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1241. Instillation auto fire - in General Discussions [original thread]
Chunky Munkey wrote: I got railgunned out of my LAV recently. That was an interesting experience. I once had a blaster turret remove a gunner from my dropship. It didn't mind the dropship itself, it was just annoyed at that guy looking out the...
- by Stefan Stahl - at 2013.05.21 20:18:00
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1242. [Feedback] Splash damage seems not working - in Feedback/Requests [original thread]
Yesterday and the day before I tried out the Plasma Cannon and the Mass Driver. Both worked well in several matches. However you should always account for lag. The people you are shooting are not where you are seeing them, the projectiles you are...
- by Stefan Stahl - at 2013.05.21 17:46:00
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1243. Battle Academy Griefing and its Costs - in General Discussions [original thread]
I play the Academy exclusively lately. However I tend to use less effective loadouts such as the Plasma Cannon. I once accidentally went 32-3 with a Mass Driver, I didn't even notice that I killed so many of them. In the next game I went on Anti-L...
- by Stefan Stahl - at 2013.05.21 16:29:00
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1244. Would you like to have graphic quality slider options? - in General Discussions [original thread]
I'd play dust without textures if it was possible. The game looks horrible regardless, so you could just go all the way for performance.
- by Stefan Stahl - at 2013.05.20 19:45:00
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1245. YAY! First fix of skills! still waiting on Dropship love! - in General Discussions [original thread]
You're talking about a major redesign of the core engine here. Somebody might have to open a spreadsheet and manually modify some values. You don't find qualified people for that everywhere.
- by Stefan Stahl - at 2013.05.20 19:43:00
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1246. WTF is wrong with ALL Turrets? - in General Discussions [original thread]
Lord Gisbourne wrote: Ok no matter what turret i use, LAV, HAV, Air, when i shoot a turret it either shoots and hits the freaking vehicle im in therefore doe snot shoot or shoot 10 inches off target and lands in a completely random area? Pleas...
- by Stefan Stahl - at 2013.05.20 14:03:00
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1247. Aim frame rate issues. - in Technical Support/Bugs [original thread]
Somebody at CCP needs to google for some basic netcode tutorials. Half-Life solved this issue nicely - that was 15 years ago.
- by Stefan Stahl - at 2013.05.19 22:54:00
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1248. Request: Remove objective spawning in Skirmish - in Feedback/Requests [original thread]
Even Battlefield 1942 had measures to avoid spawning on a contested objective. They had that right at launch, over ten years ago. Why CCP hasn't figured out yet that this is a problem is apparently well beyond my limited mental capabilities.
- by Stefan Stahl - at 2013.05.19 21:22:00
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1249. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
Aim acceleration might be tied to framerate, which would be idiotic, but we're talking about CCP here. Considering that aim acceleration is very noticeable in Uprising increasing the framerate might be a good way to improve the feeling of aiming. ...
- by Stefan Stahl - at 2013.05.19 11:06:00
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1250. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
Right now the only way to enjoy Dust is to play the academy games. They are lot's of fun and everyone can find his role. A few too many LAVs, but that's nothing a militia blaster tank can't fix. Until it gets blown up by free swarm launchers. At w...
- by Stefan Stahl - at 2013.05.19 10:59:00
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1251. 10,000 WP in Academy is pushing it a bit - in General Discussions [original thread]
The academy is Dust's best feature right now. Allow people to stay there longer. The game is a few hundred percent better for it.
- by Stefan Stahl - at 2013.05.18 22:13:00
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1252. Dropship Flight School - in Rookie Training Grounds [original thread]
Thanks for sharing your fitting. That's always very nice. But I'd like to ask why, in the current situation, you would choose an active tanking fit over a passive buffer fit when the time-to-kill on a dropship is, even for a buffer fitted eryx wi...
- by Stefan Stahl - at 2013.05.18 14:03:00
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1253. List of [hilarious] drop-ship bugs that exist in "release"! - in General Discussions [original thread]
Big Popa Smurff wrote: Stefan Stahl wrote: Apply optional respec, problem solved. You might as well take them out of the game with that attitude. Whats the point in having them if no one uses em. Bingo. They may introduce dropships again...
- by Stefan Stahl - at 2013.05.17 20:12:00
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1254. List of [hilarious] drop-ship bugs that exist in "release"! - in General Discussions [original thread]
Apply optional respec, problem solved.
- by Stefan Stahl - at 2013.05.17 20:06:00
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1255. the noob academy is still not enough. - in General Discussions [original thread]
As far as I'm aware MOBA games have single draft queues where each player enters separately and a team draft mode where teams of 5 get put against each other. Apparently those devs were smart enough to solve the game design riddle CCP has been try...
- by Stefan Stahl - at 2013.05.16 20:24:00
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1256. Militia Warfare game mode? - in General Discussions [original thread]
Since not all weapons are available as MLT variants it should be STD level warfare, but otherwise this a solid suggestion that actually has been posted a couple of times already. That doesn't make it any less relevant though.
- by Stefan Stahl - at 2013.05.16 19:44:00
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1257. There is no point in using any other light weapon. - in General Discussions [original thread]
If you use Amarr weapons, apply Amarr combat doctrine. The Gallente combat doctrine of "Go somewhere and shoot stuff" is surely easier to implement, but that doesn't mean it's more effective.
- by Stefan Stahl - at 2013.05.16 19:37:00
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1258. [Request] Extend Y Axis for True Vertical View of Dropship - in Feedback/Requests [original thread]
Alternatively, show ground textures in the minimap. Like they have on GPS devices in current day airplanes. Like the one I used last time I flew an airplane. ... On the other hand they don't even have altimeters in Eve. Apparently they skipped th...
- by Stefan Stahl - at 2013.05.16 16:56:00
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1259. Honest opinion of the scrambler - in Feedback/Requests [original thread]
Freshticles wrote: And good sir, how many of these do you get on moving targets? If it was viable in the current state of messy hit detection and aiming acceleration, I would have mentioned it. I don't think you quite understood what I said. I...
- by Stefan Stahl - at 2013.05.15 19:36:00
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1260. My Fellow Pilots - in General Discussions [original thread]
I already applied for the respec to get out of dropships. The lack of SP in other areas makes everything but flying a horrible drag and the flying itself is mostly spent running away from AV.
- by Stefan Stahl - at 2013.05.15 19:30:00
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