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Thread Statistics | Show CCP posts - 25 post(s) |
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CCP Rouge
C C P C C P Alliance
184
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Posted - 2014.05.16 08:13:00 -
[1] - Quote
Hi everyone,
As I mentioned in my last post, our goal moving forward is to be as transparent as possible and work in collaboration with you all. To make that happen, I'd like to introduce you to a member of the team that will be your primary point of contact for DUST 514. You may already know him as heGÇÖs been playing the game since day 1 and has been pretty active on forums.
Here is his personal intro and views on the next steps for DUST. |
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CCP Rattati
C C P C C P Alliance
1004
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Posted - 2014.05.16 08:14:00 -
[2] - Quote
Dear players,
My name is Snorri +ürnason, a.k.a. CCP Rattati.
From today, I will be working closely with CCP Rouge to ensure the continued development and support of DUST 514, and will try to serve as your main point of contact for all matters DUST.
In case youGÇÿre interested, my Dev Spotlight can be found here.
I want to begin by establishing the two main themes that will guide our development and improvement of the DUST 514 experience.
Transparency
GÇóDUST 514 is my favorite shooter on the PS3 and we can and will make it even better. GÇóPersistance is the key factor, more so in DUST 514 than any other fps. There is plenty of fun to be had by squadding up with friends, skilling into various roles or specializing in a single role, and ultimately killing, winning and reaping the rewards in ISK and SP, even if Project Legion is developed on PC. GÇóPlease do not biomass your characters, it breaks my heart. GÇóAs CCP Rouge said at Fanfest, we will do everything we can to take care of our players. If Project Legion is green lit, we intend to migrate your character over if you wish and our goal is to preserve as much of your emotional, financial and time investment as possible. GÇóI want you to understand that right now you have a choice of maximizing your SP by using boosters, or saving your AUR/boosters, whatever makes the most sense to you as a player. GÇôkeep playing using boosters and increase your SP GÇôkeep playing and donGÇÿt spend your AUR on boosters GÇóOur new processes will ensure that we are fixing and improving the right things in DUST 514 at the right time GÇóI want to work with the community. I admit that I donGÇÿt know everything and I expect you to understand that we are doing our best. The individuals on the dev team, including me, will not have experienced every single thing you have. On the flipside, we have the design vision and plenty of data. There must be a mutual respect, and criticism is welcomed, if it is based on facts and put forth in a constructive way.
Collaboration and Data
GÇóCCP Rouge and I are strong believers in crowdsourcing. I have said many times in the past that gamers are the ultimate optimization engine, a huge neural network of smart people from all over the world and from virtually all professions. The time it takes the playerbase to find the debatably GÇ£best fitGÇ£ is measured in hours and days, not weeks. Ultimately, we, the dev team will make the final decision but I consider the community at large, through forums and CRM reps, to be the first pillar, the CPM the second and developers the third. GÇóI also believe in learning from the example of others, most notably our EVE devs, including CCP Rise and CCP Fozzie. You can see them here presenting their EVE balancing philosophy (https://www.youtube.com/watch?v=EbS8HRHJ4nY). GÇóWe will establish a few precedures and processes that will encourage a functioning feedback loop and verification with data.
Next Steps
GÇóA clarification on GÇ£server side changesGÇ£ versus GÇ£client updatesGÇ£. Most of the attributes of items can be changed in our backend system, called CATMA. GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. GÇóThings like terrain, texture, models, animations, functionality, UI and more, cannot be changed server side and need a client update. These changes are unlikely, but theoretically possible. GÇóIn the short to mid term we will exclusively be focusing on server side changes GÇóWe will sort all feedback and ideas into the two categories based on technical evaluation, because it is not always obvious which one it is, and let you know GÇóWe will aim for the first iteration pass as soon as possible. The DUST 514 team already has a sizable list of things we want to improve on. GÇóWe will also be launching an GÇ£All the Small ThingsGÇ£ thread in General Discussions to crowdsource ideas in the next few days and gather for the next pass, again, with focus on small and quick server side updates we can get out the door as soon as possible. GÇóAs part of the process, we will sticky specific topics under Features and Ideas and harvest feedback from those threads.
Finally, to those who want to continue our DUST 514 journey together I welcome and invite you to have your say. To the others, I truly wish all the best, and hope to see you again in the future.
Sincerely, CCP Rattati
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Aoena Rays
Bragian Order Amarr Empire
470
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Posted - 2014.05.16 08:40:00 -
[3] - Quote
This sounds awesome, Rattati ftw :D
http://i.imgur.com/x5HPYOd.gif
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Musta Tornius
Molon Labe. General Tso's Alliance
1347
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Posted - 2014.05.16 08:46:00 -
[4] - Quote
I wish I could be more positive about the future of DUST, I have put a lot of time and effort into this game too but it all feels a bit meh.
Oh well, get legion greenlit so I can start planning my next projects.
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Spectral Clone
Dust2Dust. Top Men.
2759
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Posted - 2014.05.16 08:51:00 -
[5] - Quote
I feel sorry for you that you got to work on a dieing game mate. I wish you the best of luck with that both as a gamer and as a fellow engineer.
This message was brought to you by the PC master race.
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CCP Blowout
C C P C C P Alliance
697
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Posted - 2014.05.16 08:52:00 -
[6] - Quote
Well, SPECTROLL, I welcome our new Icelandic overlord.
Part man, part Internet.
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HowDidThatTaste
Ancient Exiles. General Tso's Alliance
4964
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Posted - 2014.05.16 08:53:00 -
[7] - Quote
I too love this game however,
I'm not sure what we have learned here. Skill progression is not really important if legion is not green lit?
No new maps or content.
How long will dust be supported on ps3? Will we wake one morning to more announcements like fan fest?
Any info on changes to planetary conquest? Passive isk being removed/ clone packs being larger?
We need some concrete info/time frames |
Aoena Rays
Bragian Order Amarr Empire
471
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Posted - 2014.05.16 08:57:00 -
[8] - Quote
HowDidThatTaste wrote:We need some concrete info/time frames Yes, you heard the man. Rattati, copy paste us your roadmap NOW! NOWWWWWWWWWWWW!
Story of your life
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meri jin
Goonfeet Special Planetary Emergency Response Group
1008
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Posted - 2014.05.16 08:57:00 -
[9] - Quote
Hey CCP Rattati, may I ask how old are you and how long did it take you to finish Industrial Engineering with a focus on Applied Statistics?
R.I.P. Dust514 02 May 2014
EVE United
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deadpool lifetone
D3ATH CARD
0
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Posted - 2014.05.16 08:58:00 -
[10] - Quote
Congratulations rat.....big fan of this game. The ideas are transcended, even with the few bugs and occasional glitch/ lags from hell lol . Dropships, tanks , LAVs , eve support in factionals ( cant really complain with all the dimensions this game has ) - hope to see you on the field and put a few shells in you lol |
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Wilhelm Klingspor
DUST University Ivy League
242
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Posted - 2014.05.16 09:09:00 -
[11] - Quote
Thanks, at least there is a bit more certainty about what's coming, and more importantly not coming.
Good luck on your new position, it won't be an easy one.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Spectral Clone
Dust2Dust. Top Men.
2759
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Posted - 2014.05.16 09:15:00 -
[12] - Quote
CCP Rattati wrote: Also, buy more boosters.
Sincerely, CCP Rattati
WTH CCP :(
This message was brought to you by the PC master race.
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Tallen Ellecon
1943
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Posted - 2014.05.16 09:18:00 -
[13] - Quote
I like what I see, transparency is the key. A lot of questionable decisions by CCP have been done with internal data. We can only feedback what is given to us. All ideas, bad, good, crazy, whatever we have plenty of people who want nothing more than to look at it, assess it, discuss it, crunch numbers, discuss some more, and finally give constructive feedback.
We throw out ideas, you throw them back, this is how you create a good relationship.
o7 Rattati
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CCP Saberwing
C C P C C P Alliance
4718
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Posted - 2014.05.16 09:25:00 -
[14] - Quote
CCP Rattati is a bro and genuinely loves the game. He's one of the most committed DUST players we have, which is shown by his rage when I shoot him in the face in playtests.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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KatanaPT
Tech Guard RISE of LEGION
770
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Posted - 2014.05.16 09:26:00 -
[15] - Quote
So... we will continue being beta testers. Nice.
Tech Guard Recruiting Video
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Hecarim Van Hohen
1495
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Posted - 2014.05.16 09:30:00 -
[16] - Quote
Good read and I like this transparency, but I must admit that I'm saddened by the fact that I won't get my Amarr heavy weapon
(GÿPn+ƒpâ«n+ƒ)GÿP Set a course for intercourse Gÿ£(n+ƒpâ«n+ƒGÿ£)
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Kevall Longstride
DUST University Ivy League
1313
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Posted - 2014.05.16 09:37:00 -
[17] - Quote
Welcome and good luck.
I'll be plastering that little things thread with stuff...
CPM1 Candidate
CEO of DUST University
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1487
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Posted - 2014.05.16 09:37:00 -
[18] - Quote
You have given me reason to not completely abandon Dust CCP Ratatti, which is more than anyone else has done over the last 2 weeks. I wish you luck.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
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Arkena Wyrnspire
Fatal Absolution
13351
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Posted - 2014.05.16 09:39:00 -
[19] - Quote
Rattati? I like this choice.
You have long since made your choice. What you make now is a mistake.
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Spectral Clone
Dust2Dust. Top Men.
2759
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Posted - 2014.05.16 09:39:00 -
[20] - Quote
Baal Omniscient wrote:You have given me reason to not completely abandon Dust CCP Ratatti, which is more than anyone else has done over the last 2 weeks. I wish you luck.
You havent left already? Wow, such dedication!
This message was brought to you by the PC master race.
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1487
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Posted - 2014.05.16 09:42:00 -
[21] - Quote
Spectral Clone wrote:Baal Omniscient wrote:You have given me reason to not completely abandon Dust CCP Ratatti, which is more than anyone else has done over the last 2 weeks. I wish you luck. You havent left already? Wow, such dedication! I already quit playing, I have just remained on the forums. Same as you it appears Jack. This post gives me cause to perhaps pick it up again at some point, that is all.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
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WARxion ForDUST
Hellstorm Inc League of Infamy
57
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Posted - 2014.05.16 09:47:00 -
[22] - Quote
Quote:Adding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
Welcome CCP Rattati!
So, an updated FW store with the 1.8 suits are possible without a client update and we should except such a thing?
Yes, I'm that desperate...
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Spirolito
Tech Guard RISE of LEGION
33
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Posted - 2014.05.16 09:49:00 -
[23] - Quote
Do you guys still listen to what they say to you after all thats been done?! You are still going to give them AUR and share ideias?! WTF! Transparency, i dont see any! Read between the lines, wake up. It amazes me how they continue to talk about AUR. It amazes me that after deceiving the comunity the way they did, you guys are still willing to share and debate ideas, buy boosters... you think its going to be just this one time! CCP has showed us their nature, learn from it and act accordingly. Stop acting like the women that gets beaten up by the husband thinking its just this one time. |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1487
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Posted - 2014.05.16 09:59:00 -
[24] - Quote
Spirolito wrote:Do you guys still listen to what they say to you after all thats been done?! You are still going to give them AUR and share ideias?! WTF! Transparency, i dont see any! Read between the lines, wake up. It amazes me how they continue to talk about AUR. It amazes me that after deceiving the comunity the way they did, you guys are still willing to share and debate ideas, buy boosters... you think its going to be just this one time! CCP has showed us their nature, learn from it and act accordingly. Stop acting like the women that gets beaten up by the husband thinking its just this one time. Hey, I've got an idea. How about "shut up, we're tired of hearing about it". If you've got a problem, try not loading the Dust forums.
CCP says they are going to keep trying with Dust regardless of the hate they've received over the last 2 weeks. No one has said a word about buying more AUR, nor trusting anything they say at face value. Some of us have put so much time into this game that we are willing to stick around as long as we can see that CCP is still actively working on the game.
So, once again, if you've got a problem, the door out is at the top of the page under your character drop-down menu and is marked with the words "Log out".
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
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Zaria Min Deir
Escrow Removal and Acquisition Negative-Feedback
656
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Posted - 2014.05.16 10:02:00 -
[25] - Quote
CCP Rattati wrote:
Next Steps
GÇóA clarification on GÇ£server side changesGÇ£ versus GÇ£client updatesGÇ£. Most of the attributes of items can be changed in our backend system, called CATMA. GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. GÇóThings like terrain, texture, models, animations, functionality, UI and more, cannot be changed server side and need a client update. These changes are unlikely, but theoretically possible. GÇóIn the short to mid term we will exclusively be focusing on server side changes GÇóWe will sort all feedback and ideas into the two categories based on technical evaluation, because it is not always obvious which one it is, and let you know GÇóWe will aim for the first iteration pass as soon as possible. The DUST 514 team already has a sizable list of things we want to improve on. GÇóWe will also be launching an GÇ£All the Small ThingsGÇ£ thread in General Discussions to crowdsource ideas in the next few days and gather for the next pass, again, with focus on small and quick server side updates we can get out the door as soon as possible. GÇóAs part of the process, we will sticky specific topics under Features and Ideas and harvest feedback from those threads.
So, from the list of both potential and unlikely changes that you have listed here, it very much sounds like bug fixes are, if not out right out of the question, then at least very unlikely. :( Balancing things is all well and great, and sorely needed in many aspects of Dust, but I personally I find it difficult to care about some weapon having 5% less dps or a suit getting 2% more CPU when there are STILL (a year after the beta supposedly ended) so many actually broken things in the game.
But, hey, great to hear from you and great to finally hear something almost concrete about CCP's plans for Dust, we've been waiting to hear anything at all, really. Good luck to you.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Bendtner92
Imperfects Negative-Feedback
2113
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Posted - 2014.05.16 10:09:00 -
[26] - Quote
So while I'm sure Rattati is a great dude this didn't really bring anything new to table from what I can tell.
DUST will get balance changes, but nothing really meaningful. Seing as you have nothing to show us and only talks about having stuff on a to do list seemingly no one has been working on DUST for the past how many months exactly?
Basically DUST will pretty much be the same (bad) game a year from now (if the plug hasn't been pulled before that of course) aside from some few balance changes. This we already knew though. You show some good effort in trying to keep people playing and buying boosters though.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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boba's fetta
Dead Man's Game
620
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Posted - 2014.05.16 10:18:00 -
[27] - Quote
so no new heavy weapons then sigh.
well i think im done o7 no new content is a deal breaker for me.
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AFK Godfather
Edimmu Warfighters Gallente Federation
119
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Posted - 2014.05.16 10:21:00 -
[28] - Quote
after years... they now talking about "transparency"?
i might get banned after this, but quite frankly I'm surprised I haven't been banned yet.
Where was all this when DUST needed it? Legion gets announced and there's blue tags everywhere! CCP getting called out for blatantly lying to people and not a word about that. Where's the PS3 "laser focus"?
Where's the 10 year plan when you can't even update the game? Can't further optimize this poorly optimized game can you? So many things I can go off on a tangent about, I don't know where to start.
DUST had so much potential, but CCPs short sightedness, incompetence, and talent for listening to the wrong people turned DUST into the laughing stalk of the gaming world. CCP your word means nothing to people on consoles anymore. I personally, will NEVER put a cent into a game you make, and I'll make sure my friends do the same.
DUST officially is dead as far as I'm concerned. Anyone who thinks otherwise after reading this thread is delusional. You're putting more effort into keeping the game alive now than you did 3-6 months ago. Where were ALL the blue tags when the community was 6k strong? 1-2 tags here or there back in the day. This effort you're putting into a game that's dead is confusing.
Devs in CCP jumping ship, CPM members quitting or getting fired, YET some people here are blinded by whatever DUST has to offer. Which at this point is SP...LOOOOOL!!!!!
So yea, continue to act like you give a ****, it's the only way you'll get people to spend more money on a dying game. Brilliant.
I had so much respect for CCP in the closed beta stage of DUST, now i put them in the same category as EA. At least EA has decent games. |
KEROSIINI-TERO
The Rainbow Effect
1052
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Posted - 2014.05.16 10:22:00 -
[29] - Quote
So, is Rattati a Dev now? Because he used to specifiy clearly that was not.
Everybody likes him on forums as he shares gamer's point of view.
Maybe that's why he's the public figure for this 'stage' of Dust. ...Crowd Control?
:-S
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Spirolito
Tech Guard RISE of LEGION
33
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Posted - 2014.05.16 10:24:00 -
[30] - Quote
Baal Omniscient wrote:Spirolito wrote:Do you guys still listen to what they say to you after all thats been done?! You are still going to give them AUR and share ideias?! WTF! Transparency, i dont see any! Read between the lines, wake up. It amazes me how they continue to talk about AUR. It amazes me that after deceiving the comunity the way they did, you guys are still willing to share and debate ideas, buy boosters... you think its going to be just this one time! CCP has showed us their nature, learn from it and act accordingly. Stop acting like the women that gets beaten up by the husband thinking its just this one time. Hey, I've got an idea. How about "shut up, we're tired of hearing about it". If you've got a problem, try not loading the Dust forums. CCP says they are going to keep trying with Dust regardless of the hate they've received over the last 2 weeks. No one has said a word about buying more AUR, nor trusting anything they say at face value. Some of us have put so much time into this game that we are willing to stick around as long as we can see that CCP is still actively working on the game. So, once again, if you've got a problem, the door out is at the top of the page under your character drop-down menu and is marked with the words "Log out".
lol your signature says it all. You should change it though, people are tired to hear about it. |
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Cat Merc
Ahrendee Mercenaries
9717
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Posted - 2014.05.16 10:33:00 -
[31] - Quote
Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando?
Did CCP bring him here to appease me?
Feline overlord of all humans - CAT MERC
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CCP Blowout
C C P C C P Alliance
706
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Posted - 2014.05.16 10:34:00 -
[32] - Quote
AFK Godfather wrote: i might get banned after this, but
Welcome to my world, buddy!
Part man, part Internet.
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1488
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Posted - 2014.05.16 10:35:00 -
[33] - Quote
Spirolito wrote:Baal Omniscient wrote:Spirolito wrote:Do you guys still listen to what they say to you after all thats been done?! You are still going to give them AUR and share ideias?! WTF! Transparency, i dont see any! Read between the lines, wake up. It amazes me how they continue to talk about AUR. It amazes me that after deceiving the comunity the way they did, you guys are still willing to share and debate ideas, buy boosters... you think its going to be just this one time! CCP has showed us their nature, learn from it and act accordingly. Stop acting like the women that gets beaten up by the husband thinking its just this one time. Hey, I've got an idea. How about "shut up, we're tired of hearing about it". If you've got a problem, try not loading the Dust forums. CCP says they are going to keep trying with Dust regardless of the hate they've received over the last 2 weeks. No one has said a word about buying more AUR, nor trusting anything they say at face value. Some of us have put so much time into this game that we are willing to stick around as long as we can see that CCP is still actively working on the game. So, once again, if you've got a problem, the door out is at the top of the page under your character drop-down menu and is marked with the words "Log out". lol your signature says it all. You should change it though, people are tired to hear about it. My sig DOES say it all, as long as Legion exists Dust has a very real expiration date. What people are tired of is whiny b****** moaning about it 27/7.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
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CCP Logibro
C C P C C P Alliance
7604
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Posted - 2014.05.16 10:50:00 -
[34] - Quote
Cat Merc wrote:Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando? Did CCP bring him here to appease me?
No, but I knew you would like him.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Moonracer2000
Subdreddit Test Alliance Please Ignore
782
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Posted - 2014.05.16 10:54:00 -
[35] - Quote
Thank you for opening up a bit about current plans. This doesn't sound like good news (at least nothing that will change people's minds after Legion news) but at least it is something.
If CCP is moving towards "transparency" I have one big thing I'd like to hear more about: Why the choice to drop any real chance for a future client side/content update? We have been told that there were multiple departments working on different projects for dust and patches released whatever was ready (so presumably when 1.8 was released there were a few projects partially complete at the time). Is it not possible to look at those projects and see what can be finished with whatever limited staff remain working on Dust?
It seems like putting the effort into rounding off the edges and filling any empty spots (heavy weapons and racial vehicles stick out) would make a wise long term investment if it helps keep people playing long after large updates/patches roll out. Maybe not veterans, but new PS3/Dust users.
Ashes to ashes, Dust to PC.
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Cat Merc
Ahrendee Mercenaries
9717
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Posted - 2014.05.16 10:55:00 -
[36] - Quote
CCP Logibro wrote:Cat Merc wrote:Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando? Did CCP bring him here to appease me? No, but I knew you would like him. I do!
Feline overlord of all humans - CAT MERC
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Spectral Clone
Dust2Dust. Top Men.
2759
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Posted - 2014.05.16 10:55:00 -
[37] - Quote
Why was even AURUM mentioned in CCP Rattati-¦s post in the first place? Do you guys even have any decency?
This message was brought to you by the PC master race.
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
178
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Posted - 2014.05.16 11:05:00 -
[38] - Quote
I like it. Sounds promising. The only thing I need to know for certain in order to guarantee that I keep playing is whether or not there will be more content somewhere down the line.
CCP Saberwing wrote:*frothing at the mouth*
Stabby-stabber extraordinaire
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SCATTORSHOT RINNEGATE
Ahrendee Mercenaries
34
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Posted - 2014.05.16 11:08:00 -
[39] - Quote
well may the game don't fall, i hope he don't. Ratty, we counting on you |
Shadow of War88
0uter.Heaven
291
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Posted - 2014.05.16 11:15:00 -
[40] - Quote
HowDidThatTaste wrote:I too love this game however, I'm not sure what we have learned here. Skill progression is not really important if legion is not green lit? No new maps or content. How long will dust be supported on ps3? Will we wake one morning to more announcements like fan fest? Any info on changes to planetary conquest? Passive isk being removed/ clone packs being larger? We need some concrete info/time frames sound effect
wow wow wow. Thats a lot to expect from a 3 man dev team & considering CCP Blowout is the janitor.
& justice for all
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Sleepy Shadow
L.O.T.I.S. D.E.F.I.A.N.C.E
168
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Posted - 2014.05.16 11:18:00 -
[41] - Quote
ThisGǪ does not change my view or plans for my characters.
IGÇÖm sorry but balance issues, while very important, are not enough to keep me here. It still sounds like weGÇÖre beta testing for legion. What basically is said here is that if DUST is still up in one yearGÇÖs time, it will play and look exactly as it does now. It even implies that the current GÇÿshoot while cloakedGÇÖ cannot be fixed among other issues.
I wanted to see a player market, PvE, corp battles, new vehicles and so much more. Damn all this makes me sad.
So my plan stays. Destroy all assets and ISK then leave.
I have never proto stomped but now that DUST 514 is dead I can do it without remorse!! 263 million ISK to go.
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1490
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Posted - 2014.05.16 11:29:00 -
[42] - Quote
Sleepy Shadow wrote:ThisGǪ does not change my view or plans for my characters.
IGÇÖm sorry but balance issues, while very important, are not enough to keep me here. It still sounds like weGÇÖre beta testing for legion. What basically is said here is that if DUST is still up in one yearGÇÖs time, it will play and look exactly as it does now. It even implies that the current GÇÿshoot while cloakedGÇÖ cannot be fixed among other issues.
I wanted to see a player market, PvE, corp battles, new vehicles and so much more. Damn all this makes me sad.
So my plan stays. Destroy all assets and ISK then leave.
Send me a message when you log in Sleepy, I'll join you. I'm watching Netflix on ps4.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
|
Spectral Clone
Dust2Dust. Top Men.
2760
|
Posted - 2014.05.16 11:38:00 -
[43] - Quote
https://www.youtube.com/watch?v=U7D8V_oZuDU
This message was brought to you by the PC master race.
|
nickmunson
Capital Acquisitions LLC General Tso's Alliance
17
|
Posted - 2014.05.16 11:40:00 -
[44] - Quote
HowDidThatTaste wrote:I too love this game however, I'm not sure what we have learned here. Skill progression is not really important if legion is not green lit? No new maps or content. How long will dust be supported on ps3? Will we wake one morning to more announcements like fan fest? Any info on changes to planetary conquest? Passive isk being removed/ clone packs being larger? We need some concrete info/time frames sound effect
if you read up he did not say no new content, he did say NEW WEAPONS and DROPSUITS, can be done server side, such as racial heavy weapons,and racial tank turrets, using what they already have.so take amarr, it could be either like a forge or hmg that fires one big laser beam or mini rapid fire that does shield damage instead of armor. and galente having something that looks like the AR but has fire rate of say the flay lock with a load of 12 shots that does plasma dmg, all these things are new content but can be done server side. really hope hit detection and LAG is finally worked, like its really getting kind aggrivating having my shotgun not be very consistant.
love me or hate me. you kill me i hunt you.
|
Sleepy Shadow
L.O.T.I.S. D.E.F.I.A.N.C.E
169
|
Posted - 2014.05.16 11:40:00 -
[45] - Quote
Baal Omniscient wrote:Send me a message when you log in Sleepy, I'll join you. I'm watching Netflix on ps4.
Sure! It will be a few hours though, I'm still (obviously hard) at work.
I was kinda planning on using my alts this weekend so I could finally biomass the lot.
I have never proto stomped but now that DUST 514 is dead I can do it without remorse!! 263 million ISK to go.
|
ZDub 303
TeamPlayers Dirt Nap Squad.
2924
|
Posted - 2014.05.16 11:42:00 -
[46] - Quote
Welcome to the mad house Rattati. |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1493
|
Posted - 2014.05.16 11:52:00 -
[47] - Quote
Sleepy Shadow wrote:Baal Omniscient wrote:Send me a message when you log in Sleepy, I'll join you. I'm watching Netflix on ps4. Sure! It will be a few hours though, I'm still (obviously hard) at work. I was kinda planning on using my alts this weekend so I could finally biomass the lot. You could just transfer all your remaining ISK to the character you wish to use the most, burn through the remaining inventory on those characters, transfer all the ISK you earn in the process as well, then biomass. Just a thought. ^^
See you after work
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
|
Atiim
Heaven's Lost Property
8576
|
Posted - 2014.05.16 11:57:00 -
[48] - Quote
Sleepy Shadow wrote:ThisGǪ does not change my view or plans for my characters.
IGÇÖm sorry but balance issues, while very important, are not enough to keep me here. It still sounds like weGÇÖre beta testing for legion. What basically is said here is that if DUST is still up in one yearGÇÖs time, it will play and look exactly as it does now. It even implies that the current GÇÿshoot while cloakedGÇÖ cannot be fixed among other issues.
I wanted to see a player market, PvE, corp battles, new vehicles and so much more. Damn all this makes me sad.
So my plan stays. Destroy all assets and ISK then leave.
May I have some ISK?
Official Atiim Feedback Thread
-HAND
|
Atiim
Heaven's Lost Property
8576
|
Posted - 2014.05.16 11:58:00 -
[49] - Quote
ZDub 303 wrote:Welcome to the mad house Rattati. He's not developing for EVE: Online.
Official Atiim Feedback Thread
-HAND
|
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1493
|
Posted - 2014.05.16 12:01:00 -
[50] - Quote
Atiim wrote:ZDub 303 wrote:Welcome to the mad house Rattati. He's not developing for EVE: Online. Much more rage per capita here, so I gotta agree with Z on this one.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
|
|
Atiim
Heaven's Lost Property
8576
|
Posted - 2014.05.16 12:03:00 -
[51] - Quote
Baal Omniscient wrote:Atiim wrote:ZDub 303 wrote:Welcome to the mad house Rattati. He's not developing for EVE: Online. Much more rage per capita here, so I gotta agree with Z on this one. Perhaps you should go back to the EVE forums during the Incarna patch.
Official Atiim Feedback Thread
-HAND
|
Spectral Clone
Dust2Dust. Top Men.
2761
|
Posted - 2014.05.16 12:14:00 -
[52] - Quote
I will just leave this here, in the context of: CCP, Incarna, Dust 514
http://allthingslearning.files.wordpress.com/2012/07/einstein-insanity-quote1.png
This message was brought to you by the PC master race.
|
Spectral Clone
Dust2Dust. Top Men.
2761
|
Posted - 2014.05.16 12:20:00 -
[53] - Quote
Also, does this feel familiar (Don-¦t kill me for posting a Mintchip video)?
https://www.youtube.com/watch?v=5XJkVz7FxhM
Highlights:
"When their ISK runs out, they will quit the game" => Happening in Dust right now. "Many people are unsubscribing" => Biomassing & Not paying any more money for boosters. "We dont want to hear you raging!!!" => CCP Z ignoring the negative feedback he has been getting from many hardcore players. "They should have talked to the CSM before doing this" => FanFest presentation clusterf*ck.
This message was brought to you by the PC master race.
|
Sleepy Shadow
L.O.T.I.S. D.E.F.I.A.N.C.E
171
|
Posted - 2014.05.16 12:26:00 -
[54] - Quote
Baal Omniscient wrote:Sleepy Shadow wrote:Baal Omniscient wrote:Send me a message when you log in Sleepy, I'll join you. I'm watching Netflix on ps4. Sure! It will be a few hours though, I'm still (obviously hard) at work. I was kinda planning on using my alts this weekend so I could finally biomass the lot. You could just transfer all your remaining ISK to the character you wish to use the most, burn through the remaining inventory on those characters, transfer all the ISK you earn in the process as well, then biomass. Just a thought. ^^ See you after work
ItGÇÖs the Black Eagle scout suits that I want to burn through :D Some of my alts also have officer weapons that I hope I can use before biomassing.
My alts are not particularly rich. I think my richest alt only has 12 MIL ISK. Whatever they have left over once all suits are gone will be transferredGǪ somewhere. DonGÇÖt know yet. Maybe IGÇÖll donate the ISK to some random in my team in the last battle of the character.
I have never proto stomped but now that DUST 514 is dead I can do it without remorse!! 263 million ISK to go.
|
Sleepy Shadow
L.O.T.I.S. D.E.F.I.A.N.C.E
171
|
Posted - 2014.05.16 12:27:00 -
[55] - Quote
Atiim wrote:Sleepy Shadow wrote:ThisGǪ does not change my view or plans for my characters.
IGÇÖm sorry but balance issues, while very important, are not enough to keep me here. It still sounds like weGÇÖre beta testing for legion. What basically is said here is that if DUST is still up in one yearGÇÖs time, it will play and look exactly as it does now. It even implies that the current GÇÿshoot while cloakedGÇÖ cannot be fixed among other issues.
I wanted to see a player market, PvE, corp battles, new vehicles and so much more. Damn all this makes me sad.
So my plan stays. Destroy all assets and ISK then leave.
May I have some ISK?
Hmmm.... Maybe.
I have never proto stomped but now that DUST 514 is dead I can do it without remorse!! 263 million ISK to go.
|
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1494
|
Posted - 2014.05.16 12:37:00 -
[56] - Quote
Sleepy Shadow wrote:Baal Omniscient wrote:Sleepy Shadow wrote:Baal Omniscient wrote:Send me a message when you log in Sleepy, I'll join you. I'm watching Netflix on ps4. Sure! It will be a few hours though, I'm still (obviously hard) at work. I was kinda planning on using my alts this weekend so I could finally biomass the lot. You could just transfer all your remaining ISK to the character you wish to use the most, burn through the remaining inventory on those characters, transfer all the ISK you earn in the process as well, then biomass. Just a thought. ^^ See you after work ItGÇÖs the Black Eagle scout suits that I want to burn through :D Some of my alts also have officer weapons that I hope I can use before biomassing. My alts are not particularly rich. I think my richest alt only has 12 MIL ISK. Whatever they have left over once all suits are gone will be transferredGǪ somewhere. DonGÇÖt know yet. Maybe IGÇÖll donate the ISK to some random in my team in the last battle of the character. You know I gave all my ISK to steelRatt when I lost my internet a few months ago, right?
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
|
Heathen Bastard
The Bastard Brigade
1527
|
Posted - 2014.05.16 13:01:00 -
[57] - Quote
Oh boy, a new backstabber joins the party.
So now you guys are too lazy to even come up with your own ideas for how to **** us over FFS.
CCP "logic": Why fix something when we can &^%$ all over everyone who believed in us.
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Duran Lex
Fraternity of St. Venefice Amarr Empire
994
|
Posted - 2014.05.16 13:01:00 -
[58] - Quote
nickmunson wrote:HowDidThatTaste wrote:I too love this game however, I'm not sure what we have learned here. Skill progression is not really important if legion is not green lit? No new maps or content. How long will dust be supported on ps3? Will we wake one morning to more announcements like fan fest? Any info on changes to planetary conquest? Passive isk being removed/ clone packs being larger? We need some concrete info/time frames sound effect if you read up he did not say no new content, he did say NEW WEAPONS and DROPSUITS, can be done server side, such as racial heavy weapons,and racial tank turrets, using what they already have.so take amarr, it could be either like a forge or hmg that fires one big laser beam or mini rapid fire that does shield damage instead of armor. and galente having something that looks like the AR but has fire rate of say the flay lock with a load of 12 shots that does plasma dmg, all these things are new content but can be done server side. really hope hit detection and LAG is finally worked, like its really getting kind aggrivating having my shotgun not be very consistant.
That's not how it works.
Let's say they wanted to throw in the amarr Scrambler Lance. The laser animation would be identical to the LR, the gun itself would be the same outer design of a gun already existing, say the Forge. Now they are going to tweak the damage profiles to match their idea, make it stronger the LR and give it increased damage to vehicles.
Now why would they make a gun that's just a stronger LR for Heavys? More then likely not going to happen.
What he is referring to is they will be able to make new "variants" of currently existing guns, since variants are replicas of the original with tweaked stats, this is easily achieved.
Do not expect to see a Shiny new toy, just new variants.
|
Jacques Cayton II
Pradox One Proficiency V.
792
|
Posted - 2014.05.16 13:03:00 -
[59] - Quote
So still no announcements about fixing dust just dumping it on another blue tag. Figures
We fight for the future of the State not our
personal goals
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Atiim
Heaven's Lost Property
8583
|
Posted - 2014.05.16 13:03:00 -
[60] - Quote
Sleepy Shadow wrote: Hmmm.... Maybe.
Thanks.
I've always wanted to run Ishukone NKs without going broke.
Official Atiim Feedback Thread
-HAND
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noobsniper the 2nd
Kestrel Mercenary Group
552
|
Posted - 2014.05.16 13:07:00 -
[61] - Quote
Wait a ccp dev saying something thst isn't dumb 0.0
CEO of Kestrel Mercenary Group
Recruitment status: open
No scrubs allowed that means you random blueberry
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m twiggz
Pradox One Proficiency V.
606
|
Posted - 2014.05.16 13:10:00 -
[62] - Quote
Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1494
|
Posted - 2014.05.16 13:14:00 -
[63] - Quote
m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). I believe #4 is because they need their devs that work on mainly the client-side stuff (maps, graphics, etc.) to work on Legion. Only makes sense.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
|
Duran Lex
Fraternity of St. Venefice Amarr Empire
994
|
Posted - 2014.05.16 13:16:00 -
[64] - Quote
While I enjoy CCP Rats posts and thoughts, this "transparency" isn't news. It's the same message you've been delivering the past couple of weeks, just with someone most people like at the helm.
You're sticking with the plan that a large chunk of your player base despises, then getting a hot chick in a swimsuit to advertise said plan as if it was a new direction, hoping no one notices.
Are you really that concerned on getting money from the few sheep that will have no idea about fan fest? The new players who might come on the forums to investigate a game they like?
I just don't get it to be honest. Perhaps I never will and it's time to move on. |
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CCP Rattati
C C P C C P Alliance
1021
|
Posted - 2014.05.16 13:32:00 -
[65] - Quote
HowDidThatTaste wrote:I too love this game however, I'm not sure what we have learned here. Skill progression is not really important if legion is not green lit? No new maps or content. How long will dust be supported on ps3? Will we wake one morning to more announcements like fan fest? Any info on changes to planetary conquest? Passive isk being removed/ clone packs being larger? We need some concrete info/time frames sound effect
We are far along with Planetary Conquest improvements, we consider it one of the immediate concerns
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
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CCP Rattati
C C P C C P Alliance
1021
|
Posted - 2014.05.16 13:34:00 -
[66] - Quote
meri jin wrote:Hey CCP Rattati, may I ask how old are you and how long did it take you to finish Industrial Engineering with a focus on Applied Statistics?
35,years old, 3 years for B.S. Industrial Engineering, M.S. thesis on Bayesian Statistics took 2 more years for a total of 5.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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|
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CCP Rattati
C C P C C P Alliance
1021
|
Posted - 2014.05.16 13:36:00 -
[67] - Quote
Tallen Ellecon wrote:I like what I see, transparency is the key. A lot of questionable decisions by CCP have been done with internal data. We can only feedback what is given to us. All ideas, bad, good, crazy, whatever we have plenty of people who want nothing more than to look at it, assess it, discuss it, crunch numbers, discuss some more, and finally give constructive feedback.
We throw out ideas, you throw them back, this is how you create a good relationship.
o7 Rattati
Simple plan is, identify issues (heavy forum complaints, or data trends "why is noone using x and y"), prioritize, send to forums for feedback, number crunching and told you so's, design, execute and measure
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
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m twiggz
Pradox One Proficiency V.
606
|
Posted - 2014.05.16 13:38:00 -
[68] - Quote
CCP Rattati wrote:HowDidThatTaste wrote:I too love this game however, I'm not sure what we have learned here. Skill progression is not really important if legion is not green lit? No new maps or content. How long will dust be supported on ps3? Will we wake one morning to more announcements like fan fest? Any info on changes to planetary conquest? Passive isk being removed/ clone packs being larger? We need some concrete info/time frames sound effect We are far along with Planetary Conquest improvements, we consider it one of the immediate concerns Completely dodged the most important question you asked.
"How long will Dust be supported on PS3?" |
Al the destroyer
NECROM0NGERS Caps and Mercs
125
|
Posted - 2014.05.16 13:40:00 -
[69] - Quote
I'm glad your here you need to keep us informed and give us hope. Some of us are sticking with dust your all we have may the burden not be more than you can handle some of us can be real trolls lol.
Still playing having more fun than ever cuz IDGAF.
|
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CCP Rattati
C C P C C P Alliance
1025
|
Posted - 2014.05.16 13:40:00 -
[70] - Quote
WARxion ForDUST wrote:Quote:Adding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. Welcome CCP Rattati! So, an updated FW store with the 1.8 suits are possible without a client update and we should except such a thing?
It's possible, whether it is deemed a priority I will leave to community and CPM to figure out. I would myself like to create new officers weapons that benefit a larger crowd ,but thats just my opinion.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
1025
|
Posted - 2014.05.16 13:42:00 -
[71] - Quote
KEROSIINI-TERO wrote:So, is Rattati a Dev now? Because he used to specifiy clearly that was not.
Everybody likes him on forums as he shares gamer's point of view.
Maybe that's why he's the public figure for this 'stage' of Dust. ...Crowd Control?
I (trans)/(de) scended, haven't made up my mind
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
1025
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Posted - 2014.05.16 13:43:00 -
[72] - Quote
Cat Merc wrote:Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando? Did CCP bring him here to appease me?
I was here first
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Atiim
Heaven's Lost Property
8585
|
Posted - 2014.05.16 13:45:00 -
[73] - Quote
CCP Rattati wrote:WARxion ForDUST wrote:Quote:Adding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. Welcome CCP Rattati! So, an updated FW store with the 1.8 suits are possible without a client update and we should except such a thing? It's possible, whether it is deemed a priority I will leave to community and CPM to figure out. I would myself like to create new officers weapons that benefit a larger crowd ,but thats just my opinion. Including Swarm Launchers?
Official Atiim Feedback Thread
-HAND
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Freccia di Lybra
Maphia Clan Corporation
17
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Posted - 2014.05.16 13:46:00 -
[74] - Quote
CCP Rattati wrote: GÇóPlease do not biomass your characters, it breaks my heart.
Too late < / 3 |
Anarchide
Greedy Bastards
2090
|
Posted - 2014.05.16 13:46:00 -
[75] - Quote
This thread gets my Seal of Approval.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Cat Merc, Long Evity, DeadlyAztec11 and Sinboto Simmons.
|
Adipem Nothi
Nos Nothi
693
|
Posted - 2014.05.16 13:47:00 -
[76] - Quote
CCP Rattati wrote: Simple plan is, identify issues (heavy forum complaints, or data trends "why is noone using x and y"), prioritize, send to forums for feedback, number crunching and told you so's, design, execute and measure
(I like this guy) |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1199
|
Posted - 2014.05.16 13:48:00 -
[77] - Quote
CCP Rattati wrote:WARxion ForDUST wrote:Quote:Adding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. Welcome CCP Rattati! So, an updated FW store with the 1.8 suits are possible without a client update and we should except such a thing? It's possible, whether it is deemed a priority I will leave to community and CPM to figure out. I would myself like to create new officers weapons that benefit a larger crowd ,but thats just my opinion.
Yes. That is something we have been asking for on and off for awhile.
I do hope LP store changes are on that list eventually, at the very least, prices. The inconsistent pricing (aka absurd waste of LP on modules) is annoying and is the reason I only buy Proto suits.
Just get me the 'All the Small Things' post and I'll be good. Some very simple things that have annoyed me for a long time still exist. Also, I hope we have been working on the remaining 1.8 problems, because, they still exist.
Saberwing, you may have not have actually spoken too highly on an announcement for the first time in your career here, congrats.
I think I'm over Dust now...
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Brush Master
HavoK Core RISE of LEGION
1231
|
Posted - 2014.05.16 13:49:00 -
[78] - Quote
Good intro Rattati Will you be blessing us in any of the other forms of communication, the coldfront.net #dust514 being the first one, #dust-dev if you are really geeky, that is if you can handle being in the same room with Logibro and Foxfour ;-)
Dust Veteran. June 2012 - ?
twitter.com/dustreports
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CCP Rattati
C C P C C P Alliance
1030
|
Posted - 2014.05.16 13:53:00 -
[79] - Quote
m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm).
1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Adipem Nothi
Nos Nothi
694
|
Posted - 2014.05.16 13:56:00 -
[80] - Quote
CCP Rattati wrote:See the balancing video I posted in the Dev Spotlight for insight.
Did not see. Looked again. Still did not see.
* 4 URLs Point to Forums (2x), a YouTube Trailer for Eve and a Wikipedia entry. |
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CCP Rattati
C C P C C P Alliance
1030
|
Posted - 2014.05.16 13:56:00 -
[81] - Quote
ResistanceGTA wrote:CCP Rattati wrote:WARxion ForDUST wrote:Quote:Adding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. Welcome CCP Rattati! So, an updated FW store with the 1.8 suits are possible without a client update and we should except such a thing? It's possible, whether it is deemed a priority I will leave to community and CPM to figure out. I would myself like to create new officers weapons that benefit a larger crowd ,but thats just my opinion. Yes. That is something we have been asking for on and off for awhile. I do hope LP store changes are on that list eventually, at the very least, prices. The inconsistent pricing (aka absurd waste of LP on modules) is annoying and is the reason I only buy Proto suits. Just get me the 'All the Small Things' post and I'll be good. Some very simple things that have annoyed me for a long time still exist. Also, I hope we have been working on the remaining 1.8 problems, because, they still exist. Saberwing, you may have not have actually spoken too highly on an announcement for the first time in your career here, congrats.
It's already up in Feedback sub-forum as well as a sticky on Turrets. There are a few high level stickies inbound, Rifle Balancing, Infantry Armor (or we seem to only want EHP), and a few more
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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sumhaigai
The Southern Legion Final Resolution.
4
|
Posted - 2014.05.16 13:57:00 -
[82] - Quote
CCP Rattati wrote:
GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
so would you be able to fix the basic heavy cpu and pg next downtime? |
Lanius Pulvis
Bullet Cluster Lokun Listamenn
269
|
Posted - 2014.05.16 13:59:00 -
[83] - Quote
Thank you for clarifying the difference between "client side" and "server side" this actually gives me hope that we will see more balance changes of a meaningful nature. There's no reason this game couldn't be "finished" while waiting for Legion.
Not new, just new to you.
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CCP Rattati
C C P C C P Alliance
1033
|
Posted - 2014.05.16 13:59:00 -
[84] - Quote
Adipem Nothi wrote:CCP Rattati wrote:See the balancing video I posted in the Dev Spotlight for insight. Did not see. Looked again. Still did not see. * 4 URLs Point to Forums (2x), a YouTube Trailer for Eve and a Wikipedia entry.
The youtube trailer is a Fanfest 2014 Balancing Session with CCP Rise and CCP Fozzie, I highly recommend it for anyone
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Saberwing
C C P C C P Alliance
4736
|
Posted - 2014.05.16 14:00:00 -
[85] - Quote
Hey guys,
The "Little Things" Thread is here. Would love to have you involved there with your thoughts. CCP Rattati and I will rack our brains around them next week.
I'm all about casual trolling but let's keep that thread clean please. CCP Frame is caressing his legendary banhammer.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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CCP Rattati
C C P C C P Alliance
1033
|
Posted - 2014.05.16 14:01:00 -
[86] - Quote
sumhaigai wrote:CCP Rattati wrote:
GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
so would you be able to fix the basic heavy cpu and pg next downtime?
Once verified, yes
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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low genius
The Sound Of Freedom
1937
|
Posted - 2014.05.16 14:06:00 -
[87] - Quote
RED LIGHT LEGION.
eatsbabies cienfuegos
steward of the renegade alliance.
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m twiggz
Pradox One Proficiency V.
608
|
Posted - 2014.05.16 14:08:00 -
[88] - Quote
CCP Rattati wrote:m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). 1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight. Thank you for answering my questions, especially in a timely fashion. Though I am thoroughly disappointed with all but one answer. Kudos. |
KING SALASI
MAJOR DISTRIBUTION
319
|
Posted - 2014.05.16 14:09:00 -
[89] - Quote
Meh his hiring is to little to late, Dust still has no future. To me it seems like they want us to be beta testers. for Dust.They still want us to spend money on a dying game .
To top it all off we still didn't get an apology from the fanfest fiasco lol. This hiring means nothing other than a stall tactic. Again CCP trying to Give false hope man they never learn. |
Ryean Redshirt
Molon Labe. General Tso's Alliance
0
|
Posted - 2014.05.16 14:24:00 -
[90] - Quote
No offense Rattati, but it looks to me you're just the guy they picked to shut off all the lights once this game officially dies. And, nobody kid yourself, this game is all but dead. Kudos, I guess, for the work you're putting in. Although, I suspect that's more for your resume then for the love of the game.
Anyway, thank God it's almost summer here and I have a few months to find a new game before fall and winter returns forcing me back indoors for the most part.
Good luck to those that will play through to the end.
o7 |
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1497
|
Posted - 2014.05.16 14:26:00 -
[91] - Quote
KING SALASI wrote:Meh his hiring is to little to late, Dust still has no future. To me it seems like they want us to be beta testers. for Dust.They still want us to spend money on a dying game .
To top it all off we still didn't get an apology from the fanfest fiasco lol. This hiring means nothing other than a stall tactic. Again CCP trying to Give false hope man they never learn. Saberwing gave a personal apology, but I doubt all devs involved are going to make a 3 page thread of nothing but individual apologies. Saberwing's apology signifies to me that at least some of the devs are unsatisfied with the way in which this was all done. I never expected any apology, so I will satiate myself with the knowledge that there are those who are apologetic despite their lack of formal apology.
Btw, thanks once again Saberwing for stepping up like that. o7
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
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smoking the kind
RestlessSpirits
34
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Posted - 2014.05.16 14:37:00 -
[92] - Quote
CCP Rattati wrote:
Finally, to those who want to continue our DUST 514 journey together I welcome and invite you to have your say. To the others, I truly wish all the best, and hope to see you again in the future.
Sincerely, CCP Rattati
I would like to start by saying I am glad they put some one who likes this game in charge of talking to us on here, it is about time and I hope not to late. I did want to continue our journey with dust 514 together but I am afraid we are soon to part ways, I was going to wait to get a PS4 till they announced a new version of dust 514. I am still getting a ps4, I used to be a PC gamer but I like the balance of gaming on a console for many reasons, especially that every one runs the same hardware and I don't have to deal with the over clocked steroid abusers of the gaming computer world. I am not mad anymore that we will be drifting apart just saddened by the change, I will stick around for a long while more having fun burning through my isk and my toys since I wont be taking them with me to the next free to play MMO-RPG-FPS I will be killing red dots on.
Good luck CCP Rattati, and thank you for caring |
Appia Nappia
699
|
Posted - 2014.05.16 14:37:00 -
[93] - Quote
CCP Rattati wrote: GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
Ah, so confirming that the lack of LP items is added as easily as a new AUR variant. THanks. Now we know marketing is the reason you won't let us have LP variants of the missing items
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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End is Near
Isuuaya Tactical Caldari State
5
|
Posted - 2014.05.16 14:44:00 -
[94] - Quote
LMAO, I expected nothing less.
Dust is doomed! The end is near (July)
Biomassing my 55mill sp main.
Things that would make ME stay....
FULL RESPEC (dust is fking BORING) Fighter jets/speeders (dust is fking BORING) Player trading (u guessed it) Those four things will keep me here UNTIL its removed from PS3. NOTHING ELSE WILL!
Ill meet you half way (speeders and jets) <------------Full respec second. You have until July to comply. After that, ill have my speeders and jets somehwere else.
What CCP did at fanfest was UNFORGIVABLE! |
Appia Nappia
701
|
Posted - 2014.05.16 14:50:00 -
[95] - Quote
Appia Nappia wrote:CCP Rattati wrote: GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
Ah, so confirming that the lack of LP items is added as easily as a new AUR variant. THanks. Now we know marketing is the reason you won't let us have LP variants of the missing items
to continue: So, where are the MLT variants of all weapons? Where are the Prototype Scrambler Pistols that have been in the SDE since we got access to it?
Secretly Appia Vibbia
If you can read my signature... I'm on the wrong alt.
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
230
|
Posted - 2014.05.16 14:55:00 -
[96] - Quote
CCP Rattati wrote:m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). 1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight.
# 2 -- sounds so finite. Really, no market? Ever? So the salvage I get is essentially useless, mostly. I can't fit a Thale's onto my tank, you know. We should at least be able to sell the stuff we can't/don't want to use.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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Fox Gaden
Immortal Guides
3362
|
Posted - 2014.05.16 15:04:00 -
[97] - Quote
A quote from not so long ago:
CCP Rattati wrote:Ok I can clarify a little, and the sig idea is good. I post as a player, not as a representative of dust developers or community, just myself. I am interested in sharing and understanding what others are going through. So, I am not a part of the development team as it is run at CCP and I can't directly make any changes to the game. I report to the CFO as the head of FP&A, a Finance function dealing with planning and analysis, and the dev team reports to the EP, CCP Rouge. That certainly doesn't stop me from walking the five steps over to CCP Wolfman and telling him in no kind words that I don't approve of X and Y :) But yeah, I know the dev team well, and sit next to CCP Frame, CCP Saberwing and CCP Wolfman , since my recent relocation to Shanghai with my family of wife and three kids. Over 1000 likes posting as just one of us players, who happens to have a blue tag. I canGÇÖt think of anyone I would rather have in charge of DUST 514. Our future has been put in the hands of a true fan of the game.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3306
|
Posted - 2014.05.16 15:06:00 -
[98] - Quote
Duran Lex wrote:
Let's say they wanted to throw in the amarr Scrambler Lance. The laser animation would be identical to the LR, the gun itself would be the same outer design of a gun already existing, say the Forge. Now they are going to tweak the damage profiles to match their idea, make it stronger the LR and give it increased damage to vehicles.
Now why would they make a gun that's just a stronger LR for Heavys? More then likely not going to happen.
What he is referring to is they will be able to make new "variants" of currently existing guns, since variants are replicas of the original with tweaked stats, this is easily achieved.
Do not expect to see a Shiny new toy, just new variants.
I read it the same way, too. I don't see anything that leads me to believe an Amarr heavy weapon is gonna happen.
PC 2.0 is nice but I dunno if that's really enough to get me to play again either.
So, I'm left with only one thing I read that might bring me back... new officer weapons. Gimme some officer laz0r rifles and I might think about it, but since salvage is so lame and random it's a longshot unless....
it was an event reward! Lets say for every x number of kills you get with a certain weapon you get one officer variant of that same weapon! Now we're talking!
There you go, Rattati, my first (and maybe only) good suggestion to the devs since fanfest. You're welcome.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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The dark cloud
The Rainbow Effect
3069
|
Posted - 2014.05.16 15:06:00 -
[99] - Quote
I take this as confirmation that we will never see those things:
-new dropsuits -new guns -new vehicles -new turrets -new maps
Rattati basically confirmed what we allready know and that we only see bug fixes and balancing for the game. What i would like to know if those ideas are possible without a client update:
-using infantry guns from passanger seats (dropship/LAV) -HMG as a optional turret for LAV's,HAV's and Dropships (espacially LAV's would benefit from a HMG turret) -Shield repair tools (no new modell just inverted function from existing reptools)
These ideas are based on allready existing weapons or equipment so adding stuff via sony shouldnt be required. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3306
|
Posted - 2014.05.16 15:07:00 -
[100] - Quote
Also, I understand that a real player market would be too large an investment to justify in a dead-end game, but why not a simple trading system? We can give eachother ISK, why not inventory?
I send my buddy 5 proto gallente suits, he gives me back 5 equivalent Amarr suits. You (CCP) don't need to do anything else on your end. We can set our own terms, no guarantees, no returns, caveat emptor, dude! Don't trade with anyone you don't trust.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1498
|
Posted - 2014.05.16 15:07:00 -
[101] - Quote
FraggerMike wrote:CCP Rattati wrote:m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). 1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight. # 2 -- sounds so finite. Really, no market? Ever? So the salvage I get is essentially useless, mostly. I can't fit a Thale's onto my tank, you know. We should at least be able to sell the stuff we can't/don't want to use. First let me say I'm simply glad he gave a definitive answer instead of hem-hawing around it.
Second, let me say that a basic liquidation option should be available, trading in items to the NPC market for half their ISK value.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
|
ANON Cerberus
Tiny Toons
701
|
Posted - 2014.05.16 15:11:00 -
[102] - Quote
Green Light Legion!
And guys - amazing. Keep up all the good work. In the past I have hated a little on CCP but right now without you guys even doing anything extra, I am having more fun in DUST than I have in a long time.
People that think DUST is dead.... try playing some games this week.
(I do hope that ambush spawn locations can be changed server side as they could do with some tweaking for sure, DUNA only needs 1 tank to farm spawns... lol) |
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CCP Rattati
C C P C C P Alliance
1048
|
Posted - 2014.05.16 15:12:00 -
[103] - Quote
Appia Nappia wrote:Appia Nappia wrote:CCP Rattati wrote: GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
Ah, so confirming that the lack of LP items is added as easily as a new AUR variant. THanks. Now we know marketing is the reason you won't let us have LP variants of the missing items to continue: So, where are the MLT variants of all weapons? Where are the Prototype Scrambler Pistols that have been in the SDE since we got access to it?
More MLT weapons are on our list, LP items are also, officer weapons too. I reckon we will ask the community to have a say in the prioritization. It sounds as easy as copy and paste, but it isn't . I wish it were.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
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Fox Gaden
Immortal Guides
3364
|
Posted - 2014.05.16 15:13:00 -
[104] - Quote
boba's fetta wrote:so no new heavy weapons then sigh.
well i think im done o7 no new content is a deal breaker for me. I believe that Rattati plays Heavy, so donGÇÖt give up hope. We are not going to get very many server side changes, and none for a while, but if there is a strong enough case to add something we might be able to convince them. I would say the two Heavy Weapons would be the most likely assets to be added, if they were to add any new assets.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1498
|
Posted - 2014.05.16 15:14:00 -
[105] - Quote
Fox Gaden wrote:A quote from not so long ago: CCP Rattati wrote:Ok I can clarify a little, and the sig idea is good. I post as a player, not as a representative of dust developers or community, just myself. I am interested in sharing and understanding what others are going through. So, I am not a part of the development team as it is run at CCP and I can't directly make any changes to the game. I report to the CFO as the head of FP&A, a Finance function dealing with planning and analysis, and the dev team reports to the EP, CCP Rouge. That certainly doesn't stop me from walking the five steps over to CCP Wolfman and telling him in no kind words that I don't approve of X and Y :) But yeah, I know the dev team well, and sit next to CCP Frame, CCP Saberwing and CCP Wolfman , since my recent relocation to Shanghai with my family of wife and three kids. Over 1000 likes posting as just one of us players, who happens to have a blue tag. I canGÇÖt think of anyone I would rather have in charge of DUST 514. Our future has been put in the hands of a true fan of the game. I could not agree more. I am giving Dust 1 more chance now that Ratatti is running things. I welcome his rise with open arms.
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
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Kierkegaard Soren
Forsaken Immortals Top Men.
456
|
Posted - 2014.05.16 15:15:00 -
[106] - Quote
No new player market mad no new weapons/vehicles are a complete deal breaker for me, sorry. I've been hanging around on the forums, waiting to see what Rouge had planned in the short to mid term for us and it seems pretty tame tbh. I'll keep my toon and wait for Legion, I guess :(
All the best, Rattati.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1202
|
Posted - 2014.05.16 15:16:00 -
[107] - Quote
CCP Rattati wrote:Appia Nappia wrote:Appia Nappia wrote:CCP Rattati wrote: GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
Ah, so confirming that the lack of LP items is added as easily as a new AUR variant. THanks. Now we know marketing is the reason you won't let us have LP variants of the missing items to continue: So, where are the MLT variants of all weapons? Where are the Prototype Scrambler Pistols that have been in the SDE since we got access to it? More MLT weapons are on our list, LP items are also, officer weapons too. I reckon we will ask the community to have a say in the prioritization. It sounds as easy as copy and paste, but it isn't . I wish it were.
Militia, LP, Officer,
I've been asking for Officer weapons for forever, but, Militia need to come out ASAP so someone can actually try out a weapon before skilling it (Aurum is a non-factor now).
LP (after you tweak the numbers considerably) needs to be next on the list as a whole look at FW needs to be taken.
Sadly, Officer last.
You should make a feedback thread on this Rattati.
I think I'm over Dust now...
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Atiim
Heaven's Lost Property
8590
|
Posted - 2014.05.16 15:16:00 -
[108] - Quote
As opposed to a Player Market, could we just have p2p trading?
Official Atiim Feedback Thread
-HAND
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
869
|
Posted - 2014.05.16 15:20:00 -
[109] - Quote
Exactly as I expected content wise.
Still points for a dev that actually answers all these questions with real answers. If only you had been in charge before...
CCP continues to make the wrong choices, one choice at a time. aka Legion.
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CCP Rattati
C C P C C P Alliance
1052
|
Posted - 2014.05.16 15:24:00 -
[110] - Quote
The dark cloud wrote:I take this as confirmation that we will never see those things:
-new dropsuits -new guns -new vehicles -new turrets -new maps
Rattati basically confirmed what we allready know and that we only see bug fixes and balancing for the game. What i would like to know if those ideas are possible without a client update:
-using infantry guns from passanger seats (dropship/LAV) -HMG as a optional turret for LAV's,HAV's and Dropships (espacially LAV's would benefit from a HMG turret) -Shield repair tools (no new modell just inverted function from existing reptools)
These ideas are based on allready existing weapons or equipment so adding stuff via sony shouldnt be required.
I added these three to our evaluation list, however, the HMG as a turrret was already there (and also swarm launcher), imagine a DS hunting LAV ;)
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
1052
|
Posted - 2014.05.16 15:28:00 -
[111] - Quote
Everyone, please head over to Feedback forums, we have a lot of new stickied feedback requests that may interest you.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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ANON Cerberus
Tiny Toons
702
|
Posted - 2014.05.16 15:31:00 -
[112] - Quote
CCP Rattati wrote:WARxion ForDUST wrote:Quote:Adding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. Welcome CCP Rattati! So, an updated FW store with the 1.8 suits are possible without a client update and we should except such a thing? It's possible, whether it is deemed a priority I will leave to community and CPM to figure out. I would myself like to create new officers weapons that benefit a larger crowd ,but thats just my opinion.
YES - STOP RIGHT THERE - more officer variants. Boom sold!
By the way there are many players that will continue to play DUST not to make demands of "What I must have" but because we enjoy the game AS IT IS!
Having said that, officer variants for the rest of the weapons would be beyond awesome but I tell you now, an Officer Combat Rifle could be ridiculously powerful. Would it be the burst variant (As that's the standard CR) or assault CR?
How about variations of variations.... lets can get crazy now. |
meri jin
Goonfeet Special Planetary Emergency Response Group
1008
|
Posted - 2014.05.16 15:37:00 -
[113] - Quote
CCP Rattati wrote:Adipem Nothi wrote:CCP Rattati wrote:See the balancing video I posted in the Dev Spotlight for insight. Did not see. Looked again. Still did not see. * 4 URLs Point to Forums (2x), a YouTube Trailer for Eve and a Wikipedia entry. The youtube trailer is a Fanfest 2014 Balancing Session with CCP Rise and CCP Fozzie, I highly recommend it for anyone
I can't find it.
R.I.P. Dust514 02 May 2014
EVE United
|
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1500
|
Posted - 2014.05.16 15:38:00 -
[114] - Quote
CCP Rattati wrote:The dark cloud wrote:I take this as confirmation that we will never see those things:
-new dropsuits -new guns -new vehicles -new turrets -new maps
Rattati basically confirmed what we allready know and that we only see bug fixes and balancing for the game. What i would like to know if those ideas are possible without a client update:
-using infantry guns from passanger seats (dropship/LAV) -HMG as a optional turret for LAV's,HAV's and Dropships (espacially LAV's would benefit from a HMG turret) -Shield repair tools (no new modell just inverted function from existing reptools)
These ideas are based on allready existing weapons or equipment so adding stuff via sony shouldnt be required. I added these three to our evaluation list, however, the HMG as a turrret was already there (and also swarm launcher), imagine a DS hunting LAV ;) I cannot like this post enough! I requested AV turrets back in AUGUST 2012!!!!!!!!!! WHOOOOOO!
PSN ID: AlbelNox2569
MAG Vet ~ Raven
R.I.P.~ Dust, R.I.P.~ MAG
|
The dark cloud
The Rainbow Effect
3071
|
Posted - 2014.05.16 15:38:00 -
[115] - Quote
CCP Rattati wrote:The dark cloud wrote:I take this as confirmation that we will never see those things:
-new dropsuits -new guns -new vehicles -new turrets -new maps
Rattati basically confirmed what we allready know and that we only see bug fixes and balancing for the game. What i would like to know if those ideas are possible without a client update:
-using infantry guns from passanger seats (dropship/LAV) -HMG as a optional turret for LAV's,HAV's and Dropships (espacially LAV's would benefit from a HMG turret) -Shield repair tools (no new modell just inverted function from existing reptools)
These ideas are based on allready existing weapons or equipment so adding stuff via sony shouldnt be required. I added these three to our evaluation list, however, the HMG as a turrret was already there (and also swarm launcher), imagine a DS hunting LAV ;) If it was allready there then get it back FFS! LAV's have no use except as taxis at the moment. I played in the beta when small missiles where OP as hell and i really liked to roll around in a LAV and a good gunner to tear stuff up. If you bring the 3 things to dust i mentioned it will make ALOT of people happy. And the swarms on LAV's sound epic. |
Mahal Daj
Mahal Tactical Enterprises
59
|
Posted - 2014.05.16 15:49:00 -
[116] - Quote
This is a great start to repairing the loss of trust the playerbase experienced. We understand that transparency must be considered against the sandbox. I will be sure to post these over time in the relevant discussions, but I'd like to make my heartfelt list of things-to-be-done available here for consideration:
MTACs (make it slow as christmas with duel firing small turrets and a rear mounted 2nd driver turret, 3 small turrets total) Racial Variant Melee Weapons Racial Variant Heavy Weapons Racial MLT gear (I'm Gal, so this is for my homies) Fighters/VTOLs (countered by the MTACs Anti-Air capability) Dynamic Battlefields (think Rush mode in Battlefield, Bad Company 2) More Equipment/Deployables More ways for DS pilots to receive WP Fix the Entry-delay on vehicles and add a kick-all feature for the pilot Dual-mode or Alt-Fire weapons (just a few) I support BPOs! New Player area/Practice Zone/Warbarge Map (We need to retain and grow the player base)
and, my two big ones:
1. Bring back a special mode that allows us to revisit the maps that were removed in the past! Give us some way to revisit these maps, they were awesome, impressive, and full of merit. Just because they aren't explicitly fair doesn't mean that those who choose to entertain the dangers don't want to see them again (I know there will be graphics/framerate issues, this doesn't bother me at all if it's outside the established game modes)
2. Give us something to do with our ISK in a more formal system: Betting, Bounties, personal contracts, etc.
We understand that the grand dream isn't as close as we all wished that it was, but there is still an incredible opportunity for this game. I will continue to support the game and community as long as I can, it has been a wonderful experience, and no other shooter does it like dust.
For all you newberries out there, one day... you'll be stomping too!
0.69 KDR, Scout, Logi, Hellraiser!
Cheers!
Boost your squad's points by 40%, learn to use the Squad Wheel!
I provide training: 1M isk: 90 Minutes of Basic Command
|
Delta 749
Kestrel Reconnaissance
3002
|
Posted - 2014.05.16 16:21:00 -
[117] - Quote
Yeah, tell us to keep buying boosters while introducing yourself, thats not a bad idea at all |
JP Acuna
Pendejitos Zero-Day
154
|
Posted - 2014.05.16 16:24:00 -
[118] - Quote
So now i have a favorite Dev.
I'll buy one T-shirt of this guy ('Rattati' G/1 assault) |
WhataguyTTU
0uter.Heaven
267
|
Posted - 2014.05.16 16:25:00 -
[119] - Quote
So Rattata,
Nice to have you aboard this friendly Dust 514 community. In short what your saying here... community give us good ideas to fight the balancing war. The more you respond to these posts CCP Rattai the better chance people will have to promote good ideas. I whipped up a few things I quickly thought about off the top of my head.
1.) Buy aurum, CCP is a business I think? -Hell if you really wanted money sell BPOs (Adv/proto) on extinction timers, if that's even possible. Isk is never going to be a problem to vets but gives the little guy a chance to spam expensive equipment to help even the odds. [Limited to infantry] -Respec tokens would be a good source of income too if it weren't too easy just to submit QQ support tickets for respec.
2.) Server side updates for pub balancing
- Assault suits will be brought back to snuff (better racial) - Weapons like PLC, Laser,bolt & Ion pistol, AR will be "balanced" and potentially the new-old FoTM - Either work with balance on Swarms/forge guns or keep current AV and raise the price of "proto" tanks significantly. Either way needs to be a little more incentive for tankers to not feel like they are uber jesus with <500k ISK tanks. ADS may suffer from swarms/forge buffs, so ISK increase on tanks seems to be the way. - More gear choice options with the LP store for missing variants. +- The more reason you give vets to run FW the better and has the highest ISK sink potential. Helps keep less pubs being stomped. Would love for FW to be the go to challenge arena. - New Officer weapons would be neat, wishful thinking perhaps introducing them with an Event (every 50kills with specific weapons yield officer, 20 kills for harder to use weapons, i.e. Nova Knife/ PLC. And Warpoints for Swarms) +- Lol, people surely would be excited to see shotgun, scrambler, laser, nova knife, PLC all being spammed. Not much changes from the current shotty and scrambler rifle spam anyway. -As an interim while balancing unused weapons and since numbers seem to be CCP Dev focus, make events for bonus isk/sp for uncommonly used weapons. A PLC event would be hysterical!!
3.) PC improvements - Clone packs to be cheaper, or same price with option to stack up to 2 clone packs. - Further anti-lock feature for districts in PC, if match does not fill past ~6 participants while deploying in warbage, match will be terminated with no refund (Dunno if this is possible with coding). The more people required to district lock = less district locking, while still leaving potential to field battles effectively against corps that are spammed with clone packs across their districts (More logistical challege?). This however doesn't work if clone packs are dropped to a much cheaper price. -Passive ISK gain needs to remain for new PC corps entering the realm - Old chromosome corporate ISK contracts for matches needs a come back. |
lampwizard
returntrip
26
|
Posted - 2014.05.16 16:30:00 -
[120] - Quote
CCP Rattati wrote:There must be a mutual respect, I don't think you're going to get anywhere then. Also, you can't be serious.
8==D --
hold that wrote:
Lazor focus these nuts.
|
|
Ann Brighton
Third Rock From The Sun
8
|
Posted - 2014.05.16 16:36:00 -
[121] - Quote
CCP Rattati wrote: GÇóIn the short to mid term we will exclusively be focusing on server side changes
I'm wondering why you're focusing on server side changes only. Is it simply because they cause less effort than client side updates or are there other reasons for that too? |
gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
35
|
Posted - 2014.05.16 16:50:00 -
[122] - Quote
Cat Merc wrote:CCP Logibro wrote:Cat Merc wrote:Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando? Did CCP bring him here to appease me? No, but I knew you would like him. I do!
his fitted dropsuit is my favorite of the bunch
if wishes were tank seats
then blueberries would ride
|
gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
35
|
Posted - 2014.05.16 17:05:00 -
[123] - Quote
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight.[/quote]
now that wasn't so hard, was it.
if wishes were tank seats
then blueberries would ride
|
Dalton Smithe
OSG Planetary Operations Covert Intervention
86
|
Posted - 2014.05.16 17:22:00 -
[124] - Quote
A question I have, about large turrets, are there any ideas in the works to fix the issues with rail turret firing?
A lot of people complain about the damage they do. On the opposite end of that argument, there are times when the rail gun fails to fire, or if it does, there are times that no damage is received. It can be very frustrating as a tanker. |
Artemis Kaiba
Shadow Broker Wet Squad
47
|
Posted - 2014.05.16 17:22:00 -
[125] - Quote
Will we see any NPE improvement like MLT only matches ? |
lampwizard
returntrip
26
|
Posted - 2014.05.16 17:36:00 -
[126] - Quote
Ann Brighton wrote:client side updates costs more mate
hold that wrote:
Lazor focus these nuts.
|
Cat Merc
Ahrendee Mercenaries
9737
|
Posted - 2014.05.16 17:52:00 -
[127] - Quote
CCP Rattati wrote:Cat Merc wrote:Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando? Did CCP bring him here to appease me? I was here first Lies, I was here since the beginning too :3 Not on this character, but I had a few previous characters before I settled with Cat Merc with the open beta.
Feline overlord of all humans - CAT MERC
|
Ribbons Allmark
CELESTIAL BEING keepers of peace
64
|
Posted - 2014.05.16 17:58:00 -
[128] - Quote
will you go back to carbon for dust 514 or at least unreal 4 |
Wilhelm Klingspor
DUST University Ivy League
246
|
Posted - 2014.05.16 18:14:00 -
[129] - Quote
WhataguyTTU wrote:So Rattata,
Nice to have you aboard this friendly Dust 514 community. In short what your saying here... community give us good ideas to fight the balancing war. The more you respond to these posts CCP Rattai the better chance people will have to promote good ideas. I whipped up a few things I quickly thought about off the top of my head. I'd hope to assume that if revenue can be created from Dust micro transactions the higher chance of client side updates, but is mostly blind hope as I feel resources will be prioritized to EVE:Legion.
1.) Buy aurum, CCP is a business I think? -Hell if you really wanted money sell BPOs (Adv/proto) on extinction timers, if that's even possible. Isk is never going to be a problem to vets but gives the little guy a chance to spam expensive equipment to help even the odds. [Limited to infantry] -Respec tokens would be a good source of income too if it weren't too easy just to submit QQ support tickets for respec.
2.) Server side updates for pub balancing
- Assault suits will be brought back to snuff (better racial) - Weapons like PLC, Laser,bolt & Ion pistol, AR will be "balanced" and potentially the new-old FoTM - Either work with balance on Swarms/forge guns or keep current AV and raise the price of "proto" tanks significantly. Either way needs to be a little more incentive for tankers to not feel like they are uber jesus with <500k ISK tanks. ADS may suffer from swarms/forge buffs, so ISK increase on tanks seems to be the way. - More gear choice options with the LP store for missing variants. +- The more reason you give vets to run FW the better and has the highest ISK sink potential. Helps keep less pubs being stomped. Would love for FW to be the go to challenge arena. - New Officer weapons would be neat, wishful thinking perhaps introducing them with an Event (every 50kills with specific weapons yield officer, 20 kills for harder to use weapons, i.e. Nova Knife/ PLC. And Warpoints for Swarms) +- Lol, people surely would be excited to see shotgun, scrambler, laser, nova knife, PLC all being spammed. Not much changes from the current shotty and scrambler rifle spam anyway. -As an interim while balancing unused weapons and since numbers seem to be CCP Dev focus, make events for bonus isk/sp for uncommonly used weapons. A PLC event would be hysterical!!
3.) PC improvements - Clone packs to be cheaper, or same price with option to stack up to 2 clone packs. - Further anti-lock feature for districts in PC, if match does not fill past ~6 participants while deploying in warbage, match will be terminated with no refund (Dunno if this is possible with coding). The more people required to district lock = less district locking, while still leaving potential to field battles effectively against corps that are spammed with clone packs across their districts (More logistical challege?). This however doesn't work if clone packs are dropped to a much cheaper price. -Passive ISK gain needs to remain for new PC corps entering the realm - Old chromosome corporate ISK contracts for matches needs a come back.
Do you mind posting this in the feedback section again, i wish to like your server side changes again sir.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
|
Al the destroyer
NECROM0NGERS Caps and Mercs
128
|
Posted - 2014.05.16 18:21:00 -
[130] - Quote
John Demonsbane wrote:Also, I understand that a real player market would be too large an investment to justify in a dead-end game, but why not a simple trading system? We can give eachother ISK, why not inventory?
I send my buddy 5 proto gallente suits, he gives me back 5 equivalent Amarr suits. You (CCP) don't need to do anything else on your end. We can set our own terms, no guarantees, no returns, caveat emptor, dude! Don't trade with anyone you don't trust.
This guy has it figured out this would go a long way to keep players going! I don't know anything about it but it doesn't seem it would be that hard to implement.
Still playing having more fun than ever cuz IDGAF.
|
|
Cat Merc
Ahrendee Mercenaries
9738
|
Posted - 2014.05.16 18:28:00 -
[131] - Quote
gauntlet44 LbowDeep wrote:Cat Merc wrote:CCP Logibro wrote:Cat Merc wrote:Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando? Did CCP bring him here to appease me? No, but I knew you would like him. I do! his fitted dropsuit is my favorite of the bunch Mine? The 3x complex armor reps? :3
Feline overlord of all humans - CAT MERC
|
Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1748
|
Posted - 2014.05.16 18:31:00 -
[132] - Quote
CCP Rouge wrote:Hi everyone,
As I mentioned in my last post, our goal moving forward is to be as transparent as possible and work in collaboration with you all. To make that happen, I'd like to introduce you to a member of the team that will be your primary point of contact for DUST 514. You may already know him as heGÇÖs been playing the game since day 1 and has been pretty active on forums.
Here is his personal intro and views on the next steps for DUST.
Please identify and name what Developers will be handling codeing from now on. Please identify what specific area that codeing Developer is responsible for. Please identify and name what specific areas will be changeing a week/month from now.
With all due respect but all I see is a reaction to the collapse of Aurum sales by introducing a new CCP point of contact.
|
meri jin
Goonfeet Special Planetary Emergency Response Group
1008
|
Posted - 2014.05.16 18:55:00 -
[133] - Quote
CCP Rattati wrote:meri jin wrote:Hey CCP Rattati, may I ask how old are you and how long did it take you to finish Industrial Engineering with a focus on Applied Statistics? 35,years old, 3 years for B.S. Industrial Engineering, M.S. thesis on Bayesian Statistics took 2 more years for a total of 5.
Cool, thanks for the answer. How does a Industrial Engineering degree contribute to your position as game developer? Or is it mainly the Applied Statistics part? Don't get me wrong, I'm not looking for a opening, I'm just curios and a little fascinated by Industrial Engineering and wondering how this is applying to the games industries.
R.I.P. Dust514 02 May 2014
EVE United
|
TEXA5 HiTM4N
ROGUE SPADES
583
|
Posted - 2014.05.16 19:21:00 -
[134] - Quote
why do shitlords like CCP rogue get put in charge of things instead of a gamer who knows how to make a game work?
|
Wilhelm Klingspor
DUST University Ivy League
246
|
Posted - 2014.05.16 19:28:00 -
[135] - Quote
TEXA5 HiTM4N wrote:why do shitlords like CCP rogue get put in charge of things instead of a gamer who knows how to make a game work?
*Rouge, and if you think he alone is responsible for the whole FanFiasco you are sadly mistaken.
I do agree that having CCP RantanPlan on board could have come sooner.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
|
Regis Blackbird
DUST University Ivy League
220
|
Posted - 2014.05.16 19:36:00 -
[136] - Quote
Very nice to (officially) have you on board
|
unsoughtpanic15
Kang Lo Directorate Gallente Federation
1
|
Posted - 2014.05.16 20:25:00 -
[137] - Quote
Lol it's always funny to hear and see devs get upset when people say dust is dead, I guess that's their way of feeling like dusties did at fanfest upon seeing legion. Ccp really wants the community to keep using boosters and at the same time not use aurum to buy boosters??? Unless ccp plans on giving out 30 day boosters for being in thr newsletter it ain't going to happen. Sucks to see console gamers be treated this way, but it's just in good business. Ccp learn from your mistakes, good thing this isn't a subscription game or else they'd fire half their team again. |
The-DON of-DOT-MAFIA
The DOT MAFIA
0
|
Posted - 2014.05.16 20:29:00 -
[138] - Quote
CCP Rattati wrote:Dear players, My name is Snorri +ürnason, a.k.a. CCP Rattati. From today, I will be working closely with CCP Rouge to ensure the continued development and support of DUST 514, and will try to serve as your main point of contact for all matters DUST. In case youGÇÿre interested, my Dev Spotlight can be found here. I want to begin by establishing the two main themes that will guide our development and improvement of the DUST 514 experience. TransparencyGÇóDUST 514 is my favorite shooter on the PS3 and we can and will make it even better. GÇóPersistance is the key factor, more so in DUST 514 than any other fps. There is plenty of fun to be had by squadding up with friends, skilling into various roles or specializing in a single role, and ultimately killing, winning and reaping the rewards in ISK and SP, even if Project Legion is developed on PC. GÇóPlease do not biomass your characters, it breaks my heart. GÇóAs CCP Rouge said at Fanfest, we will do everything we can to take care of our players. If Project Legion is green lit, we intend to migrate your character over if you wish and our goal is to preserve as much of your emotional, financial and time investment as possible. GÇóI want you to understand that right now you have a choice of maximizing your SP by using boosters, or saving your AUR/boosters, whatever makes the most sense to you as a player. GÇôkeep playing using boosters and increase your SP GÇôkeep playing and donGÇÿt spend your AUR on boosters GÇóOur new processes will ensure that we are fixing and improving the right things in DUST 514 at the right time GÇóI want to work with the community. I admit that I donGÇÿt know everything and I expect you to understand that we are doing our best. The individuals on the dev team, including me, will not have experienced every single thing you have. On the flipside, we have the design vision and plenty of data. There must be a mutual respect, and criticism is welcomed, if it is based on facts and put forth in a constructive way. Collaboration and DataGÇóCCP Rouge and I are strong believers in crowdsourcing. I have said many times in the past that gamers are the ultimate optimization engine, a huge neural network of smart people from all over the world and from virtually all professions. The time it takes the playerbase to find the debatably GÇ£best fitGÇ£ is measured in hours and days, not weeks. Ultimately, we, the dev team will make the final decision but I consider the community at large, through forums and CRM reps, to be the first pillar, the CPM the second and developers the third. GÇóI also believe in learning from the example of others, most notably our EVE devs, including CCP Rise and CCP Fozzie. You can see them here presenting their EVE balancing philosophy ( https://www.youtube.com/watch?v=EbS8HRHJ4nY). GÇóWe will establish a few precedures and processes that will encourage a functioning feedback loop and verification with data. Next StepsGÇóA clarification on GÇ£server side changesGÇ£ versus GÇ£client updatesGÇ£. Most of the attributes of items can be changed in our backend system, called CATMA. GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. GÇóThings like terrain, texture, models, animations, functionality, UI and more, cannot be changed server side and need a client update. These changes are unlikely, but theoretically possible. GÇóIn the short to mid term we will exclusively be focusing on server side changes GÇóWe will sort all feedback and ideas into the two categories based on technical evaluation, because it is not always obvious which one it is, and let you know GÇóWe will aim for the first iteration pass as soon as possible. The DUST 514 team already has a sizable list of things we want to improve on. GÇóWe will also be launching an GÇ£All the Small ThingsGÇ£ thread in General Discussions to crowdsource ideas in the next few days and gather for the next pass, again, with focus on small and quick server side updates we can get out the door as soon as possible. GÇóAs part of the process, we will sticky specific topics under Features and Ideas and harvest feedback from those threads. Finally, to those who want to continue our DUST 514 journey together I welcome and invite you to have your say. To the others, I truly wish all the best, and hope to see you again in the future. Sincerely, CCP Rattati
COOL BEANS
What languages have you certs in? |
Avinash Decker
Seykal Expeditionary Group Minmatar Republic
124
|
Posted - 2014.05.16 20:57:00 -
[139] - Quote
When you mean existing functionality with new dropsuits and weapons , do you mean something like variants of existing items? So no Amarrian smg or Minmatar sniper for example ?
|
Taipaen
Loose Cannon Security
15
|
Posted - 2014.05.16 21:18:00 -
[140] - Quote
CCP Rattati wrote:[quote=m twiggz]Welcome, pal.
Critical questions;
2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months.
2) No
Would it be possible and/or likely to ever be able to at least sell our useless salvage to the current, non-player market? I am gathering quite a pile of gear that I will never use much less skill into. It would be nice to be able to liquidate these items even if it's at, say, half the regular isk price. |
|
Stefan Stahl
Seituoda Taskforce Command
516
|
Posted - 2014.05.16 21:57:00 -
[141] - Quote
Hey Rattati,
thanks for introducing yourself. Considering that the game is 1 year old now, do you personally think that Dust is still going to be around in 12 months from now? There's no need to make promises here, just try not to get everyone's hopes up.
P.S.: I don't envy you. I respect you for stepping up to a job nobody else wants to do, but as far as I'm aware a sinking ship will sink irregardless of how likable the captain is. |
|
CCP Rattati
C C P C C P Alliance
1122
|
Posted - 2014.05.16 23:39:00 -
[142] - Quote
Cat Merc wrote:CCP Rattati wrote:Cat Merc wrote:Gallente suits? Armor? Plasma Rifle? Dual PLC Galmando? Did CCP bring him here to appease me? I was here first Lies, I was here since the beginning too :3 Not on this character, but I had a few previous characters before I settled with Cat Merc with the open beta.
pre-Alpha, you can't win this one :)
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1086
|
Posted - 2014.05.17 02:32:00 -
[143] - Quote
Please, clarify what the future of DUST is. I still did not find an answer in your post. How long will game be supported. What is the long term goal. Are 5 year and 10 year plans that showed up in the past still in place?
What are the long term goals for Dust on PS3? When should we expect EVE intergrated economy? PVE? More integration into EVE (such as ability to fulfill contracts issues EVE side)?
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
|
Moonracer2000
Subdreddit Test Alliance Please Ignore
783
|
Posted - 2014.05.17 02:54:00 -
[144] - Quote
Can we expect future events? And if so, what frequency and for how long?
Ashes to ashes, Dust to PC.
|
Eko Sol
Strange Playings
289
|
Posted - 2014.05.17 03:03:00 -
[145] - Quote
World cup starts in June.....i'm sure you are excited.
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
|
|
CCP Saberwing
C C P C C P Alliance
4771
|
Posted - 2014.05.17 03:52:00 -
[146] - Quote
Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed?
CCP Saberwing // DUST 514 Community Manager // @kanafchian
|
|
Ecshon Autorez
Villore Sec Ops Gallente Federation
262
|
Posted - 2014.05.17 04:09:00 -
[147] - Quote
CCP Saberwing wrote:We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? I really liked the Rogue Agent Event. (commonly known as the Quafe Agent Event)
I'll never forget you CCP QuafeAgentSmith!
Recruiter Link
thread
|
jerrmy12 kahoalii
Proficiency V.
1513
|
Posted - 2014.05.17 04:37:00 -
[148] - Quote
Ecshon Autorez wrote:CCP Saberwing wrote:We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? I really liked the Rogue Agent Event. (commonly known as the Quafe Agent Event) I'll never forget you CCP StanAgentSmith! Fixed.
Closed beta vet.
|
SeeD A
Dust Garden
35
|
Posted - 2014.05.17 04:52:00 -
[149] - Quote
First of all. Hi and Welcome Ratati! :)
Some questions that came up to me while reading the post.
-When you say "The individuals on the Dev team" Can you tell more or less how much individuals. Ex. 4, 8, 12?
-About transparency it is impressive see a CCP employee saying "keep playing and donGÇÿt spend your AUR on booster" its like saying: keep playing Dust but don't ever think about wasting your money on AUR! That's rare. +1
-A very very personal opinion. The end of Dust 514 is inevitable due PS3 limitations and afterwards can't reach the goals ccp wanted for Dust 514. Saying that, makes me think ccp wants you to polish your skills as devs and that's a good thing, to be better on what you love to do, because truth is who wants to work on a dead project unless $ of course, but then its not love.
PD. Never ever use the word: soon!
MCC -vs- MCC -vs- MCC
|
Leeroy Gannarsein
Shining Flame Amarr Empire
119
|
Posted - 2014.05.17 05:05:00 -
[150] - Quote
SeeD A wrote:First of all. Hi and Welcome Ratati! :)
Some questions that came up to me while reading the post.
-When you say "The individuals on the Dev team" Can you tell more or less how much individuals. Ex. 4, 8, 12?
-About transparency it is impressive see a CCP employee saying "keep playing and donGÇÿt spend your AUR on booster" its like saying: keep playing Dust but don't ever think about wasting your money on AUR! That's rare. +1
-A very very personal opinion. The end of Dust 514 is inevitable due PS3 limitations and afterwards can't reach the goals ccp wanted for Dust 514. Saying that, makes me think ccp wants you to polish your skills as devs and that's a good thing, to be better on what you love to do, because truth is who wants to work on a dead project unless $ of course, but then its not love.
PD. Never ever use the word: soon!
What he's saying is actually 'don't be afraid to hang on to your AUR; we'll carry it over'.
I think.
MY ACTUAL NAME IS LORHAK
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
|
|
Al the destroyer
NECROM0NGERS Caps and Mercs
132
|
Posted - 2014.05.17 05:59:00 -
[151] - Quote
The million clone challenge has been my favorite so far the 5+ù wp 3+ùsp cap event is way to much of a grind. I liked the old triple sp events why dont you do those anymore?
Still playing having more fun than ever cuz IDGAF.
|
Pseudogenesis
Subdreddit Test Alliance Please Ignore
178
|
Posted - 2014.05.17 06:00:00 -
[152] - Quote
CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed?
Commando Contingency + Sidearm showdown was really fun and rewarding. The Templar one was awesome too. Million clone challenge was basically free SP, which is always appreciated. (I missed that one :((((( )
Stabby-stabber extraordinaire
|
Moonracer2000
Subdreddit Test Alliance Please Ignore
783
|
Posted - 2014.05.17 06:31:00 -
[153] - Quote
CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed?
I think the "get kills with X or kill suit type Y" were the best as it encouraged players to alter their game play style if they wished to participate but gave a somewhat random bonus for killing specific suits as well. Anything slightly creative like that will keep me entertained and coming back.
edit: Obviously the more Role Play/Story driven events were the most enjoyable (Templar Hunt/Caldari Prime) but that isn't feasible.
Flat XP events were nice for grinding in the past, but that is unlikely to get people's attention as much at this point.
I would not be entirely opposed to future events with AUR bonus options Like the (poorly timed, Operation Origin) as long as those purchases are optional and don't offer an obscene advantage. Especially if that helps CCP validate continuing event support and keeps the servers active/profitable.
I think the other justification for events is that they tend to reward players with AUR items, which I assume is to encourage less savvy/patient players to restock fittings with those items when they try them. If that works, might as well continue.
Ashes to ashes, Dust to PC.
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1086
|
Posted - 2014.05.17 06:48:00 -
[154] - Quote
CCP Rattati wrote:Tallen Ellecon wrote:I like what I see, transparency is the key. A lot of questionable decisions by CCP have been done with internal data. We can only feedback what is given to us. All ideas, bad, good, crazy, whatever we have plenty of people who want nothing more than to look at it, assess it, discuss it, crunch numbers, discuss some more, and finally give constructive feedback.
We throw out ideas, you throw them back, this is how you create a good relationship.
o7 Rattati
Simple plan is, identify issues (heavy forum complaints, or data trends "why is noone using x and y"), prioritize, send to forums for feedback, number crunching and told you so's, design, execute and measure
Thank you! Took 2 years for CCP to finally have the epiphany that it takes statistics to crunch big data. Now I am sure there is more to it than meets the eye and it has not been done effectively so far for some reason. But all the same it's a very good sign that the Dev's are finally talking about methodical balancing based on math (e.g. answering questions such as "Am I 5 times more likely to score a kill if I spawn with AR than with PLC?" and then finding fixes for these situations). I hope this is what you are talking about here, Rattati, and if so, it's great to have you on board.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
|
Omareth Nasadra
The New Age Outlaws Proficiency V.
381
|
Posted - 2014.05.17 07:38:00 -
[155] - Quote
nova knife challenge was the best eva, nuff said
Minmatar, In rust we trust!!! Omareth Nasadra/Erynyes
|
Lucrezia LeGrand
Sentinels of New Eden
625
|
Posted - 2014.05.17 07:45:00 -
[156] - Quote
CCP Rattati wrote:GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. whoa, whoa, what?!? Really? wow!, that's awesome!! This alone would get me to start recommending my friends to play again. Everyone I played with has already stopped, and I didn't really feel like doing anything except solo playing, but the possibility of new suits and new weapons is enough to go full throttle on Dust again. Thank you Rattati.
Also, I really want to say a very heart-felt thank you for promising to be more transparent. I feel like I speak for a lot of players when I say the biggest issue with Legion wasn't that it was coming out, rather it was in the manner that CCP revealed Legion. I have friends that are still upset with CCP (well, I suppose I am too, but it's starting to fade).
Just on a side note: How possible is it to include item trading between players? Is it much different than isk trading and can it be done via server updates?
And if new suits and weapons can be added, can new modules be added as well?
finally, I know that you're looking for ways to monotize Dust 514. reintroducing BPO's is no longer an option but what about BPO color schemes? They're not the actual suits. But what if you could do a one-time purchase to make all your Caldari Assault suits cyan, with grey highlights, for example? Hence an extra module that would be just a color scheme.
I probably won't get a response to this, but if you at least read this, then thank you very much. I feel a little more positive about the future of Dust (its still dead, but at least its funeral seems a lot farther away).
Thale groupie (not the gun, but the man).
My other car is Utena.
|
sumhaigai
The Southern Legion Final Resolution.
4
|
Posted - 2014.05.17 07:46:00 -
[157] - Quote
CCP Rattati wrote:sumhaigai wrote:CCP Rattati wrote:
GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime.
so would you be able to fix the basic heavy cpu and pg next downtime? Once verified, yes
all they need are the same cpu and pg values as the sentinel suits |
MINA Longstrike
766
|
Posted - 2014.05.17 08:39:00 -
[158] - Quote
wow! it's ****ing nothing!
More of the same 'no more *actual* patches with content, just small balance fixes while we probably end up removing more and more from the game, but please don't biomass while we slowly try to kill this game!'.
I was looking forward to dust going on to PC, but everything I've heard about how it's being redesigned is idiotic - 'gated' unlocking because dev's don't think they can do something like certificates or isis and the current system is 'too confusing' is probably one of my biggest gripes about it.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
MINA Longstrike
766
|
Posted - 2014.05.17 08:41:00 -
[159] - Quote
Lucrezia LeGrand wrote:CCP Rattati wrote:GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. whoa, whoa, what?!? Really? wow!, that's awesome!! This alone would get me to start recommending my friends to play again. Everyone I played with has already stopped, and I didn't really feel like doing anything except solo playing, but the possibility of new suits and new weapons is enough to go full throttle on Dust again. Thank you Rattati. Also, I really want to say a very heart-felt thank you for promising to be more transparent. I feel like I speak for a lot of players when I say the biggest issue with Legion wasn't that it was coming out, rather it was in the manner that CCP revealed Legion. I have friends that are still upset with CCP (well, I suppose I am too, but it's starting to fade). Just on a side note: How possible is it to include item trading between players? Is it much different than isk trading and can it be done via server updates? And if new suits and weapons can be added, can new modules be added as well? finally, I know that you're looking for ways to monotize Dust 514. reintroducing BPO's is no longer an option but what about BPO color schemes? They're not the actual suits. But what if you could do a one-time purchase to make all your Caldari Assault suits cyan, with grey highlights, for example? Hence an extra module that would be just a color scheme. I probably won't get a response to this, but if you at least read this, then thank you very much. I feel a little more positive about the future of Dust (its still dead, but at least its funeral seems a lot farther away).
By 'new weapons', he most likely means things like 'tactical scrambler pistol' / 'assault bolt pistol' / 'tac rail rifle', not stuff like 'scrambler lance' or 'plasma mortar'. Aka no actual content, just tweaks of existing.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Haerr
Legio DXIV
639
|
Posted - 2014.05.17 10:16:00 -
[160] - Quote
CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? Caldari Prime.
As for rewards; special edition suits, officer weapons.
What I would like to see from future events:
- Better story & lore connection
- Faction Warfare Events; reward extra LP.
- Special contracts weekends with different player limits. (8v8, 12v12, 20v20, etc.)
- Planetary Conquest Events; reward stuff depending on which district you hold. (A corp can only get the reward for 1 district.)
- Special contracts weekends with no rewards for the losing team
- Special contracts weekends with buy-in matches
- One weekend combining 20v20 buy-in no rewards for the losing team.
Stuff like that would be cool.
What I do NOT want:
- SP events.
- Grind events. (2k kills in a week QQ)
- Specific suit / weapon events.
|
|
Poultryge1st
Da Short Buss RISE of LEGION
81
|
Posted - 2014.05.17 10:27:00 -
[161] - Quote
All the recent Events have been great, but if I had to pick one it would be the million clone challenge!
|
Cat Merc
Ahrendee Mercenaries
9768
|
Posted - 2014.05.17 10:35:00 -
[162] - Quote
Meow
Feline overlord of all humans - CAT MERC
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
432
|
Posted - 2014.05.17 10:53:00 -
[163] - Quote
CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? Whatever you do, DO NOT repeat the "hack 50 turrets and do other ******** things that make the game worse for everyone" event. |
|
CCP Rattati
C C P C C P Alliance
1138
|
Posted - 2014.05.17 12:35:00 -
[164] - Quote
Ludvig Enraga wrote:CCP Rattati wrote:Tallen Ellecon wrote:I like what I see, transparency is the key. A lot of questionable decisions by CCP have been done with internal data. We can only feedback what is given to us. All ideas, bad, good, crazy, whatever we have plenty of people who want nothing more than to look at it, assess it, discuss it, crunch numbers, discuss some more, and finally give constructive feedback.
We throw out ideas, you throw them back, this is how you create a good relationship.
o7 Rattati
Simple plan is, identify issues (heavy forum complaints, or data trends "why is noone using x and y"), prioritize, send to forums for feedback, number crunching and told you so's, design, execute and measure Thank you! Took 2 years for CCP to finally have the epiphany that it takes statistics to crunch big data. Now I am sure there is more to it than meets the eye and it has not been done effectively so far for some reason. But all the same it's a very good sign that the Dev's are finally talking about methodical balancing based on math (e.g. answering questions such as "Am I 5 times more likely to score a kill if I spawn with AR than with PLC?" and then finding fixes for these situations). I hope this is what you are talking about here, Rattati, and if so, it's great to have you on board.
It is exactly what I am talking about
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
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CCP Saberwing
C C P C C P Alliance
4802
|
Posted - 2014.05.17 13:15:00 -
[165] - Quote
Haerr wrote:CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? Caldari Prime. Caldari Prime is super awesome. But I don't think players know quite how much resource it took to pull that off. As an example, I believe the custom skyboxes (the prettiness above your head!) takes several weeks of work to create.
Honestly, the Events system isn't where we want it to be right now. The process isn't automated at all at the moment and we're working on creating the tools to allow us to make custom events that hand out rewards in real-time. It sucks that you guys have to wait for the rewards to get handed out, but that's just the limitation of the system right now. Have a hug. <3
CCP Saberwing // DUST 514 Community Manager // @kanafchian
|
|
Aeon Amadi
Edimmu Warfighters Gallente Federation
5656
|
Posted - 2014.05.17 13:28:00 -
[166] - Quote
CCP Saberwing wrote:Haerr wrote:CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? Caldari Prime. Caldari Prime is super awesome. But I don't think players know quite how much resource it took to pull that off. As an example, I believe the custom skyboxes (the prettiness above your head!) takes several weeks of work to create. Honestly, the Events system isn't where we want it to be right now. The process isn't automated at all at the moment and we're working on creating the tools to allow us to make custom events that hand out rewards in real-time. It sucks that you guys have to wait for the rewards to get handed out, but that's just the limitation of the system right now. Have a hug. <3
To elaborate as to what Saberwing is saying, I asked this question at Fanfest at the community panel.
Caldari Prime was an event that took place in (March? I think). Planning for that event? Started in November. It took resources from both Dust 514 and Eve Online development teams and there was a lot of planning attached to it because of how crazy of an event it was. EDIT: Bear in mind, they had to run special coding to set everyone to 'Suspect' in Eve for the giant free-for-all, had to have people role-playing some of the more important characters, provide in-game NPCs/players for storyline purposes... Dust side they had to create the battles, skybox, falling debris, etc. All for that one event.
To quote CCP Eterne, the minor little lore events were awesome but started to get really gamey in that "Mordu's Legion wants you to do this, Mordu's Legion wants you to do that" which can understandably get a little annoying if it's done too much.
Despite that, I still feel as though we should have -some- lore descriptions toward -some- of the events. Maybe every three months or so, so that we actually feel like we're having an impact but it's not so frequent that it's just boring.
The best events, of course, are the ones that don't require assets that will likely never be used again (like Caldari Prime's skybox and falling debris). It's much easier for the community team to jot up some description of events that are happening and just let it progress like a normal game.
Extra Credits (youtube channel) put it best with a scenario:
"You are a community manager. You have the opportunity to run an in-game event, you don't get to add any new assets to the game or any special coding done, but you are given two junior community managers to help you with the event. The event lasts a day, and starts in two weeks. What do you do?"
If you can answer that question, I'd say it's pretty likely that Saberwing/Logibro and the gang will consider it
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
|
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
354
|
Posted - 2014.05.17 15:20:00 -
[167] - Quote
CCP Rouge wrote:Hi everyone,
As I mentioned in my last post, our goal moving forward is to be as transparent as possible and work in collaboration with you all. To make that happen, I'd like to introduce you to a member of the team that will be your primary point of contact for DUST 514. You may already know him as heGÇÖs been playing the game since day 1 and has been pretty active on forums.
Here is his personal intro and views on the next steps for DUST.
Maybe this guy will get stuff done.
Official Unofficial D.A.R.K L.E.G.I.O.N team mascot.
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pyramidhead 420
Carbon 7 Iron Oxide.
538
|
Posted - 2014.05.17 16:41:00 -
[168] - Quote
Aeon Amadi wrote:CCP Saberwing wrote:Haerr wrote:CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? Caldari Prime. Caldari Prime is super awesome. But I don't think players know quite how much resource it took to pull that off. As an example, I believe the custom skyboxes (the prettiness above your head!) takes several weeks of work to create. Honestly, the Events system isn't where we want it to be right now. The process isn't automated at all at the moment and we're working on creating the tools to allow us to make custom events that hand out rewards in real-time. It sucks that you guys have to wait for the rewards to get handed out, but that's just the limitation of the system right now. Have a hug. <3 To elaborate as to what Saberwing is saying, I asked this question at Fanfest at the community panel. Caldari Prime was an event that took place in (March? I think). Planning for that event? Started in November. It took resources from both Dust 514 and Eve Online development teams and there was a lot of planning attached to it because of how crazy of an event it was. EDIT: Bear in mind, they had to run special coding to set everyone to 'Suspect' in Eve for the giant free-for-all, had to have people role-playing some of the more important characters, provide in-game NPCs/players for storyline purposes... Dust side they had to create the battles, skybox, falling debris, etc. All for that one event. To quote CCP Eterne, the minor little lore events were awesome but started to get really gamey in that "Mordu's Legion wants you to do this, Mordu's Legion wants you to do that" which can understandably get a little annoying if it's done too much. Despite that, I still feel as though we should have -some- lore descriptions toward -some- of the events. Maybe every three months or so, so that we actually feel like we're having an impact but it's not so frequent that it's just boring. The best events, of course, are the ones that don't require assets that will likely never be used again (like Caldari Prime's skybox and falling debris). It's much easier for the community team to jot up some description of events that are happening and just let it progress like a normal game. Extra Credits (youtube channel) put it best with a scenario: "You are a community manager. You have the opportunity to run an in-game event, you don't get to add any new assets to the game or any special coding done, but you are given two junior community managers to help you with the event. The event lasts a day, and starts in two weeks. What do you do?" If you can answer that question, I'd say it's pretty likely that Saberwing/Logibro and the gang will consider it no the translation says "were busy with legion, get fukked. but please feel free to continue to play dust and spend money on it" |
Aeon Amadi
Edimmu Warfighters Gallente Federation
5659
|
Posted - 2014.05.17 16:45:00 -
[169] - Quote
pyramidhead 420 wrote: no the translation says "were busy with legion, get fukked. but please feel free to continue to play dust and spend money on it"
Oh yeah, totally - what with Legion being in development since November and us having -at least a dozen and a half or more events since then-.
/sarcasm
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
36
|
Posted - 2014.05.17 16:48:00 -
[170] - Quote
kill a million clone challenge with omega boosters
if wishes were tank seats
then blueberries would ride
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4452
|
Posted - 2014.05.17 17:27:00 -
[171] - Quote
This is just awesome! Thanks CCP Rattati!! Good news to read.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Wilhelm Klingspor
DUST University Ivy League
250
|
Posted - 2014.05.17 17:43:00 -
[172] - Quote
Event's yes,
Is the backdrop/mood/skybox/thingiemejig from the caldari event still there? Or would that have to be uploaded again? thus making it a client update = not going to happen. Because as it stands, the EVE/DUST link will not be worked on anymore so why not use it simply as a background, i think a lot of the remaining players would like it very much.
Also, a PLC event would be hilarious, just give people some free PLC's and have a plasma lobbing feast.
Maybe a headshot event? extra wp for headshots? In the case of nova knives that would be jugular slid bonus points.
Combined with the week of Melee Mayhem.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Anthany sandifer The2nd
2
|
Posted - 2014.05.17 19:31:00 -
[173] - Quote
Aww ccp think they did something good.
https://dust514.com/recruit/nHtblj/ i go there
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crazy space 1
GunFall Mobilization
2560
|
Posted - 2014.05.17 19:52:00 -
[174] - Quote
CCP Saberwing wrote:Haerr wrote:CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? Caldari Prime. Caldari Prime is super awesome. But I don't think players know quite how much resource it took to pull that off. As an example, I believe the custom skyboxes (the prettiness above your head!) takes several weeks of work to create. Honestly, the Events system isn't where we want it to be right now. The process isn't automated at all at the moment and we're working on creating the tools to allow us to make custom events that hand out rewards in real-time. It sucks that you guys have to wait for the rewards to get handed out, but that's just the limitation of the system right now. Have a hug. <3 But you should still have that background right? Please make it the background for domination matches or something fun.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3328
|
Posted - 2014.05.17 20:13:00 -
[175] - Quote
Wilhelm Klingspor wrote:Event's yes,
Is the backdrop/mood/skybox/thingiemejig from the caldari event still there? Or would that have to be uploaded again? thus making it a client update = not going to happen. Because as it stands, the EVE/DUST link will not be worked on anymore so why not use it simply as a background, i think a lot of the remaining players would like it very much.
Also, a PLC event would be hilarious, just give people some free PLC's and have a plasma lobbing feast.
Maybe a headshot event? extra wp for headshots? In the case of nova knives that would be jugular slid bonus points.
Combined with the week of Melee Mayhem.
Hm. OK, a PLC event might get me to come back and play for a few days. That would be pretty hilarious.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1092
|
Posted - 2014.05.17 21:27:00 -
[176] - Quote
CCP Saberwing wrote:Haerr wrote:CCP Saberwing wrote:Moonracer2000 wrote:Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed? Caldari Prime. Caldari Prime is super awesome. But I don't think players know quite how much resource it took to pull that off. As an example, I believe the custom skyboxes (the prettiness above your head!) takes several weeks of work to create. Honestly, the Events system isn't where we want it to be right now. The process isn't automated at all at the moment and we're working on creating the tools to allow us to make custom events that hand out rewards in real-time. It sucks that you guys have to wait for the rewards to get handed out, but that's just the limitation of the system right now. Have a hug. <3
That's fine, Saberwing. Just add more lore - I think ppl care less about custom art in the background and care a lot more about meaningful story driven connection to EVE. Seeing that Leviathan in the background was nice but it was still just a minor detail - the feeling that you were fighting for something was the main benefit of the event.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Shadowswipe
Molon Labe. General Tso's Alliance
251
|
Posted - 2014.05.18 00:46:00 -
[177] - Quote
CCP Rattati wrote:HowDidThatTaste wrote:I too love this game however, I'm not sure what we have learned here. Skill progression is not really important if legion is not green lit? No new maps or content. How long will dust be supported on ps3? Will we wake one morning to more announcements like fan fest? Any info on changes to planetary conquest? Passive isk being removed/ clone packs being larger? We need some concrete info/time frames sound effect We are far along with Planetary Conquest improvements, we consider it one of the immediate concerns
Then can we see a transparent document of this "far along" vision so we can start giving feedback now before you invest more time into it and we rip it apart anyways? Just a simple bullet point with no final numbers would go a long way. |
Albyat Tyre
Glitched Connection
29
|
Posted - 2014.05.18 04:01:00 -
[178] - Quote
Good news to hear CCP Rattati. Good riddance to the ones who bio massed. The ones who stayed somehow had alittle faith that Dust wouldn't die. We at Glitched Connection were dedicated to playing to the end and it looks like that could be awhile from now. Thanks for the info and renewed excitement into killing more red dots |
Lady MDK
Kameira Lodge Amarr Empire
84
|
Posted - 2014.05.18 08:53:00 -
[179] - Quote
I admit i have only scanned the thread rather than reading every single post so this may have been covered already but...
In the mid-long term (does this exist?) will DUST514 on the PS3 have racial parity from a vehicle/turret point of view?
Also when you say short-mid-long term... what timescales are you using...?
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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meri jin
Goonfeet Special Planetary Emergency Response Group
1009
|
Posted - 2014.05.18 09:27:00 -
[180] - Quote
meri jin wrote:CCP Rattati wrote:meri jin wrote:Hey CCP Rattati, may I ask how old are you and how long did it take you to finish Industrial Engineering with a focus on Applied Statistics? 35,years old, 3 years for B.S. Industrial Engineering, M.S. thesis on Bayesian Statistics took 2 more years for a total of 5. Cool, thanks for the answer. How does a Industrial Engineering degree contribute to your position as game developer? Or is it mainly the Applied Statistics part? Don't get me wrong, I'm not looking for a opening, I'm just curios and a little fascinated by Industrial Engineering and wondering how this is applying to the games industries.
@CCP Rattati Maybe this just got lost, I repost it one last time, I promise.
R.I.P. Dust514 02 May 2014
EVE United
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
|
Posted - 2014.05.18 11:00:00 -
[181] - Quote
WOO ASSAULT RIFLE BALANCE PLEASE
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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jpmannu
Maphia Clan Corporation
54
|
Posted - 2014.05.18 11:11:00 -
[182] - Quote
AR buff, AV buff (at least give us 3 AV grenades back, it wasn't wise to nerf them in the first place).Thank you |
knighteyes
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
1
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Posted - 2014.05.18 11:21:00 -
[183] - Quote
As long as dust514 is staying hear on ps3 I don't mine on what u fix first I am happy if u stay
I am a officer of the defenders proud of it
Defenders are a lay back corp fun and they take care of there own
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1021
|
Posted - 2014.05.18 20:04:00 -
[184] - Quote
Ok...just read through this entire thread. I am impressed - seriously.
@ CCP Rouge - putting CCP Rattati in the Dust driver seat is a very solid move. Well played.
@ CCP Rattati - I am extremely glad you've taken this on in stead of new face. You've been here with us for a while and you are definitely one of the "Player's Dev" guys. Your transparency and positive well thought-out responses in this discussion are incredibly welcome.
Some questions for you...
1) What areas are you specifically looking forward to engaging the CPM on?
2) Based on your play experience - what would do YOU most want addressed if you were in OUR position?
3) Lastly, would you be interested in doing an interview with us on the Biomassed Podcast to speak about what you would like to see happen in Dust and the player community as we continue to support Dust and build towards Legion together?
Again, great move by CCP. +1 (and then some)
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
alberthofmien
Seituoda Taskforce Command Caldari State
2
|
Posted - 2014.05.18 21:04:00 -
[185] - Quote
CCP Rattati wrote: GÇóAs CCP Rouge said at Fanfest, we will do everything we can to take care of our players. If Project Legion is green lit, we intend to migrate your character over if you wish and our goal is to preserve as much of your emotional, financial and time investment as possible.
This is the subject I wanted clarification on, this, for me is the biggest issue beyond anything else. I was excited about the announcement, I was excited about some real clarification on the only issue i really cared about. And I got a vague explanation, words and phrases like like "intend" and "as much as possible" don't fill me with confidence.
I am also an eve player and I couldn't imagine the fallout from the eve community if CCP told us "hey we are making the next step in eve, but aren't sure if you are going to get to keep all your skill points, we intend to let you keep as many applicable points as possible but we aren't sure yet. It wouldn't be OK in EVE and it shouldn't be OK in DUST
The other thing that really gets me is this
CCP Blowout wrote: Well, SPECTROLL, I welcome our new Icelandic overlord.
Spectral Clone made a good point in his post and for a dev to flame him kinda rubs me the wrong way, he made a good point and he deserved more than what you guys gave him.
Anyway, I am disappointed in the "announcement" and will continue to sit on t he sidelines of one of my favorite shooters until I get more clarification on the only issue that is important to me, SP.
inb4: We dont need you Stay on the sidelines crybaby ect. ect.
Only the insane have the strength enough to prosper.
Only those who prosper may truly judge what is sane.
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Take Off Hoser
Ancient Exiles. General Tso's Alliance
27
|
Posted - 2014.05.19 00:03:00 -
[186] - Quote
Let us know if this will be on ps4, idc anymore if u take off to pc and we get no new content! idgaf who rattati is! makes no difference who runs a game that DOESNT matter.
Waste our time on your ten year plan "wink wink"
Assholes |
Strker Remorse
OSG Planetary Operations Covert Intervention
10
|
Posted - 2014.05.19 03:14:00 -
[187] - Quote
CCP Rattati wrote:m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). 1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight.
2) Ok how about letting us just trade items among each other ie I cant use the proto forge guns but I have a big honking pile of them and I'd like to give them to the player in my corp who can?
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
|
Aeon Amadi
Edimmu Warfighters Gallente Federation
5673
|
Posted - 2014.05.19 07:52:00 -
[188] - Quote
Strker Remorse wrote:CCP Rattati wrote:m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). 1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight. 2) Ok how about letting us just trade items among each other ie I cant use the proto forge guns but I have a big honking pile of them and I'd like to give them to the player in my corp who can?
I'd honestly prefer a way to just sell all the stuff we don't use and pass on the ISK gained to other players so they can just buy it themselves. Trading is wonky and generally requires you find to find someone that wants the stuff you're trying to offload. Selling the stuff to an NPC, on the other hand, effectively removes -ALL- the unnecessary assets you don't want and you get ISK for it.... which, as stated, is a more effective trade material than the item itself.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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Garrett Blacknova
Codex Troopers
5558
|
Posted - 2014.05.19 11:16:00 -
[189] - Quote
There are a few things I consider necessary for DUST to have a future.
A handful of those things are very, VERY unlikely to be possible with the limitation of server side updates.
-PvE. Just a simple single-squad survival mode against Rogue Drones. It doesn't need to be any more than the most basic of setups, but it's something DUST needs if it's going to hold onto the bitter players we still have left.
-Custom controls. There are a few key options missing. LAVs have a semi-competent controller layout option, but that option is unavailable to HAVs, and the only option available is terrible. The controller layout options for normal operation are extremely limited and having custom remapping options would solve all the problems.
-Player Market. Even something as simple as adding a "give item" option so players can work out our own market system by one side giving an item and the other giving ISK. Actually adding a proper trading system would be better though. Even if you couldn't trade BPOs, it would be a step in the right direction.
Obviously, I know I don't have any real authority over the decisions being made, but I've been here since closed beta, and I've been waiting for a LOT of things to happen in DUST, many of which were totally reasonable and within the capabilities of the PS3 to deliver. The above requests are things I know the PS3 can handle, because they've been done - and in some cases done on a larger scale - in other games before DUST. |
Strker Remorse
OSG Planetary Operations Covert Intervention
10
|
Posted - 2014.05.19 15:55:00 -
[190] - Quote
Aeon Amadi wrote:Strker Remorse wrote:CCP Rattati wrote:m twiggz wrote:Welcome, pal.
Your post is much like all other CCP Dev posts. Vague, dodging critical questions and up selling Dust 514 Aurum sales. Granted it's only an introduction thread, yet it's still very disappointing. All of this "soon" nonsense needs to go.
Critical questions;
1.) Will we get new maps, ever? (not new sockets) 2.) Will we ever see a player market? Ya know, the thing MANY players have been waiting for for months. 3.) Is the overhaul to PC cancelled? 4.) Why continue developing Dust only server side? When the game needs more client side updates if anything.
Is this due to; A.) Lack of talent on the development team? B.) Lack of care on CCPs part? C.) Satisfying your agreement with Sony by giving minimal updates so you do not have to pay back refunds? D.) All of the above.
I'll check back from time to time to see if you bothered to answer any of these questions. I know the life of a CCP Dev must be very difficult, so I'll expect your answers Soon(tm). 1) No new maps on horizon, theoretically possible 2) No 3) No 4) Server side fixes are low hanging fruit, I also believe hardly used content that becomes viable counts as "semi-new" content. See the balancing video I posted in the Dev Spotlight for insight. 2) Ok how about letting us just trade items among each other ie I cant use the proto forge guns but I have a big honking pile of them and I'd like to give them to the player in my corp who can? I'd honestly prefer a way to just sell all the stuff we don't use and pass on the ISK gained to other players so they can just buy it themselves. Trading is wonky and generally requires you find to find someone that wants the stuff you're trying to offload. Selling the stuff to an NPC, on the other hand, effectively removes -ALL- the unnecessary assets you don't want and you get ISK for it.... which, as stated, is a more effective trade material than the item itself.
Since the statement has been made "2.) Will we ever see a player market? No." what you'd prefer isn't going to happen. So let's see if we can get a compromise instead of trying to get something we have been told we can't have m'kay?
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
|
|
Aeon Amadi
Edimmu Warfighters Gallente Federation
5676
|
Posted - 2014.05.19 19:44:00 -
[191] - Quote
Strker Remorse wrote:
Since the statement has been made "2.) Will we ever see a player market? No." what you'd prefer isn't going to happen. So let's see if we can get a compromise instead of trying to get something we have been told we can't have m'kay?
The hell did you think my suggestion was if anything -but- a compromise? And he said no to a player market, we already have the ability to trade ISK so the only thing we -need- is an ability to liquidate items we don't use and we then we have a rudimentary market system; which is a hell of a lot closer than a barter system.
Further more, I think you're the last person to dictate whether or not something "isn't going to happen". Market =/= Selling items to NPCs. All that would be is a copy/paste of the current UI for buying the items in the first place (something we already have as opposed to making an entirely new UI for trading) and programming the subtraction of assets, which apparently isn't too difficult since it already happens whenever you die.
Don't get cheeky with me.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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XxGhazbaranxX
The New Age Outlaws Proficiency V.
1341
|
Posted - 2014.05.20 09:16:00 -
[192] - Quote
I have High hopes for this new thing you guys are trying to do... I will give as much positive and constructive feedback As I can in dust... I also apologize for being very critical about legion on the legion forums.
Plasma Cannon Advocate
Dust 514 Survivor
|
TechMechMeds
KLEENEX INC.
3415
|
Posted - 2014.05.20 19:18:00 -
[193] - Quote
Buff the flaylock!.
Eve Legion FTW!
|
Strker Remorse
OSG Planetary Operations Covert Intervention
10
|
Posted - 2014.05.20 21:05:00 -
[194] - Quote
Aeon Amadi wrote:Strker Remorse wrote:
Since the statement has been made "2.) Will we ever see a player market? No." what you'd prefer isn't going to happen. So let's see if we can get a compromise instead of trying to get something we have been told we can't have m'kay?
The hell did you think my suggestion was if anything -but- a compromise? And he said no to a player market, we already have the ability to trade ISK so the only thing we -need- is an ability to liquidate items we don't use and we then we have a rudimentary market system; which is a hell of a lot closer than a barter system. Further more, I think you're the last person to dictate whether or not something "isn't going to happen". Market =/= Selling items to NPCs. All that would be is a copy/paste of the current UI for buying the items in the first place (something we already have as opposed to making an entirely new UI for trading) and programming the subtraction of assets, which apparently isn't too difficult since it already happens whenever you die. Don't get cheeky with me.
https://forums.dust514.com/default.aspx?g=posts&m=2164160#post2164160 Just Saying A player market includes NPCs
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
|
Forlorn Destrier
2505
|
Posted - 2014.05.20 22:29:00 -
[195] - Quote
Strker Remorse wrote:Aeon Amadi wrote:Strker Remorse wrote:
Since the statement has been made "2.) Will we ever see a player market? No." what you'd prefer isn't going to happen. So let's see if we can get a compromise instead of trying to get something we have been told we can't have m'kay?
The hell did you think my suggestion was if anything -but- a compromise? And he said no to a player market, we already have the ability to trade ISK so the only thing we -need- is an ability to liquidate items we don't use and we then we have a rudimentary market system; which is a hell of a lot closer than a barter system. Further more, I think you're the last person to dictate whether or not something "isn't going to happen". Market =/= Selling items to NPCs. All that would be is a copy/paste of the current UI for buying the items in the first place (something we already have as opposed to making an entirely new UI for trading) and programming the subtraction of assets, which apparently isn't too difficult since it already happens whenever you die. Don't get cheeky with me. https://forums.dust514.com/default.aspx?g=posts&m=2164160#post2164160 Just Saying A player market includes NPCs
A player market does not include NPC's; that portion of the market that does include NPC is not a real life economy, which is what we mean when we say "player market". Amadi is right, as much as I don't normallyi like agreeing with him :P |
Spectral Clone
Dust2Dust. Top Men.
2835
|
Posted - 2014.05.21 06:22:00 -
[196] - Quote
CCP Blowout wrote: Well, SPECTROLL, I welcome our new Icelandic overlord.
Overlord might be a bit much. I hope he's at least got enough mandate to over-rule the CCP marketing departement when they come with their fail ideas, like pushing the unveil of legion until fanfest.
The Lannisters sends their regards.
This message was brought to you by the PC master race.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5686
|
Posted - 2014.05.21 06:53:00 -
[197] - Quote
Forlorn Destrier wrote:Strker Remorse wrote:Aeon Amadi wrote:Strker Remorse wrote:
Since the statement has been made "2.) Will we ever see a player market? No." what you'd prefer isn't going to happen. So let's see if we can get a compromise instead of trying to get something we have been told we can't have m'kay?
The hell did you think my suggestion was if anything -but- a compromise? And he said no to a player market, we already have the ability to trade ISK so the only thing we -need- is an ability to liquidate items we don't use and we then we have a rudimentary market system; which is a hell of a lot closer than a barter system. Further more, I think you're the last person to dictate whether or not something "isn't going to happen". Market =/= Selling items to NPCs. All that would be is a copy/paste of the current UI for buying the items in the first place (something we already have as opposed to making an entirely new UI for trading) and programming the subtraction of assets, which apparently isn't too difficult since it already happens whenever you die. Don't get cheeky with me. https://forums.dust514.com/default.aspx?g=posts&m=2164160#post2164160 Just Saying A player market includes NPCs A player market does not include NPC's; that portion of the market that does include NPC is not a real life economy, which is what we mean when we say "player market". Amadi is right, as much as I don't normallyi like agreeing with him :P
Well, I appreciate that, but player trading does have it's pros as well as it's cons.
The pros of a liquidation system is that I can crudely "trade" items by giving you the ISK from the stuff I can't use, being sold to an NPC. This effectively clears the hanger of unnecessary assets, potentially improves the performance and accessibility of the fitting screen, allows for easier fitting (since having only one module on a fit where everything else is at zero leaves causes unnecessary expenditure when restocking the entire fitting).
EDIT: It also caters to those of us with excruciating cases of OCD who buy in excess just to see even numbers
The cons, however, are that I can't give you things like Aurum, Faction, and Officer gear; something that the player base has been desperately wanting for as long as anyone can remember. That would be effectively solved with a player trading system, but there are problems associated with it: It potentially could require more dev resources to design/develop, there are unintended consequences (one dude with a lot of expendable income buying everyone a bunch of aurum gear), and there's no guarantee that you'll find someone to barter the item to. Just saying, good luck finding someone to give all those myrofibral stimulants to.
Another consideration is that there are some items that aren't on the salvage table. For some strange reason, I've never once gotten a laser rifle from salvage. -Shrug- Players that use those missing items would be exempt from any actual benefit of a player trading system.
All-in-all, I think the NPC Market + Liquidation of Assets is the best way to go as it applies to the most amount of the player-base in the most efficient way, but I'm open to suggestions and am optimistic about being proved wrong.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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Iron Wolf Saber
Den of Swords
15141
|
Posted - 2014.05.21 07:13:00 -
[198] - Quote
I doubt a functional NPC market is even feasible at this point and ultimately by function Liquidation will fulfill the same purpose. It may be possible to be able to liquidate but that would likely require some gimmickry that really deserves a full UI overhaul (even if it is just one word or popup) to accommodate it. Overall it is something to explore with the changes we are restricted to as we move forward and maybe something we can add to the list of 'wants' if the gloves ever come off and we're allowed to take a look under the hood.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5686
|
Posted - 2014.05.21 07:29:00 -
[199] - Quote
Iron Wolf Saber wrote:I doubt a functional NPC market is even feasible at this point and ultimately by function Liquidation will fulfill the same purpose. It may be possible to be able to liquidate but that would likely require some gimmickry that really deserves a full UI overhaul (even if it is just one word or popup) to accommodate it. Overall it is something to explore with the changes we are restricted to as we move forward and maybe something we can add to the list of 'wants' if the gloves ever come off and we're allowed to take a look under the hood.
Thanks for weighing in on that, IWS. Suppose at this point all we can do is hope and continue to express our desire for some method of accomplishing this.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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GeneralButtNaked
Fatal Absolution
1128
|
Posted - 2014.05.21 14:08:00 -
[200] - Quote
Aeon Amadi wrote:
Thanks for weighing in on that, IWS. Suppose at this point all we can do is hope and continue to express our desire for some method of accomplishing this.
Or you could be objective and realize they have no idea what they are doing, or how they plan to accomplish it.
I wouldn't hope CCP suddenly learns how to treat their customers with respect, let alone be able to produce a quality FPS.
Legion has been worked on for at least 4 months, and CCP has absolutely no answers for us. Promises like always, and lots of great intentions, but not a single bit of concrete plan.
Don't have hope in CCP, they will only let you down.
Real AV doesn't stop until all the tanks are dead.
|
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Regis Blackbird
DUST University Ivy League
236
|
Posted - 2014.05.21 15:15:00 -
[201] - Quote
Iron Wolf Saber wrote:I doubt a functional NPC market is even feasible at this point and ultimately by function Liquidation will fulfill the same purpose. It may be possible to be able to liquidate but that would likely require some gimmickry that really deserves a full UI overhaul (even if it is just one word or popup) to accommodate it. Overall it is something to explore with the changes we are restricted to as we move forward and maybe something we can add to the list of 'wants' if the gloves ever come off and we're allowed to take a look under the hood.
I think liquidation should defiantly be on the "wanted list", even if it is the last client update we get. A complete UI overhaul seems overkill, but a simple menu option somewhere in the inventory with "sell item" would suffice. AUR gear and BPOs can be tricky, but I would be fine to exclude those all together from the sell option. |
Strker Remorse
OSG Planetary Operations Covert Intervention
10
|
Posted - 2014.05.21 18:55:00 -
[202] - Quote
Iron Wolf Saber wrote:I doubt a functional NPC market is even feasible at this point and ultimately by function Liquidation will fulfill the same purpose. It may be possible to be able to liquidate but that would likely require some gimmickry that really deserves a full UI overhaul (even if it is just one word or popup) to accommodate it. Overall it is something to explore with the changes we are restricted to as we move forward and maybe something we can add to the list of 'wants' if the gloves ever come off and we're allowed to take a look under the hood.
don't want a market, don't want liquidation...just want to give stuff to another player.
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
|
Aeon Amadi
Edimmu Warfighters Gallente Federation
5689
|
Posted - 2014.05.21 19:06:00 -
[203] - Quote
GeneralButtNaked wrote:Aeon Amadi wrote:
Thanks for weighing in on that, IWS. Suppose at this point all we can do is hope and continue to express our desire for some method of accomplishing this.
Or you could be objective and realize they have no idea what they are doing, or how they plan to accomplish it. I wouldn't hope CCP suddenly learns how to treat their customers with respect, let alone be able to produce a quality FPS. Legion has been worked on for at least 4 months, and CCP has absolutely no answers for us. Promises like always, and lots of great intentions, but not a single bit of concrete plan. Don't have hope in CCP, they will only let you down.
Think we have drastically different definitions of the word objective
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
|
|
CCP Frame
C C P C C P Alliance
2843
|
Posted - 2014.05.22 11:03:00 -
[204] - Quote
Hey guys, CCP Rattati just posted his update on the Hotfix Alpha. Check it out: https://forums.dust514.com/default.aspx?g=posts&t=163165&find=unread
CCP Frame
|
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Atiim
Heaven's Lost Property
8773
|
Posted - 2014.05.22 11:05:00 -
[205] - Quote
Aeon Amadi wrote:Think we have drastically different definitions of the word objective
Objective wrote:
(of a person or their judgment) not influenced by personal feelings or opinions in considering and representing facts
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
|
Aeon Amadi
Edimmu Warfighters Gallente Federation
5704
|
Posted - 2014.05.22 11:19:00 -
[206] - Quote
Atiim wrote:Aeon Amadi wrote:Think we have drastically different definitions of the word objective Objective wrote:
(of a person or their judgment) not influenced by personal feelings or opinions in considering and representing facts
I'm well aware.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
|
Atiim
Heaven's Lost Property
8773
|
Posted - 2014.05.22 11:21:00 -
[207] - Quote
Just thought I'd put that out there.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
|
Bradric Banewolf
D3ATH CARD
174
|
Posted - 2014.05.22 13:02:00 -
[208] - Quote
Will anything be done about the imbalance? I do not understand why their must be certain aspects of this game with no down side?! Rail rifle still has no disadvantage, and it's nurf was a nurf for every other rifle as well?! The cloak needs a second look and a considerable nurf. It doesn't actually show the scouts until they have already killed you. They all are assault players now taking heavies head on. They can also wear armor plates and stack armor as high as 700 while still running 8 mps?! How is that fair to other players? Scouts, like heavies, should have weapon types. Heavy suits or actual sentinel suits should not be able to use light weapons in heavy slots. Logis and scouts should only use side arms and scout weapons since their skill in battles reside elsewhere. Scouts should only be able to wear ferro scale plates as their small frame is built for speed. Where on that suit would you put a plate that a heavy wears, and still run at that speed while the heavy can not do the same? My only true complaint since playing this game is the imbalance. 1.7 strengthened tanks, but left ground troops practically defenseless?! 1.8 unleashed the racial fits for all races in scout and heavy frame! That was awesome! However, with this the scouts became assault players?! They don't snipe, hack, or hide like scouts. They are in the thick of battle trading blows with heavies and assaults, and winning!
Bring back the advantage of team tactics! Sure scouts can drop remotes and decimate an entire squad, but now their actually attacking whole squads with rifles head on?! Is that balance? Now imagine a whole squad of them, and you can see why the whole map is red in skirmish. Whole teams refusing to fight because they can't even spawn into the game without being attacked by cloaked scouts?! A scout can the same armor and shield as an assault player, kill you at delta, and meet you at charlie?! Why run anything else when the scout with a cloak and combat rifle is the answer to all your problems?
Advantage, disadvantage! Advantage, disadvantage! Why do blaster tanks get to rep their shields and/or armor so fast while having the fire rate of an assault rifle with the range of a sniper rifle? Some can rep all their armor/shield before I can charge my forge gun or lock on with swarms?! The missile and rail tanks are actually built for tank on tank combat. They aren't built to take on troops, but the blaster is just easy mode for the player who has no ground game. I now have a militia rail setup just for fighting tanks. Tired of being camped at my ever so intelligent smart deploy by multiple blaster tanks in ambush?!
Just want everything to have a downside, and tanks and scouts don't right now. Can it be fixed?
"Anybody order chaos?"
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Snake Sellors
Hellstorm Inc League of Infamy
64
|
Posted - 2014.05.22 17:39:00 -
[209] - Quote
Welcome rattati,
sounds promising a good start.
now if you guys manage to introduce new heavy weapons (the 2 that are missing), sort out the multitude of sniper rifle issues, and balance shields for caldari heavies.
Then I'd be a very happy dust bunny.
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Garrett Blacknova
Codex Troopers
5562
|
Posted - 2014.05.23 02:13:00 -
[210] - Quote
Iron Wolf Saber wrote:I doubt a functional NPC market is even feasible at this point and ultimately by function Liquidation will fulfill the same purpose. It may be possible to be able to liquidate but that would likely require some gimmickry that really deserves a full UI overhaul (even if it is just one word or popup) to accommodate it. Overall it is something to explore with the changes we are restricted to as we move forward and maybe something we can add to the list of 'wants' if the gloves ever come off and we're allowed to take a look under the hood. We don't WANT a functional NPC market.
We want a basic, kittened up semblance of a player market.
We want a "give item" option alongside "give money" so we can make something for ourselves that functions at least sort of like a player market.
No need for NPCs, no need for more than our current system of purchases. Just a single new option in one menu.
And (extremely limited) PvE. I know we're going to be told this is also "not feasible", but it SHOULD BE. There was NO valid reason why PvE never made it into DUST before it was "released". There is NO valid reason why it took this long to NOT be added. There will NEVER be a valid reason why there's no PvE in DUST. |
|
Greiv Rabbah
Ghosts of Dawn General Tso's Alliance
0
|
Posted - 2014.05.24 16:34:00 -
[211] - Quote
CCP Rattati
I have mailed you in dust. I would very much like to speak with you.
The devs have not seen fit to give mercs forum access from our quarters like they gave the eggers. So i do not feel my voice belongs here, but i do feel that this is important.
a year ago, dust had an economy far too weak for the level of integration advertised between eve and dust. recently, i've tried making a starter dust character and a starter eve character. i found my isk/hr to be very comparable. i'd like to know if this is any indicator that the economy has strengthened even though methods to slide isk from eve to dust have been locked down in that time?
MORE IMPORTANTLY: we NEED the market advertised in the Dust514 manual. bringing a player market to Dust will save the game, save the players, and make CCP money. If for no other reason this would be accomplished through the confidence it would give the players who have been waiting 2 years for a market, but please consider that most players dont understand the payout system well for public matches. the unfortunate result of this is that even playing with veteran players, you often are robbed of isk by your allies in pubs. bringing the player market to dust will allow players to void their unused gear and give veteran players a well understood payout system: when you kill in FW you have a chance to loot. if you can sell loot, you can make FW a viable and sustainable game mode for older players (the ones that SHOULD be living in low-sec already). This would over the course of about a week flush every single person that belongs in low-sec out of pubs except for casual play. Doing so would herald the end of the public protostomp and eliminate almost all advantage of queue synching pubs, but please consider that it would also make HIGH SECURITY NEW PLAYER FRIENDLY IN A MATTER OF DAYS.
i strongly feel that this one change would breathe new life in dust, draw in new players, save old or lost players, and add interest to the gaming experience as a whole.
every single player i have spoken to agrees. Please, it is time for the market. |
BUGSBUNNY LOONEY
ACME SPECIAL FORCES RISE of LEGION
98
|
Posted - 2014.05.24 18:35:00 -
[212] - Quote
Greiv Rabbah wrote:CCP Rattati
I have mailed you in dust. I would very much like to speak with you.
The devs have not seen fit to give mercs forum access from our quarters like they gave the eggers. So i do not feel my voice belongs here, but i do feel that this is important.
a year ago, dust had an economy far too weak for the level of integration advertised between eve and dust. recently, i've tried making a starter dust character and a starter eve character. i found my isk/hr to be very comparable. i'd like to know if this is any indicator that the economy has strengthened even though methods to slide isk from eve to dust have been locked down in that time?
MORE IMPORTANTLY: we NEED the market advertised in the Dust514 manual. bringing a player market to Dust will save the game, save the players, and make CCP money. If for no other reason this would be accomplished through the confidence it would give the players who have been waiting 2 years for a market, but please consider that most players dont understand the payout system well for public matches. the unfortunate result of this is that even playing with veteran players, you often are robbed of isk by your allies in pubs. bringing the player market to dust will allow players to void their unused gear and give veteran players a well understood payout system: when you kill in FW you have a chance to loot. if you can sell loot, you can make FW a viable and sustainable game mode for older players (the ones that SHOULD be living in low-sec already). This would over the course of about a week flush every single person that belongs in low-sec out of pubs except for casual play. Doing so would herald the end of the public protostomp and eliminate almost all advantage of queue synching pubs, but please consider that it would also make HIGH SECURITY NEW PLAYER FRIENDLY IN A MATTER OF DAYS.
i strongly feel that this one change would breathe new life in dust, draw in new players, save old or lost players, and add interest to the gaming experience as a whole.
every single player i have spoken to agrees. Please, it is time for the market. .
They do not care they are working on Legion
CEO of ACME SPECIAL FORCES
Join our pub Channel ACME SPECIAL FORCES PUB
|
Greiv Rabbah
Ghosts of Dawn General Tso's Alliance
0
|
Posted - 2014.05.24 21:57:00 -
[213] - Quote
i kind of realized they dont care when saberwing said we dont get anymore story in our rpg bc it was a lot of work.
but even if they dont care, i love this game too much to remain silent another day |
Chesyre Armundsen
Thanes Of Dust
514
|
Posted - 2014.05.24 22:45:00 -
[214] - Quote
YAY!!! DUST love!
Mihi gravato Deus - "Let God lay the burden on me!"
The Space Hippie
|
phuque yew
2Shitz 1Giggle United Brotherhood Alliance
0
|
Posted - 2014.05.24 23:48:00 -
[215] - Quote
so, as i have been defending ccp from the onslaught of disgruntled dust514 players raving that dust is dead and you might as well give up as project legion will take too much attention from dust514, i'm here 'till the srvrs are yanked, myself. i (we)am(are) wondering if and when more balance will come to the game, though. scouts stacking mobility modules and skilling out so they move so fast that they literally 'walk' between bullets. additionally, scout cloaking with shotguns that takeout proto-sentinels with a single shot. the heavy suits having NOTHING to defend themselves against this super fast, super armed scouts is just an example of how this game has lost some fun value and spiked the stress factor that makes this game so much fun and makes it so addictive. this is the first game i have been able to play where mature players can group together and commradery actually has a meaning in the immersion. we players are ALWAYS complaining on the battle field about this particular imbalance, as we see it. one cloaked scout, with tweaked skills and bought guns that move so fast you can hardly see them as they step casually between bullets from pretty much any arm offered, regardless of what i costs. if you are in the game you would know exactly what i am talking about. we just would like to know when, if at all, this particular issue will come to pass, or just be addressed. come what may, we are in it to win it. thanks for the endless hours of addictive fun that is sure to be a very useful tool for PTSD. see you on the battle field, clones. Il Tempo Passa
p.s. wil we ever be able to have ote pasds like our eve counterparts?
A growing business that has changed its view from [pure fun] to [organized, mature team players]
> Il Tempo Passa!
|
Chucho Samaniego
Expert Intervention Caldari State
0
|
Posted - 2014.05.25 06:43:00 -
[216] - Quote
BUGSBUNNY LOONEY wrote:Greiv Rabbah wrote:CCP Rattati
I have mailed you in dust. I would very much like to speak with you.
The devs have not seen fit to give mercs forum access from our quarters like they gave the eggers. So i do not feel my voice belongs here, but i do feel that this is important.
a year ago, dust had an economy far too weak for the level of integration advertised between eve and dust. recently, i've tried making a starter dust character and a starter eve character. i found my isk/hr to be very comparable. i'd like to know if this is any indicator that the economy has strengthened even though methods to slide isk from eve to dust have been locked down in that time?
MORE IMPORTANTLY: we NEED the market advertised in the Dust514 manual. bringing a player market to Dust will save the game, save the players, and make CCP money. If for no other reason this would be accomplished through the confidence it would give the players who have been waiting 2 years for a market, but please consider that most players dont understand the payout system well for public matches. the unfortunate result of this is that even playing with veteran players, you often are robbed of isk by your allies in pubs. bringing the player market to dust will allow players to void their unused gear and give veteran players a well understood payout system: when you kill in FW you have a chance to loot. if you can sell loot, you can make FW a viable and sustainable game mode for older players (the ones that SHOULD be living in low-sec already). This would over the course of about a week flush every single person that belongs in low-sec out of pubs except for casual play. Doing so would herald the end of the public protostomp and eliminate almost all advantage of queue synching pubs, but please consider that it would also make HIGH SECURITY NEW PLAYER FRIENDLY IN A MATTER OF DAYS.
i strongly feel that this one change would breathe new life in dust, draw in new players, save old or lost players, and add interest to the gaming experience as a whole.
every single player i have spoken to agrees. Please, it is time for the market. . They do not care they are working on Legion
Griev is completely right if we want to keep the game from being shut down its important to first of all give us a player market and allow us to begin trading like in eve. And getting the vets out of highsec and into low sec, Faction Warfare, Make the game more enjoyable for new players. Ive only been playing for about 5 months and i gotta say that its just infuriating as to how so much proto gear is allowed in Public battles!. There are times where you cant even spawn in because you justt get shot and not allowed to leave. Times when you cant even leave your MCC spawn area or your ground spawn!
|
Deamonwrath21 DeathReign
Subsonic Synthesis RISE of LEGION
15
|
Posted - 2014.05.25 19:41:00 -
[217] - Quote
CCP Rattati wrote:Dear players, My name is Snorri +ürnason, a.k.a. CCP Rattati. From today, I will be working closely with CCP Rouge to ensure the continued development and support of DUST 514, and will try to serve as your main point of contact for all matters DUST. In case youGÇÿre interested, my Dev Spotlight can be found here. I want to begin by establishing the two main themes that will guide our development and improvement of the DUST 514 experience. TransparencyGÇóDUST 514 is my favorite shooter on the PS3 and we can and will make it even better. GÇóPersistance is the key factor, more so in DUST 514 than any other fps. There is plenty of fun to be had by squadding up with friends, skilling into various roles or specializing in a single role, and ultimately killing, winning and reaping the rewards in ISK and SP, even if Project Legion is developed on PC. GÇóPlease do not biomass your characters, it breaks my heart. GÇóAs CCP Rouge said at Fanfest, we will do everything we can to take care of our players. If Project Legion is green lit, we intend to migrate your character over if you wish and our goal is to preserve as much of your emotional, financial and time investment as possible. GÇóI want you to understand that right now you have a choice of maximizing your SP by using boosters, or saving your AUR/boosters, whatever makes the most sense to you as a player. GÇôkeep playing using boosters and increase your SP GÇôkeep playing and donGÇÿt spend your AUR on boosters GÇóOur new processes will ensure that we are fixing and improving the right things in DUST 514 at the right time GÇóI want to work with the community. I admit that I donGÇÿt know everything and I expect you to understand that we are doing our best. The individuals on the dev team, including me, will not have experienced every single thing you have. On the flipside, we have the design vision and plenty of data. There must be a mutual respect, and criticism is welcomed, if it is based on facts and put forth in a constructive way. Collaboration and DataGÇóCCP Rouge and I are strong believers in crowdsourcing. I have said many times in the past that gamers are the ultimate optimization engine, a huge neural network of smart people from all over the world and from virtually all professions. The time it takes the playerbase to find the debatably GÇ£best fitGÇ£ is measured in hours and days, not weeks. Ultimately, we, the dev team will make the final decision but I consider the community at large, through forums and CRM reps, to be the first pillar, the CPM the second and developers the third. GÇóI also believe in learning from the example of others, most notably our EVE devs, including CCP Rise and CCP Fozzie. You can see them here presenting their EVE balancing philosophy ( https://www.youtube.com/watch?v=EbS8HRHJ4nY). GÇóWe will establish a few precedures and processes that will encourage a functioning feedback loop and verification with data. Next StepsGÇóA clarification on GÇ£server side changesGÇ£ versus GÇ£client updatesGÇ£. Most of the attributes of items can be changed in our backend system, called CATMA. GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. GÇóThings like terrain, texture, models, animations, functionality, UI and more, cannot be changed server side and need a client update. These changes are unlikely, but theoretically possible. GÇóIn the short to mid term we will exclusively be focusing on server side changes GÇóWe will sort all feedback and ideas into the two categories based on technical evaluation, because it is not always obvious which one it is, and let you know GÇóWe will aim for the first iteration pass as soon as possible. The DUST 514 team already has a sizable list of things we want to improve on. GÇóWe will also be launching an GÇ£All the Small ThingsGÇ£ thread in General Discussions to crowdsource ideas in the next few days and gather for the next pass, again, with focus on small and quick server side updates we can get out the door as soon as possible. GÇóAs part of the process, we will sticky specific topics under Features and Ideas and harvest feedback from those threads. Finally, to those who want to continue our DUST 514 journey together I welcome and invite you to have your say. To the others, I truly wish all the best, and hope to see you again in the future. Sincerely, CCP Rattati Are you guys atleast gonna put it on ps4 your loosing all your console players to planetside 2 and forgods sake planetside 2 is running at ultra pc settings and 1080p 60 fps and its bigger than it so theres no reson you cant do so, im done with dust till i see happen, many players from dust are already on ps4 using warframe as a place holder and waiting for planetside 2 i know we have about 400 waiting and more, im waiting for planetside 2 and i realy want project legion. Are yall scared to do so against planetside 2? If not you better anouce soon for ps4 |
Jaed D'jaegweir
Kirkinen Risk Control Caldari State
14
|
Posted - 2014.05.28 18:21:00 -
[218] - Quote
Hecarim Van Hohen wrote:Good read and I like this transparency, but I must admit that I'm saddened by the fact that I won't get my Amarr heavy weapon
it is only transparency if they follow through until then it is just promises.
"We do not live in a world of reality. We live in a world of perceptions." -Gerald Simmons
|
CRNWLLC
Screwy Rabbit ULC
295
|
Posted - 2014.05.28 18:49:00 -
[219] - Quote
Baal Omniscient wrote:Some of us have put so much time into this game that we are willing to stick around as long as we can see that CCP is still actively working on the game. XD LULZ!!!
Pretty much the same logic, "We're staying married for the kids".
And following that logic, I'm only hanging around until something better comes along. Fez is my milkman, but Destiny is my Mr. Brady.
EDIT: Find a summary of CCP Rattati's post here. |
Mex-0
The dyst0pian Corporation Zero-Day
15
|
Posted - 2014.05.28 21:24:00 -
[220] - Quote
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
That must be what those EVE players say about all of us, too.
Dedicated Caldari Scout. Slayer of militia heavy frames. Gallente born, Caldari specc'd. ISK broke. Weekend Warrior
|
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Eberk Baldek
Isuuaya Tactical Caldari State
60
|
Posted - 2014.05.29 05:53:00 -
[221] - Quote
Hi, I just got CCP's latest newsletter and I get that your a sort of new liaison between the players and your company. After 8 months of playing, I rage-quit DUST a couple of months ago in the great respecfuck. Basically, I just got fed up with getting all my weapons (Swarm Launcher, etc.) nerfed to uselessness after months of hard grinding (and months of spending real money). Is there any chance CCP will be changing the respec policy to include a respec on weapons skill points? If so, I'll be coming back to the game. If not, well, to be honest, I'm having no problem finding plenty of great games to play. Cheers, Eberk |
Nevyn Tazinas
Company of Marcher Lords Amarr Empire
29
|
Posted - 2014.05.30 13:01:00 -
[222] - Quote
Eberk Baldek wrote:Hi, I just got CCP's latest newsletter and I get that your a sort of new liaison between the players and your company. After 8 months of playing, I rage-quit DUST a couple of months ago in the great respecfuck. Basically, I just got fed up with getting all my weapons (Swarm Launcher, etc.) nerfed to uselessness after months of hard grinding (and months of spending real money). Is there any chance CCP will be changing the respec policy to include a respec on weapons skill points? If so, I'll be coming back to the game. If not, well, to be honest, I'm having no problem finding plenty of great games to play. Cheers, Eberk If you rage quit that long ago, you will have enough passive SP to put into whatever weapon you perceive is OP after the changes and play. You don't need a respec. |
pedro green
Ormand Green Industries
2
|
Posted - 2014.06.03 11:11:00 -
[223] - Quote
awesome Rattati keep going |
matthew swager
RisingSuns Dark Taboo
0
|
Posted - 2014.06.12 18:53:00 -
[224] - Quote
I can honestly say i will not buy a pc to play legion ccp has a good product here if they would just finish the game n stop nerfing everything, and once legion gets green lit i want a refund of everything i spent on this game since i wont be able to play it |
drixon talaro
Eternal Beings Proficiency V.
37
|
Posted - 2014.06.21 13:36:00 -
[225] - Quote
. GÇóAs CCP Rouge said at Fanfest, we will do everything we can to take care of our players. If Project Legion is green lit, we intend to migrate your character over if you wish and our goal is to preserve as much of your emotional, financial and time investment as possible.
okay bro i like some of the things your sayin but really what does it matter.... im not gonna play legion so what are yall gonna do about all my time, fiances and emotions put into this game? ive spent well over 200 hundred dollars on this game, that includes the collectors set i bought just for the dust side codes. and after over a year of playing and never complaining about all the stuff thats been done i wrote my first ticket. i wanted a refund on my amarr assault suit skill points because it is so broken, i only skilled into it because of the scram rifle. i cant play pc with it it pointless unless i wanna get griped at for dying so often i can go 30-10 with 3000 wp in any pub with any of my other advanced suit but i was laughed at by a dev basically for askin for a respec when i have never asked for anything. so tell me bro whats my reason for staying i cant help my corp with pc and pubs are boring as hell after 2 years of the same stuff everyday. if it wasn't for my friends in corp id allready be gone! so really man give me five minutes of your time since no other dev on this game thinks im important enough and tell me what your gonna do for people like me in this game....
|
Jaselyn Cabellos
Kitties of Doom
75
|
Posted - 2014.08.08 11:20:00 -
[226] - Quote
CCP Rattati wrote:Dear players, My name is Snorri +ürnason, a.k.a. CCP Rattati. From today, I will be working closely with CCP Rouge to ensure the continued development and support of DUST 514, and will try to serve as your main point of contact for all matters DUST. In case youGÇÿre interested, my Dev Spotlight can be found here. I want to begin by establishing the two main themes that will guide our development and improvement of the DUST 514 experience. TransparencyGÇóDUST 514 is my favorite shooter on the PS3 and we can and will make it even better. GÇóPersistance is the key factor, more so in DUST 514 than any other fps. There is plenty of fun to be had by squadding up with friends, skilling into various roles or specializing in a single role, and ultimately killing, winning and reaping the rewards in ISK and SP, even if Project Legion is developed on PC. GÇóPlease do not biomass your characters, it breaks my heart. GÇóAs CCP Rouge said at Fanfest, we will do everything we can to take care of our players. If Project Legion is green lit, we intend to migrate your character over if you wish and our goal is to preserve as much of your emotional, financial and time investment as possible. GÇóI want you to understand that right now you have a choice of maximizing your SP by using boosters, or saving your AUR/boosters, whatever makes the most sense to you as a player. GÇôkeep playing using boosters and increase your SP GÇôkeep playing and donGÇÿt spend your AUR on boosters GÇóOur new processes will ensure that we are fixing and improving the right things in DUST 514 at the right time GÇóI want to work with the community. I admit that I donGÇÿt know everything and I expect you to understand that we are doing our best. The individuals on the dev team, including me, will not have experienced every single thing you have. On the flipside, we have the design vision and plenty of data. There must be a mutual respect, and criticism is welcomed, if it is based on facts and put forth in a constructive way. Collaboration and DataGÇóCCP Rouge and I are strong believers in crowdsourcing. I have said many times in the past that gamers are the ultimate optimization engine, a huge neural network of smart people from all over the world and from virtually all professions. The time it takes the playerbase to find the debatably GÇ£best fitGÇ£ is measured in hours and days, not weeks. Ultimately, we, the dev team will make the final decision but I consider the community at large, through forums and CRM reps, to be the first pillar, the CPM the second and developers the third. GÇóI also believe in learning from the example of others, most notably our EVE devs, including CCP Rise and CCP Fozzie. You can see them here presenting their EVE balancing philosophy ( https://www.youtube.com/watch?v=EbS8HRHJ4nY). GÇóWe will establish a few precedures and processes that will encourage a functioning feedback loop and verification with data. Next StepsGÇóA clarification on GÇ£server side changesGÇ£ versus GÇ£client updatesGÇ£. Most of the attributes of items can be changed in our backend system, called CATMA. GÇóAdding new weapons and dropsuits with existing functionality, changing weapon damage, dropsuit hp and slots, pg and cpu values, and most of the values needed for balancing items and roles can be changed during server downtime. GÇóThings like terrain, texture, models, animations, functionality, UI and more, cannot be changed server side and need a client update. These changes are unlikely, but theoretically possible. GÇóIn the short to mid term we will exclusively be focusing on server side changes GÇóWe will sort all feedback and ideas into the two categories based on technical evaluation, because it is not always obvious which one it is, and let you know GÇóWe will aim for the first iteration pass as soon as possible. The DUST 514 team already has a sizable list of things we want to improve on. GÇóWe will also be launching an GÇ£All the Small ThingsGÇ£ thread in General Discussions to crowdsource ideas in the next few days and gather for the next pass, again, with focus on small and quick server side updates we can get out the door as soon as possible. GÇóAs part of the process, we will sticky specific topics under Features and Ideas and harvest feedback from those threads. Finally, to those who want to continue our DUST 514 journey together I welcome and invite you to have your say. To the others, I truly wish all the best, and hope to see you again in the future. Sincerely, CCP Rattati "To continue development of Dust"
Knifing Tanks to Death - Since 2016
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MR MOJOO
Inner.Hell
0
|
Posted - 2014.08.09 02:39:00 -
[227] - Quote
This was a mistake...
Hi!
|
BRUTAL TRON
Eternal Beings Dark Taboo
0
|
Posted - 2014.10.16 18:48:00 -
[228] - Quote
What about the "pilot dropsuit" and the "contact grenades"? |
Aeon Amadi
Fatal Absolution General Tso's Alliance
6719
|
Posted - 2014.10.16 22:25:00 -
[229] - Quote
BRUTAL TRON wrote:What about the "pilot dropsuit" and the "contact grenades"?
We already have contact grenades O.o
{ | bittervetmode = 0
I }
== Description ==
This player has recovered morale
[[Category: Hopeful]]
|
Mex-0
G0DS AM0NG MEN General Tso's Alliance
84
|
Posted - 2014.10.16 22:27:00 -
[230] - Quote
Aeon Amadi wrote:BRUTAL TRON wrote:What about the "pilot dropsuit" and the "contact grenades"? We already have contact grenades O.o
Packed grenades? What are they called?
Dedicated Scout and Nova Knifer.
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BRUTAL TRON
Eternal Beings Dark Taboo
1
|
Posted - 2014.10.16 23:54:00 -
[231] - Quote
I know but they are not in the contact grenade folder in the market. And it's the thucker contact grenade in the market. You need to have lvl 5 on grenadier to buy them with isk. |
CEOJACK THE RLPPER
Screaming Tron Star
0
|
Posted - 2014.10.17 05:02:00 -
[232] - Quote
Sleepy Shadow wrote:ThisGǪ does not change my view or plans for my characters.
IGÇÖm sorry but balance issues, while very important, are not enough to keep me here. It still sounds like weGÇÖre beta testing for legion. What basically is said here is that if DUST is still up in one yearGÇÖs time, it will play and look exactly as it does now. It even implies that the current GÇÿshoot while cloakedGÇÖ cannot be fixed among other issues.
I wanted to see a player market, PvE, corp battles, new vehicles and so much more. Damn all this makes me sad.
So my plan stays. Destroy all assets and ISK then leave.
Ill take you isk man lol but in another word guys go to dust514.com go to news and click on the news feed about it its got all the details of what they are doing there and looks very promising to keep me here and spending my money on the game. In other words 07 Rat keep it up |
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