller hacks, upgraded systems, KB/M still in matches with him, he cant afford a 60in TV.)
this is the heart of the problem you either have to abandon the PC gamers entirely to quite people who will complain no matter what, or split your community in a game world with out divides.
also it shows that CCP doesn't under stand what its players are asking for, most of the complaints Ive read against KB/M have had more to do with an unfinished game(lag, memory leaks, DS3 users complaints that the DS3 implementation is some of the worst they have ever seen) then with the KB/M-DS3 capability gap.
I would rather give up my KB/M then have the community split, even though that would lessen my interest in this game. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:29:00 -
[235] - Quote
oh and lets not forget implementation issues. A ridiculous amount of time, that could be spent on things that matter, will be spent preventing KB/Mers or DS3ers from sneaking into the others matches. Of course those that do this will probably be high end players that dedicate too much time to this game and appear to be OP. CCP acknowledging this only servers to stir people up and get them to complain even louder about the "problem". |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:37:00 -
[236] - Quote
KEROSIINI-TERO wrote:Banjo Hero wrote:@Tiel:
What I reckon the idea is would be something like this:
If there are sixteen players with keyboard and mouse, and they're all going into a pub game, the matchmaking system would try to divide them as evenly as possible. Eight to each side, give or take a couple. And even then, this isn't necessarily a primary factor in the matchmaking, but most likely just something that will be taken into account, because, um, that's exactly what Wang said.
If they changed the matchmaking system to do a better job of taking, e.g. four full squads and sixteen randoms, and making two teams of two squads and eight randoms each, instead of three-squads-plus-four vs. one-squad-plus-twelve, would you call that "segregation," too? Would you really have a problem with that approach to placing squads and randoms in teams? Personally, I'm tired of the redline-fests, no matter which side I land on. (although one end of that equation is significantly more frustrating)
Would folks really have issues with a minor change in how the randoms fill out your team? If you have three KB/M users in your squad, and there're two in mine, and there're five KB/M users in the pile of randoms when all of us join a game, is it really that big of a deal if you guys get two of the KB/M randoms, and we get the other three? Or if both our squads are on the same side, and there're two squads that have no KB/M users, sticking all five of those randoms over there, and only giving us randoms with DS3 controllers? I just don't see the problem.
Or is it that you guys think that this controller-as-factor-somewhere-in-the-matchmaking-process thing will involve breaking up preformed squads or something? 'Cause he didn't say anything about that, either. That I would definitely not like to see, but I really doubt they would do it, so, yeah. I'm not worried.
Anyway, my only point is that I really do think y'all are freaking out over somthing imaginary, or at least not yet known. He wrote two sentences that barely contain any information, and people are acting like the sky is falling. No, the scenario we fear is that there's 100 people with controller and 100 people with kbm going into a game on any given moment. If the server 'wants' to pool people with the same control method together, that would fill 3x 32 player games with kbm'rs and 3x 32plr matches with padders. The few extra would go as you describe. At worst, that would mean that different control methods would not play together, practically ever. The community would be halved from your perspective.
this is exactly right and the method you describe Banjo, because of CCP stating that this is an apparent issue, will cause people to ***** about the OP KB/M, every time a good player is in match, which will escalate the whole KB/M vs DS3 thing.
CCPs only options now are to remove KB/M or step away from the whole thing. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
249
|
Posted - 2013.03.04 03:40:00 -
[237] - Quote
Creating options to select matches by controller type suggest one type is superior to another.
That idea is disturbing and not true. It fuels more annoyance as everybody thinks that the other method is almost like cheating.
True, some things ARE easier to do on kbm, but on the other hand some are easier on the controller. Not going into details on this thread. But generally speaking both are decently balanced atm (I know because I've used both, and am now a hybrid user).
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fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:45:00 -
[238] - Quote
Sobriety Denied wrote:Travi Zyg wrote:I really want to try my kbm with dust. Ive got a really nice mouse too. Unfortunately my living room is very not kmb setup friendly...
On topic though, is the gap really that large? I use a pad rigjt now and I'm a decent player, cant personally tell when someone is using kbm. i don't take notice. most KBMs rely strictly on their direct aim and theres nothing else except finer tracking in their bag of tricks.. imo KBM isn't a win button, but I'm not going to fight this new system, i really have fallen out of the community, have turned mic off, and just solo all the time so if they wanna divide the community u[ maybe my stats will be even that much more easier to pad. if the community fights against it and wins i'm fine by that also. if it's good for the overall game and is restricted to high sec pub matches i dont see much problem, especially if for the casual newb not to be scared off by KBM. the good players will hoepfully fight in more important battles someday, i dont see the divide carrying over to corp battles, would be pretty stupid if the divide was put into place for corp battles.
I don't disagree with you but, pubs are all we really have right now, and give it time and people will start bitching about different controllers in every aspect of the game. don't feed the **** slinging monkeys |
Noc Tempre
Imperfects Negative-Feedback
1180
|
Posted - 2013.03.04 03:48:00 -
[239] - Quote
How many people with a DS3, when just entering the game, are going to pick "mixed" instead of "DS3" only? There is such a think as polling bias, and merely the way you present the question will split the community, even if the guise is "user choice". |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:52:00 -
[240] - Quote
Panther Alpha wrote:Sobriety Denied wrote:they dont have to remove the old modes, they could make a new one with choice to go KBM or DS3
the only real reason i see ppl against this is they want to maintain their edge vs ppl with DS3s..
how is it breaking apart a community that is playing in random matches? why not just go do corp battles or w/e and maintain your sense of community? because you want to continue to "pwn stupid console gamers" with your KBM is my guess If you think a mouse is so superior, why you don't use one ?.... they are very cheap. The only advantage i have with a mouse, is over 12 years of practice with it. Nothing more.
Don't bother this is a community that believes auto controllers are pro, but thinks KB/M are OP. |
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