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981. Weapon switch feels slower from PLC to sidearm - in Feedback/Requests [original thread]
I don't know if it's me, but when i switch to a sidearm while i'm holding a plasma cannon, it takes more time than every other weapon. Reverse is faster. Also from swarm launcher to sidearm it's faster, so it's not the size of the weapon.
- by shaman oga - at 2013.10.19 11:26:00
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982. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
I love that thing of no isk rewards, finally i will join matches with squads and not 15 blues. Also there should be a vote to kick, because if you can't teamkill for all the battle you can be AFK and if a squad do that is not cool.
- by shaman oga - at 2013.10.18 18:51:00
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983. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
How will we gain standings if we fight for 2 neutral factions? For example: i play for minmatar and i fight against amarr, so i will gain standings for minmatar, but if i play with gallente what happens? Do i loose standings with minmatar? For wh...
- by shaman oga - at 2013.10.18 18:45:00
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984. Minimap Improvements - in Feedback/Requests [original thread]
Will there be some of the things we have suggested here in 1.6?
- by shaman oga - at 2013.10.17 09:19:00
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985. Change the sniper rifle - in Feedback/Requests [original thread]
Updated with new interesting features.
- by shaman oga - at 2013.10.17 09:15:00
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986. NPC turret installation problem - in Feedback/Requests [original thread]
They should be there when players need extra fire power, not an ally, turret should ignore targets if not engaged.
- by shaman oga - at 2013.10.16 09:24:00
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987. Remove knockback effect of friendly weapons - in Feedback/Requests [original thread]
The Terminator T-1000 wrote: oh no! my beloved dropship i worked so hard to get is ruined!!!!!!!!!!!!!!!!!!!!!! I love doing that... Get over it!! 1. Your an ******* 2. if i see you, i will exploit that lovely bug that allows me to attac...
- by shaman oga - at 2013.10.15 23:05:00
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988. Remove knockback effect of friendly weapons - in Feedback/Requests [original thread]
X7 lion wrote: maybe just for drop ships, as its not an issue for ground units it would be pointless to recode it for them. Yes, it's just for DS, i don't know why knockback from friendly weapons is still there, if they hit me to attract my a...
- by shaman oga - at 2013.10.15 19:01:00
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989. NPC turret installation problem - in Feedback/Requests [original thread]
Well if so, i want to be able to destroy blue installation, give me -100wp, i don't care, my expensive trap is more valuable.
- by shaman oga - at 2013.10.15 11:09:00
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990. NPC turret installation problem - in Feedback/Requests [original thread]
I know, it's always better to destroy them, because if they are blue they can become red... The point is that they should have a tactical usage and should be manouvered by a player, after all is PVP, not PVE.
- by shaman oga - at 2013.10.15 11:04:00
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991. NPC turret installation problem - in Feedback/Requests [original thread]
They should not fire at you if not engaged or if you are far from them. PVE is not yet out, installations should fire only when a player use them.
- by shaman oga - at 2013.10.15 10:52:00
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992. Remove knockback effect of friendly weapons - in Feedback/Requests [original thread]
I know, it should not be a problem, but if the a..hole continue to shoot at you while you are manouvering, all the time, it becomes a problem.
- by shaman oga - at 2013.10.15 09:41:00
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993. Remove knockback effect of friendly weapons - in Feedback/Requests [original thread]
It should not be a problem, but some assholes love to shoot allied dropship, the camera f***ed up + those assholes, make the game not fun to play.
- by shaman oga - at 2013.10.14 22:06:00
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994. Why I love redzone sniping - in Feedback/Requests [original thread]
You must agree that if you are not a problem, someone else very good at sniping can be a pain in the a**, if he can farm kills from the redline. I'm not suggesting to eliminate the redline, but you should not have a safe spot where you can also ki...
- by shaman oga - at 2013.10.14 12:02:00
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995. I want a Thale Tar 07 sniper Rifle! - in Feedback/Requests [original thread]
Step by step guide to acquire officer weapons 1. build a time machine 2. go back in time till open beta 3. start playing to farm some officer gear 4. come back at the present
- by shaman oga - at 2013.10.14 11:52:00
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996. [Request] Existing equipment variants - in Feedback/Requests [original thread]
Updated with injectors
- by shaman oga - at 2013.10.12 17:32:00
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997. [Request] Existing equipment variants - in Feedback/Requests [original thread]
Remote Explosive They need a rework, there should be at least 3 kind of explosives: anti infantry, anti vehicles, anti structures. Anti infantry : they should be less powerful (from 1500 to 800 dmg) and have a wider range, they should alway...
- by shaman oga - at 2013.10.12 10:46:00
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998. [Request] Existing equipment variants - in Feedback/Requests [original thread]
I would like to see these variants to the existing equipment: D3-3P Nanohive This nanohive has been projected to have a great nanite cluster, nanites are compressed by a sophisticated algorithm, unfortunately the decompression algorithm is slo...
- by shaman oga - at 2013.10.12 10:25:00
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999. New 1.5 DS Camera angle - in Feedback/Requests [original thread]
1.3 angle was fine, don't know why they have changed it. Also passengers should be allowed to switch to 3rd person view like the pilot, if they can't comunicate with the pilot know where to drop is difficult.
- by shaman oga - at 2013.10.08 16:09:00
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1000. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
nothing for 1.5...
- by shaman oga - at 2013.10.08 15:36:00
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