Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
341. Tacnet expanded features - in Feedback/Requests [original thread]
Also The lack of human sound comunication in Dust is really annoying, there are no screams, mercs are not yelling at each other. I understand why mercs don't yell at each other, but at this point we need an improved not verbal com system.
- by shaman oga - at 2014.12.19 10:51:00
|
342. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
Melee damage output is fine, hit reg sucks. To melee someone moving you need to move faster than him, to many times you are chasing someone, you have your breath on his neck and you don't deal damage. I believe they should add a proper weapon (wi...
- by shaman oga - at 2014.12.19 10:44:00
|
343. Soooo can we get Sentinels to stop popping out of tanks? - in Feedback/Requests [original thread]
Agreed, but large rails need to have splash again.
- by shaman oga - at 2014.12.17 10:42:00
|
344. Monetization suggestions - in Feedback/Requests [original thread]
Sincerely i don't find some stuff appetitive, but i also look at what i've around to determine if an idea is a success or not. I play since chromo and i remember UVT. For those who don't know, UVT (universal voice transmitter) was an aur item whic...
- by shaman oga - at 2014.12.16 17:40:00
|
345. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
To continue with my previous post, i find a rock paper scissor mechanic, good for a very short period, but in a mid long time it will be very boring. It's like if to counter a cal heavy, you can use only scrambler rifle, scr can be the best option...
- by shaman oga - at 2014.12.15 19:21:00
|
346. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Instead of bring in 2 types to counter each other in a rock paper scissor game, i would prefer to turn one (between enforcers & marauder) in logi tank. Less firepower, more modules. Of course we need some modules back. Another thing i would ...
- by shaman oga - at 2014.12.15 14:22:00
|
347. Strongboxes = no salvage - in Feedback/Requests [original thread]
Idk i have something like 90 strongboxes.
- by shaman oga - at 2014.12.13 17:56:00
|
348. Strongboxes = no salvage - in Feedback/Requests [original thread]
The concept is easy, basically you get something that you can't open (i haven't found a key in days), instead of something that potentially you can't use, but with SP you can unlock. Me and many other are experiencing a very high salvage of strong...
- by shaman oga - at 2014.12.13 15:37:00
|
349. Increase carried hives please - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: shaman oga wrote: So, we still have that empty circle, but now we have patch. I would like an iframe on the map overview instead of that transparent circle. Is it wrong of me to want a modestly interactive map on the ...
- by shaman oga - at 2014.12.12 19:16:00
|
350. To Rattati: Deployable equipment. - in Feedback/Requests [original thread]
Wait i've posted the same without looking at other threads, going to delete mine.
- by shaman oga - at 2014.12.12 17:38:00
|
351. Increase carried hives please - in Feedback/Requests [original thread]
They are never enough and almost nobody seem to bring them on the battlefield.
- by shaman oga - at 2014.12.12 17:32:00
|
352. Get rid of rep tool switch time - in Feedback/Requests [original thread]
Logi are already repressed in many fields, if we also have to waste precious time to put away our rep tool and use the only weapon we have, we are more than dead.
- by shaman oga - at 2014.12.09 22:52:00
|
353. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Will it 1 shot bolas? If the answer is no, then it's not worth.
- by shaman oga - at 2014.12.09 22:49:00
|
354. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Reserved for when major bugs get fixed. For the moment i'm forced to logi, people take less than half damage when i hit them.
- by shaman oga - at 2014.12.09 22:27:00
|
355. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Nothing on logi and commando? Well i'll keep using my min logi.
- by shaman oga - at 2014.12.09 21:20:00
|
356. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
Sinboto Simmons wrote: shaman oga wrote: Give a penalty too precision instead of scan range. oh yeah, because that wouldn't effect the usefulness of the range at all. Something is better than nothing and i didn't even post numbers.
- by shaman oga - at 2014.12.09 21:07:00
|
357. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
Give a penalty too precision instead of scan range.
- by shaman oga - at 2014.12.09 18:47:00
|
358. Dust mercs are on minimum wage?! - in Feedback/Requests [original thread]
I use suits which cost 45k isk average and i can still gain something at the end of the day, but i agree payout are too low.
- by shaman oga - at 2014.12.08 19:26:00
|
359. Have you changed your mind Rattati? - in Feedback/Requests [original thread]
On this: https://forums.dust514.com/default.aspx?g=posts&m=2318328#post2318328 Because it's basically what APEX suit are, but instead of using STD modules, i've limited PG/CPU to STD suit level (i believe this would be a good thing for APEX ...
- by shaman oga - at 2014.12.06 11:22:00
|
360. Tacnet expanded features - in Feedback/Requests [original thread]
Currently squad leader orders are just a way to farm more WP (defend) and some commands are overlapping (attack or conquer), the other is almost unused (regroup). First of all, commands should be more intuitive and easy to use and at the same tim...
- by shaman oga - at 2014.12.04 21:08:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |