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1. My suggestions for Legion - in General Discussions [original thread]
Edited because I had another point come to mind...
- by Broxx Nexular - at 2014.05.04 02:12:00
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2. Question to people raging - in General Discussions [original thread]
Beeeees wrote: The fanbase died, the game died with it. You killed Dust 514, now live with it. ^^this the current fanbase is about 3,000 players. Its peak was less than 7,000. For a free to play game relying on microtransactions. It was a ...
- by Broxx Nexular - at 2014.05.04 01:49:00
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3. Now we see what 514 really meant. - in General Discussions [original thread]
Major Lee High wrote: It was the expiration date. Or the number of players left...
- by Broxx Nexular - at 2014.05.04 01:35:00
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4. My suggestions for Legion - in General Discussions [original thread]
Skyline Lonewolf wrote: Very well thought out. I feel very much the same way about the fighting for corp things and being paid out by EVE corps as hired mercs. Our contracts should be based on that to capture a critical point in space that has ...
- by Broxx Nexular - at 2014.05.03 23:55:00
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5. My suggestions for Legion - in General Discussions [original thread]
Warbot Titan X wrote: My suggestion would be for a release on the ps4 first than PC. based on what CCP Rouge has said about it, which was that they might do a console version once they have a solid PC version. Its very likely that they're us...
- by Broxx Nexular - at 2014.05.03 23:24:00
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6. My suggestions for Legion - in General Discussions [original thread]
WARNING WALL OF TEXT INCOMING! I decided to make this post to breakdown things I feel need to be considered as development on Legion proceeds. There will be a few major subjects with bullet-pointed suggestions within those subjects and my thought...
- by Broxx Nexular - at 2014.05.03 23:20:00
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7. My suggestions for Legion - in General Discussions [original thread]
5.Allow us to behave like mercenaries. a.In my opinion, one of the biggest failures of DUST514 was the inability for players to influence sov battles in null sec. Fighting for faceless empires in DUST514 and being able to choose any side reall...
- by Broxx Nexular - at 2014.05.03 23:20:00
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8. [Suggestions] My views on improving DUST514 - in Feedback/Requests [original thread]
TechMechMeds wrote: Agree with null sec, disagree with removing skills etc (removing RPGMMO feel) What about including handling characteristics to weapons? (recoil patterns, etc)
- by Broxx Nexular - at 2013.12.17 14:07:00
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9. [Suggestions] My views on improving DUST514 - in Feedback/Requests [original thread]
Not that I expect this to get any meaningful attention, but I figured i'd post this just so no one could say I didn't try... Most of what im about to suggest is probably going to be very unpopular but I request that you at least give it a thought...
- by Broxx Nexular - at 2013.12.17 06:45:00
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10. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
Borne Velvalor wrote: Removing the hip fire buff makes the Breach mathematically inferior in every way, unless you want to say that "lowering your fire rate and gimping your DPS by 30% makes you more accurate!" The gun is not better at long...
- by Broxx Nexular - at 2013.10.19 14:18:00
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11. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
Borne Velvalor wrote: Broxx Nexular wrote: Borne Velvalor wrote: Broxx Nexular wrote: -snip- CreoDron Breach does 374 damage a second, base. Duvolle does almost 470 a second, base. Standard Assault Rifles do 425 damage a second,...
- by Broxx Nexular - at 2013.10.19 12:29:00
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12. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
Borne Velvalor wrote: Broxx Nexular wrote: -snip- CreoDron Breach does 374 damage a second, base. Duvolle does almost 470 a second, base. Standard Assault Rifles do 425 damage a second, so if you use a CreoDron Breach, congratulations...
- by Broxx Nexular - at 2013.10.18 20:01:00
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13. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
I use KBM and my turn speed has always been incredibly slow, only after 1.5 can I actually turn a 180 without having to pick my mouse up and swipe it back across the pad (only have to when I try doing a full 360 now :P) and that's with my sensitiv...
- by Broxx Nexular - at 2013.10.16 15:21:00
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14. Sticky:Active Military and Former Military players of DUST514 Called to Muster! :P - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: USMC Combat Engineer SGT. 2003-2007 - Multiple combat tours. How does this benefit me in Dust 514? Flanking.... Flanking everywhere. whether its playing this, Planetside 2, or Battlefield, I always flank. I...
- by Broxx Nexular - at 2013.10.16 14:00:00
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15. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
Rei Shepard wrote: Borne Velvalor wrote: KingBabar wrote: I agree. I rarely use the Duvolle outside of PC these days, its too easy and I feel sort of cheap. I'll stick with the tac AR and the scrambler for pub games, although they are v...
- by Broxx Nexular - at 2013.10.16 13:49:00
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16. [Suggestion] Projectile weapon overhaul: AR's, Snipers, etc - in Feedback/Requests [original thread]
Vaux Karn wrote: I would prefer that to be done through weapon fittings so we can customize our level of zoom to fit the ranges we want to operate from. Regardless though, the render range needs to be fixed first, as people well within the wea...
- by Broxx Nexular - at 2013.07.10 16:05:00
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17. [Suggestion] Projectile weapon overhaul: AR's, Snipers, etc - in Feedback/Requests [original thread]
Vaux Karn wrote: Just to add a little bit of info for OP...sniper rifles are rail guns which fire their rounds (which are flechettes, aka needles which very little mass) "in excess of 2,500m/s" or 2.5 km per second. These are speeds at which mo...
- by Broxx Nexular - at 2013.07.10 04:44:00
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18. [Suggestion] Projectile weapon overhaul: AR's, Snipers, etc - in Feedback/Requests [original thread]
Meeko Fent wrote: Shijima Kuraimaru wrote: Broxx Nexular wrote: what about a recoil pattern? Do you think that would help if the rifles had different (but appropriate and reasonable) recoil patterns ( teh weapon kicking upward and slightl...
- by Broxx Nexular - at 2013.07.10 02:43:00
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19. [Suggestion] Projectile weapon overhaul: AR's, Snipers, etc - in Feedback/Requests [original thread]
Went ahead and removed the bullet drop suggestion since some people became illiterate when they got to that part :P
- by Broxx Nexular - at 2013.07.07 18:52:00
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20. [Suggestion] Projectile weapon overhaul: AR's, Snipers, etc - in Feedback/Requests [original thread]
Meeko Fent wrote: Oh yea my friend, but the breach is short ranged with no special headshot bonus. How fast you able to snap your finger, to get the DPS. ScR/P Headshot bonus- time 4 TAR/ Sniper bonus- X2 Everything else- X1.5 thanks ...
- by Broxx Nexular - at 2013.07.07 06:30:00
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