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641. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I believe that currently the TAR is acting as a placeholder for the rail rifle and will have its stats altered once said weapon is in game. I believe I saw a post somewhere stating this was true of many of the AR vairents ...
- by Zeylon Rho - at 2013.08.16 23:39:00
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642. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Just wait for Tactical Scrambler Rifle. It would be really F'd up if the TAR didn't outrange ANY Scrambler rifles. It should outrange the Assault, Burst, and Breach... the standard Scrambler IS the tactical rifle of th...
- by Zeylon Rho - at 2013.08.16 22:22:00
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643. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
The game will remain AR focused unless we point out the issues though. You have to be dedicated to balance for future progress with the title.
- by Zeylon Rho - at 2013.08.16 21:25:00
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644. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Talos Alomar wrote: Zeylon Rho wrote: Dehlia Metii wrote: Infantry-based stuff in 1.4 I think. Some, I think there's was something in the Feedback/Bug threads about addressing Laser Rifles in a balancing pass in 1.5... which I guess wo...
- by Zeylon Rho - at 2013.08.16 21:24:00
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645. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Wonder what happened with this...
- by Zeylon Rho - at 2013.08.16 21:22:00
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646. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Devs recently announced some adjustments to how armor plates will function, this includes adjusting speed penalties and HP awarded. The concern here is that there's an existing armor "paradigm" that seems to assign the hp totals to suits. The ge...
- by Zeylon Rho - at 2013.08.16 05:36:00
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647. [REQUEST/FEEDBACK] CCP Please read - A WEEK AS A COMMANDO - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: The new armour module update will seriously hurt the commando, most assaults will be able to get more HP than the commando. But I'm looking into the future here, its possible CCP has a grand plan. The commando gets ma...
- by Zeylon Rho - at 2013.08.16 05:01:00
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648. NERF - in Feedback/Requests [original thread]
I agree that we should have actual NERF weapons: brightly colored, firing foam darts, and doing no damage. I'd spawn into battle with those for the challenge.
- by Zeylon Rho - at 2013.08.16 04:54:00
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649. Veteran pilot request for 1.5 - in Feedback/Requests [original thread]
I'd like altitude, attitude (artificial horizon), and speed. I'd also want a turn & bank indicator for first-person. Heading is the only thing really present at the moment.
- by Zeylon Rho - at 2013.08.16 01:48:00
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650. [One change] Fix MCC camping, redline sniping, help new players - in Feedback/Requests [original thread]
Cross Atu wrote: 0.02 ISK Cross I'd want a provision for a red-lined team to prevent the people bravely fighting against people attacking them inside their own redzone from getting shafted with respect to awards. Something like.. being att...
- by Zeylon Rho - at 2013.08.16 01:32:00
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651. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
Funky Chunky wrote: I like the idea but people could boost by, one shooting, one taking damage, and one healing the guy taking damage. That gives you a constant flow of WP. The idea is to change the post-kill reward system, not give points f...
- by Zeylon Rho - at 2013.08.14 01:13:00
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652. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Dehlia Metii wrote: Infantry-based stuff in 1.4 I think. Some, I think there's was something in the Feedback/Bug threads about addressing Laser Rifles in a balancing pass in 1.5... which I guess would be October... maybe?
- by Zeylon Rho - at 2013.08.13 22:11:00
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653. [feedback] Broken sorting puts you in same battle you left 100% of time. - in Feedback/Requests [original thread]
I noticed this while specifying a server, but it's relevant to anyone that prefers battles that haven't already started or been decided. In the course of leaving battle and choosing Skirmish again, I was placed in the same battle over 20 times. ...
- by Zeylon Rho - at 2013.08.09 02:09:00
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654. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
Dehlia Metii wrote: Pray he doesn't alter it any further... It's even more relevant with the WP-based event, as paltry as the rewards may be.
- by Zeylon Rho - at 2013.08.08 07:18:00
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655. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
OgTheEnigma wrote: I've been away for 2 months and this still isn't fixed? Uh... In those two months, they dug in their heels and said it was by design.
- by Zeylon Rho - at 2013.08.08 07:15:00
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656. A proposal for ending AFK in the MCC - in Feedback/Requests [original thread]
If you penalize SP gain in general inside the redline, you've effectively screwed over every player that bothers to try to fight back on a redlined team (remember proto-stomping). The people on the losing side effectively get no SP if you turn of...
- by Zeylon Rho - at 2013.08.08 05:50:00
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657. CCP are you trying to break dust - in Feedback/Requests [original thread]
Talos Alomar wrote: Meeko Fent wrote: Until then, I am playing through my collection of my MGS's. just about to finsh MGS1 with no stealth camp in 5 hours of in game time. And just like that I have an urge to go back through some MGS. ...
- by Zeylon Rho - at 2013.08.08 05:39:00
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658. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I'd vote for cardinal directions, squad leader chevron, and a "who's talking" indicator (and not in the same text box as the killfeed...). The stuff I suggested as far as more information stat-wise (the seconds on recharge, reload, etc.) in fitti...
- by Zeylon Rho - at 2013.08.07 18:51:00
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659. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
Nikea Nei wrote: I'd really like to see the Commando suit get some love. I took Commando to Proto, but the unskilled Dragonfly Scout and Dragon Assault are still much more useful to me as far as not dying and helping the team. Unfortunately,...
- by Zeylon Rho - at 2013.08.07 06:38:00
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660. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Jen Gelfling wrote: Still nothing? GELFLING!!
- by Zeylon Rho - at 2013.08.07 06:34:00
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