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141. Range Amps - in Feedback/Requests [original thread]
From very good module to ultra nerf hammered module. They even fail to add 5 meter range at the last circle on a scout. Please Rattati look at them again, i suggest to add a raw number of meters of range for each module. eg: STD: +3 m large, +2 m...
- by shaman oga - at 2015.04.14 13:23:00
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142. [Request] Buff n' Nerf - in Feedback/Requests [original thread]
Leave the HMG alone, it's almost fine now. Scrambler rifle is probably the most powerful light weapon around, how to stop it's super power, idk, probably a little damage nerf and laser rifle efficiency, quickly go down at long range, very good at...
- by shaman oga - at 2015.04.14 09:36:00
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143. Are Maps the Real Problem? - in Feedback/Requests [original thread]
BF3 maps are bigger, though they don't need much resources to calulate skills or complex fittings. People keep telling that we do not have the map downloaded, i guess that the way map are formed, same map, different outposts is causing problems. ...
- by shaman oga - at 2015.04.13 18:40:00
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144. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) Pubs mostly dom and min FW when is up, PC not so often Top role(s) used since the change PLC min ass and Laser rifle amarr ass Have you tried the Myofibril Stimulant since the change? Yes Do you currently have a Myof...
- by shaman oga - at 2015.04.13 16:40:00
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145. Squad orders aka the donut - in Feedback/Requests [original thread]
Already suggested a lot of times, sooner or later it's going to happen.
- by shaman oga - at 2015.04.13 12:26:00
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146. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
LAV + HMG is almost gimped with LAV nerf, they are not much of problem right now, if it's the biggest problem you are thinking about, but I don't know how LAV will be buffed.
- by shaman oga - at 2015.04.04 18:40:00
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147. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
One of my friends was joking about ejectable seats that launch you in the air. If we had 2 different way to get out, mostly from HAVs: one with an brief animation and another quick exit that launch you straight over the tank at 25-30 meters, but ...
- by shaman oga - at 2015.04.04 18:32:00
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148. there is a simple solution to protostomping.... - in Feedback/Requests [original thread]
Or a special skill that let the redlined team call in gang of mixed dinosaurs which will stomp the protostompers
- by shaman oga - at 2015.04.04 18:20:00
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149. What do you think about the Magsec? - in Feedback/Requests [original thread]
I've finished my collection of weapons (now i've all weapons at least at operation 5), the last acquired has been the magsec (from 3 to 5). Since i want to have a great variety of fittings, i've decided to give it a chance. First impression is th...
- by shaman oga - at 2015.04.03 23:03:00
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150. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
It happens when: Someone receive Scotty message (some kind of internal error with some deployed and some other not).
Someone join squad when you are already searching for a battle (maybe w/o mic, need to restart search).
People checking ...
- by shaman oga - at 2015.04.03 22:42:00
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151. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
Greiv Rabbah wrote: -- useless stuff that has been cut -- Finally, a sentinel is BY DEFINITION a class intended to be powerful enough to go toe-to-toe with a tank. Where have you find the definition? Because if it's really in game it's the...
- by shaman oga - at 2015.04.02 17:41:00
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152. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
Nothing Certain wrote: shaman oga wrote: It's totally unfair, it's already difficult to hit people once, you have 2 consecutive shots before overheat, they should not be able to survive that skill shot. On the other side, if you play heavy ...
- by shaman oga - at 2015.04.02 11:05:00
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153. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
It's totally unfair, it's already difficult to hit people once, you have 2 consecutive shots before overheat, they should not be able to survive that skill shot. On the other side, if you play heavy and stop moving, it's your fault if you get kil...
- by shaman oga - at 2015.04.01 19:16:00
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154. Active module mechanics - in Feedback/Requests [original thread]
up
- by shaman oga - at 2015.03.30 09:18:00
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155. Tanks - Lock activated modules - in Feedback/Requests [original thread]
The better thing would be to have modules behave like cloak field. https://forums.dust514.com/default.aspx?g=posts&m=2675529
- by shaman oga - at 2015.03.30 09:16:00
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156. Please Rattati consider Driver Seat Lock - in Feedback/Requests [original thread]
I don't want to lock my vehicles completely, but people should not be able to steal my assets. You may ask, why do you get out? There are a plenty of reasons: Recall
Change suit at the depot
Switch to little turret
It's just not fai...
- by shaman oga - at 2015.03.29 12:41:00
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157. I made a truce... - in Feedback/Requests [original thread]
Sir Dukey wrote: DarthJT5 wrote: Shouldn't this be in GD? Yes but I'm a failure and accidentally posted in F&D Send truce request button
- by shaman oga - at 2015.03.25 14:28:00
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158. 150wp minimum is stupid - in Feedback/Requests [original thread]
LOOKMOM NOHANDS wrote: shaman oga wrote: LOOKMOM NOHANDS wrote: shaman oga wrote: Less than 150 WP mean be totally useless to your team. Stupid smart deploy is another problem. And getting 150WP then sitting in the MCC is any less u...
- by shaman oga - at 2015.03.24 12:57:00
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159. 150wp minimum is stupid - in Feedback/Requests [original thread]
LOOKMOM NOHANDS wrote: shaman oga wrote: Less than 150 WP mean be totally useless to your team. Stupid smart deploy is another problem. And getting 150WP then sitting in the MCC is any less useless? At least you are not wasting clones.
- by shaman oga - at 2015.03.23 19:26:00
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160. 150wp minimum is stupid - in Feedback/Requests [original thread]
Less than 150 WP mean be totally useless to your team. Stupid smart deploy is another problem.
- by shaman oga - at 2015.03.23 12:36:00
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