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781. [Feedback] Passive scan little problems - in Feedback/Requests [original thread]
Stacking penalty is the last of my problems, the difference are 3 meters. The other 2 points are important. 1. Y axis passive scan (doesn't seem to work properly) 2. Red blob on the minimap equip+players (hardly readable)
- by shaman oga - at 2014.02.27 22:46:00
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782. [Feedback] Passive scan little problems - in Feedback/Requests [original thread]
I have level 3 gal scout suit and level 5 in range amp, i've stacked a couple of complex range amp and a precision enhacer to see how it works. My scan range should be 16*1.3*1.5*1.45*1.45=65 meters more or less (if there is no stacking penalty -...
- by shaman oga - at 2014.02.27 19:05:00
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783. [Suggestion] Minimum player required to start a match - in Feedback/Requests [original thread]
Fair point, solution it's simple, exclude oceanic server and look at time zones to enable/disable this feature.
- by shaman oga - at 2014.02.22 16:03:00
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784. [Suggestion] Minimum player required to start a match - in Feedback/Requests [original thread]
up
- by shaman oga - at 2014.02.22 13:07:00
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785. [Idea] Gallente SMG: plasma flamethrower - in Feedback/Requests [original thread]
I would prefer a heavy flame thrower, the king inside its 15 meters range.
- by shaman oga - at 2014.02.21 11:23:00
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786. [Suggestion] Minimum player required to start a match - in Feedback/Requests [original thread]
Please, set a limit. Like 8 vs 8 or 6 vs 6 and then put a countdown of 10/15 seconds before the match starts, if players quit during the countdown the time stops and people have to wait again to start the match. It's horrible to start a match wher...
- by shaman oga - at 2014.02.21 11:22:00
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787. [Suggestion] Skirmish Spawn location - in Feedback/Requests [original thread]
UP
- by shaman oga - at 2014.02.20 12:58:00
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788. Installations - in Feedback/Requests [original thread]
Installations Hardener active > they don't give a F Hardener in cooldown > shoot to death!!!
- by shaman oga - at 2014.02.17 19:11:00
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789. [Feedback] vehicle lock timers - in Feedback/Requests [original thread]
I would prefer a kick all button with dual function, kick all passengers from a vehicle, kick thieves when you are not on your vehicle. This would give to the owner the complete control over his vehicle without damaging his team.
- by shaman oga - at 2014.02.17 19:08:00
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790. [Request] WiFi Hacking Tool - in Feedback/Requests [original thread]
Maken Tosch wrote: I doubt military companies in New Eden would be foolish enough to install wifi receivers onto null cannons. What about USB and ethernet port?
- by shaman oga - at 2014.02.17 19:05:00
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791. Best Solution To Vehicle Theft - in Feedback/Requests [original thread]
This thing has been asked for a long long time. But now i understand why they do not give us vehicles locks, imagine if you block a door with a car and none of your team can pass. I would prefer a kick all button with dual function, kick all passe...
- by shaman oga - at 2014.02.17 19:00:00
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792. End Biomass ISK Farms - in Feedback/Requests [original thread]
They should think about district locking before this.
- by shaman oga - at 2014.02.16 10:01:00
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793. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
Cross Atu wrote: Also, balancing gear mechanics around the behavior of players in pub matches isn't going to yield good balance and should be avoided as a practice. 0.02 ISK Cross Because in PC there is not equipment spam.... Btw, if...
- by shaman oga - at 2014.02.12 21:42:00
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794. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) Really? STD level gallente logi sucks, it has only 2 lows, add at least 1 low, sc...
- by shaman oga - at 2014.02.11 16:39:00
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795. The D-Pad - in Feedback/Requests [original thread]
We use it to open: Player list
Map
RDV/OMS men+¦
PTT
Now i don't know for what i would use it, but not for those functions. What would you like for the D-Pad? Squad orders, suggest positions for OB, follow orders. Stuff like that.
- by shaman oga - at 2014.02.11 00:16:00
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796. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
Skihids wrote: shaman oga wrote: John Demonsbane wrote: shaman oga wrote: If the one who place them die, uplink self destruct. No more uplink spam in impervious places! Yeah.... no. If moar redline stomps and spawncamping are w...
- by shaman oga - at 2014.02.10 19:54:00
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797. [Request] Low frequency flux grenades - in Feedback/Requests [original thread]
Skihids wrote: So you want to be able to toss one on the roof of a building and have it take out every piece of equipment inside without any risk to yourself? I think not. If you want to wipe everything out you'll need to risk throwing it in...
- by shaman oga - at 2014.02.10 19:43:00
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798. [Request] Low frequency flux grenades - in Feedback/Requests [original thread]
Marlin Kirby wrote: These sound pretty useless considering equipment will have 100 hp in the next patch. They can have all 100 hp damage, the important thing is to not hurt the infantry too much/ at all. I would like a nade that ignore infant...
- by shaman oga - at 2014.02.10 19:33:00
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799. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
John Demonsbane wrote: shaman oga wrote: If the one who place them die, uplink self destruct. No more uplink spam in impervious places! Yeah.... no. If moar redline stomps and spawncamping are what you are looking for, perhaps I can ...
- by shaman oga - at 2014.02.10 19:30:00
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800. [Request] Low frequency flux grenades - in Feedback/Requests [original thread]
up
- by shaman oga - at 2014.02.10 18:29:00
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