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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Cmdr Wang
C C P C C P Alliance
1877
|
Posted - 2013.03.02 14:11:00 -
[151] - Quote
Ok, it's time to clear up some misconceptions.
Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community.
What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will not be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you.
We will continue to fine tune the controller sensitivity levels and work on balancing the game play. |
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Zyrus Amalomyn
Militaires-Sans-Frontieres
31
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Posted - 2013.03.02 14:36:00 -
[152] - Quote
Dalton Smithe wrote:Get rid of KB/M completely, but segregation would do me just fine....I play a console game for a reason....so I don't have to use a KB/M. If you want to play a FPS with a KB/M go play on your computer....
Only reason I treat Dust seriously as a shooter is because it uses KB/M. Take it away and I'm gone. |
Jungian
Ahrendee Mercenaries Legacy Rising
1
|
Posted - 2013.03.02 14:43:00 -
[153] - Quote
Zyrus Amalomyn wrote:Dalton Smithe wrote:Get rid of KB/M completely, but segregation would do me just fine....I play a console game for a reason....so I don't have to use a KB/M. If you want to play a FPS with a KB/M go play on your computer.... Only reason I treat Dust seriously as a shooter is because it uses KB/M. Take it away and I'm gone.
Indeed. Using KB/M is how an FPS is meant to be played. |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2013.03.02 14:43:00 -
[154] - Quote
The devs probably have access to some quite convincing stats re: controller type vs performance. I never considered there would be that severe a difference, but if the stats say otherwise, separation might be justified. |
bolsh lee
Ahrendee Mercenaries Legacy Rising
36
|
Posted - 2013.03.02 14:56:00 -
[155] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
Thanks for the response Cmdr Wang I don't see how anyone could have any argument against this, give the option to appease the crowd in pub matches/high security but still stick to EVE's core values in the lesser secure zones!! <3
Edit: And thank you for the still working on tweaking the controls/sensitivity be it KB/M or Analog! |
Liner ReXiandra
Zumari Force Projection Caldari State
17
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Posted - 2013.03.02 15:00:00 -
[156] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
Either the control scheme's are balanced to work alongside each other or they are not.
If you give the option to filter out some sort of player (even if not completely) you will create cause for speculation, or bias, which is something I guess you wouldn't want to happen in the first place.
How this doesn't get picked up during a game design meeting, or even at the coffee table is beyond me tbh. |
The dark cloud
Seraphim Initiative. CRONOS.
1071
|
Posted - 2013.03.02 15:09:00 -
[157] - Quote
my advice: dont sepperate the community, ditch KB/M support and every 1 is sitting in the same boat. Simple as that and i dont give a damn what kain spero wants. Dust is at the moment the only game that offers KB/M and if you have a clue about PC gaming then you know that controller users dont really have a chance against KB/M. Another thing is when you ditch this silly "feature" the devs have more time to take care of more important aspects of the game. The only thing that i see again here is that the imperfects defending again a advantage against regular players. We saw what happend last time with the TAC AR or do i have to remember who offered the current soloution to balance them out? |
Gunner Nightingale
Internal Error. Negative-Feedback
273
|
Posted - 2013.03.02 15:21:00 -
[158] - Quote
The dark cloud wrote:my advice: dont sepperate the community, ditch KB/M support and every 1 is sitting in the same boat. Simple as that and i dont give a damn what kain spero wants. Dust is at the moment the only game that offers KB/M and if you have a clue about PC gaming then you know that controller users dont really have a chance against KB/M. Another thing is when you ditch this silly "feature" the devs have more time to take care of more important aspects of the game. The only thing that i see again here is that the imperfects defending again a advantage against regular players. We saw what happend last time with the TAC AR or do i have to remember who offered the current soloution to balance them out?
My advice ditch the controller support and everyone is sitting in a better nicer boat.
Also this will do nothing to stop Xim Edge or other things like it, just like modded controllers cant be stopped.
Dark clouds crybaby antics aside, IMPS are on the side of common sense and reason not perceived advantages/disadvantages.
If anything i want to see ds3 get nerfed given how lethal reg, proto, reflex, markof22, doug ugly, are with them and thats just a few of the many ds3ers in our house, the community as a whole has a crapton of amazing talent that all use ds3. Don't project your deficiencies as a player onto us. |
Washlee
UnReaL.
131
|
Posted - 2013.03.02 15:24:00 -
[159] - Quote
Don't spilt us up into smaller player bases. |
Stefan Stahl
Seituoda Taskforce Command Caldari State
26
|
Posted - 2013.03.02 15:27:00 -
[160] - Quote
The dark cloud wrote:my advice: dont sepperate the community, ditch KB/M support and every 1 is sitting in the same boat. Simple as that and i dont give a damn what kain spero wants. Dust is at the moment the only game that offers KB/M and if you have a clue about PC gaming then you know that controller users dont really have a chance against KB/M. Another thing is when you ditch this silly "feature" the devs have more time to take care of more important aspects of the game. The only thing that i see again here is that the imperfects defending again a advantage against regular players. We saw what happend last time with the TAC AR or do i have to remember who offered the current soloution to balance them out? Thanks for the post. Keep them coming.
By the way, game designers shouldn't look on the forums for feedback. The game itself should be rigged to provide all the feedback the devs need. |
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Vane Arcadia
ZionTCD Legacy Rising
115
|
Posted - 2013.03.02 15:32:00 -
[161] - Quote
When I saw this posted I thought it was a troll. Gamebreaking imo.
Am I the only one that uses controller and KB at the same time ? |
Broxx Nexular
Occupational Hazard Vital Core Exhumers Industrial Coalition
10
|
Posted - 2013.03.02 15:42:00 -
[162] - Quote
Vane Arcadia wrote:When I saw this posted I thought it was a troll. Gamebreaking imo.
Am I the only one that uses controller and KB at the same time ?
No. I use KBM for movement and shooting on foot while I use the DS3 for vehicles.
|
Andrew Ka
Planetary Response Organisation Test Friends Please Ignore
15
|
Posted - 2013.03.02 18:07:00 -
[163] - Quote
Zyrus Amalomyn wrote:
Only reason I treat Dust seriously as a shooter is because it uses KB/M. Take it away and I'm gone.
I'm more than happy to see elitists leave. Even if out means giving up a KB/M. |
BlG MAMA
PLAYSTATION4
2
|
Posted - 2013.03.02 18:07:00 -
[164] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it.
what he said
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Telcontar Dunedain
Imperfects Negative-Feedback
349
|
Posted - 2013.03.02 18:11:00 -
[165] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
We all know the more ways that the community of active players splits the less matches will be available.
You can only split things into so many different small subgroups until there are few low quality matches available. We can barely get matches that are reliably split up into skill based groups.
Spend your time, and our community size, on giving us WAY more game types and WAY more maps.
Allow us to use our community size to be able to choose those modes and maps.
Having us atomize our community on things like mouse/keyboard vs controller will frustrate this substantially. This doesn't even mention the deep ignorance that it perpetuates about one controller type being superior.
This is not a feature we want and not useful time spent. |
Gunner Nightingale
Internal Error. Negative-Feedback
275
|
Posted - 2013.03.02 18:17:00 -
[166] - Quote
Dalton Smithe wrote:Get rid of KB/M completely, but segregation would do me just fine....I play a console game for a reason....so I don't have to use a KB/M. If you want to play a FPS with a KB/M go play on your computer....
Fine by me, ill just use a xim edge and exploit it and ive got money to burn so ill still find a way, you cant keep me down son!!
No for real been tested numerous times ive explained the differences and offered solutions, don't blame your poor gameplay on kb/m users,
A scrubs's still a scrub and a gawd is a gawd regardless of input type. |
Aeon Amadi
Maverick Conflict Solutions
1038
|
Posted - 2013.03.02 18:37:00 -
[167] - Quote
Tried using the KB/M (not recently of course) and I didn't like it. Too hard to turn, sensitivity was bat**** insane on my gaming mouse... Just started using the controller again, in the end.
But I'll advocate the use of it just because I'm a PC Gamer and the only reason I bought the PS3 in the first place was for Dust 514.
If they ever take out support for it, I'll boycott the absolute **** out of the game and clamor for reform on the Eve Forums - and with the way things look in this forum, I'd get a lot of support for it.
Eve Online is a PC Game. Dust 514 connects to that PC Game. As far as I'm concerned, you're in -MY- world; not the other way around. Self-entitled? Absolutely. Problem with it? You haven't been in New Eden long enough to understand |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
7
|
Posted - 2013.03.02 18:42:00 -
[168] - Quote
Aeon Amadi wrote:Eve Online is a PC Game. Dust 514 connects to that PC Game. As far as I'm concerned, you're in -MY- world; not the other way around. Self-entitled? Absolutely. Problem with it? You haven't been in New Eden long enough to understand You must live a sad sad world. |
Kain Spero
Imperfects Negative-Feedback
999
|
Posted - 2013.03.02 18:44:00 -
[169] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
CCP Cmdr Wang, if you give people the option to self segregate themselves by offering "a choice for players who want the option to play against other players using the same input device" then you are fostering segregation whole heartily. I don't care if you allow there to be mixed input matches or if the segregation is by choice. Trying to hide behind the fact that you would be giving players "more choices" is NO excuse. Any type of matchmaking that takes into account controller input puts the game on a very dangerous and very slippery slope. It endangers the sandbox and the community.
Please, I urge you not to continue down this path. This is coming from someone who loves this game and has been along for the ride with you all developing this game for almost a year now. Please reconsider this course of action. The freedom of inputs is one of this games most unique features and something that amazes me every time I play it. The fact that you have made a system where someone can start with a DS3 then switch to Mouse and keyboard, and then transition almost seamlessly to the Move and then back again is a great achievement. Don't cheapen this accomplishment by building walls among the player base in their very earliest moments in the game. |
Panther Alpha
Blueberries United
68
|
Posted - 2013.03.02 18:49:00 -
[170] - Quote
Kain Spero wrote:CCP Cmdr Wang, if you give people the option to self segregate themselves by offering "a choice for players who want the option to play against other players using the same input device" then you are fostering segregation whole heartily. I don't care if you allow there to be mixed input matches or if the segregation is by choice. Trying to hide behind the fact that you would be giving players "more choices" is NO excuse. Any type of matchmaking that takes into account controller input puts the game on a very dangerous and very slippery slope. It endangers the sandbox and the community.
Please, I urge you not to continue down this path. This is coming from someone who loves this game and has been along for the ride with you all developing this game for almost a year now. Please reconsider this course of action. The freedom of inputs is one of this games most unique features and something that amazes me every time I play it. The fact that you have made a system where someone can start with a DS3 then switch to Mouse and keyboard, and then transition almost seamlessly to the Move and then back again is a great achievement. Don't cheapen this accomplishment by building walls among the player base in their very earliest moments in the game.
Sorry i have to quote this for truth.
That is spot on, i hope CCP reads this. |
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Aqil Aegivan
The Southern Legion
62
|
Posted - 2013.03.02 19:00:00 -
[171] - Quote
Even if it's choice based, what use is this in a game where inputs are properly balanced? If the dev team are actually going to do the work then we don't need this.
Do the work or stop claiming this will be a "triple a" title. If you are determined to do no more than an average job then prepare to be treated that way. |
Noc Tempre
Imperfects Negative-Feedback
1176
|
Posted - 2013.03.02 19:03:00 -
[172] - Quote
This is a terrible idea. We are drifting ever further away from the one universe goal. I know players who use - DS3, third party optical controllers, eagle eye adapters, move, mouse, gamepad, and several variations, combinations, and hybrids. How on earth do you organize that into lobbies, especially when we have players who use multiple control schemes within the same match? |
Noc Tempre
Imperfects Negative-Feedback
1176
|
Posted - 2013.03.02 19:08:00 -
[173] - Quote
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play.
Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise.
You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better.
I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon. |
Morathi III
Rebelles A Quebec
64
|
Posted - 2013.03.02 19:17:00 -
[174] - Quote
Noc Tempre wrote:CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise. You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better. I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon. Sorry but why you dont wanna play with controller?
|
Technical-Support
Internal Error. Negative-Feedback
19
|
Posted - 2013.03.02 19:23:00 -
[175] - Quote
Noc Tempre wrote:CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise. You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better.I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon.
Couldn't have said it better myself. |
Morathi III
Rebelles A Quebec
64
|
Posted - 2013.03.02 19:24:00 -
[176] - Quote
Technical-Support wrote:Noc Tempre wrote:CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise. You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better.I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon. Couldn't have said it better myself. Sorry but why you dont wanna play with controller?
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Noc Tempre
Imperfects Negative-Feedback
1177
|
Posted - 2013.03.02 19:24:00 -
[177] - Quote
Morathi III wrote:Noc Tempre wrote:CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise. You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better. I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon. Sorry but why you dont wanna play with controller?
... I do play with a controller.
|
Morathi III
Rebelles A Quebec
64
|
Posted - 2013.03.02 19:27:00 -
[178] - Quote
Noc Tempre wrote:Morathi III wrote:Noc Tempre wrote:CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. Fiddle all you want with the high sec mechanics. It won't stop the playerbase slide; honestly it's a waste of time. Someone in the office is playing the blame game and spun the wheel to controllers vs KBM. They couldn't be more wrong. The game isn't catching on because you are under-delivering on the persistent universe promise. You are making a **** poor lobby shooter and you should stop, because no one here came for that and other companies do it a lot better. I'm sorry I'm being so abrasive, but you seem to not understand the harm you are doing to your own community a majority of the time lately. It wasn't always this way, I hope that whatever changed for the worse can be rectified soon. Sorry but why you dont wanna play with controller? ... I do play with a controller. Nice but you notice you can play btw with your friend with KBM |
Tiel Syysch
Imperfects Negative-Feedback
648
|
Posted - 2013.03.02 19:28:00 -
[179] - Quote
CCP Cmdr Wang wrote: What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you.
You may not be forcing it, but you're enabling it. Giving me the choice to play with only people using my control scheme, you're giving me the ability to separate myself from everyone else using a bogus criterion. There's no reason for this option. You already supposedly have matchmaking take into consideration some measure of player skill, that's all that matters. Control scheme has NOTHING to do with anything, and it's mind boggling why you would give this as an option to avoid a class of players based on that.
You guys are just seemingly getting more and more out of touch with what to do with this game, I'm scared to see the next build that I keep being told I should be excited for. |
Morathi III
Rebelles A Quebec
64
|
Posted - 2013.03.02 19:30:00 -
[180] - Quote
Tiel Syysch wrote:CCP Cmdr Wang wrote: What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you.
You may not be forcing it, but you're enabling it. Giving me the choice to play with only people using my control scheme, you're giving me the ability to separate myself from everyone else using a bogus criterion. There's no reason for this option. You already supposedly have matchmaking take into consideration some measure of player skill, that's all that matters. Control scheme has NOTHING to do with anything, and it's mind boggling why you would give this as an option to avoid a class of players based on that. You still can, you are just put in game with the more user of your squad |
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