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Balamob
S.K.I.L.L OF G.O.D RISE of LEGION
43
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Posted - 2015.01.16 01:48:00 -
[1] - Quote
First, Im a vet player with 38 mill SP. Ive tried a lot of things and i can say that is very frustrating that i cant make the Amarr commando (refered as Ammando from here on) perform as steadily and efficent as the other commando (tried them with alts). Also is so annoying to get overheat all the time unless u bring a non-laser weapon which in my opinion wastes the porpose of the Ammando bonus. Last but not least, i like to make an AV commando fit with it (1 of its mainly porposes) and the more efficient weapon ive used so far with it is the assault combat/rail rifle and saddly is not even weapons that benefit from the Ammando bonus. Maybe im doing something wrong with the Ammando, it needs a tweek or is just a waste of time.
the builds ive tried so far.....
Ammando STD: -Proto DMG mod -Proto Repair / ADV if trying to use the Assault ScrR - ADV Swarm or Laser -Assault Combat Rifle / Assault Scr Rifle or ScR <------- which has given me the worst results -Nanohive
Ammando PROTO: -Proto DMG mod -Proto reapir -2 Proto Armor Plates/ 2 ADV Armor Plates if Proto Assault ScrR or Proto ScrR -Proto Swarm or Proto Laser -Proto Assault Combat Rifle/ Proto Assault-Tactica ScrR -Nanohive
exMAG vet.
Sver faction
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Darken-Sol
BIG BAD W0LVES
1529
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Posted - 2015.01.16 01:50:00 -
[2] - Quote
Try two if the same weapon. It negates overheat.
Crush them
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Nocturnal Soul
Primordial Threat
5048
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Posted - 2015.01.16 01:52:00 -
[3] - Quote
Drop the two armor plates for repair mods.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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LUGMOS
Quafe Premium
1555
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Posted - 2015.01.16 01:53:00 -
[4] - Quote
Nocturnal Soul wrote:Drop the two armor plates for repair mods. ^
And laser rifle is in a good place now.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Leovarian L Lavitz
NECROM0NGERS
1321
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Posted - 2015.01.16 01:55:00 -
[5] - Quote
ASCR Massdriver (Or other high damage anti-armor weapon, this one kills strafers) Complex damage mod Remote explosive/scanner Complex armor repair enhanced cardiac regulator Complex (or enhanced) kincat.
Let the tears flow
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 01:59:00 -
[6] - Quote
Nocturnal Soul wrote:Drop the two armor plates for repair mods. Or re-actives .
Doubts are like flies and should be treated as such and crushed .
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Darken-Sol
BIG BAD W0LVES
1531
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Posted - 2015.01.16 02:00:00 -
[7] - Quote
Balamob wrote:First, Im a vet player with 38 mill SP. Ive tried a lot of things and i can say that is very frustrating that i cant make the Amarr commando (refered as Ammando from here on) perform as steadily and efficent as the other commando (tried them with alts). Also is so annoying to get overheat all the time unless u bring a non-laser weapon which in my opinion wastes the porpose of the Ammando bonus. Last but not least, i like to make an AV commando fit with it (1 of its mainly porposes) and the more efficient weapon ive used so far with it is the assault combat/rail rifle and saddly is not even weapons that benefit from the Ammando bonus. Maybe im doing something wrong with the Ammando, it needs a tweek or is just a waste of time.
the builds ive tried so far.....
Ammando STD: -Proto DMG mod -Proto Repair / ADV if trying to use the Assault ScrR - ADV Swarm or Laser -Assault Combat Rifle / Assault Scr Rifle or ScR <------- which has given me the worst results -Nanohive
Ammando PROTO: -Proto DMG mod -Proto reapir -2 Proto Armor Plates/ 2 ADV Armor Plates if Proto Assault ScrR or Proto ScrR -Proto Swarm or Proto Laser -Proto Assault Combat Rifle/ Proto Assault-Tactica ScrR -Nanohive
The a-1 is a throw away suit. Put a couple blueprints on it and have fun. You'll get better at preserving your proto. Supress. I don't stop firing when my enemies take cover. Shot after shot keeps them pinned for my squad to move
Crush them
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 02:01:00 -
[8] - Quote
LUGMOS wrote:Nocturnal Soul wrote:Drop the two armor plates for repair mods. ^ And laser rifle is in a good place now. That and the scrambler , use assault scrambler and scrambler ... ADV or PRO if you have the SP's invested .
Laser and scrambler from elevated places to suppress , like a sharpshooter ... melt brains .
Scrambled eggs always taste good .
Doubts are like flies and should be treated as such and crushed .
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Balamob
S.K.I.L.L OF G.O.D RISE of LEGION
43
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Posted - 2015.01.16 02:02:00 -
[9] - Quote
LUGMOS wrote:Nocturnal Soul wrote:Drop the two armor plates for repair mods. ^ And laser rifle is in a good place now.
The Laser performs ok in my opinion after trying all the weapons on the game and the double (even triple armor reapir) tried them but the 2 complex armor plates let me perform as part of a team with a logi on open areas. The triple repers are awesome if im solo playing but whe im wearing proto is with a squad. Nvm, none of the options so far let the Ammando perform decently as an AV unit and more importanlty, wear an AV weapon and laser weapon that performs fine in higher tiers, i specific laser weaponry cus u need that bonus to DMG against PROTO encounters.
exMAG vet.
Sver faction
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 02:02:00 -
[10] - Quote
Amarr Commando is so underrated , not that it's not in need like all commandoes but it is under rated .
Doubts are like flies and should be treated as such and crushed .
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Darken-Sol
BIG BAD W0LVES
1531
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Posted - 2015.01.16 02:06:00 -
[11] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Amarr Commando is so underrated , not that it's not in need like all commandoes but it is under rated .
It needs a built in logi for almost any serious engagement
Crush them
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 02:09:00 -
[12] - Quote
Darken-Sol wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Amarr Commando is so underrated , not that it's not in need like all commandoes but it is under rated . It needs a built in logi for almost any serious engagement Hell , all commandoes need something but no one listens .
Just like logistics .
I always keep the adv and pro rep / ammo hives on me .
Does make a difference .
Doubts are like flies and should be treated as such and crushed .
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Darken-Sol
BIG BAD W0LVES
1532
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Posted - 2015.01.16 02:20:00 -
[13] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Darken-Sol wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Amarr Commando is so underrated , not that it's not in need like all commandoes but it is under rated . It needs a built in logi for almost any serious engagement Hell , all commandoes need something but no one listens . Just like logistics . I always keep the adv and pro rep / ammo hives on me . Does make a difference . Every commando could use another low slot
Crush them
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 02:22:00 -
[14] - Quote
Darken-Sol wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Darken-Sol wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Amarr Commando is so underrated , not that it's not in need like all commandoes but it is under rated . It needs a built in logi for almost any serious engagement Hell , all commandoes need something but no one listens . Just like logistics . I always keep the adv and pro rep / ammo hives on me . Does make a difference . Every commando could use another low slot And stamina / stamina recovery also better precision .
I would love a grenade slot on top of that .
I know a lot would disagree with the grenade but believe me that suit would be in a good place with one .
Doubts are like flies and should be treated as such and crushed .
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Buwaro Draemon
WarRavens Capital Punishment.
789
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Posted - 2015.01.16 02:42:00 -
[15] - Quote
Whybare you using weapons that don't apply to your damage bonus? A lot of Commando suits I see like this mostly fail because without the weapon's damage bonus, the commando acts like more squishier heavy and that is bad.
Don't use Tac AR's on it, don't use Combat Rifles on it. Many will argue that having 2 Anti-shield and anti-armor weapons would help you out, but it will hinder you greatly.
Ditch all those weapons and slap on a Laser Rifle and Scrambler Rifle/Assault Scrambler Rifle.
You pick them off from a long distance with your Laser Rifle which now has higher damage, and if they get too close, pull out the ScR/AScR.
I have seen many combination of Commandos that are just down right stupid. An Ammando with a Rail Rifle anr Shotgun
A Minmando with Assault Rifle and Shotgun (why just not use Galmando?)
A Calmando with nothing but Scramblers
it goes on. If you are not using the weapon type that your Commando has a bonus too, you are just making yourself a squishier heavy wielding 2 light weapons.
Try running with Laser weaponry.
As for tactics: Never push the frontlines. That's the Assault suit's job. Your job is to hold the line down quickly dropping down anyone who gets in the way. Remember that you are slow, have a big hitbox and lower health than the Basic Heavy Frame and crap EWAR stats. Your job is to stay behind your friendlies and hold down the line.
Changes to Damage mods!
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Atiim
Titans of Phoenix
15082
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Posted - 2015.01.16 03:08:00 -
[16] - Quote
The Amarr Assault out-classes the Amarr Commando in every way imaginable.
The 1st Matari Commando
-HAND
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
938
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Posted - 2015.01.16 03:12:00 -
[17] - Quote
Buwaro Draemon wrote:Whybare you using weapons that don't apply to your damage bonus? A lot of Commando suits I see like this mostly fail because without the weapon's damage bonus, the commando acts like more squishier heavy and that is bad.
Don't use Tac AR's on it, don't use Combat Rifles on it. Many will argue that having 2 Anti-shield and anti-armor weapons would help you out, but it will hinder you greatly.
Ditch all those weapons and slap on a Laser Rifle and Scrambler Rifle/Assault Scrambler Rifle.
You pick them off from a long distance with your Laser Rifle which now has higher damage, and if they get too close, pull out the ScR/AScR.
I have seen many combination of Commandos that are just down right stupid.
An Ammando with a Rail Rifle anr Shotgun
A Minmando with Assault Rifle and Shotgun (why just not use Galmando?)
A Calmando with nothing but Scramblers
it goes on. If you are not using the weapon type that your Commando has a bonus too, you are just making yourself a squishier heavy wielding 2 light weapons.
Try running with Laser weaponry.
As for tactics: Never push the frontlines. That's the Assault suit's job. Your job is to hold the line down quickly dropping down anyone who gets in the way. Remember that you are slow, have a big hitbox and lower health than the Basic Heavy Frame and crap EWAR stats. Your job is to stay behind your friendlies and hold down the line. Hey! The Amarr Commamdo in 1.7 was OP with the RR and shotgun. It was my scrub fit.
No one does it better than PIE
Lasers4life
"Jesus!" yelled the blues "No, my name is Forever"
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 03:15:00 -
[18] - Quote
Atiim wrote:The Amarr Assault out-classes the Amarr Commando in every way imaginable. Yes but that's because it's sustained fire .
It has one of the best bonuses ( Amarr Assault ) but most just don't appreciate it .
Edit : Caldari Assault needs a better bonus , it's the only assault that doesn't have a weapons performance boost ... I guess reload is ?
Doubts are like flies and should be treated as such and crushed .
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Leovarian L Lavitz
NECROM0NGERS
1321
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Posted - 2015.01.16 03:25:00 -
[19] - Quote
Atiim wrote:The Amarr Assault out-classes the Amarr Commando in every way imaginable. Lololol
The assault gets rekt when it goes against this commando:
Scrambler MD
Remote explosive
complex dmg mod
Complex armor rep Enhance Cardiac Reg Complex Kincat
Been rekt'ing them all week. Poor little amarr assault scrublets.
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Imp Smash
Molon Labe. General Tso's Alliance
521
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Posted - 2015.01.16 03:33:00 -
[20] - Quote
I will throw my support into the fire support group that have commented above.
The Ammando is awesome at overwatch. The laser really is good, and while you have to be more accurate on the mando with it, you can pop people faster with it due to the damage bonus. Any open ground is your playground. Plus you got the armor stacking needed to take any other long range weapon head on plus an EQ slot for ammo.
The ASCR is actually pretty good if they sneak up/manage to get in close. The only thing you have to worry about is snipers and vehicles. All other infantry will bow down before you.
Works well in almost every Amb, and half of Doms, and 40% of the points on skirmishes. |
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Buwaro Draemon
WarRavens Capital Punishment.
791
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Posted - 2015.01.16 03:51:00 -
[21] - Quote
Forever ETC wrote:Buwaro Draemon wrote:Whybare you using weapons that don't apply to your damage bonus? A lot of Commando suits I see like this mostly fail because without the weapon's damage bonus, the commando acts like more squishier heavy and that is bad.
Don't use Tac AR's on it, don't use Combat Rifles on it. Many will argue that having 2 Anti-shield and anti-armor weapons would help you out, but it will hinder you greatly.
Ditch all those weapons and slap on a Laser Rifle and Scrambler Rifle/Assault Scrambler Rifle.
You pick them off from a long distance with your Laser Rifle which now has higher damage, and if they get too close, pull out the ScR/AScR.
I have seen many combination of Commandos that are just down right stupid.
An Ammando with a Rail Rifle anr Shotgun
A Minmando with Assault Rifle and Shotgun (why just not use Galmando?)
A Calmando with nothing but Scramblers
it goes on. If you are not using the weapon type that your Commando has a bonus too, you are just making yourself a squishier heavy wielding 2 light weapons.
Try running with Laser weaponry.
As for tactics: Never push the frontlines. That's the Assault suit's job. Your job is to hold the line down quickly dropping down anyone who gets in the way. Remember that you are slow, have a big hitbox and lower health than the Basic Heavy Frame and crap EWAR stats. Your job is to stay behind your friendlies and hold down the line. Hey! The Amarr Commamdo in 1.7 was OP with the RR and shotgun. It was my scrub fit. But that's because the RR was extremely OP back in 1.7.
And I am talking fits that I am seeing now on the field.
Changes to Damage mods!
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Joel II X
Bacon with a bottle of Quafe
5518
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Posted - 2015.01.16 04:29:00 -
[22] - Quote
AScR + LR is beastly in open maps.
The Amarr commando is limited in its use because the Amarr only have 2 light weapons to begin with. |
Balamob
S.K.I.L.L OF G.O.D RISE of LEGION
44
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Posted - 2015.01.16 06:19:00 -
[23] - Quote
Joel II X wrote:AScR + LR is beastly in open maps.
The Amarr commando is limited in its use because the Amarr only have 2 light weapons to begin with.
Already tried this mix and it doesnt work in my experience, the AScR is not reliable as other light weapons and less realiable without the Amarr Assault bonus, the overheat on the AScR is not even managable in burst, tried this too. The ACombatR has given me better results than the AScR so far, sadly is a Minmatar weapon (very powerful though).
exMAG vet.
Sver faction
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MINA Longstrike
Kirjuun Heiian
1899
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Posted - 2015.01.16 06:43:00 -
[24] - Quote
Use STD ScR & Swarm or ScR & PLC. While the laser can be good, it's not as useful in as many situations as an av weapon.
Always go 3 complex armor repairers - you've got a ton of hp, use it.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Savage Mangler
Molon Labe. General Tso's Alliance
243
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Posted - 2015.01.16 08:31:00 -
[25] - Quote
Balamob wrote:Joel II X wrote:AScR + LR is beastly in open maps.
The Amarr commando is limited in its use because the Amarr only have 2 light weapons to begin with. Already tried this mix and it doesnt work in my experience, the AScR is not reliable as other light weapons and less realiable without the Amarr Assault bonus, the overheat on the AScR is not even managable in burst, tried this too. The ACombatR has given me better results than the AScR so far, sadly is a Minmatar weapon (very powerful though).
Err....what? Last time I checked the Asscrambler can sustain 50 shots before overheat. Even at basic level (30 damage before calculating damage mods, commando bonus or shield/armor variables) that's 1500 damage. More than enough to kill, though it's not as quick as the ACR.
-YOU HAVE BEEN SCANNED-
"Good, then they'll know who killed them."
Salvation...through Annihilation
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WeapondigitX V7
The Exemplars RISE of LEGION
184
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Posted - 2015.01.16 08:57:00 -
[26] - Quote
These are the fits I use in public matches for std ammandos (to get the most out of these you need some max core skills for a few things like lvl 5 for shield and armor mods for max base hp when no hp mods are used) :
Proto precision and dampener (2x std scrambler rifle) or (std shotgun and (adv assault plasma rifle/adv burst plasma rifle/adv tac plasma rifle)) adv active scanner or compact nanohive (used when playing solo, best at flanking enemies, you usually need to run 300m or more to properly flank during proto stomps, roughly a 1 minute walk sometimes, that is 1/15 th of a match, it can be annoying)
Proto rep mod Proto precision mod (2x std scrambler rifle) or (std scrambler and adv assault plasma rifle) or (std scrambler and laser rifle) std nanohive or adv active scanner or std nanite injector (used for team play, allows you to scan brick tanked medium frames, stick to allies even if playing solo)
Proto reactive plate Proto shield mod (std scrambler rifle and militia assault combat rifle) or (militia assault scrambler rifle and militia assault combat rifle) std nanohive or compact nanohive or std rep tool or std nanite injector (used for team based play, if playing solo, stick to objectives that have allies, stay near 1 ally)
for proto ammandos:
2x proto dampeners proto rep mod proto precision mod proto scrambler rifle proto burst combat rifle or (proto assault scrambler rifle and proto shotgun) std nanohive or adv active scanner (used for solo play, can be great for flanking enemies in team play, but you end up flanking enemies in solo play anyway) |
WeapondigitX V7
The Exemplars RISE of LEGION
184
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Posted - 2015.01.16 09:04:00 -
[27] - Quote
using weapons that the commandos weapons don't apply to is done because we don't have the SP yet so we compromise, other times its because we are multi tasking which gimps our fits at certain ranges such as being good at 0-5 meters and 50-90 meters but not good at 5-50m. etc. we change our behavior to compensate for these weaknesses.
sometimes a scrambler would not suit the situation, we might need a larger damage per clip, thus we use an AR with another specialized weapon like a shotgun or swarm launcher or sniper. |
Jack McReady
DUST University Ivy League
1817
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Posted - 2015.01.16 09:07:00 -
[28] - Quote
Atiim wrote:The Amarr Assault out-classes the Amarr Commando in every way imaginable. well, if you go for double SCR you have beastly sustained DPS that even amarr assault cannot match, so it is not all that bad. |
xavier zor
Rogue Instincts
421
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Posted - 2015.01.16 11:17:00 -
[29] - Quote
Drop the swarm launcher, i have seen so many commando ak.0's with swarms....i nail them in 2 seconds. Stick a laser rifle on it with a combat rifle. I speak from experience :)
p.s i was constantly wrecked by laser-rifle weilding amarr commandos
Official Ishokune supporter
Knifed duna2002's tank, then the mercenary himself
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Nirwanda Vaughns
1219
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Posted - 2015.01.16 11:50:00 -
[30] - Quote
Commando is built for the AScR as it has a lower heat build up than the others so leave them to the Assault suits. i also preffer to keep the suit mobile and seeign as it has good base HP just use reppers and a cardiac or rep/kin/card, use AScR as your primary and have either AV in second or an ACR to cut through heavy armour suits. it takes a while to get used to unloading half a clip of shield damage and then changing wepaon but once you get used to it, you shouldn't have too much difficulty taking on any med/heavy frame
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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