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321. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Great now we have this notion stickied. I cant believe I have to argue why forcing us to play with less friends is bad for Dust. Blaming squad size for dust's current troubles is ludicrous. Hell the strongest point in dust is the squad size...
- by Tesfa Alem - at 2015.01.14 11:42:00
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322. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer fo cused's proposal DOUBLES MARAUDER EHP FROM CHROMOSOME LEVELS. What is so hard to comprehend about this? Agreed, this is completley unacceptable. Muh Orbitals are a poor reason to advocate this. In fact, i would...
- by Tesfa Alem - at 2015.01.14 06:42:00
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323. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Regis Blackbird wrote: Unless I read it wrong, I am worried about the sudden jump from being classified as "New Player" and "Veteran". If your earnings suddenly drop like a rock, just because you are now a "Veteran", it might **** off players. ...
- by Tesfa Alem - at 2015.01.13 11:18:00
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324. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Isnt it mostly new player alts that are AFK? All the starter Swarm fits i see kneeling up and down/ running in circles usually are in NPC corps. Veterans are more certainly more likely to stat boost to abuse the system with their main character...
- by Tesfa Alem - at 2015.01.13 11:14:00
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325. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Hell no. I should not have to pick and choose my friends to play with because you dont have any.
- by Tesfa Alem - at 2015.01.12 11:48:00
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326. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Again I'm not saying I don't want missiles to be a good turret type I am merely suggesting that with 3.5x the DPS of another turret and given that missiles have never traditionally held a DPS role in New Eden how can you...
- by Tesfa Alem - at 2015.01.12 11:46:00
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327. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Just added AV Grenades...I forgot them (Should I add Flux Grenades as well?) Want me to use the current 2/3? My currently proposed 3/3? and should I account for possible utility modules and such? (mCRUs, Scanners, N...
- by Tesfa Alem - at 2015.01.10 13:43:00
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328. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Tesfa Alem wrote: Pokey Dravon wrote: Random scribbles, just doing this **** in passes. Assume 3 Main slots (Will be increased later, values adjusted accordingly) Assume Passive Armor Reps (Will be changed later,...
- by Tesfa Alem - at 2015.01.10 11:55:00
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329. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Good work Fox.
- by Tesfa Alem - at 2015.01.10 01:46:00
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330. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Random scribbles, just doing this **** in passes. Assume 3 Main slots (Will be increased later, values adjusted accordingly) Assume Passive Armor Reps (Will be changed later, values adjusted accordingly) Assume Shield and A...
- by Tesfa Alem - at 2015.01.10 01:39:00
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331. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
A couple questions on the numbers. This isnt meant to be offesnsive, but its sure isnt going to be nice. 1) Why would i run a tank with a negative 25% damage bonus to a very expensive turret? Basically your Sagaris and Suraya are fat slow piniata...
- by Tesfa Alem - at 2015.01.09 04:22:00
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332. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I dont understand the need to turn Dust Tanks into War Thunder Ground Forces. This is just as much unrelated to the OP as Tank Crews. Its still an FPS and not a tank simulator. We dont need to remodel tanks from the ground up, we just need the o...
- by Tesfa Alem - at 2015.01.02 09:28:00
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333. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
Just to explain why players don't use the ASCR, as opposed to the SCR. They do have the same damage profile, but while i can charge shot and hurt armor tankers, the ASCR just slowly trys to whittle them down. Did the math a few weeks ago, and ye...
- by Tesfa Alem - at 2014.12.30 08:44:00
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334. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Hey Alaika you're arguing with a wall. Neither Laser or Spkr are ever interested in actual debate and discussion on vehicle balance. for them it's the DOMINATING GODS OF THE BATTLEFIELD or it's not being done right. It's k...
- by Tesfa Alem - at 2014.12.29 23:15:00
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335. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Tesfa Alem wrote: Madatory Vehicle crews are not on the table and this thread is supposed to talk the tanks we want to re-introduce, not the personnel requirements to man the thing. Frankly i find some AV fears more con...
- by Tesfa Alem - at 2014.12.29 20:39:00
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336. [Ideas] Turrets defend other installations that are under attack - in Feedback/Requests [original thread]
Before i go off on a tangent, Blaster installations will attack any vehicle in range. Put a blaster near any supply depopt the blaster will attack any vehicle near the supply. Killing a supply depot nets a whopping 50 WP. You can get more WP land...
- by Tesfa Alem - at 2014.12.29 18:40:00
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337. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Madatory Vehicle crews are not on the table and this thread is supposed to talk the tanks we want to re-introduce, not the personnel requirements to man the thing. Frankly i find some AV fears more conspiratorial than anything. As long as we get...
- by Tesfa Alem - at 2014.12.29 16:14:00
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338. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Wow and i thought the ADS threads went south, more than half of this seems to be crying about whether breaking stuff is a tanker or not. Who cares? I in fact respect his opinion NOT because he agreed with pilots that the nerf was harsh, but spent...
- by Tesfa Alem - at 2014.12.27 10:44:00
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339. Dropship. (Standard) - in Feedback/Requests [original thread]
The thing is, Normal dropships are essentially flying tanks without the large turret. They stack the average ehp of a gunlogi or madrugar, are pretty slow moving. Normal dropships can take as much punishment as either tank. AV can take that as t...
- by Tesfa Alem - at 2014.12.24 12:49:00
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340. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
As far as i know the only Dev tweaking the numbers take ADS rides very personally, they take great offense. inb4 misquoting devs is a bannable offense Funny going through the old ADS posts showed a lot of accusations heaped upon pilots, a lot ...
- by Tesfa Alem - at 2014.12.23 22:47:00
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