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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Kevales
Tronhadar Free Guard Minmatar Republic
2
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Posted - 2012.08.21 12:00:00 -
[391] - Quote
Absolute Idiom II wrote:You'll just end up encouraging the use of out of game comms, just like happens in Eve. See the reasons why you decided not to charge for Eve Voice despite your initial plans. More out of game comms means a higher barrier to casual play. I really don't want to have to use a laptop for comms and my PS3 for game sounds. I can't even think of an easy way to do this that doesn't have Dust gameplay sounds coming from my tv/speakers. Very much this.
If your voice comms are not exceptionally good, in a way that trumps all existing OOG comms methods, then this will only be an minor annoyance to most players, and an incentive for new/casual players to go somewhere else.
Setting extra barriers to entry, especially barriers to the part of the game that cause tie-in, is not good business sense.
PS: I hate voice chat anyway, especially in FPSes, so I don't personally care - I just think you're making a mistake.
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howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.08.21 12:31:00 -
[392] - Quote
CCP Frame wrote:Dear players, We are quite impressed and inspired by your feedbacks and comments regarding the UVT introduction. Therefore, we have made some changes and a more detailed description on what the UVT is and offers. We hope that this will address many of your concerns and illustrate its value to players. We look forward to hearing your feedback as you test the UVT during beta and together we can improve its implementation. Fostering smooth and easy communication for our players is hugely important for CCP and a key element of DUST 514. Long-time EVE Online players know that we think a thriving community is imperative to a gameGÇÖs success. WeGÇÖd like to clarify how the chat and voice function will work within DUST 514 and between DUST 514 and EVE Online. WeGÇÖre offering a very robust suite of options for free.
- Voice chat in DUST 514 for teams in a battle is free.
- Voice chat in DUST 514 pre-made squads, both in and out of battle, is free.
- All text chat, including text chat between DUST 514 and EVE Online, is free.
- All mail, including mail between DUST 514 and EVE Online, is free
The following activities will require the purchase of a Universal Voice Transmitter (UVT) using Aurum (AUR), the currency purchased with real world money in DUST 514.
- Voice chat in a custom channel in DUST 514 (which can include both DUST 514 and EVE Online players)
- Voice chat in a Corp channel (which can include both DUST 514 and EVE Online players) when Corps are implemented in DUST 514
We have not finalized pricing for the UVT GÇô it is likely that the prices youGÇÖve seen will be reduced by the time the game exits closed beta. We are also looking into offering the ability for Corps to buy UVT items that cover the entire group. In addition, in order to test the voice chat feature, we are going to reduce the cost of the UVT to 1 AUR for the duration of the closed beta. Lastly, weGÇÖll soon be adding a player-driven market to DUST 514 that will allow players to buy and sell all manner of items for ISK (the currency you earn in game), including UVTs. FAQ:Q: Why do DUST players have to pay for voice chat and EVE players do not?A: In EVE Online, we can cover the ongoing costs of voice chat through the gameGÇÖs subscription fee. Because DUST is free-to-play, we will need players to cover some of the costs of voice chat. Q: How do you enable voice chat across DUST 514 and EVE Online?A: You can purchase a Universal Voice Transmitter in DUST 514 using Aurum Q: How much does a UVT cost?A: We have not finalized pricing for the UVT. The pricing in the closed beta test is preliminary and we would love to get feedback from players via the beta testing forums. Q: Will the price of a UVT stay at 1 AUR after closed beta ends?A: No, this is a temporary price to encourage players to test the feature. Final pricing for UVTs has not been determined. Q: Will EVE players have to pay to voice chat with DUST players?A: No, we have no plans at this time to charge extra for EVE players to cross-game voice chat Q: When will the player market be added to DUST 514?A: This is something the development team is working on. We are definitely planning to implement it. Q: ArenGÇÖt UVTs a pay-to-win feature since they make communication easier and are only available for purchase with AUR?A: We understand this concern and plan to address it before the game ships via the in-game player market, which will allow players to buy and sell UVTs with ISK, the currency awarded in game.
CCP thank you for this very informative post.
I do hope the DUSTtest community can withhold any short fused emotionally driven response (hey-I can hope!) and give UVTs a good test before passing judgment on their value
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Major Apostrope
Villore Sec Ops Gallente Federation
1
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Posted - 2012.08.21 12:32:00 -
[393] - Quote
CCP Frame wrote: A reasonable attempt to reassure us with some flawed assumptions
EVE ONLINE CORPORATIONS DO NOT USE EVE VOICE
Seriously CCP, Almost every significant Eve corporation does not use Eve Voice. The reasons are many, but mostly Eve players don't want to use an integrated voice chat that means you loose voice comms if your client crashes. And while eve voice isn't bad, it sure as hell isn't nearly as good as Mumble.
And here's another fun fact .... Mumble is OPEN SOURCE
So basically, trying to charge for a voice service that most eve online corporations will not use is a pointless exercise. Its also a mind numbingly STUPID IDEA because all you are doing is making your customers angry. Please, you have to find a better solution.
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Aq'sa
L.O.T.I.S. Legacy Rising
44
|
Posted - 2012.08.21 13:08:00 -
[394] - Quote
As much as I hat the idea of UVT= real world cash - there are two large elephants to deal with.
1. If a million or two PS3 users start playing DUST quickly, as we all hope, there will be a significant cost in bandwidth and hosting of 2 million people on voice chat. CCP has to be able to pay for that cost to support the influx well- and not turn off people with faulty comms.
2. The fact that all items will be on player market which will operate in ISK. There will be interesting economics in the ISK-AURUM conversion rate for items only sourced in AUR but traded in ISK. Some people will have a Willingness-To-Pay more ISK than the conversion rate, because they never buy AUR. Besides quirky economics, this is the CCP answer to PTW - we need to see the market implemented to really see if people will want to broker AUR only items for personal ISK gain- knowing Eve traders- someone will. |
Tawkis Tawharr
Sanmatar Kelkoons Minmatar Republic
4
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Posted - 2012.08.21 13:25:00 -
[395] - Quote
Equal is perfectly acceptable. Under an F2P model premium services are charged. We don't have to like it, at all. I would like full chat to be free too. Someone has to foot the bill and there are no subscriptions to swallow the cost.
I was referring to cost in terms of CCP's development, otherwise I would have said price. As I said, the price feels ( is ) high. Unless you have knowledge of CCP's inner workings you do not know the cost.
Not being available out of game will be the biggest draw-back of this service, agreed.... aside from price.
EVE is run on a PC, I can download ventrilo/TS with zero problem and log into a chat server. Unless I'm mistaken, it is significantly harder to install a 3rd party chat on PS3. If you try to tell someone they need to spend 2-3 hours installing a 3rd party chat to play with you on PS3 they'll probably laugh.
Communication is worth running at a loss if and only if the cost of that loss can be made up in other areas. If every other AUR item has to increase by 500% then it probably wouldn't be worth running at a loss. The other sales would drop too much.
Don't get me wrong, if I could fire up Ventrilo on my PS3 I'd do it in a heartbeat. I'd probably pay to support my corps server. TS and Ventrilo are excellent.
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Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.08.21 13:27:00 -
[396] - Quote
Hey CCP! Thanks for the first-rate feedback. You guys rock.
My take on the UVT is that I have to pay for voice coms now in the form of a Teamspeak or Vent or Mumble monthly server fee, and I certainly don't expect CCP to provide that service for free. On the other hand, I don't want to feel like I'm being taken advantage of because I'm married to DUST on the PS3 and have nowhere else to go.
BTW, This whole UVT argument applies only to DUST, because PC players have lots of options, and having fleet comms independent of the game client is the most important issue there anyway.
My question/suggestion is this: Is it possible to build a 'socket' into the DUST client that would allow connection to an independent TS/Vent/Mumble server? It's a feature I'd be willing to pay for at a reduced rate because it gives me access to my comms of choice. It allows communication with the EVE corps who use these communication channels exclusively.
It would be a mistake to try and strongarm EVE corps into using EVE Voice because you've got them by the balls if they want to have voicecomms with DUST corps. I'm sure you know that already.
If the 'socket' idea is unworkable, then as a DUST player a squad or group or corp based UVT fee would be an acceptabe compromise, so long as the pricing is comparable to what is out there for voice servers today.
As an EVE player, being railroaded into using EVE Voice if I want to communicate with DUST is going to be very unpalatable. Please don't do it. If you have to do it, lay out in clean technical language exactly WHY you are forced to do it that way. Provide enough technical detail that we can call bullshit on or verify your argument. If you do this, then the rational parts of the community can act as your reluctant champions to the 90% that will most certainly turn this issue into a shitstorm of epic porportions. |
jackbubu
United Pwnage Service RISE of LEGION
24
|
Posted - 2012.08.21 16:08:00 -
[397] - Quote
Major Apostrope wrote:CCP Frame wrote: A reasonable attempt to reassure us with some flawed assumptions
EVE ONLINE CORPORATIONS DO NOT USE EVE VOICESeriously CCP, Almost every significant Eve corporation does not use Eve Voice. The reasons are many, but mostly Eve players don't want to use an integrated voice chat that means you loose voice comms if your client crashes. And while eve voice isn't bad, it sure as hell isn't nearly as good as Mumble. And here's another fun fact .... Mumble is OPEN SOURCE So basically, trying to charge for a voice service that most eve online corporations will not use is a pointless exercise. Its also a mind numbingly STUPID IDEA because all you are doing is making your customers angry. Please, you have to find a better solution. well unless its possible to use mumble on the PS3, i dont think its possible to provide cross plattfrom voice chat without using EVE Voice (which actually is vivox the last time i checked)
However the pricing should be more around the cost of a TS3/mumble whatever server per slot.
and here we are looking at around 10 euro cents per Month (!), so to keep it reasonable(and acceptable by most customers) imo the cost of a UVP should never be above 1Gé¼ per month. |
Raol Tigg
Sanmatar Kelkoons Minmatar Republic
2
|
Posted - 2012.08.21 16:31:00 -
[398] - Quote
CCP Frame wrote: We are also looking into offering the ability for Corps to buy UVT items that cover the entire group.
I think the above is fairly critical here. If this is implemented then I don't really see any issues - any semi-serious Corp should be able to afford and support its own channel to remove the burden/barrier to entry from individual players. All the basic communications that are essential (i.e. in-match) are free anyway.
No complaints from me CCP. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.21 17:04:00 -
[399] - Quote
Major Apostrope wrote:CCP Frame wrote: A reasonable attempt to reassure us with some flawed assumptions
EVE ONLINE CORPORATIONS DO NOT USE EVE VOICESeriously CCP, Almost every significant Eve corporation does not use Eve Voice. The reasons are many, but mostly Eve players don't want to use an integrated voice chat that means you loose voice comms if your client crashes. And while eve voice isn't bad, it sure as hell isn't nearly as good as Mumble. And here's another fun fact .... Mumble is OPEN SOURCE So basically, trying to charge for a voice service that most eve online corporations will not use is a pointless exercise. Its also a mind numbingly STUPID IDEA because all you are doing is making your customers angry. Please, you have to find a better solution. There isn't any other solution. You can't install Mumble or Teamspeak on your PS3, after all. The only voice system they can support across both platforms is their own. |
Khun-Al
135
|
Posted - 2012.08.21 18:01:00 -
[400] - Quote
CCP Frame wrote:Dear players, We are quite impressed and inspired by your feedbacks and comments regarding the UVT introduction. Therefore, we have made some changes and a more detailed description on what the UVT is and offers. We hope that this will address many of your concerns and illustrate its value to players. We look forward to hearing your feedback as you test the UVT during beta and together we can improve its implementation. Fostering smooth and easy communication for our players is hugely important for CCP and a key element of DUST 514. Long-time EVE Online players know that we think a thriving community is imperative to a gameGÇÖs success. WeGÇÖd like to clarify how the chat and voice function will work within DUST 514 and between DUST 514 and EVE Online. WeGÇÖre offering a very robust suite of options for free.
- Voice chat in DUST 514 for teams in a battle is free.
- Voice chat in DUST 514 pre-made squads, both in and out of battle, is free.
- All text chat, including text chat between DUST 514 and EVE Online, is free.
- All mail, including mail between DUST 514 and EVE Online, is free
The following activities will require the purchase of a Universal Voice Transmitter (UVT) using Aurum (AUR), the currency purchased with real world money in DUST 514.
- Voice chat in a custom channel in DUST 514 (which can include both DUST 514 and EVE Online players)
- Voice chat in a Corp channel (which can include both DUST 514 and EVE Online players) when Corps are implemented in DUST 514
We have not finalized pricing for the UVT GÇô it is likely that the prices youGÇÖve seen will be reduced by the time the game exits closed beta. We are also looking into offering the ability for Corps to buy UVT items that cover the entire group. In addition, in order to test the voice chat feature, we are going to reduce the cost of the UVT to 1 AUR for the duration of the closed beta. Lastly, weGÇÖll soon be adding a player-driven market to DUST 514 that will allow players to buy and sell all manner of items for ISK (the currency you earn in game), including UVTs.
If team chat means talking to every allied person on and over the planet including allied eve players its okay. Otherwise you could make an installation which allows the team to talk to every allied person on the planet.
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Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.08.21 18:07:00 -
[401] - Quote
Septem Mortuus wrote:We need Jita in DUST so we can burn it in protest about things.
CCP - this was a daft idea. I understand you want something for developing the technology to have PS3 and PC clients allowing voice-chat across the entire shard, I'm sure it wasn't easy. But this isn't the way to go about it - and to be blunt, you know that.
Stop F'ing around trying to cobble together a business model to make your backers happy - that should have been long done by now. Go add some shiny to the market so there's actually something to spend AUR on and you'll get your cash (Hell, you could make your entire development costs back 5 times over by selling fricking colour-schemes for AUR without pulling this stunt) I have plenty of AUR, but nothing to spend it on.
The link between EvE and DUST is one of the biggest selling points of this game, charging to make full use of that harms DUST and limits DUST players involement in the game (How are the New DUSTERS going to decide if they want to join corps etc if they can't talk to the EvE players without paying? Who pays to talk to people they might not want to talk to?)
I know this is a new service, I understand it isn't cheap to provide, but making it free = huge bonus to gamers, free advertising from word of mouth, more players paying AUR. Charging for it = annoyed players, a barrier to communitcations within the game universe and less players. It's just not a good look to charge for this particular function in my opinion.
^ What he says. Put some attractive vanity items/decals/colour schemes on the AUR market, at a reasonable price, and watch the AUR roll in. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.08.21 21:04:00 -
[402] - Quote
Tawkis Tawharr wrote:Equal is perfectly acceptable. Under an F2P model premium services are charged. We don't have to like it, at all. I would like full chat to be free too. Someone has to foot the bill and there are no subscriptions to swallow the cost. I was referring to cost in terms of CCP's development, otherwise I would have said price. As I said, the price feels ( is ) high. Unless you have knowledge of CCP's inner workings you do not know the cost. Not being available out of game will be the biggest draw-back of this service, agreed.... aside from price. EVE is run on a PC, I can download ventrilo/TS with zero problem and log into a chat server. Unless I'm mistaken, it is significantly harder to install a 3rd party chat on PS3. If you try to tell someone they need to spend 2-3 hours installing a 3rd party chat to play with you on PS3 they'll probably laugh. Communication is worth running at a loss if and only if the cost of that loss can be made up in other areas. If every other AUR item has to increase by 500% then it probably wouldn't be worth running at a loss. The other sales would drop too much. Don't get me wrong, if I could fire up Ventrilo on my PS3 I'd do it in a heartbeat. I'd probably pay to support my corps server. TS and Ventrilo are excellent.
Equal is not acceptable when they are saying they are doing new/amazing/never been done before. Its like saying 'our film has special effects technology never before seen in film' and selling 3d glasses for a dollar on top of every ticket.... oh wait...
Cost? If it is costing them so much then perhaps they should have done more research before contracting a third party provider.
Agreed.
They will laugh. Then they will attempt to join a corp, who will knock them back, not from lack of skill, or wrong skillset, but because they aren't willing to use teamspeak.
Lets assume for a second that 1 in 28 people buy 7-day boosters once a week. These cost CCP nothing to sell, they are just data. This is enough USD to pay for those same 28 people to all have slots in a teamspeak channel. If CCP"s "service" costs more than this then they are doing it wrong.
If players aren't buying enough aurum to subsidize $0.40US a month in communications, then CCP needs to seriously look at their F2P model (which they do anyway, they keep talking about League of Legends in their press releases and interviews, but don't seem to have learned anything from its model).
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SWEETY muffin CAKES
Sanmatar Kelkoons Minmatar Republic
42
|
Posted - 2012.08.21 21:04:00 -
[403] - Quote
How about an option, like the merc pack, That includes all the features that would usually be free in other games.
cause paying 20 dollars for a game makes sense....
especially since considering what you get for free already.... I don't see the big deal. People would rather pay 60 dolalrs for a broken game, then free, and have the OPTION of paying what...10 bucks... ONCE to get some extra features that you need?
Its great, because people that don't ever use voice comms.... don't have to subsidize the costs of people who do. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.08.21 21:21:00 -
[404] - Quote
CCP Frame wrote:Dear players, We are quite impressed and inspired by your feedbacks and comments regarding the UVT introduction. Therefore, we have made some changes and a more detailed description on what the UVT is and offers. We hope that this will address many of your concerns and illustrate its value to players. We look forward to hearing your feedback as you test the UVT during beta and together we can improve its implementation. Fostering smooth and easy communication for our players is hugely important for CCP and a key element of DUST 514. Long-time EVE Online players know that we think a thriving community is imperative to a gameGÇÖs success. WeGÇÖd like to clarify how the chat and voice function will work within DUST 514 and between DUST 514 and EVE Online. WeGÇÖre offering a very robust suite of options for free.
- Voice chat in DUST 514 for teams in a battle is free.
- Voice chat in DUST 514 pre-made squads, both in and out of battle, is free.
- All text chat, including text chat between DUST 514 and EVE Online, is free.
- All mail, including mail between DUST 514 and EVE Online, is free
The following activities will require the purchase of a Universal Voice Transmitter (UVT) using Aurum (AUR), the currency purchased with real world money in DUST 514.
- Voice chat in a custom channel in DUST 514 (which can include both DUST 514 and EVE Online players)
- Voice chat in a Corp channel (which can include both DUST 514 and EVE Online players) when Corps are implemented in DUST 514
We have not finalized pricing for the UVT GÇô it is likely that the prices youGÇÖve seen will be reduced by the time the game exits closed beta. We are also looking into offering the ability for Corps to buy UVT items that cover the entire group. In addition, in order to test the voice chat feature, we are going to reduce the cost of the UVT to 1 AUR for the duration of the closed beta. Lastly, weGÇÖll soon be adding a player-driven market to DUST 514 that will allow players to buy and sell all manner of items for ISK (the currency you earn in game), including UVTs. FAQ:Q: Why do DUST players have to pay for voice chat and EVE players do not?A: In EVE Online, we can cover the ongoing costs of voice chat through the gameGÇÖs subscription fee. Because DUST is free-to-play, we will need players to cover some of the costs of voice chat. Q: How do you enable voice chat across DUST 514 and EVE Online?A: You can purchase a Universal Voice Transmitter in DUST 514 using Aurum Q: How much does a UVT cost?A: We have not finalized pricing for the UVT. The pricing in the closed beta test is preliminary and we would love to get feedback from players via the beta testing forums. Q: Will the price of a UVT stay at 1 AUR after closed beta ends?A: No, this is a temporary price to encourage players to test the feature. Final pricing for UVTs has not been determined. Q: Will EVE players have to pay to voice chat with DUST players?A: No, we have no plans at this time to charge extra for EVE players to cross-game voice chat Q: When will the player market be added to DUST 514?A: This is something the development team is working on. We are definitely planning to implement it. Q: ArenGÇÖt UVTs a pay-to-win feature since they make communication easier and are only available for purchase with AUR?A: We understand this concern and plan to address it before the game ships via the in-game player market, which will allow players to buy and sell UVTs with ISK, the currency awarded in game.
The detail is appreciated, but what I really want to know is how are you planning to combat the bleed out to other communications tools?
This issue has been fracturing communications since its introduction as EVE Voice, and despite its unpopularity with capsuleers little seems to have been done to entice them back.
What are CCP's plans regarding making EVE Voice and UVT more attractive to both player bases than the competition?
In this thread I have already mentioned that having a service with a stand-alone client (PC and PS3 preferably), full DUST-EVE integration, mobile apps, EVE Gate and DUST Gate would go some way towards this, as well as having a competitive price point, and an easy to use interface.
The new tutorials in EVE are some nice baby steps to correcting NPE subscription losses (something that needs to be addressed in DUST also, although we haven't seen any sign of it yet), but making EVE Voice and UVT's the default rather than the bastard red-headed step-child would surely have as much of an impact on user numbers.
Nothing turns players off like finding out the new software they installed needs new software to run properly, and that's the state of communications across EVE and DUST at the moment.
*edit* I can see why you didn't care before. While everyone is paying for EVE Voice through their subscriptions it's in your best interests to have NOBODY using it. The less they use the service they are already paying for, the less it costs you in server time. But now you are asking people to pay for it. Whole new ball game. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.21 21:39:00 -
[405] - Quote
The other solution.
Seperate downloadable eve voice client with competitive costs and the security of new eden API systems. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.08.22 00:07:00 -
[406] - Quote
Iron Wolf Saber wrote:The other solution.
Seperate downloadable eve voice client with competitive costs and the security of new eden API systems.
Imagine a communications client that combines all the features of EVE Mail, EVE Voice, Contacts Lists, Chat Channels.
Lets call it Fluid.
You plug in the details for each of your accounts and it gives you complete access to any means of communication your characters have access to, including things like Local Chat for the system you are in, even without your EVE or DUST client running.
It gives you controls to facilitate things like transferring contacts between accounts.
You can use it to talk via text or voice with players on EVE, DUST, EVE Gate, DUST Gate, or the Fluid client.
Non-EVE accounts would have access to most features, but could subscribe to the rest for 100 Aurum a month, or they could be sponsored by their corporation. They would also get free months of Fluid sub every time they make an Aurum purchase.
1 free month with 400 Aurum 2 free months with 1100 Aurum 5 free months with 2500 Aurum 10 free months with 5000 Aurum
For EVE players it would be included in their subscription.
The Fluid client could be released for PC, PS3, iOS and Android.
Imagine if you could join a briefing of DUST mercs by a corp CEO in EVE, using the Fluid client on your iphone.
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.22 02:09:00 -
[407] - Quote
Umallon Macross wrote:Iron Wolf Saber wrote:The other solution.
Seperate downloadable eve voice client with competitive costs and the security of new eden API systems. Imagine a communications client that combines all the features of EVE Mail, EVE Voice, Contacts Lists, Chat Channels. Lets call it Fluid. You plug in the details for each of your accounts and it gives you complete access to any means of communication your characters have access to, including things like Local Chat for the system you are in, even without your EVE or DUST client running. It gives you controls to facilitate things like transferring contacts between accounts. You can use it to talk via text or voice with players on EVE, DUST, EVE Gate, DUST Gate, or the Fluid client. Non-EVE accounts would have access to most features, but could subscribe to the rest for 100 Aurum a month, or they could be sponsored by their corporation. They would also get free months of Fluid sub every time they make an Aurum purchase. 1 free month with 400 Aurum 2 free months with 1100 Aurum 5 free months with 2500 Aurum 10 free months with 5000 Aurum For EVE players it would be included in their subscription. The Fluid client could be released for PC, PS3, iOS and Android. Imagine if you could join a briefing of DUST mercs by a corp CEO in EVE, using the Fluid client on your iphone.
The ingame version will still exist regardless though but with the outside client you get a bit more flexibility for its payment and deployability.
There should be a corproate pricing scheeme that supports a number of people for a good rate as well. |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.08.22 02:13:00 -
[408] - Quote
Umallon Macross wrote:Iron Wolf Saber wrote:The other solution.
Seperate downloadable eve voice client with competitive costs and the security of new eden API systems. Imagine a communications client that combines all the features of EVE Mail, EVE Voice, Contacts Lists, Chat Channels. Lets call it Fluid. You plug in the details for each of your accounts and it gives you complete access to any means of communication your characters have access to, including things like Local Chat for the system you are in, even without your EVE or DUST client running. It gives you controls to facilitate things like transferring contacts between accounts. You can use it to talk via text or voice with players on EVE, DUST, EVE Gate, DUST Gate, or the Fluid client. Non-EVE accounts would have access to most features, but could subscribe to the rest for 100 Aurum a month, or they could be sponsored by their corporation. They would also get free months of Fluid sub every time they make an Aurum purchase. 1 free month with 400 Aurum 2 free months with 1100 Aurum 5 free months with 2500 Aurum 10 free months with 5000 Aurum For EVE players it would be included in their subscription. The Fluid client could be released for PC, PS3, iOS and Android. Imagine if you could join a briefing of DUST mercs by a corp CEO in EVE, using the Fluid client on your iphone.
Finally, Umallon and I agree on something! You may all rejoice. Cool idea,Sir. ++1 |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.08.22 02:44:00 -
[409] - Quote
yea, selling the communication feature seems stupid. Communication is what makes the game work, so why would CCP make you pay for it?
It's too early to break the game. |
Tawkis Tawharr
Sanmatar Kelkoons Minmatar Republic
4
|
Posted - 2012.08.22 03:35:00 -
[410] - Quote
Umallon Macross wrote: They will laugh. Then they will attempt to join a corp, who will knock them back, not from lack of skill, or wrong skillset, but because they aren't willing to use teamspeak.
I think on most points we need to agree to disagree, we're actually not THAT far apart.
Is there a way for me to easily boot up either Teamspeak or Ventrilo on my PS3. If yes, you may very well be right on the quoted.
If the answer is no, then I will submit that it won't matter what the few demand. They will be crushed under the tide of the majority.
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Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
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Posted - 2012.08.22 05:18:00 -
[411] - Quote
Tawkis Tawharr wrote:Umallon Macross wrote: They will laugh. Then they will attempt to join a corp, who will knock them back, not from lack of skill, or wrong skillset, but because they aren't willing to use teamspeak.
I think on most points we need to agree to disagree, we're actually not THAT far apart. Is there a way for me to easily boot up either Teamspeak or Ventrilo on my PS3. If yes, you may very well be right on the quoted. If the answer is no, then I will submit that it won't matter what the few demand. They will be crushed under the tide of the majority.
We'll see.
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Aldz D
Crux Special Tasks Group Gallente Federation
49
|
Posted - 2012.08.22 08:33:00 -
[412] - Quote
WTF IS This true? paying to communicate with others
CCP if you are on date on console news lately....ps3 has been mocked for having issues with VOIP and problems with it in most games that are on ps3,,,,,,we ps3 owners don't have crossgame chat....:( hoping this issue is made clear,,, |
JoshuaEvil666
The Unholy Legion Of DarkStar
33
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Posted - 2012.08.22 09:58:00 -
[413] - Quote
they have to pay for eve voice someway... |
Sasquatch MacNamara
Circle of Huskarl Minmatar Republic
0
|
Posted - 2012.08.22 10:07:00 -
[414] - Quote
My general opinion on this has already been covered; voip is expensive to run, so it makes sense that it is a bit limited. Most games don't allow you to talk outside of the battle/staging area anyway, so this is just paying for an added feature.
BUT, it is important to realize that if DUST is part of EVE, and CCP wants to foster the same level of communication and metagaming that has made their world as much a classic (and for the same reasons) as the board game Diplomacy, communications are going to have to be either free, or at approximate cost of bandwidth.
That said, most who get serious about DUST will do it the same way EVE players do- multi-boxing. For corporation and Alliance leaders, most of your time is spent doing admin and diplomacy work outside of the game, so you're going to be sitting next to a computer anyway. A CCP game is not for the faint of heart. Horrible things will be said of you and all you love. To play the metagame, you're going to have to be the sort of dedicated **** willing to have a PC sitting next to your console. The same way most EVE players have multiple screens and a Hi-Sec miner running on their laptop.
This is a console game though, and most console gamers just want to do the same thing we all do; sit down, grab a beer, and play a game. They just like the extra convenience of not having to worry about all the stuff that comes with PC gaming. This convenience can easily be monetized, and I think CCP is taking a very unusual strategy of targeting casual gamers rather than the hard core "whales" on which most F2P devs focus their monetization efforts.
In short, I think this means people who just play DUST on the weekends or on occasion will wind up paying for the convenience of treating it like a normal console game. These players won't be regular, and so they will be paying for Aurum they don't really use: they might use comms, they might not. Either way, they're buying Aurum because they think they might need it, and CCP makes ends meet.
If so, I think lowering the cost of the UVT to just 1Aurum for the duration of the beta test would be a huge error, as it will give false feedback about the desirability of this solution to comms as opposed to simply running a laptop, tablet, or smartphone (all can be used for VOIP) for your metagaming needs.
Final conclusion, pricing should be such that a player can purchase the smallest possible ammount of Aurum, get the one month UVT, and still have some left over for other things. A regular player should be able to buy one with straight ISK on the open market just like PLEX. Power gamers and guys just stopping by can support the community with their wallets. The rest of us can just play the game. |
Zalifer Nakamoda
Subdreddit Test Alliance Please Ignore
56
|
Posted - 2012.08.22 10:42:00 -
[415] - Quote
My 2 cents.
1) All the VoIP relevant to the gameplay is free. Battle comms, and squad comms, even out of game. No one is ever at a disadvantage in battle.
2) EVE voice is not used in EVE, so nobody will be buying it to talk to EVE people. Corp/alliance chats, or other text channels that are used in EVE are free for text use from DUST too, so that's that covered.
3) EVE corps with VoIP servers will just let their dusties use it for free.
These 3 points mean that 99% of people will have access to all the comms they need. Play now and again on your own, or with a few friends? Battle and Squad chat is free, so you're sorted. Play with a big corp or alliance? They will have their own text channels, and external VoIP servers.
Now the only people left are those new DUST corps starting up. The vast majority of people these days have computers, especially the people who will have an internet connection and PS3, which are required for DUST anyway. They can therefore be presumed to be able to use external comms like mumble or TS3. A 100 person mumble server , at the quick pricing I just did, was $32 a month. For 100 people to get the voicebox, costs $360 a month (using the numbers at the start of this thread).
Now while that is a case of each person chipping in a little, it's clearly not just them covering bandwidth costs. There is a massive profit to be had there. I'm not saying they can't make money, it's F2P so there has to be some nice profits from somewhere, but assuming that mumble hosting is not making any profit (which is, of course, false) then CCP are making $328 a month, assuming similar costs hosting the VoIP (which, again is probably wrong, their huge datacentres are no doubt tuned better than small VoIP hosting companies.)
If it sells, I don't mind, people will pay for what they need, and per person, it isn't a lot per month. But to make it an attractive option to anyone in the know, they will have to drop costs dramatically. I would suggest moving the cost away from individual users, and making voiceboxes something that a corp or person requires to open a channel to voice comms. Price it along the same lines as similar VoIP offerings on PC. So for example, a 10,000 aurum voicebox, allows 100 voice users on the corp channel. That is around $40, which is a much more realistic cost for the service. Actually, just price voiceboxes at 100 aurum, per month, per slot. Then when creating a channel you select the number of voice slots, and it creates a standing order for that from the corp aurum wallet (which all members can pay into, to help fund the voip costs, and whatever else the corp is buying).
Edit :
While this idea does mean that each channel needs to be paid for, instead of each person, meaning i can't pay my 900 aurum and talk anywhere, it does mean that each individual person does not need to buy it. If john doe can't afford aurum, or is not able to buy aurum for some reason, then he can still talk. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.08.22 12:19:00 -
[416] - Quote
JoshuaEvil666 wrote:they have to pay for eve voice someway...
You mean like charging real money for consumable items of data?
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Kain Spero
Imperfects Negative-Feedback
904
|
Posted - 2012.08.23 17:44:00 -
[417] - Quote
All versions of the UVT have been reduced to 1 AUR. CCP has heard your feedback and responded. |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.08.24 00:57:00 -
[418] - Quote
Kain Spero wrote:All versions of the UVT have been reduced to 1 AUR. CCP has heard your feedback and procrastinated.
fixed that for ya. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.24 01:12:00 -
[419] - Quote
p2S(kill) B(oost) p2T(alk) Whats next??... p2T(ext) |
Ragna Soul
Algintal Core Gallente Federation
90
|
Posted - 2012.08.24 01:40:00 -
[420] - Quote
The UVT is to speak to other players, whether EVE players or Dust players, that are not in battle and are in a different part of the galaxy. all battle comms is free problem is that i dont think people have noticed that there is a push to talk option and it is on so if anything people are talking but they forget to push the button to speak so turn off that option so u can freely speak to ur team and squad
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