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1. Your favorite CCP unintentional coding mistake ? - in General Discussions [original thread]
Fox Gaden wrote: Also trying to fly the Nullabar dropship was an interesting challenge. It seemed like the center of gravity was way off. Sometimes you simply could not stop it from flipping upside down. You just had to go with it and try to co...
- by Ann Brighton - at 2017.03.13 22:26:00
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2. What's Wrong With The Team Roster? - in Technical Support/Bugs [original thread]
Same for me as well. Really annoying.
- by Ann Brighton - at 2015.04.29 20:39:00
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3. whats with the mass quitting - in General Discussions [original thread]
CCP Rattati wrote: [...] but if you quit, and rejoin, the chances are you just go back into the battle you came from. Can we please get rid of getting back to the previous battle? I'm believe nobody wants that, so everybody will leave again ...
- by Ann Brighton - at 2015.04.03 07:16:00
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4. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
Yay, finally an up-to-date version. Really appreciated.
- by Ann Brighton - at 2015.02.03 18:01:00
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5. Sound glitch for cloak - in Technical Support/Bugs [original thread]
I've already reported that issue a while ago: Glitched sounds when ending match cloaked
- by Ann Brighton - at 2015.01.31 10:04:00
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6. [Translate] We can do it :) - in Technical Support/Bugs [original thread]
Aderek wrote: Hello. CCP, if you really want to have new players, you have to make new language versions :) Not only that, but improving the existing translations would be helpful as well.
- by Ann Brighton - at 2015.01.31 10:02:00
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7. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Pokey Dravon wrote: I've found that my personal threshold is about 8 total chats. I can play the game with decent performance and little chance of crashing at that point. However, adding more chats past that point sharply increases the frequenc...
- by Ann Brighton - at 2015.01.29 19:11:00
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8. SDE structure pita? - in DUST 514 Technology Lab [original thread]
Thanks for sharing. My approach is quite more radical by abstracting more parts from the SDE away and only using the SDE to fill a database of the abstracted values which could then be the source for further applications. The downside is that I ha...
- by Ann Brighton - at 2014.12.31 08:27:00
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9. SDE structure pita? - in DUST 514 Technology Lab [original thread]
I started to have a look into the SDE a while ago to get some details which aren't visible elsewhere and noticed that it's a pain in the ass to work with it. My main point of critism is that the data structure present in the SDE isn't object orie...
- by Ann Brighton - at 2014.12.30 18:00:00
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10. Hard PS3 freeze with to many open chat channels - in Technical Support/Bugs [original thread]
Whenever I've more than 8 additional chat channels open (+ local + corp + alliance) Dust will regularly freeze the whole PS3. Only hitting the power button helps. I've watched that behavior for a while now and it is definitely related to the numbe...
- by Ann Brighton - at 2014.12.05 22:17:00
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11. What about all the bugs? - in General Discussions [original thread]
While I really appreciate the new features of 1.9 and 1.10 I'm wondering if we'll ever see old annoying bugs being fixed. Like the famous one with the redline timer being out of sync for example. So Rattati, I would love to see the same engagemen...
- by Ann Brighton - at 2014.12.04 20:28:00
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12. 'PERIMETER DEACTIVATED' Running Man Joke - Ep4.12 - TOTAL Du... - in General Discussions [original thread]
CEOPyrex CloneA wrote: FREEDOM! finally managed to get this little glitch to work and before anyone hurf blurfs about it, its just a server location issue so it has no tactical capability whatsoever so chill brossef. So how does that glitch w...
- by Ann Brighton - at 2014.12.01 21:07:00
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13. Glitched sounds when ending match cloaked - in Technical Support/Bugs [original thread]
This bug is still there with 1.9.
- by Ann Brighton - at 2014.11.16 07:48:00
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14. sound bug - in Technical Support/Bugs [original thread]
Nevertheless it's a very annoying bug.
- by Ann Brighton - at 2014.11.06 18:16:00
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15. Glitched sounds when ending match cloaked - in Technical Support/Bugs [original thread]
I've another addition to that bug. It does also happen when entering a turret or vehicle cloaked, because there is no regular uncloaking effect.
- by Ann Brighton - at 2014.11.03 20:45:00
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16. End of battle cloak sound bug - in Technical Support/Bugs [original thread]
Yep. I reported that bug already a few days ago in https://forums.dust514.com/default.aspx?g=posts&t=178649 . Still really annoying.
- by Ann Brighton - at 2014.11.03 20:44:00
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17. Glitched sounds when ending match cloaked - in Technical Support/Bugs [original thread]
I'm surprised I haven't already found a bug regarding this problem, so here it is: When ending a match cloaked and spawning from MCC in the next match the sound volume remains as it has been while being cloaked instead of the usual uncloaked volu...
- by Ann Brighton - at 2014.10.26 22:01:00
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18. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
I would prefer an increase in clones in both modes and to have the separation between Ambush and Ambush OMS again so you can select which of them you want.
- by Ann Brighton - at 2014.08.28 10:26:00
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19. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
CCP Rattati wrote: GÇóIn the short to mid term we will exclusively be focusing on server side changes I'm wondering why you're focusing on server side changes only. Is it simply because they cause less effort than client side updates or ar...
- by Ann Brighton - at 2014.05.16 16:36:00
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20. Hard freezing console - in Technical Support/Bugs [original thread]
I can confirm that leaving some chat channels seemed to have solved this issue.
- by Ann Brighton - at 2014.05.16 16:18:00
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