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1. Mouse = broken. - in General Discussions [original thread]
Iron Wolf Saber wrote: Details please. If i move the mouse real fast a few inches, it should move the same number of degrees if i had moved the mouse slowly. this makes the game impossible adapt to, as every swipe of the mouse produces dif...
- by Citrutex - at 2013.05.21 23:40:00
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2. Mouse = broken. - in General Discussions [original thread]
can we have it fixed please? A virtual joystick is not okay.
- by Citrutex - at 2013.05.21 20:38:00
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3. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
How will orbital bombardment be iterated on with this new system? Would it be unreasonable to expect the party with strong orbital support to make a sizable impact on the results of the match? Will there be a planetary siege module like we saw dur...
- by Citrutex - at 2013.03.15 20:22:00
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4. What's your mouse and keyboard setup (for those in the living room)? - in General Discussions [original thread]
KVM switch, play at your desk with your monitor.
- by Citrutex - at 2013.03.13 17:14:00
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5. KB/M is it worth getting a gaming mouse? (baring in mind framerate + input lag) - in General Discussions [original thread]
There is no need for 'gaming' mouse, just pull the old wmo 1.1a out of the closet and call it a day.
- by Citrutex - at 2013.03.11 01:25:00
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6. [dustsearch] One way to follow the forums - in General Discussions [original thread]
Chribba once again saving us from terrible forum search functions. o7 keep making those services, i'll keep clicking your adverts occasionally. edit: it would seem dusters don't know who Chribba is, judging by the need to bump his own thread an...
- by Citrutex - at 2013.03.10 03:18:00
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7. Tank's aren't broken - in General Discussions [original thread]
Takahiro Kashuken wrote: its never been so easy for tank killing Please show me a l33t youtube montage killing 10-15k+ ehp tanks and i'll believe you.
- by Citrutex - at 2013.03.08 21:59:00
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8. Tank's aren't broken - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Let's assume three heavies with militia forge guns and no invested SP against a 10k shield Gunnlogi Theroycrafting is nice, but your math is wrong, rarely does it work out as it should on paper. On more than ...
- by Citrutex - at 2013.03.08 21:45:00
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9. Tank's aren't broken - in General Discussions [original thread]
Mr Zitro wrote: Honestly I only read like a forth not even that and thought you were a complete idiot. Ignorance is bliss, isn't it?
- by Citrutex - at 2013.03.08 21:17:00
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10. Tank's aren't broken - in General Discussions [original thread]
Mr Zitro wrote: And till snipers and all infantry have to get out of their redline just stop posting Please stop posting if you haven't read the op.
- by Citrutex - at 2013.03.08 21:10:00
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11. Tank's aren't broken - in General Discussions [original thread]
Tanks aren't broken, only their ability to run into the redline risk free is. Why does this continue to be a valid tactic? In eve we have points, webs, and aggression timers. Dust currently has none of these things. The damage to kill advanced t...
- by Citrutex - at 2013.03.08 21:00:00
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12. The High and Mighty - in Corporation Recruitment [original thread]
Quote: How do you manage ts3 while playing dust? Easy, Foot-to-talk.
- by Citrutex - at 2013.03.07 16:24:00
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13. The High and Mighty - in Corporation Recruitment [original thread]
"What gives you the right to be all High and Mighty?" Do you know what a KVM switch is? Do you like to pretend you're playing on a sub-par PC? Do you complain about low framerates and shoddy hit detection? Do you drop everything you're doing an...
- by Citrutex - at 2013.03.04 05:03:00
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14. Message to PC players - in General Discussions [original thread]
The one and only reason KB/M is not clearly superior is due to the low and fluxuating framerates. Give us a solid 60fps and "pc elitists" will prove it. Infact, we already have http://kotaku.com/5593259/rumor-microsoft-killed-plans-for-pc-vs-xb...
- by Citrutex - at 2013.03.03 21:43:00
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15. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Kain Spero wrote: Segregation by choice is still segregation no matter how you cut it. Quoted for Truth.
- by Citrutex - at 2013.03.03 19:12:00
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16. Imperfects are now proto stomping in pub matches - in General Discussions [original thread]
I enjoy stomping protosuit's a couple times with militia gear then watching them switch to redline sniping, i also enjoy running into the redline and killing as many snipers in 20 seconds. Because you know, free gear is awesome, and kd/r is for sc...
- by Citrutex - at 2013.03.03 19:02:00
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17. Merc packs give players 250 prototype suits - in General Discussions [original thread]
crazy space 1 wrote: rambling op As a guy who has more isk than you ever will, I must interject and say you have no idea what you're talking about. An open player market would solve anything you have to cry about.
- by Citrutex - at 2013.03.03 18:59:00
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18. Strengthen the Eve-Dust link - in General Discussions [original thread]
When can we expect player driven markets? How far down the rabbits hole is ccp willing to go? Dust is lacking depth, the potential for 'creating content' with player interactions feels like its right around the corner, but so far away. If you wa...
- by Citrutex - at 2013.03.01 20:55:00
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19. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
How? As it sits it's pretty much impossible to play exclusively with a kb/m. For that matter, the game requires a controller to be turned on/connected to even play.
- by Citrutex - at 2013.03.01 18:14:00
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20. War Points for cowards - in General Discussions [original thread]
How about web grenades instead?
- by Citrutex - at 2013.02.26 21:42:00
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