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Thread Statistics | Show CCP posts - 1 post(s) |
Noc Tempre
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1176
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Posted - 2013.03.02 19:03:00 -
[1] - Quote
This is a terrible idea. We are drifting ever further away from the one universe goal. I know players who use - DS3, third party optical controllers, eagle eye adapters, move, mouse, gamepad, and several variations, combinations, and hybrids. How on earth do you organize that into lobbies, especially when we have players who use multiple control schemes within the same match? |
Noc Tempre
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Posted - 2013.03.02 19:08:00 -
[2] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise.
You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better.
I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon. |
Noc Tempre
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1177
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Posted - 2013.03.02 19:24:00 -
[3] - Quote
Morathi III wrote:Noc Tempre wrote:CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise. You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better. I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon. Sorry but why you dont wanna play with controller?
... I do play with a controller.
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1180
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Posted - 2013.03.04 03:48:00 -
[4] - Quote
How many people with a DS3, when just entering the game, are going to pick "mixed" instead of "DS3" only? There is such a think as polling bias, and merely the way you present the question will split the community, even if the guise is "user choice". |
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1209
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Posted - 2013.03.07 10:38:00 -
[5] - Quote
Kray Dytt wrote:Axirts wrote:Forget nerfing kbm or ds3, Buff up the move! I almost bought one to play this game with, until I read about people's experiences with it in Dust
They literally could just copy Socom 4's mapping and be golden. Instead they left it at default which is unworkable. |
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1210
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Posted - 2013.03.07 11:58:00 -
[6] - Quote
BlG MAMA wrote:Kray Dytt wrote:BlG MAMA wrote:Kray Dytt wrote:BlG MAMA wrote: If you like Kb/M so much you should play against Kb/M users , why play against the weak and disabled that dont use AURUM and Kb/M?
Adapt or die.
Adapt, as in, get a KB/M if you think that's so much better? Hmmm Also, you think CCP would seperate those who pay real money from those who don't, to lure in more people that don't pay money? Riiiiight :) Face it: if you're not paying real money, you're cannon-fodder meant to increase enjoyment and therefore willingness to spend cash for those who do i know and its sad I was of course exaggerating a bit here on the cannon-fodder part: you can be competitive without spending a dime. However, I was very serious when it comes to separating paying from non-paying players. The game can only exist if it generates revenue. While non-paying players can "help" the game by making it more enjoyable for paying players, separating them would defeat that purpose meaning they are only "leeching", CCP would have absolutely no reason to want them around. i agree but why not 60$ for the game ,like every other game and have everyone equal stuff? oh yeah...greed game is NOT "free" , they took your chance of winning normaly only to sell it back to you thats why the combo :AURUM and Kb/M needs to go in filters game wont last long with this formula if not it will end up in a clusterfuck ruled by aurum+Kb/M users because once you spend AURUM more likely you would like to INCREASE your chance by playing with Kb/M since you spend RL money you need to maximize your chances regular people will get pushed out of the game , an empty game is a dead game
If AUR and Froobs are seperated, there is no point in even having free players.
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Noc Tempre
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1210
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Posted - 2013.03.07 12:16:00 -
[7] - Quote
BlG MAMA wrote:you would end up in playing only against AUR and Kb/M users anyway , no one likes to be target practice for advantaged people regular people will leave and no more weak people to shoot with your Kb/M and your AUR stuff would you dare to spend more money on AUR items then when you know the whole enemy team is AUR and Kb/M equipped? i think not thats why some of you people are against this , so you could stand a chance its like beating kids and you endorsing it and thats a FACT
Your facts are nothing more than pompous opinions elevated from unsubstantiated assumptions and faulty logic.
In your own logic, separating people into AUR only queues would make them not spend AUR... thus they are not in the queue and would buy AUR and then... you are making my head hurt.
FACT - free players are content for paying customers, that is the entire business model; giving them their own corner is tantamount to giving the game away for free entirely |
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Posted - 2013.03.07 12:25:00 -
[8] - Quote
Garrett Blacknova wrote:BlG MAMA wrote:Having Kb/M and DS3 users in same match is balanced...yeah riiight. And once again, your evidence is...?
I have both, I play with people who are "elite" with both, and aside from the tank mobility glitch, there's nothing stopping you from beating anyone else in any controller scheme combination matchup. Besides move, which is terrible atm |
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Posted - 2013.03.07 14:33:00 -
[9] - Quote
Garrett Blacknova wrote:Noc Tempre wrote:Garrett Blacknova wrote:BlG MAMA wrote:Having Kb/M and DS3 users in same match is balanced...yeah riiight. And once again, your evidence is...? I have both, I play with people who are "elite" with both, and aside from the tank mobility glitch, there's nothing stopping you from beating anyone else in any controller scheme combination matchup. Besides move, which is terrible atm That supports what I'm saying. And is based on basically the same evidence I have to work with. I'm asking for evidence to support the claim that they're NOT balanced (evidenced in this case by "yeah riight" as a sarcastic finale).
Oh I'm merely reinforcing your demand for evidence with an anecdote that is against segregation. Honestly the top players are split pretty evenly between controllers in my experience, and the best sniper uses dualshock. So it's clearly not an issue of one control scheme dominating like faster paced twitch games have experienced. |
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