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341. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
I saw someone on the forums suggest an event that dictates which racial heavy suit would be unlocked first. This kind of event is a great way to build buzz and involvement while not costing the development team much effort (after all, they would ...
- by SponkSponkSponk - at 2013.09.12 09:20:00
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342. Trophy List Ideas - in Feedback/Requests [original thread]
bronze: "Dude, where's my LAV?" Lose an unattended vehicle to nanite decay.
- by SponkSponkSponk - at 2013.09.12 05:12:00
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343. in game event to determine the order new dropsuits are released. - in Feedback/Requests [original thread]
This is a great idea. both sides raid the research facilities in search of data fragments to speed up the release of their suit :)
- by SponkSponkSponk - at 2013.09.12 01:44:00
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344. [Request] Scan beacon. - in Feedback/Requests [original thread]
why not in a grenade slot?
- by SponkSponkSponk - at 2013.09.12 01:41:00
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345. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Absolute Idiom II wrote: I do have to raise a concern about having zero choice from the Dust-side in which system that you fight. As battles become more meaningful, the desire to choose WHERE you attack gets higher. They go hand-in-hand, otherw...
- by SponkSponkSponk - at 2013.09.12 01:12:00
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346. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
Eris Ernaga wrote: Anyone notice how P2W the community wants this game to be? Let me use AUR for a respec let me get all my daily activity bonus sp back even if I miss a day with AUR. How about the person who can't afford these things leave hi...
- by SponkSponkSponk - at 2013.09.11 09:15:00
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347. [Request] Change Tab Key Binding on KBM (aka Suicide Button) - in Feedback/Requests [original thread]
I pried off the TAB key on my keyboard because of this.
- by SponkSponkSponk - at 2013.09.11 06:14:00
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348. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
I've seen worse ideas.
- by SponkSponkSponk - at 2013.09.11 06:13:00
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349. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
fyi I trained biotics upgrades V yesterday and it makes a noticable difference in speed. Then again, that difference is even more stark when using other suits :(
- by SponkSponkSponk - at 2013.09.11 01:37:00
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350. Shield module Penalties - in Feedback/Requests [original thread]
CLONE117 wrote: the shield recharge delay for shield extenders seems like the best penalty for shielding.. ive fought so many players whos shields seems to recharge almost instantly after being hit... Shields are currently bugged to start r...
- by SponkSponkSponk - at 2013.09.10 10:53:00
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351. An interesting option for APC's - Round 2 - in Feedback/Requests [original thread]
I just want to deploy a vehicle that dispenses ammo. If that happens to be an APC, so be it.
- by SponkSponkSponk - at 2013.09.10 10:52:00
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352. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
Dust-specific resources makes all of Eve care about them, instead of just the Eve players in Molden Heath.
- by SponkSponkSponk - at 2013.09.09 05:20:00
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353. Give light frames a higher FOV - in Feedback/Requests [original thread]
Absurdly high FOV was the best part about playing the Alien in AvP.
- by SponkSponkSponk - at 2013.09.08 23:27:00
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354. The Star Map - in Feedback/Requests [original thread]
CCP Cognac wrote: Keyboard navigation is hard to implement well as the map uses analog navigation, but mouse navigation is implemented Oh? I'll have to try again; I never noticed the mouse do anything on the map screen(s).
- by SponkSponkSponk - at 2013.09.08 23:26:00
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355. [Request] Player Active Equipment Limit - in Feedback/Requests [original thread]
I approve of this message.
- by SponkSponkSponk - at 2013.09.06 07:41:00
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356. [New Feedback] After Trying Out the AR - in Feedback/Requests [original thread]
501st Headstrong wrote: You don't have to have the aim-assist on. I don't, and as a result I have very high pitched battles with my Duvolle. Hell, it seems a little bit weaker even! You don't have to spend your skill points either. But most...
- by SponkSponkSponk - at 2013.09.06 02:44:00
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357. (Request) Please change praetorian - in Feedback/Requests [original thread]
Jack Bauer CTU wrote: Hello CCP Dev-¦s ! First of all I wanted to thank you for your hard word on 1.4. I personally love the new patch. I see that a lot of people forget how much work it is. So thanks again. To my topic...As an former Xbo...
- by SponkSponkSponk - at 2013.09.05 11:07:00
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358. [Feedback] Removing names status bars is a mistake. - in Feedback/Requests [original thread]
We are 138 wrote: As a logi, hidden life bars have made my job considerably harder to do. Would there be. A way to indicate a damaged team mate with out bringing back every ones bars? IMO, once you bring out the repair tool, squad health sho...
- by SponkSponkSponk - at 2013.09.05 11:06:00
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359. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
Spademan wrote: I'd have to agree with you here, the general premise of Aim Assist is fine, some people need help and thats fine (lord knows I do some times) But at the moment its far too much, dodging has seem to have become non exsistent for ...
- by SponkSponkSponk - at 2013.09.05 11:04:00
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360. The Star Map - in Feedback/Requests [original thread]
Still can't navigate around the map using keyboard :(
- by SponkSponkSponk - at 2013.09.04 23:15:00
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