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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Frame
C C P C C P Alliance
5022
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Posted - 2014.12.09 11:30:00 -
[1] - Quote
DUST 514 Uprising 1.10 has been successfully deployed!
Please provide general feedback in this thread once you update your DUST 514 client.
For issues on the Uprising 1.10 update, please use this thread.
Thank you!
CCP Frame
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pagl1u M
Dead Man's Game RUST415
1032
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Posted - 2014.12.09 11:36:00 -
[2] - Quote
Reserved
One of the few assaults you'll find in a PC match!
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Wilhelm Klingspor
DUST University Ivy League
416
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Posted - 2014.12.09 11:43:00 -
[3] - Quote
Gentlemen, moisten your tear ducts. Buckets and chalices at the ready..
Another glorious patchday is upon us, What secrets will it hold?
EMP strikes in a rhythm you can dance to. Purple lazors like you are at a berlin rave. Opening Strongboxes like Kinder Surprise 514 and crying a river about the contents. Daily Missions, i am ready. I am jackGÇÖs childish excitement.
Do be kind and keep the working man in the loop of your findings. Sharing is caring.
Also reserved
cheers
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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manboar thunder fist
Dead Man's Game RUST415
288
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Posted - 2014.12.09 11:49:00 -
[4] - Quote
Your news screen says "stronboxes" instead of strong boxes On the PS3 news/patchnotes server login screen
"If there is a strafe nerf in this game, remove hit detection"- manboar 2014
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Valor Goat
51
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Posted - 2014.12.09 12:32:00 -
[5] - Quote
Issues reported as of now:
All suits have 8 bandwidth
The arrow from the circle is succesfully expired, but there is still the inverted arrow type, which may not appear as often but it still makes you perfectly know where the red dot is watching.
- The "You earned an OB" keep poping up
1EE7
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BL4CKST4R
Crux Special Tasks Group Gallente Federation
3442
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Posted - 2014.12.09 12:58:00 -
[6] - Quote
I would lower dampeners to -20% or buff enhancers to -25%.
Also I would buff scan range by 5 to 10 meters for all suits.
I would reduce assault suit precision or dampening -5 db. Preferably precision as scouts are the dampeners.
EWAR is way more balanced but the game still favors dampening over scanning.
supercalifragilisticexpialidocious
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CCP Frame
C C P C C P Alliance
5024
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Posted - 2014.12.09 13:26:00 -
[7] - Quote
manboar thunder fist wrote:Your news screen says "stronboxes" instead of strong boxes On the PS3 news/patchnotes server login screen Fixed! Apologies for that typo :)
CCP Frame
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MoOrK Alto
duna corp
1
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Posted - 2014.12.09 13:52:00 -
[8] - Quote
Fantastic Job here guys, we really appreciate the effort.
However i'm very disappointed as in this release there are still not fixes or improvements for the Dropship vehicles (you already know what the problems are, there been lots of closed threads about them) and i was really hoping for them to come in the last two upgrades.
You keep ignoring feedback from those players that are getting really frustrated with the Dropship's game experience.
You even made it even weaker reducing the fire rate/ modules recharging time etcc.
Me as many other players have invested 12 months of gameplay and more than 20 Millions SP to be able to flight, and nothing it's been done so fare to improve it (apart from the small shield buffer that doesn't make much difference)
Now, If i want to recover all the unuseful SP that i've invested into the dropship / pilot role i also need to pay real money for a respec.
You Keep adding features to the game without fixing what it's not working first.
Shame.
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Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
371
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Posted - 2014.12.09 14:05:00 -
[9] - Quote
CCP Frame wrote:DUST 514 Uprising 1.10 has been successfully deployed! Please provide general feedback in this thread once you update your DUST 514 client. For issues on the Uprising 1.10 update, please use this thread. Thank you! Map game play issue with open ended Giant Crates,The ledge on the bottom makes your merc stick to it, i think it should be smooth walking going into a crate ,You have to hit jump to get in over a 3" ledge. Fixing things like this will help with the dust experience. |
Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
371
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Posted - 2014.12.09 14:10:00 -
[10] - Quote
CCP Frame wrote:DUST 514 Uprising 1.10 has been successfully deployed! Please provide general feedback in this thread once you update your DUST 514 client. For issues on the Uprising 1.10 update, please use this thread. Thank you! Your missions are basically how PlayStation Trophies work,You might be able get Trophies to work for Dust |
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2370
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Posted - 2014.12.09 15:42:00 -
[11] - Quote
Luther Mandrix wrote:CCP Frame wrote:DUST 514 Uprising 1.10 has been successfully deployed! Please provide general feedback in this thread once you update your DUST 514 client. For issues on the Uprising 1.10 update, please use this thread. Thank you! Map game play issue with open ended Giant Crates,The ledge on the bottom makes your merc stick to it, i think it should be smooth walking going into a crate ,You have to hit jump to get in over a 3" ledge. Fixing things like this will help with the dust experience. So true. When i first encountered the container ledge issue on the new maps it was a real surprise and a real letdown. It's honestly something that i expect to be at the top of the fix list for every patch but it never is - was hoping that since this is the first update since the new maps released it might make it into 1.10.
What are the technical issues standing in the way of fixing this immersion-breaking and frustrating problem that truly sullies the player experience? My belief is that when new players who are giving DUST a try encounter problems like this it magnifies any other smaller issues they might have with the game and pushes them towards ultimately rejecting DUST.
PSN: RationalSpark
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Mexxx Dust-Slayer
Fatal Absolution General Tso's Alliance
157
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Posted - 2014.12.09 15:46:00 -
[12] - Quote
You cannot complete daily missions that require you to earn x amount of SP if you are capped out. |
Raven-747
Rogue Instincts
0
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Posted - 2014.12.09 16:15:00 -
[13] - Quote
I think except for the daily mission part 1.10 was unwanted. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2371
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Posted - 2014.12.09 16:18:00 -
[14] - Quote
Daily rewards are a good addition, i suspect DUST will see more hours logged.
Would be tempted to bonus wins over WP a bit more in the payout structure, just enough to educate/remind new & vet mercs what they're getting paid for.
PSN: RationalSpark
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Bremen van Equis
BASTARDS OF BEDLAM
42
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Posted - 2014.12.09 16:26:00 -
[15] - Quote
Mexxx Dust-Slayer wrote:You cannot complete daily missions that require you to earn x amount of SP if you are capped out.
You won't have that problem ever again...tomorrow is a fresh week ;)
Look! Up in the sky!! It's a bird...it's a plane...it's...
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Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
373
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Posted - 2014.12.09 16:29:00 -
[16] - Quote
CCP Frame wrote:DUST 514 Uprising 1.10 has been successfully deployed! Please provide general feedback in this thread once you update your DUST 514 client. For issues on the Uprising 1.10 update, please use this thread. Thank you! Ob notification is so annoying now when you play in a squad its coming on all the time , then i look at the menu for obs and vehicles and it says as a squadmember i qualify for a ob and i can't drop it. Why tell me something i have no control over. When we had few obs we as squad members looked for them to tell the squadleader ,Its a real pain now seeing that corner lighting up blue all the time. 1.If you color coded obs Blue shows up Flux next orange Small whatever,Red or another color laser 2.Strike meter with icons that light up at top might be better to see on screen what strikes can be dropped. |
Terry Webber
Molon Labe. General Tso's Alliance
527
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Posted - 2014.12.09 17:00:00 -
[17] - Quote
Reserved |
Valor Goat
59
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Posted - 2014.12.09 19:24:00 -
[18] - Quote
Weren't we supposed to get a profile buff on Assaults from 50 to 45?
1EE7
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BL4CKST4R
Crux Special Tasks Group Gallente Federation
3444
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Posted - 2014.12.09 19:47:00 -
[19] - Quote
They did
supercalifragilisticexpialidocious
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Cody Sietz
Random Gunz RISE of LEGION
4188
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Posted - 2014.12.09 20:26:00 -
[20] - Quote
3000 meter scan range!?
I think a decimal point be in the wrong point.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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3Spin
Ostrakon Agency Gallente Federation
1
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Posted - 2014.12.09 20:37:00 -
[21] - Quote
the - point-of - war - sp- is -me- they - put - in - negative - Fix it -How - it - possible?
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BL4CKST4R
Crux Special Tasks Group Gallente Federation
3444
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Posted - 2014.12.09 20:57:00 -
[22] - Quote
Cody Sietz wrote:3000 meter scan range!?
I think a decimal point be in the wrong point.
Its actually 3000 centimeters
supercalifragilisticexpialidocious
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Flint Beastgood III
Carbon 7 Iron Oxide.
1038
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Posted - 2014.12.09 21:45:00 -
[23] - Quote
Luther Mandrix wrote:Strike meter with icons that light up at top might be better to see on screen what strikes can be dropped.
THIS! ^^^^^^^^^^^^^^^^^^
Also, this is THE most annoying bug, from first death all I see is constant OB messages all the way through the game, even though none have been earned. Once, when my squad finally had 4K WP, I opened menu to find all were red and could not be selected.
Go patch day! Always more bugs than content, lol.
Yep
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Flint Beastgood III
Carbon 7 Iron Oxide.
1038
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Posted - 2014.12.09 21:47:00 -
[24] - Quote
3Spin wrote:the - point-of - war - sp- is -me- they - put - in - negative - Fix it -How - it - possible?
I friend of mine said this same thing, but in English, lol.
He loaded up the patch to suddenly find himself with negative SP.
Yep
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Flint Beastgood III
Carbon 7 Iron Oxide.
1038
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Posted - 2014.12.09 21:48:00 -
[25] - Quote
Feedback? I have none as of yet, with all these bugs stopping me from actually testing stuff out.
Yep
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shaman oga
Dead Man's Game
3402
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Posted - 2014.12.09 22:27:00 -
[26] - Quote
Reserved for when major bugs get fixed. For the moment i'm forced to logi, people take less than half damage when i hit them.
Situational awareness also known as passive scan.
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Topher Mellen
Scott-Mellen Corporation
134
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Posted - 2014.12.09 22:29:00 -
[27] - Quote
(reserved) |
Stile451
Red Star. EoN.
373
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Posted - 2014.12.09 23:06:00 -
[28] - Quote
I find the automatic deployment of inertial dampeners a bad idea. Sometimes I don't want them to activate, and sometimes I want to activate them at a later time.
Would it be possible to change them to allow you to activate them(not auto activate) if the fall height is anything over 10m? |
Mex-0
225
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Posted - 2014.12.10 00:09:00 -
[29] - Quote
Stile451 wrote:I find the automatic deployment of inertial dampeners a bad idea. Sometimes I don't want them to activate, and sometimes I want to activate them at a later time.
Would it be possible to change them to allow you to activate them(not auto activate) if the fall height is anything over 10m?
Also, the next time you're tinkering with the cloak could you set it to have 2 different equipment switch speeds - one for an active cloak and one for an inactive cloak?
...That's called profile dampening...
Meh, I give up on FW.
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Cody Sietz
Random Gunz RISE of LEGION
4189
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Posted - 2014.12.10 00:25:00 -
[30] - Quote
BL4CKST4R wrote:Cody Sietz wrote:3000 meter scan range!?
I think a decimal point be in the wrong point. Its actually 3000 centimeters I don't know enough about math to try and disprove you...SO IT MUST BE TRUE!
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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