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421. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I cant figure out what MBTs are, could someone clarify please.
- by WeapondigitX V7 - at 2015.01.29 09:10:00
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422. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
If ultra HAVs are going to be 1 large AI turrent combined with small AI turrents(blaster/fragmented missiles).....then please make sure that the UHAVs have very slow top speeds and very slow base acceleration. I would suggest roughly 45% of a ga...
- by WeapondigitX V7 - at 2015.01.29 08:55:00
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423. Nova Knives WTF?????? - in General Discussions [original thread]
The max dps of proto nova knifes is roughly 1000 at 2.5 meters ranges max dps of shotgun is roughly 550 at 4m ranges max dps of assault rifle is roughly 460 at 40m ranges. 2.5 meters is so small that you deserve to die if he got that close to y...
- by WeapondigitX V7 - at 2015.01.24 08:58:00
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424. nova knifes have lost there aim adhesion feature in 2.5m engagements - in Technical Support/Bugs [original thread]
nova knifes had aim adhesion added to them earlier on in a hotfix months ago. Now the feature has mysteriously vanished. Please fix. Or please explain why it was removed without telling the community. I loved that feature. Heavies were able to mo...
- by WeapondigitX V7 - at 2015.01.24 08:49:00
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425. If you get killed by a militia magsec SMG.... - in General Discussions [original thread]
Interesting replies.
- by WeapondigitX V7 - at 2015.01.24 08:42:00
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426. When is the Scrambler Rifle getting nerfed? - in General Discussions [original thread]
The scrambler rifle has more PG and CPU cost compared to the assault rifle and rail rifle so it must by definition have more battlefield value in some ways. The many differences in weapons stats because it is a sand box game (without much sand but...
- by WeapondigitX V7 - at 2015.01.24 08:41:00
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427. Shield tankers vs Armor tankers, - in General Discussions [original thread]
If its an assault armor suit with an SCR. Use 1 proto dampener on an assault suit with a (shotgun and breach SMG) or (assault rifle and breach SMG) or (combat rifle and ishokune nova knifes) etc You may want to use kinetic katalizers (red bottle...
- by WeapondigitX V7 - at 2015.01.22 09:07:00
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428. If you get killed by a militia magsec SMG.... - in General Discussions [original thread]
I meant no offense to guys who participated in the sidearm event
- by WeapondigitX V7 - at 2015.01.22 08:56:00
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429. Armor Reps in high slots - in General Discussions [original thread]
Currently shield tanks can stack shield hp mods and some dampeners and CPU mods and not need much armor regen cause they are shield tankers. Or they can stack some shields and regen mods in highs and use (in lows) dampeners or shield regulators a...
- by WeapondigitX V7 - at 2015.01.22 08:53:00
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430. If you get killed by a militia magsec SMG.... - in General Discussions [original thread]
If you have been killed by a militia magsec Then you have clearly been a pain in the neck If you have been killed by a militia magsec Then you would know I used your corpse to wipe the deck If you have been killed by a militia magsec Then you...
- by WeapondigitX V7 - at 2015.01.22 08:08:00
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431. Yo Heavy So Fat - in General Discussions [original thread]
Yo heavy so fat his red proto stomping eyes shine the brightest Yo heavy so fat he always dies in 20 seconds cause his always in the enemy redline sniping you Yo heavy so fat he is the cause of the dust 514 glitch where the ground gives way, the...
- by WeapondigitX V7 - at 2015.01.22 07:59:00
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432. Yo Heavy So Fat - in General Discussions [original thread]
Yo heavy so fat he doesn't need to get food, gravity draws it to him. Long ago, THE heavy was so fat EVE players thought the light out of his ass was a EVE titan ship wiping out all the enemy EVE ships in one blow.
- by WeapondigitX V7 - at 2015.01.21 08:32:00
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433. Stop the ion pistols ADS 'shake' when the pistol is fully ch... - in Feedback/Requests [original thread]
This visual feature is hampering the ion pistols performance in pub matches and in PC environments. It makes it far too hard to aim properly at players at ranges greater than 5m. Please delete the 'wobble' or 'shaking' of the ion pistols sights wh...
- by WeapondigitX V7 - at 2015.01.17 05:17:00
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434. feedback: reduce the ADS recoil on the MagsecSMG slightly etc - in Feedback/Requests [original thread]
This weapon is useable but is not competitive in a PC environment Please reduce the Aim Down Sights Magsec SMG kick by roughly 8%, or increase the ADS recoil recovery slightly while firing. I ask this because it is very hard to near impossible to...
- by WeapondigitX V7 - at 2015.01.17 05:12:00
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435. Top arguments that someone should try dust? - in General Discussions [original thread]
The isk/cost factor in each pub match pushes you t be cost effective, allowing you to challenge yourself, makes the game more fun, keeps you with the game longer. All the customizsations. I just went 37 kills/ 4 deaths in full militia gear in a ...
- by WeapondigitX V7 - at 2015.01.17 04:56:00
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436. Yo Heavy So Fat - in General Discussions [original thread]
yo heavy so fat he's death gives more War Points than an MCC kill in closed beta. yo heavy so fat she road kills HAVs yo heavy so fat commandos don't need to sprint to melee you yo heavy so fat he shows that sumo wrestlers CAN run away yo heav...
- by WeapondigitX V7 - at 2015.01.17 04:51:00
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437. Yo Heavy So Fat - in General Discussions [original thread]
Yo my std amarr heavy is so fat I can fit 3 proto dampeners and stealthily kill most assaults and heavies AND SCOUTS with a profile of 27.
- by WeapondigitX V7 - at 2015.01.16 09:24:00
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438. Glitch, lag or am I Jedi? - in General Discussions [original thread]
I use nova knifes with assaults and scouts, its a cheap CPU and PG cost melee weapon that gives you 200 melee damage if you don't charge, but you hit them twice so its 400. And I use proto sidearm dmg mods with prof 3
- by WeapondigitX V7 - at 2015.01.16 09:21:00
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439. Why can swarms travel past lock on range? - in General Discussions [original thread]
use a (std shield hardener and std afterburner and (std or adv missile launcher)) with a shield ADS go in for the kill, wait 1.5 seconds to get close, activate hardener, attack, active after burner, retreat for 1 minute, the game was designed this...
- by WeapondigitX V7 - at 2015.01.16 09:18:00
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440. Cant make an Amarr comando work..... - in General Discussions [original thread]
using weapons that the commandos weapons don't apply to is done because we don't have the SP yet so we compromise, other times its because we are multi tasking which gimps our fits at certain ranges such as being good at 0-5 meters and 50-90 meter...
- by WeapondigitX V7 - at 2015.01.16 09:04:00
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