Pages: 1 2 3 4 [5] 6 7 8 9 10 11 12 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DeadlyAztec11
Ostrakon Agency Gallente Federation
5340
|
Posted - 2014.05.06 23:09:00 -
[121] - Quote
zzZaXxx wrote: Finally....LOGIC!
Here's what you don't under ****ing stand:
For almost two years the Devs have been saying that they were 100% committed to the PS3. EVERY SINGLE TIME we asked them if Dust would be better off on a better Platform (PC, PS4). Every time they refuted that they had ABSOLUTELY NO PLANS to move Dust anytime soon. Further more they boasted of there 10 year plan.
Now all of a sudden they are doing a complete 180 on there stance.
Most people refer to this as lying.
Taco Cat backwards is still Taco Cat a¦Ñ_a¦Ñ
|
ADAM-OF-EVE
Dead Man's Game
1528
|
Posted - 2014.05.06 23:11:00 -
[122] - Quote
if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger.
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
Mojo XXXIII
Abandoned Privilege Top Men.
289
|
Posted - 2014.05.06 23:12:00 -
[123] - Quote
DTOracle wrote:ADAM-OF-EVE wrote: and why is it we don't have these things....simple answer is ps3 isnt upto the task. they promised us these things for dust not the ps3. legion is essentially an expansion which brings us a better version of dust with everything you listed above possible onto another platform that can support that expansion
Let be honest. It's CCP that wasn't upto the task. The PC is easier for them, the PS3 was too much of a challenge for them to develop on. It's not that the hardware couldn't handle it. Let's get real, who needs a 5x5Km map when you can never use more than 1x1km? It was tons of vision, with horrendous implementation. Sure the PS3 has it's limits, but don't blame it for CCP's failures.
^This.
Their vision exceeds their capabilities.
I don't doubt that they were sincere when they made all of their grand promises for dust on PS3, and I fully believe that, at that time, their intention WAS to bring their vision of Dust to the PS3. Unfortunately, as was quite evident through the entire course of it's development, when push came to shove, they discovered that turning that vision into a reality was much more difficult than they initially anticipated.
CCP has some truly fantastic and innovative ideas but, when it comes to bringing those ideas to fruition, their reach simply exceeds their grasp. |
Mojo XXXIII
Abandoned Privilege Top Men.
290
|
Posted - 2014.05.06 23:22:00 -
[124] - Quote
ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger.
Vehicle/AV balance, weapon balance, poor NPE, short-sighted flaws in the fundamenal mechanics of PC, just to name a few examples, have nothing to do with the technical limitations of the PS3 and yet CCP has failed time and time again to sufficiently address and provide effective solutions to these and many other issues fundamental to a successful FPS.
This is purely a result of their inexperience and shortcomings as a FPS developer, and nothing else. |
zzZaXxx
The Phoenix Federation
378
|
Posted - 2014.05.06 23:31:00 -
[125] - Quote
CCP's been making this game since 2003. It's their baby, and they REALLY want to realize their vision for it to make it the most complete, dynamic, and immersive online universe--which is pretty much the coolest thing anyone could be trying to do. They already made the universe and it's chock full of emergent content on the spaceship level. They did a great job on that part, but they want to complete the player experience of the EVE universe by enabling players to be immersed in emergent content not just as spaceship pilots, but also as fighter pilots and mercenaries on the ground. They created a strong foundation for the FPS element of this "ecosystem", but found that, in order for the whole universe to come together and start meshing into one cohesive whole, the whole thing needs to be built on PC architecture. They didn't make their reasons or intentions clear at first and left a lot of questions unanswered. Since then they've started to clarify why they're doing this, why they believe the PS3 platform can't support the game they're making, and how they intend to move forward. The following statement explains their reasoning. It doesn't change the fact that PS3 will eventually be left behind, but it shows that they know what they want, that they're passionate about making a great game, and they know how they want to get there. Their mission is to complete the EVE universe and to make it one of the wonders of the world, which it will be when Valkyrie and Legion are integrated into the whole. They have a vision that has been taking shape for years and they will do whatever it takes to realize it. That's really rare in my opinion and I thankful for their persistence.
CCP Rouge wrote:Hi everyone. Me again.
Why PC first? For a few different reasons... It's a scalable platform. We can go high spec for the most demanding players in terms of Gfx, but we can also scale down to low/mid spec to get critical mass. It's also a good platform for the early stage of a project like ours. You can test and balance the game and the economy quite easily with fast turn-arounds. We can set people up in testing environments easily (eg. ISD in EVE). If you've seen the "CCP Presents" presentation on Saturday at Fanfest, there was a talk about CCP refocusing on its core tech competency, which is PC. It allows in the future the creation of a "universe" of products on the same platform. Again, this doesn't mean that we're not going back to console at one point but we need to focus on one thing at a time and deliver an awesome game, then things get easier.
Now I'd like to address (or repeat) something important for me. I know that a lot of you have been really disappointed and wanted to see much more on the future of DUST 514 in its current form and I absolutely understand that feeling. But the reality is that, while it's a great shooter, I repeat that it's not the base that can give us another EVE Online with 10+ years of epic battles where players can have a great experience whether solo, as the head of the deadliest squad or largest corp in the game. Give people the right tools to manage/achieve all that. A much clearer user experience that opens up that huge universe, always discover new stuff to shoot, to loot, to sell... A social experience where corps can advertise/recruit easily, where you see the main chat going crazy with people asking for groups, selling stuff, talking ****. Some of the stuff that makes me feel like I am in an MMO. All of these aren't tweaks, they are features forming a new eco-system for the game, a foundation you can then build on. No doubt that DUST 514 is a large piece of that foundation. We've accomplished so much and I've had a ton of fun every day since beta but it is not there yet. It requires a lot of work of course but also a different approach in how we design and execute on that vision. I can go on and on about how I see this evolve but we'll cover in more depth as we start sharing ideas and designs through dev blogs and such. |
Fire of Prometheus
Alpha Response Command
5054
|
Posted - 2014.05.06 23:34:00 -
[126] - Quote
Jets.
MTACs (Mech suits).
PVE.
Racial vehicles.
Racial MCCs.
APCs.
Jet bikes.
Player Market.
Well that's all I was promised.
How about you guys?
PSN: jcptmo8055
|
ADAM-OF-EVE
Dead Man's Game
1528
|
Posted - 2014.05.06 23:40:00 -
[127] - Quote
Mojo XXXIII wrote:ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger. Vehicle/AV balance, weapon balance, poor NPE, short-sighted flaws in the fundamenal mechanics of PC, just to name a few examples, have nothing to do with the technical limitations of the PS3 and yet CCP has failed time and time again to sufficiently address and provide effective solutions to these and many other issues fundamental to a successful FPS. This is purely a result of their inexperience and shortcomings as a FPS developer, and nothing else.
your looking at limitations as just being down to gfx and processing power but its more than that (yes i only stated those 2 things in my post but that was relevant to that point). there are other limitations like having to go to sony to change things. just look how long it takes to get fixes after a patch. in eve you have a fix within a few hours. in dust it takes weeks or even months. there is also the limitations of what they can programme. for ccp they come up with all sorts of weird and wonderful programmes to fix their problems in eve as and when they arrive. they cannot do that as easy with PS3.
as for their shortcomings. ccp had them in eve's birth and look at what they have now. one of the most successful games of all time. they may stumble and make mistakes in dusts but the end result will be the same.
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
KING SALASI
MAJOR DISTRIBUTION
252
|
Posted - 2014.05.06 23:41:00 -
[128] - Quote
zzZaXxx wrote:KING SALASI wrote:So Saberwing straight up lied right there in print awesome. CCP what a disaster what happened to this company. It pains me to even respond to such baseless accusations but it must be done. So he said that they are committed to DUST over the long term. You focus on the fact that "Legion" and "DUST" are not the same words and that one is on PC and the other on PS3 and try to incite hatred based on that. What was he supposed to say? "We are committed to EVE, Valkyrie, and...whatever we'll be calling the EVE universe MMOFPS when we decided what platform it needs to be on." When he said DUST, he meant DUST and Legion, because Legion is clearly DUST 2 on the PC. This should be obvious. It's obvious to me. You don't see the connection though and so it's a LIE and a BETRAYAL. Or maybe you're capable of perceiving the obvious and you do see the connection but you're just trying to use anything you can as a weapon against CCP because you're pissed because eventually you'll have to have a PC to play DUST. I've never seen such petty, nit-picking, grudge-holding attempts at twisting the truth as on these forums in the past few days!!!
He knew when he said that he was lying. It's in his own words right in your face. Fyi they lie a lot. |
Cosgar
9272
|
Posted - 2014.05.06 23:50:00 -
[129] - Quote
Glad you just said one or I'd be here all day. Biggest promise they broke was for a AAA FPS on home console.
Call 1-800-345-SONY, press 2, then 2 again to get your money back if you bought AUR in the past 90 days.
|
low genius
The Sound Of Freedom Dirt Nap Squad.
1811
|
Posted - 2014.05.07 00:00:00 -
[130] - Quote
Doc Browner wrote:Name one promise they kept?
i'm going to make a list:
http://www.reddit.com/r/evelegion tell ccp what you think of legion.
eatsbabies cienfuegos
steward of the renegade alliance.
|
|
boba's fetta
Dead Man's Game
592
|
Posted - 2014.05.07 00:00:00 -
[131] - Quote
Ankbar Latrommi wrote:boba's fetta wrote:what ccp pulled was stupid. i dont think they thought it out first. they have admitted they did things wrong. admitting thier mistakes deserves respect. it is the right thing to do after all and they did finally get there. No, it doesn't, because (above link). Admitting they've done wrong doesn't mean anything this many times in. Fool me once... they do deserve respect for admitting their mistake. iits called positive renforcement encourage them to be more honest. thats all didnt mean for anyother reason. hope i cleared that up.
|
Glass Zeraki
The Phoenix Federation Caps and Mercs
79
|
Posted - 2014.05.07 00:04:00 -
[132] - Quote
Personally, my problem with the announcement of Project Legion is that it crushed my hope of getting PvE, player market, bigger matches, etc. any time soon. Let me explain it:
CCP said they wanted to add those and other things to Dust 514 on PS3. They never said they wouldn't do it, and they never said they would move Dust to a new platform, so I and many others assumed that they would do it and that they were working on it.
That's what kept me playing Dust 514. Sure saving SP is awesome, but the game itself was sh!t. The reason I kept playing is because CCP had at one point talked about the aforementioned things like PvE and a player market being put in Dust. I assumed that they were working on it for Dust and that it would be coming to the PS3 in some form.
For months and months, I and many others I know grit our teeth and played Dust, always checking this forum for any new information, waiting on pins and needles for the announcement to be made. After all, they never said it wasn't going to happen on the PS3.
Then FanFest happened. The day before the Project Legion reveal, I couldn't help but be excited and hopeful that something I wanted would be announced...PvE, jets, player market, improved NPE, etc., even though I tried to keep my expectations low because well f*** it's CCP. As I excitedly read the dev blog about Project Legion, I was slowly crushed by every sentence.
I thought "D***...nothing we wanted is happening anytime soon." I always thought it was just around the corner. It was like a carrot on a string that kept me moving. I learned that those things weren't days, weeks, or even months away. They're years away. On a game that hasn't been officially green lit. On a platform that's more expensive than a console and also a platform I have basically no experience with. So I was wrong. I thought CCP would add those things they said they wanted in the game soon, but they won't. It's going to be a long time before that happens.
That said, I understand completely why they chose the PC and I also agree from a business perspective that it was the best decision in the long run.
My problem is this: CCP's unfulfilled promises. They haven't broken any promises, because they never said when or how things would get done. It's always SOON. I think we as a playerbase need to reject SOON. We need to demand more from CCP. We need to demand SOLID timeframes from them. We need to scare them like we did with our reaction to Project Legion. Whenever CCP announces something new they want to add to EVE or Valkyrie or Dust/Legion, we need to riot untill they give us a date on when it'll be implemented. If they won't, we need to start demanding refunds. No more of this SOON crap. CCP needs to understand that they can't just placate us with flashy videos and talking about 'what could be'.
They need to DO WHAT THEY SAY THEY'RE GOING TO DO IN A TIMELY MANNER.
I'm done.
I've decided to support Project Legion. Don't let that go to your head CCP, the reveal was a train wreck.
|
Garrett Blacknova
Codex Troopers
5420
|
Posted - 2014.05.07 00:04:00 -
[133] - Quote
low genius wrote:[quote=Doc Browner]Name one promise they kept? They called DUST a "first person shooter". That makes 2 promises, both of which have been kept.
1. First-person perspective. This is available in game for players in most roles. 2. You can shoot things. Simple enough, really.
So that's two promises. They also promised to let us call in orbital strikes from EVE Online. They kept that promise. They promised massive customisation of dropsuits and vehicles, and delivered.
As much as there have been many big promises they're breaking now, there are plenty of things they DID deliver on.
Many things they've failed to deliver have unfortunately been things that they SHOULD have been able to provide. Simple honesty is something CCP have usually been pretty good with up until now. It's disappointing to see such a big and important announcement mishandled this spectacularly. |
Mojo XXXIII
Abandoned Privilege Top Men.
291
|
Posted - 2014.05.07 00:06:00 -
[134] - Quote
ADAM-OF-EVE wrote:Mojo XXXIII wrote:ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger. Vehicle/AV balance, weapon balance, poor NPE, short-sighted flaws in the fundamenal mechanics of PC, just to name a few examples, have nothing to do with the technical limitations of the PS3 and yet CCP has failed time and time again to sufficiently address and provide effective solutions to these and many other issues fundamental to a successful FPS. This is purely a result of their inexperience and shortcomings as a FPS developer, and nothing else. your looking at limitations as just being down to gfx and processing power but its more than that (yes i only stated those 2 things in my post but that was relevant to that point). there are other limitations like having to go to sony to change things. just look how long it takes to get fixes after a patch. in eve you have a fix within a few hours. in dust it takes weeks or even months. there is also the limitations of what they can programme. for ccp they come up with all sorts of weird and wonderful programmes to fix their problems in eve as and when they arrive. they cannot do that as easy with PS3. as for their shortcomings. ccp had them in eve's birth and look at what they have now. one of the most successful games of all time. they may stumble and make mistakes in dusts but the end result will be the same.
These are just excuses. Plenty of other developers have done just fine within the confines of Sony's QA (which is ultimately in place for OUR benefit, as gamers, to ensure a funamental level of quality), and there have been countless AAA titles produced over the years using the PS3's architecture.
I'm not really even talking from a programming aspect though, it's not about the logistics of programming for the PS3, but more about what should have been basic common sense gameplay decisions: easily exploitable PC mechanics that should have been obvious, the decision to use the woefully inadequate Battle Academy as a solution for the poor NPE, the constant nerf/buff/nerf cycle of weapon balancing, to name a few.
These things have nothing to do with the limitations of Sony or the PS3, and everything to do with the basic understanding of what constitutes a fundamentally sound, enjoyable FPS.
If they couldn't handle the basics, then their grand, complex "vision" was doomed to fail from the outset.
Sure, Eve is successful, but Eve is not a FPS either, and requires a completely different approach, philosophy, and skillset to develop. Just because they made a successful space-sim, doesn't automatically mean they are capable or posses the necessary skill and understanding to create an equally successful FPS game, which is a completely different genre altogether. |
Garrett Blacknova
Codex Troopers
5420
|
Posted - 2014.05.07 00:09:00 -
[135] - Quote
Harold Junk wrote:IT'S NOT JUST ABOUT THE PLATFORM SHIFT.
I think going to PC is the best part of this whole decision, but console-only players have every right to be a part of this that you do. And even if it's completely impossible to go to ps4(I can't imagine them even bothering to try after all this), I might accept that too. But they still deserved more warning than they did. I feel worse for them than I do for myself.
Sure we were stupid to believe CCP's lies, but they didn't have to completely fulfill them to win most of these people over, they just had to make an effort to end this game well, and with proper respect to their players. Apparently we're not worth that.
I would be all fanboy-ing it up in here defending CCP except for that and the other thing, how they kept this information from us while they milked all of us for extra money. That is unacceptable. After that, nothing their paid professional liars say about legion or your character investment means anything. So much this^^ |
KING SALASI
MAJOR DISTRIBUTION
254
|
Posted - 2014.05.07 00:13:00 -
[136] - Quote
Mojo XXXIII wrote:ADAM-OF-EVE wrote:Mojo XXXIII wrote:ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger. Vehicle/AV balance, weapon balance, poor NPE, short-sighted flaws in the fundamenal mechanics of PC, just to name a few examples, have nothing to do with the technical limitations of the PS3 and yet CCP has failed time and time again to sufficiently address and provide effective solutions to these and many other issues fundamental to a successful FPS. This is purely a result of their inexperience and shortcomings as a FPS developer, and nothing else. your looking at limitations as just being down to gfx and processing power but its more than that (yes i only stated those 2 things in my post but that was relevant to that point). there are other limitations like having to go to sony to change things. just look how long it takes to get fixes after a patch. in eve you have a fix within a few hours. in dust it takes weeks or even months. there is also the limitations of what they can programme. for ccp they come up with all sorts of weird and wonderful programmes to fix their problems in eve as and when they arrive. they cannot do that as easy with PS3. as for their shortcomings. ccp had them in eve's birth and look at what they have now. one of the most successful games of all time. they may stumble and make mistakes in dusts but the end result will be the same. These are just excuses. Plenty of other developers have done just fine within the confines of Sony's QA (which is ultimately in place for OUR benefit, as gamers, to ensure a funamental level of quality), and there have been countless AAA titles produced over the years using the PS3's architecture. I'm not really even talking from a programming aspect though, it's not about the logistics of programming for the PS3, but more about what should have been basic common sense gameplay decisions: easily exploitable PC mechanics that should have been obvious, the decision to use the woefully inadequate Battle Academy as a solution for the poor NPE, the constant nerf/buff/nerf cycle of weapon balancing, to name a few. These things have nothing to do with the limitations of Sony or the PS3, and everything to do with the basic understanding of what constitutes a fundamentally sound, enjoyable FPS. If they couldn't handle the basics, then their grand, complex "vision" was doomed to fail from the outset. Sure, Eve is successful, but Eve is not a FPS either, and requires a completely different approach, philosophy, and skillset to develop. Just because they made a successful space-sim, doesn't automatically mean they are capable or posses the necessary skill and understanding to create an equally successful FPS game, which is a completely different genre altogether.
Bingo this guy gets it new platform don't mean bleep. If they can't the basic right on console, same issue will occur on PC. I think CCP is great at point and click shooters not so much.
|
ADAM-OF-EVE
Dead Man's Game
1528
|
Posted - 2014.05.07 00:16:00 -
[137] - Quote
when legion comes out on PC we will have every promise fulfilled
that is all anyone should be concerned about.
Anyone who thinks staying in the stone age on an old platform is better than moving to a much more adaptive platform like PC is deluding themselves. also any promises made by CCP were for dust not ps3 and ccp will take it anywhere it needs to go to fulfill those promises so no promises have been broken
All Hail Legion
|
Zahle Undt
Bullet Cluster Lokun Listamenn
1616
|
Posted - 2014.05.07 00:23:00 -
[138] - Quote
zzZaXxx wrote:Ok so apparently what all this boils down to is:
DUST will be developed indefinitely on PS3 = Promises fulfilled
DUST will move to PC = Betrayal
What I'm seeing is that every statement that is considered to be a lie is not thought to be so because they don't intend to carry it out but rather because they intend to do so on the PC platform....even though that's the only way they can actually do most of the things things they promised to do.
I guess that's where some of us will just have to agree to disagree. You see it as a betrayal and a scam. I see it as a practical necessity in order to develop the game properly. If this kind of change gets you this worked up, prepare for a lifetime of disappointment and feeling betrayed a lot. Sh*t happens and you move forward. Sometimes things don't go the way we intend them to, despite good intentions. They hit a wall with PS3 and decided to go around it instead of just sit down and make camp.
As for "scams", bad intentions, and taking advantage of the customer, if the fact that the future is on PC instead of PS3 is your grounds for such talk, sorry but it doesn't hold water. Play a better DUST on PC (with all your stuff intact) and be thankful for how much better it is, or go play another game. The End. First of all, you don't know all your stuff will be intact, they've said things like they would like to, and they'll transfer things that are "applicable". Also, you just assume/believe CCP when they say they can't make good on their promises because of PS3 limitations. Again you just flat out believe CCP.
I know there is no arguing, go ahead and give CCP more of your money and time, but don't expect me to do the same and don't expect for me not to be pissed off at CCP for taking our money and having booster events and sales when they damn well knew they were ditching consoles to go back to PC. You are CCP cultist who will believe them when they tell you its raining even though they are really pissing on your back.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|
Zahle Undt
Bullet Cluster Lokun Listamenn
1616
|
Posted - 2014.05.07 00:26:00 -
[139] - Quote
ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger.
You are a moron if you think the PC has no limitations. You have to make a PC game that is playable and entertaining for the specs the majority of PC players have or your are shooting yourself in the foot as a company. "PC has no limitations" LOL are you a kid or on some sort of drugs?
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|
zzZaXxx
The Phoenix Federation
380
|
Posted - 2014.05.07 00:30:00 -
[140] - Quote
DeadlyAztec11 wrote:zzZaXxx wrote: Finally....LOGIC!
Here's what you don't under ****ing stand: For almost two years the Devs have been saying that they were 100% committed to the PS3. EVERY SINGLE TIME we asked them if Dust would be better off on a better Platform (PC, PS4). Every time they refuted that they had ABSOLUTELY NO PLANS to move Dust anytime soon. Further more they boasted of there 10 year plan. Now all of a sudden they are doing a complete 180 on there stance. Most people refer to this as lying. Ah the power of exaggeration. Translation: Devs were asked a few times if they had any plans on changing platforms. They said no, either because they hadn't decided yet or because they were legally bound by Sony to not make any such statements. Ever think that some of this may be due to legal restrictions that prohibited them from even taking about a platform change until now? Either way, how were you cheated? You were hoodwinked into having fun playing a game when you would have stopped playing it earlier? Not tragic. Tricked into buying omega boosters? Were they supposed to just stop all events on their free to play game until they could tell everyone about Legion? You out $10? Cry me a river. They didn't handle the transition as well as the could have. Oh well. I dont take personally what game developers do with their game, and I certainly don't have enough information upon which to base a judgement of their actions. Neither do you. How bout we let them try to make a good game and just stick to shooting things? |
|
zzZaXxx
The Phoenix Federation
382
|
Posted - 2014.05.07 00:40:00 -
[141] - Quote
ADAM-OF-EVE wrote:when legion comes out on PC we will have every promise fulfilled
that is all anyone should be concerned about.
Anyone who thinks staying in the stone age on an old platform is better than moving to a much more adaptive platform like PC is deluding themselves. also any promises made by CCP were for dust not ps3 and ccp will take it anywhere it needs to go to fulfill those promises so no promises have been broken Here here!! |
ADAM-OF-EVE
Dead Man's Game
1529
|
Posted - 2014.05.07 00:41:00 -
[142] - Quote
Mojo XXXIII wrote:ADAM-OF-EVE wrote:Mojo XXXIII wrote:ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger. Vehicle/AV balance, weapon balance, poor NPE, short-sighted flaws in the fundamenal mechanics of PC, just to name a few examples, have nothing to do with the technical limitations of the PS3 and yet CCP has failed time and time again to sufficiently address and provide effective solutions to these and many other issues fundamental to a successful FPS. This is purely a result of their inexperience and shortcomings as a FPS developer, and nothing else. your looking at limitations as just being down to gfx and processing power but its more than that (yes i only stated those 2 things in my post but that was relevant to that point). there are other limitations like having to go to sony to change things. just look how long it takes to get fixes after a patch. in eve you have a fix within a few hours. in dust it takes weeks or even months. there is also the limitations of what they can programme. for ccp they come up with all sorts of weird and wonderful programmes to fix their problems in eve as and when they arrive. they cannot do that as easy with PS3. as for their shortcomings. ccp had them in eve's birth and look at what they have now. one of the most successful games of all time. they may stumble and make mistakes in dusts but the end result will be the same. These are just excuses. Plenty of other developers have done just fine within the confines of Sony's QA (which is ultimately in place for OUR benefit, as gamers, to ensure a funamental level of quality), and there have been countless AAA titles produced over the years using the PS3's architecture. I'm not really even talking from a programming aspect though, it's not about the logistics of programming for the PS3, but more about what should have been basic common sense gameplay decisions: easily exploitable PC mechanics that should have been obvious, the decision to use the woefully inadequate Battle Academy as a solution for the poor NPE, the constant nerf/buff/nerf cycle of weapon balancing, to name a few. These things have nothing to do with the limitations of Sony or the PS3, and everything to do with the basic understanding of what constitutes a fundamentally sound, enjoyable FPS. If they couldn't handle the basics, then their grand, complex "vision" was doomed to fail from the outset. Sure, Eve is successful, but Eve is not a FPS either, and requires a completely different approach, philosophy, and skillset to develop. Just because they made a successful space-sim, doesn't automatically mean they are capable or posses the necessary skill and understanding to create an equally successful FPS game, which is a completely different genre altogether.
you say ccp are basicly crap at making a FPS and that maybe so, but CCP are not trying to make an FPS. they are making a sandbox MMOFPS tied in with an MMO sandbox of a completely different play style which is ultimately more complicated to do. simple tweaks here and there for what you call basic requirements for a fps are not simple tweaks at all.
for other fps games that are complete before release taking years to make then getting an expansion 6months to a year later then replaced by a new game then yes console works great but as i said this is no FPS replaced every year by a new game. its an ever evolving game with unlimited potential which requires flexibility to succeed.
the sandbox doesn't just mould our environment in game. its evolves CCP's thinking by watching our actions. fixing and evolving on the fly like ccp has done many times in eve has made that game work where other games have died out or have grown stagnant and require replacing year in, year out.
we are not talking the likes of COD requiring replacing every year to maintain its player base and requiring a restart for every player once the new one arrives. thats the FPS everyone has come accustomed to. ccp could easily make dust like that but we would no longer have any options for linking it to the eve universe and dust would become the same old shooter as every other one out there just a different flavour.
All Hail Legion
|
zzZaXxx
The Phoenix Federation
382
|
Posted - 2014.05.07 00:41:00 -
[143] - Quote
Oops weird double post |
PoP SoTa
Company of Marcher Lords Amarr Empire
92
|
Posted - 2014.05.07 00:50:00 -
[144] - Quote
zzZaXxx wrote:ADAM-OF-EVE wrote:when legion comes out on PC we will have every promise fulfilled
that is all anyone should be concerned about.
Anyone who thinks staying in the stone age on an old platform is better than moving to a much more adaptive platform like PC is deluding themselves. also any promises made by CCP were for dust not ps3 and ccp will take it anywhere it needs to go to fulfill those promises so no promises have been broken Here here!! Really? People are crying because it's PS3 they love and want to stay on?
Biomass yourselves plz |
ADAM-OF-EVE
Dead Man's Game
1529
|
Posted - 2014.05.07 00:51:00 -
[145] - Quote
Zahle Undt wrote:ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger. You are a moron if you think the PC has no limitations. You have to make a PC game that is playable and entertaining for the specs the majority of PC players have or your are shooting yourself in the foot as a company. "PC has no limitations" LOL are you a kid or on some sort of drugs?
your missing the point.. ccp are not just making a game they are making ART and will take that art wherever it requires. if that means spec'ing up your pc then thats what they will do. it wouldn't be the first time ccp has required everyone in eve to upgrade their system. what would ccp do if your ps4 needed upgrading to bring in required features to expand their vision. they would go to PC and those that truly care for the game world they created and love will follow. those that don't will leave and the playerbase as a whole will become stronger as has been the case for 11years now with eve.
dont fool yourselfs thinking CCP will ever allow dust or any other game in their future to become stagnant with old mechanics and gfx. they will always chase perfection even at the cost of players
All Hail Legion
|
Garrett Blacknova
Codex Troopers
5427
|
Posted - 2014.05.07 00:51:00 -
[146] - Quote
zzZaXxx wrote:DeadlyAztec11 wrote:zzZaXxx wrote: Finally....LOGIC!
Here's what you don't under ****ing stand: For almost two years the Devs have been saying that they were 100% committed to the PS3. EVERY SINGLE TIME we asked them if Dust would be better off on a better Platform (PC, PS4). Every time they refuted that they had ABSOLUTELY NO PLANS to move Dust anytime soon. Further more they boasted of there 10 year plan. Now all of a sudden they are doing a complete 180 on there stance. Most people refer to this as lying. Ah the power of exaggeration. Translation: Devs were asked a few times if they had any plans on changing platforms. They said no, either because they hadn't decided yet or because they were legally bound by Sony to not make any such statements. Ever think that some of this may be due to legal restrictions that prohibited them from even talking about a platform change until now? Either way, how were you cheated? You were hoodwinked into having fun playing a game when you would have stopped playing it earlier? Not tragic. Tricked into buying omega boosters? Were they supposed to just stop all events on their free-to-play game until they could tell everyone about Legion? You out $10? Cry me a river. They didn't handle the transition as well as the could have. Oh well. I don't take personally what game developers do with their game, and I certainly don't have enough information upon which to base a judgement of their actions. Neither do you. How bout we let them try to make a good game and just stick to shooting things? You may want to look here for an explanation of the points you seem to be missing.
CCP stated - not just once or twice - that they were focused on PS3, and that DUST was continuing as planned, while the majority of their efforts were NOT directed at DUST, and NOT directed at PS3, but were instead going to Legion on PC. Any of their sales made after the decision was made to stop producing new content for DUST and before they advised us about that decision are at risk of being subject to legal action for false (or at best, misleading) advertising. That's why people have been receiving refunds for many recent Aurum purchases. |
Zahle Undt
Bullet Cluster Lokun Listamenn
1617
|
Posted - 2014.05.07 00:53:00 -
[147] - Quote
zzZaXxx, you and ADAM-OF-EVE can continue to apologize for CCP and continue to give them your money. I and many others on this forum are done with this joke of a developer. We aren't buying PCs for a game that so far has only shown 6 people on a prettier Dust map. You should, however, give up on trying to tell us how we should feel about CCP, you aren't going to change anyone's opinion, you'll just make yourself look lik ea bigger jackass than you already have.
And not that it makes a difference to you, because you've decided you are with CCP no matter what, but would you care to explain to me why CCP couldn't develop the WoD sandbox with the unlimited power of PCs? You know, the game they didn't have to conceive of lore, a leveling system, powers, or class structure for. Their was 20 years of work on that by White Wolf, all CCP had to do was build the damn game. Why aren't Eve pilots walking in stations with the unlimited power of PCs at CCPs fingertips?
The way I look at it, when it comes to game development, CCP is 1 for 4.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|
Garrett Blacknova
Codex Troopers
5427
|
Posted - 2014.05.07 00:55:00 -
[148] - Quote
ADAM-OF-EVE wrote:when legion comes out on PC we will have every promise fulfilled
that is all anyone should be concerned about.
Anyone who thinks staying in the stone age on an old platform is better than moving to a much more adaptive platform like PC is deluding themselves. also any promises made by CCP were for dust not ps3 and ccp will take it anywhere it needs to go to fulfill those promises so no promises have been broken So you're saying that Legion will also be "laser focused on PS3" like we were promised?
And I assume you're also saying that instead of being called "EVE: Legion" as they've told us it will be, and instead of being "an entirely new game" as they've told us it is, it will be "DUST 514: Legion" and will be an expansion to the existing game we're currently playing on PS3.
If any of that is true, I suggest you provide a reliable source to back up your claims, since we've already seen plenty of evidence from official sources stating the exact opposite. |
PoP SoTa
Company of Marcher Lords Amarr Empire
96
|
Posted - 2014.05.07 00:59:00 -
[149] - Quote
ADAM-OF-EVE wrote:Zahle Undt wrote:ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger. You are a moron if you think the PC has no limitations. You have to make a PC game that is playable and entertaining for the specs the majority of PC players have or your are shooting yourself in the foot as a company. "PC has no limitations" LOL are you a kid or on some sort of drugs? your missing the point.. ccp are not just making a game they are making ART and will take that art wherever it requires. if that means spec'ing up your pc then thats what they will do. it wouldn't be the first time ccp has required everyone in eve to upgrade their system. what would ccp do if your ps4 needed upgrading to bring in required features to expand their vision. they would go to PC and those that truly care for the game world they created and love will follow. those that don't will leave and the playerbase as a whole will become stronger as has been the case for 11years now with eve. dont fool yourselfs thinking CCP will ever allow dust or any other game in their future to become stagnant with old mechanics and gfx. they will always chase perfection even at the cost of players See, now this is a guy who threw all his SP into fanboys. He can magically say whatever he feels and it becomes true.
stuff like, what CCP does is art, they won't let things become stagnant *Obvious doesn't Dust much these past 2 years*, and player bases get stronger as people leave.
Lol |
ADAM-OF-EVE
Dead Man's Game
1529
|
Posted - 2014.05.07 01:09:00 -
[150] - Quote
PoP SoTa wrote:ADAM-OF-EVE wrote:Zahle Undt wrote:ADAM-OF-EVE wrote:if that keynote said a total change but on ps4 no one would moan yet dust would change exactly the same. the only real issue is limitations which the PC has none
limitations in any way or form are limitations. ccp has no limitations on pc. just look at the continued evolution of eve over the years. yes its always been pc but how many times has it evolved to require more GFX and processing power. PS4 and certainly PS3 are limited in that regard.
eve is now getting 10 releases a year. how many releases do you honestly think we will receive on ps3 especially as the game gets more and more complicated and larger. You are a moron if you think the PC has no limitations. You have to make a PC game that is playable and entertaining for the specs the majority of PC players have or your are shooting yourself in the foot as a company. "PC has no limitations" LOL are you a kid or on some sort of drugs? your missing the point.. ccp are not just making a game they are making ART and will take that art wherever it requires. if that means spec'ing up your pc then thats what they will do. it wouldn't be the first time ccp has required everyone in eve to upgrade their system. what would ccp do if your ps4 needed upgrading to bring in required features to expand their vision. they would go to PC and those that truly care for the game world they created and love will follow. those that don't will leave and the playerbase as a whole will become stronger as has been the case for 11years now with eve. dont fool yourselfs thinking CCP will ever allow dust or any other game in their future to become stagnant with old mechanics and gfx. they will always chase perfection even at the cost of players See, now this is a guy who threw all his SP into fanboys. He can magically say whatever he feels and it becomes true. stuff like, what CCP does is art, they won't let things become stagnant *Obvious doesn't Dust much these past 2 years*, and player bases get stronger as people leave. Lol
believe what you want. i really don't care what you believe just like you don't care what i believe. you can sit there with a broken game like dust currently is or you can choose to accept the inevitable changes and follow dust as it moves to PC in its next evolution.
if your not willing to adapt to change then you are in with the wrong company. maybe you should move along now before the next changes you don't like
All Hail Legion
|
|
|
|
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 11 12 :: one page |
First page | Previous page | Next page | Last page |