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601. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
That's my feeling to some degree. I like the changes made to armor plates, but I still don't think Reactive are particularly useful. If we're talking at the high end cost-wise (complex reactive plates), then the amount reps you'd get isn't particu...
- by Zeylon Rho - at 2013.08.26 09:52:00
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602. Request - Implement dropsuits' grenade capacity - in Feedback/Requests [original thread]
More grenade "types" would be an interesting route to go. Small Capacity Scouts & Assaults These are the grenades we already have: Flux, AV, Locus Medium Capacity Logistics These can take some interesting roles: Nanite grenade...
- by Zeylon Rho - at 2013.08.26 09:30:00
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603. Request - Implement dropsuits' grenade capacity - in Feedback/Requests [original thread]
If logis had more grenades than assaults, people'd go apeshit.
- by Zeylon Rho - at 2013.08.25 20:11:00
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604. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
The ammo allotment seemed low to me as well. Needs more variants as well.
- by Zeylon Rho - at 2013.08.25 12:32:00
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605. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
It would probably matter more if Kin-cats impacted move speed instead of just Sprint speed. The move speed hit from armor is harder to compensate for than the sprint-speed hit as-is. So, you'd still be less agile with kinetic-cats in highs - with ...
- by Zeylon Rho - at 2013.08.24 07:55:00
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606. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
This is with new numbers and bonuses: A) 2 x Complex Reactive 66 hp, 1% speed penalty, 2 hp/s repair @ 36 CPU 16 PG = 132 hp, 2% speed penalty, 4 hp/s 72 CPU 32 PG B) 1 Enhanced Plate 117 hp, 3% speed penalty @ 20 CPU 6 PG & 1 Enhanced A...
- by Zeylon Rho - at 2013.08.24 07:40:00
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607. New Active SP reward system - in Feedback/Requests [original thread]
Hmm... I thought Zdub's scaling post was interesting, and the idea for bonuses for the winning team. I think you can't really get away with the fact that WP-incentives don't really cover the range of team-focused behaviors, and if your no-WP beha...
- by Zeylon Rho - at 2013.08.23 16:20:00
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608. 1.4 Daily Bonus Feedback - in Feedback/Requests [original thread]
I think the idea is a small incentive just to login. Why does that matter? Well, not all of us are forum goers up on Dust News. They're updating the client so that you'll get more information on events, sales, etc. So, getting you to login makes ...
- by Zeylon Rho - at 2013.08.23 15:55:00
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609. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Doesn't hurt, just optical changes. Sure, why not? I kinda like it if removed/changed your starter fits as well. For anyone that started pre-uprising, we chose races prior to that perk existing (when all starter fits we...
- by Zeylon Rho - at 2013.08.23 06:21:00
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610. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
I-Shayz-I wrote: The amarr should really have more hp to begin with. Something like: 250/250 for standard suits (625 ehp at level 5 shield and armor) 300/300 for commando (750 ehp) 400/400 for heavy (1000 ehp) right now it's about 210/210 (45...
- by Zeylon Rho - at 2013.08.22 11:37:00
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611. [Request] Improve KDR Leaderboards by adding minimum kills constraint - in Feedback/Requests [original thread]
Cross Atu wrote: Honestly the leaderboards need a full reset, there has been a long standing bug which caused all games where one side wasn't cloned to not record stats meaning that 2/3rds of the game types out there were not having stats recor...
- by Zeylon Rho - at 2013.08.22 10:54:00
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612. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
The-Errorist wrote: The commando needs a major speed buff, since it has nothing going for it besides the 2 light weapon slots; its way too slow for that low HP. Well.... hp buff, speed bufff, slot buff, useful passive (not one that relies on...
- by Zeylon Rho - at 2013.08.22 08:20:00
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613. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Asirius Medaius wrote: Zeylon Rho wrote: Lazy Scumbag wrote: Hard to understand why such a big seller was taken down so quickly. I thought CCP wanted to make money? Yeah... you know there's a lot of things like that. The BPO selection ...
- by Zeylon Rho - at 2013.08.22 08:04:00
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614. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
I'm not really sure what you're suggesting, or why the AR (inferior range-tech) tactical version (knock-off of Amarr version, not main tactical rifle) should outrange the Scrambler. The laser rifle doesn't really enter into it, as it's not within ...
- by Zeylon Rho - at 2013.08.22 08:03:00
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615. [Request] Something like the EVE certificate system - in Feedback/Requests [original thread]
This has been suggested before, but I thought I'd throw it out again (and I don't even play EVE). It would make a good addition to the NPE, but it would also give older players some additional stat-tracking and goals in-game. For those unfamiliar...
- by Zeylon Rho - at 2013.08.21 15:17:00
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616. [Request] add some land mines on anything that works like that - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: We got mines. And we DON'T. Some time ago I had a mine trap of 11 mines (all ADV and PRO) and a charyb drove thru. Now usually proxies won't do damage because they don't detonate. Well this time 9 out of 11 DID detonate...
- by Zeylon Rho - at 2013.08.21 15:01:00
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617. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP FoxFour wrote: yes but not telling you what :P We already know we're getting new modes. A new mode similar to Skirmish 1.0 Some "Conquest" mode mentioned in Fanfest 2012 The EVE ship "Penatration" mode PVE...
- by Zeylon Rho - at 2013.08.21 14:57:00
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618. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
CCP FoxFour wrote: yes but not telling you what :P I'm guessing Tetris Attack or Bejeweled type game modes. Maybe pinball.
- by Zeylon Rho - at 2013.08.21 14:47:00
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619. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Lazy Scumbag wrote: Hard to understand why such a big seller was taken down so quickly. I thought CCP wanted to make money? Yeah... you know there's a lot of things like that. The BPO selection is pretty small, and it's all restricted to pre...
- by Zeylon Rho - at 2013.08.21 06:21:00
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620. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: It's nice to have posts with numbers. I suspect the 1.4 patch notes, for good or for ill, will be out pretty shortly if the event is going to be running through it.
- by Zeylon Rho - at 2013.08.21 06:14:00
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