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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Thor Odinson42
Molon Labe. RISE of LEGION
1221
|
Posted - 2013.09.11 23:56:00 -
[31] - Quote
Zeylon Rho wrote:I think my level of interest in EVE-side FW stats is somewhere south of zero. I don't play EVE. Until there's rewards Dust-side that are special or unique in some way, it's just another way to play Skirmish matches.
Exactly.
Or it could be a way for you and your corp to develop team tactics which make the game modes more fun. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
701
|
Posted - 2013.09.12 00:14:00 -
[32] - Quote
Thor Odinson42 wrote:Aikuchi Tomaru wrote:Thor Odinson42 wrote:I proto stomp in FW and I urge my corporation to do so as well.
FW should be dangerous. It should be TEAM DEPLOY ONLY in proto gear and the rewards should justify this.
If FW is done right there wouldn't be a need for matchmaking in pub matches. Because more experienced players would be elsewhere for the bigger payouts.
No. It shouldn't be team deploy only. Actually this is the last thing it should be. FW should introduce blueberries to a little more serious PvP. Like meeting Corp squads more often than in public matches. But it should be open for everyone. This isn't PC. If you start with a FW Teamdeploy only, then FW isn't like a Pub skirmish anymore, it will become exactly like PC. Like in Eve, everybody should be able to participate in FW and get the benefits. The problem is that, at the moment, there aren't any benefits in FW. Then join a corp and get on a team. And it would be nothing like PC. Losing a few FW will not break a corp up. Players won't be left out of FW battles for months as they skill their character up. It will allow and incentivize corps to bring in and train players that will later participate in PC. There are pub matches for solo and squad deployments. You could take a a fleet with as many as you have online for FW in Eve. And the most important thing, this isn't Eve. I can keep going and going with reasons why Team Deploy would be great for FW. And it has to be limited to team deploy or it will just be redline after redline.
In the future fw battles will become more meanjngful. They already work on introducing standing and so on. Why should i be forced to always get a whole team together just to participate? What you want to do is changing fw to corp battles just for your own desire to have high level fights. That's not what fw is there for. You can't just run around, wanting to lock out blueberries who just want to play some rounds without having to do organized squad action of everything that influences eve online.
You may have noticed that i am in a corp. I also participated in several pc battles. But more than often i just want to sit back, turn my mic off and just have fun without having to be overly serious and without having to talk to my squad. But at the same time i want to jnfluence eve online. I don't care about pub matches at all. I do care about fw though, even in its current state and i see no reason to change it so only top players can participate.
And have you even thought this through? Making fw team deploy only would GREATLY reduce the amount of players participating in it. And there aren't exactly few fw-systems. There are even a lot more planets and on these planets there are more than just 1 district. You don't even try to look at the bigger picture. All you care about would be the battles you would fight in.
Besides that, foxfour isn't asking about what they should change at fw in general. He's asking about statistics we want to see. That ccp is working on fw and wants to make it stand out from pub matches is no secret at all. |
SponkSponkSponk
The Southern Legion The Umbra Combine
313
|
Posted - 2013.09.12 01:12:00 -
[33] - Quote
Absolute Idiom II wrote:I do have to raise a concern about having zero choice from the Dust-side in which system that you fight. As battles become more meaningful, the desire to choose WHERE you attack gets higher. They go hand-in-hand, otherwise all the FW stats you'll be showing might as well be random values for all the behaviours you'll be changing.
My corp has had internal discussions about this, and we have concluded that the issue is one of agency - the ability to initiate actions that affect the shared game worlds. I should post more about that, some time.
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Thor Odinson42
Molon Labe. RISE of LEGION
1223
|
Posted - 2013.09.12 01:34:00 -
[34] - Quote
Aikuchi Tomaru wrote:Thor Odinson42 wrote:Aikuchi Tomaru wrote:Thor Odinson42 wrote:I proto stomp in FW and I urge my corporation to do so as well.
FW should be dangerous. It should be TEAM DEPLOY ONLY in proto gear and the rewards should justify this.
If FW is done right there wouldn't be a need for matchmaking in pub matches. Because more experienced players would be elsewhere for the bigger payouts.
No. It shouldn't be team deploy only. Actually this is the last thing it should be. FW should introduce blueberries to a little more serious PvP. Like meeting Corp squads more often than in public matches. But it should be open for everyone. This isn't PC. If you start with a FW Teamdeploy only, then FW isn't like a Pub skirmish anymore, it will become exactly like PC. Like in Eve, everybody should be able to participate in FW and get the benefits. The problem is that, at the moment, there aren't any benefits in FW. Then join a corp and get on a team. And it would be nothing like PC. Losing a few FW will not break a corp up. Players won't be left out of FW battles for months as they skill their character up. It will allow and incentivize corps to bring in and train players that will later participate in PC. There are pub matches for solo and squad deployments. You could take a a fleet with as many as you have online for FW in Eve. And the most important thing, this isn't Eve. I can keep going and going with reasons why Team Deploy would be great for FW. And it has to be limited to team deploy or it will just be redline after redline. In the future fw battles will become more meanjngful. They already work on introducing standing and so on. Why should i be forced to always get a whole team together just to participate? What you want to do is changing fw to corp battles just for your own desire to have high level fights. That's not what fw is there for. You can't just run around, wanting to lock out blueberries who just want to play some rounds without having to do organized squad action of everything that influences eve online. You may have noticed that i am in a corp. I also participated in several pc battles. But more than often i just want to sit back, turn my mic off and just have fun without having to be overly serious and without having to talk to my squad. But at the same time i want to jnfluence eve online. I don't care about pub matches at all. I do care about fw though, even in its current state and i see no reason to change it so only top players can participate. And have you even thought this through? Making fw team deploy only would GREATLY reduce the amount of players participating in it. And there aren't exactly few fw-systems. There are even a lot more planets and on these planets there are more than just 1 district. You don't even try to look at the bigger picture. All you care about are the battles you would fight in. You don't care about the eve side of fw. But fw is the first real link we have to eve. That's what this is about. Besides that, foxfour isn't asking about what they should change at fw in general. He's asking about statistics we want to see. That ccp is working on fw and wants to make it stand out from pub matches is no secret at all.
How hard would it be to create a Caldari channel where people could form teams? |
Zeke Zero
Circus of midnight
6
|
Posted - 2013.09.12 02:21:00 -
[35] - Quote
I hope very FW capable of cooperative play in casual EVE player. I think FW Battle Finder 1.4 patch that's a good update. However, I need more sophisticated.
Percentage DUST clone soldiers affect the FW of NewEden is very small at present. There is almost no need to select the FW contract DUST. I will be meaningful this. I want to be able to win the LP as EVE even DUST.
Won the special equipment of military specification using the LP.
I make the benefits of EVE players to help DUST players. And acquisition of the LP of EVE players due to the orbital bombing.
I'd thing you can leave the KOs and kill mail.
War situation is easier divisible by interstellar map of DUST. To enhance the strategic role-play and in a manner to display the history of the battle.
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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
898
|
Posted - 2013.09.12 02:47:00 -
[36] - Quote
The stats should include things that would make sense to Dust players. Right now, that small list makes no sense to me whatsoever, and I've been playing Dust for a year.
I guess what I mean is that I want to know things like
-a bar graph showing how many districts a faction owns -what exactly I did to help eve players -why this is important.
Honestly, to improve FW, all you have to do is introduce faction related rewards. Don't even worry about "standings" with factions, just give us items specific to the faction we fight for.
If we fight for Gallente, give us assault rifles, plasma cannons, shotguns, gallente suits, etc. If we fight for Caldari, give us forge guns, sniper rifles, caldari suits, etc.
This way, even if players don't want to side one way or another, they can get usable items by fighting for the side that provides that item for them. For instance, I use mass drivers, heavy suits, minmatar suits, HMGs, Scrambler rifles, and submachine guns, so I'd fight for the amarr and the minmatar depending on which kinds of items I wanted. |
Aighun
Zumari Force Projection Caldari State
877
|
Posted - 2013.09.12 02:51:00 -
[37] - Quote
I would like to see some sort of zone of influence.
Dotlan and the nexusfleet EVE influence map are both great. Dotlan has all the nitty gritty and detailed information that is useful for any number of things. EVE influence map is much simpler but also juicier.
Our current Dust map sort of straddles the line. But if there was something we could look at where we could easily see a system, constellation, etc. change based on our actions, and if it was visceral and visual, that would be a good thing. Would also really like to see changes over time.
RIght now it is fun to drill down through the different sections of the map, but really difficult to get any sense of your own contribution to the tide of battle. Some of this has to do with the info being more granular, and some because the changes in status are tied to an relatively small icon buried all the way down at the district level. Faction warfare is fairly incoherent / or scattershot at present.
However, for this to be more compelling, players in faction warfare would have to be able to choose where to deploy. We really never have had the opportunity to do anything like take over one particular solar system. However, it was possible to concentrate forces in a particular area just by only fighting on certain maps as they came up in the rotation. Now we are at the mercy of the queue.... But if dust mercenaries were able to generate their own fronts and push for control of specific areas of the map, independent of where the EVE pilots are fighting, that would be a welcome. And if there was a really clear and easily accessible visual representation of that it would benefit faction warfare, and probably DUst warfare in general.
But yeah, also seeing how much stuff has been destroyed, tanks, proto suits, orbital bombardment kills, which side has lost how much of what is always good. I don't play EVE but it is also really vitally important that we start seeing Dust stuff show up on EVE orbital bombardment killmails. If an EVE pilot could start getting ground troops on their kill mails, and if that info could be posted around the internet, it would help entice pod pilots to figure out ways to shoot at more stuff in Dust from EVE. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1008
|
Posted - 2013.09.12 03:05:00 -
[38] - Quote
As I think about the idea of a faction's system control, I'd like to see the starmap in Dust look something like the verite eve influence map. When you go to the faction info screen I'd kind of like to see two solid, filled in colored blobs that show the areas controlled by each faction. With areas under contention denoted by the attacker's colors appearing in lines over the defender's territory.
Even better would be some animation showing the advances one side has made into the other's territory, from the Eve side of things. Then on each star you could show the Dust modifier for capture on that system. You could use pie charts (possibly on the same view) to show what percentage of districts that faction controls. This would allow a merc to look at the map and know where the fighting in space is happening, and where their efforts could make a difference. |
Aighun
Zumari Force Projection Caldari State
877
|
Posted - 2013.09.12 03:19:00 -
[39] - Quote
Lots of Folks including me wrote:
We need to change Faction Warfare! In my opinion GǪ
It looks like it boils down to this: If you want to team deploy, and you can get enough people together to team deploy, you should have that option. From what I understand CCP is already working on adding this feature to faction warfare. But it should not be forced on anyone else. If people want to run solo in Faction warfare they can do that at their own risk. I think there is enough room for both styles of play.
However, would anyone want to see a separate faction warfare leader board? With stats for players running solo? Would it be fun or interesting to have persistent squads, and see stats for those squads or teams on a faction warfare leader board? Or would that just be redundant since we are all already in corporations? Would more serious tryhard elite players be interested in forming or joining faction warfare teams that were limited to 20 players total (16 and some alternates) and having their team stats displayed on leader boards?
Or are more players really just looking for better rewards, period? I know I want to get a better payout for faction warfare than running Pub matches.
I would like to see Dust corporations form up for the sole purpose of playing faction warfare. I know of a number of EVE faction warfare corporations just from reading about various battles and exploits online. They have name recognition and stories, and a history. Nothing really similar has happened in Dust. The way that stats are displayed in game for Dust can help make it possible for us to have some sort of history with faction warfare. And help get more players interested.
Even if we do not agree on what needs to change with faction warfare, I think we all know that it could use a lot of improvement. But how do you want to see those changes displayed in game? They could go hand in hand.
If you have the ability to fight on a certain planet, you could also track stats like corporation to have the most wins on one planet.
Or each district could be clickable in the map have a stat that would show which corporations have won the most battles on that district over time. Which corporations have lost the most ISK fighting on that district. I would like to be able to click on a district on the map in faction warfare and get some sense of the history of that particular battleground over time. But is this something that CCP should spend time working on or is it something that would be better suited for third party development using Crest? Maybe it is something that would be great on the VIta app. (if there is going to be a Vita app?) but not necessary to add to the PS 3 game itself. |
Eris Ernaga
Super Nerds
551
|
Posted - 2013.09.12 04:40:00 -
[40] - Quote
CCP FoxFour wrote:Hey guys, I am back from vacation today and diving right into getting some work done. I wanted to create this thread before vacation but there wasn't time and I wanted to be involved in the discussion so waited until now. So, hypothetically speaking, say we had a screen for Factional Warfare that was showing how a specific battle effected the EVE universe. What kinds of things would you maybe possibly like to see on it? For example:
- Districts owned by the faction out of all possible districts they could own
- How much time this battle has saved your faction for the solar system it's attacking
- How many EVE players this affects (EVE players that have received LP in the system in the last 24 hours)
- Did this battle make the system vulnerable in EVE
That is just a small list to give you an idea. I figured you guys might be interested in being part of this random discussion. :)
You need straight statistics not just a video like you do in EVE statistics that can be tracked. Besides FW is a peace of crap right now take a look at this thread https://forums.dust514.com/default.aspx?g=posts&t=108745&find=unread. Sorry to say it but all FW is Gallente fighting against Gallente and literally Caldari fighting against Caldari.
Quote:Eliminating non-loyalist from faction warfare - At the moment we have non-loyalist who treat Faction Warfare like any other Instant battle they don't bring their all and the que up against their own faction! A main bulk of the players in Faction Warfare are players who have just left the academy and don't wanna deal with pub stomping. This is a problem because Faction Warfare should be much more hardcore then Public Contracts. To help you get an idea of how bad it is here a Faction Warfare battle showing each players factions and the factions going to war.
Caldari State versus Gallente Federation
Amarr 4 Gallente 4 Minmitar 3 Caldari 5
(Just realized I was qued on the Gallente team for some reason so backed out before I could get any faction information on who the Gallente team. Also a lot of the players on the Caldari side were in NPC corps and you had a lot of Gallente fighting Gallente in that one same with the Caldari)
I plan to open up a serious Caldari Faction warfare corporation today. |
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CCP FoxFour
C C P C C P Alliance
115767
|
Posted - 2013.09.12 10:30:00 -
[41] - Quote
Hey guys,
I made this thread then got a bit distracted with other things and was unable to respond again until today so I am sorry about that. Please however keep this thread on topic. We are aware there are other issues with FW and please be aware that before anything here is implemented we will be looking at those concerns. So please, lets stay on topic and not talk about the other issues in FW right now. Game Designer // Team True Grit http://twitter.com/regnerba |
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SponkSponkSponk
The Southern Legion The Umbra Combine
316
|
Posted - 2013.09.12 10:41:00 -
[42] - Quote
CCP FoxFour wrote: So please, lets stay on topic and not talk about the other issues in FW right now.
As the Eve Inferno trailer said it so well:
Progress...
What is it?
Out here, progress is numbers.
Millimetres. kilometres. head counts. death tolls.
This is progress.
Colonies burned. Ships destroyed. People killed. Money earned.
It all comes with a price.
And if the price is right...
I'll set the universe on fire.
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
710
|
Posted - 2013.09.12 10:42:00 -
[43] - Quote
Thor Odinson42 wrote:Aikuchi Tomaru wrote:In the future fw battles will become more meanjngful. They already work on introducing standing and so on. Why should i be forced to always get a whole team together just to participate? What you want to do is changing fw to corp battles just for your own desire to have high level fights. That's not what fw is there for. You can't just run around, wanting to lock out blueberries who just want to play some rounds without having to do organized squad action of everything that influences eve online.
You may have noticed that i am in a corp. I also participated in several pc battles. But more than often i just want to sit back, turn my mic off and just have fun without having to be overly serious and without having to talk to my squad. But at the same time i want to jnfluence eve online. I don't care about pub matches at all. I do care about fw though, even in its current state and i see no reason to change it so only top players can participate.
And have you even thought this through? Making fw team deploy only would GREATLY reduce the amount of players participating in it. And there aren't exactly few fw-systems. There are even a lot more planets and on these planets there are more than just 1 district. You don't even try to look at the bigger picture. All you care about are the battles you would fight in. You don't care about the eve side of fw. But fw is the first real link we have to eve. That's what this is about.
Besides that, foxfour isn't asking about what they should change at fw in general. He's asking about statistics we want to see. That ccp is working on fw and wants to make it stand out from pub matches is no secret at all. How hard would it be to create faction channels where people could form teams? If there are 16 slots for the battle you should be able to fill them. We share different opinions. In my opinion we don't need more game modes where teammates are not contributing at all to the fight.
If you throw blueberries together again, then how would this be any different from the current system? You would just make it more of a pain in the ass to get into a FW-battle.
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CCP FoxFour
C C P C C P Alliance
115767
|
Posted - 2013.09.12 10:46:00 -
[44] - Quote
Aikuchi Tomaru wrote:Thor Odinson42 wrote:Aikuchi Tomaru wrote:In the future fw battles will become more meanjngful. They already work on introducing standing and so on. Why should i be forced to always get a whole team together just to participate? What you want to do is changing fw to corp battles just for your own desire to have high level fights. That's not what fw is there for. You can't just run around, wanting to lock out blueberries who just want to play some rounds without having to do organized squad action of everything that influences eve online.
You may have noticed that i am in a corp. I also participated in several pc battles. But more than often i just want to sit back, turn my mic off and just have fun without having to be overly serious and without having to talk to my squad. But at the same time i want to jnfluence eve online. I don't care about pub matches at all. I do care about fw though, even in its current state and i see no reason to change it so only top players can participate.
And have you even thought this through? Making fw team deploy only would GREATLY reduce the amount of players participating in it. And there aren't exactly few fw-systems. There are even a lot more planets and on these planets there are more than just 1 district. You don't even try to look at the bigger picture. All you care about are the battles you would fight in. You don't care about the eve side of fw. But fw is the first real link we have to eve. That's what this is about.
Besides that, foxfour isn't asking about what they should change at fw in general. He's asking about statistics we want to see. That ccp is working on fw and wants to make it stand out from pub matches is no secret at all. How hard would it be to create faction channels where people could form teams? If there are 16 slots for the battle you should be able to fill them. We share different opinions. In my opinion we don't need more game modes where teammates are not contributing at all to the fight. If you throw blueberries together again, then how would this be any different from the current system? You would just make it more of a pain in the ass to get into a FW-battle.
Please stay on topic. This is a discussion for another thread. Game Designer // Team True Grit http://twitter.com/regnerba |
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Parson Atreides
Ahrendee Mercenaries EoN.
663
|
Posted - 2013.09.12 10:50:00 -
[45] - Quote
My standing with each faction. My corp's standing with each faction. My alliance's standing with each faction. (Wouldn't mind seeing the Dust corporations with the top 10 standings for each faction).
How much I've helped each faction. How much my corp has helped each faction. How much my alliance has helped each faction.
Spheres of influence for each faction.
Win/Loss ratios for each faction.
Various effects the winning of a FW battle has in EVE. |
Thor Odinson42
Molon Labe. RISE of LEGION
1225
|
Posted - 2013.09.12 12:09:00 -
[46] - Quote
CCP FoxFour wrote:Aikuchi Tomaru wrote:Thor Odinson42 wrote:Aikuchi Tomaru wrote:In the future fw battles will become more meanjngful. They already work on introducing standing and so on. Why should i be forced to always get a whole team together just to participate? What you want to do is changing fw to corp battles just for your own desire to have high level fights. That's not what fw is there for. You can't just run around, wanting to lock out blueberries who just want to play some rounds without having to do organized squad action of everything that influences eve online.
You may have noticed that i am in a corp. I also participated in several pc battles. But more than often i just want to sit back, turn my mic off and just have fun without having to be overly serious and without having to talk to my squad. But at the same time i want to jnfluence eve online. I don't care about pub matches at all. I do care about fw though, even in its current state and i see no reason to change it so only top players can participate.
And have you even thought this through? Making fw team deploy only would GREATLY reduce the amount of players participating in it. And there aren't exactly few fw-systems. There are even a lot more planets and on these planets there are more than just 1 district. You don't even try to look at the bigger picture. All you care about are the battles you would fight in. You don't care about the eve side of fw. But fw is the first real link we have to eve. That's what this is about.
Besides that, foxfour isn't asking about what they should change at fw in general. He's asking about statistics we want to see. That ccp is working on fw and wants to make it stand out from pub matches is no secret at all. How hard would it be to create faction channels where people could form teams? If there are 16 slots for the battle you should be able to fill them. We share different opinions. In my opinion we don't need more game modes where teammates are not contributing at all to the fight. If you throw blueberries together again, then how would this be any different from the current system? You would just make it more of a pain in the ass to get into a FW-battle. Please stay on topic. This is a discussion for another thread.
Is there another thread somewhere that discusses how you guys are going to implement FW?
If not it would seem like this is a cart before the horse thread. |
Beren Hurin
Onslaught Inc RISE of LEGION
1558
|
Posted - 2013.09.12 12:22:00 -
[47] - Quote
Thor Odinson42 wrote:CCP FoxFour wrote:Aikuchi Tomaru wrote:Thor Odinson42 wrote:Aikuchi Tomaru wrote:In the future fw battles will become more meanjngful. They already work on introducing standing and so on. Why should i be forced to always get a whole team together just to participate? What you want to do is changing fw to corp battles just for your own desire to have high level fights. That's not what fw is there for. You can't just run around, wanting to lock out blueberries who just want to play some rounds without having to do organized squad action of everything that influences eve online.
You may have noticed that i am in a corp. I also participated in several pc battles. But more than often i just want to sit back, turn my mic off and just have fun without having to be overly serious and without having to talk to my squad. But at the same time i want to jnfluence eve online. I don't care about pub matches at all. I do care about fw though, even in its current state and i see no reason to change it so only top players can participate.
And have you even thought this through? Making fw team deploy only would GREATLY reduce the amount of players participating in it. And there aren't exactly few fw-systems. There are even a lot more planets and on these planets there are more than just 1 district. You don't even try to look at the bigger picture. All you care about are the battles you would fight in. You don't care about the eve side of fw. But fw is the first real link we have to eve. That's what this is about.
Besides that, foxfour isn't asking about what they should change at fw in general. He's asking about statistics we want to see. That ccp is working on fw and wants to make it stand out from pub matches is no secret at all. How hard would it be to create faction channels where people could form teams? If there are 16 slots for the battle you should be able to fill them. We share different opinions. In my opinion we don't need more game modes where teammates are not contributing at all to the fight. If you throw blueberries together again, then how would this be any different from the current system? You would just make it more of a pain in the ass to get into a FW-battle. Please stay on topic. This is a discussion for another thread. Is there another thread somewhere that discusses how you guys are going to implement FW? If not it would seem like this is a cart before the horse thread. https://forums.dust514.com/default.aspx?g=posts&t=71879&find=unread |
Mad Rambo
Red and Silver Hand Amarr Empire
31
|
Posted - 2013.09.12 14:36:00 -
[48] - Quote
stats for dustlers (beside the already mentioned in the OP): - number of player orbital strikes in the system (24h base) for each involved faction
stats for evelers - where the frell the battles are happening (API access would be sufficient if there is no time for UI) |
Sgt Kirk
SyNergy Gaming EoN.
1614
|
Posted - 2013.09.12 17:37:00 -
[49] - Quote
CCP your first priority is to give players a reason to play FW. Besides people that play it for lore reasons. |
Cross Atu
Conspiratus Immortalis
1693
|
Posted - 2013.09.12 18:16:00 -
[50] - Quote
Chewing over a longer post but one aspect which jumps out right away is OB support.
Listing the pilots name, damage done/kills, etc. from both sides would be a great way to give more tangible indication of who is supporting FW and who is not.
Also including some sort of notification EVE side would be great, killmails for OBs?
Basically allow the interface to tell us what's going on and what impact is being made by coordinated efforts.
Cheers, Cross |
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3161
|
Posted - 2013.09.12 22:13:00 -
[51] - Quote
Cross Atu wrote:Chewing over a longer post but one aspect which jumps out right away is OB support. Listing the pilots name, damage done/kills, etc. from both sides would be a great way to give more tangible indication of who is supporting FW and who is not. Also including some sort of notification EVE side would be great, killmails for OBs? Basically allow the interface to tell us what's going on and what impact is being made by coordinated efforts. Cheers, Cross
Killmails for OBs! *drools*
By the way, I notice in the OP it lists districts owned out of total districts, which is a useful stat, but I'd like to suggest a variant of that for the system being fought in. How many districts are there on the planet you just fought on? How many does your faction own? |
Skipper Jones
Militaires-Sans-Frontieres
738
|
Posted - 2013.09.12 23:53:00 -
[52] - Quote
Thor Odinson42 wrote:Skipper Jones wrote:KInda confused about what that list means. Need some explanation.
I think FW will be funner if there is a more distinct reason to fight for a certain faction. Whether it be by a specific types of awards (race related) or it be by some factions paying more while others give out more goodies. These rewards will have to be loyalty based though. So someone that has been fighting for Gallente for a while and comes over to Caldari for one battle, because they heard they pay more, won't be able to make the maximum contract. Basically the longer one fights for a faction, the more ISK and/or goodies he would get. There's lots of good stuff in this thread about a list. But FIRST to get the thing rolling I think something like Skipper is talking about is key. I think you'll find that a vast majority of Dust players could care less what happens in Eve and vice versa. However if you make FW worthwhile in Dust it could change that. Not to mention it would be so much fun that you could take PC down and rethink it altogether. This would be preferable to a small portion of the community raking in BILLIONS of ISK while 90% of the community could care less and/or is intimidated by it. FW is what you guys should be focusing on. In the short term I think it could really, really provide a boost to this community.
Agreed. I honestly don't care about what happens in EVE. I just want my iskies.
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Thor Odinson42
Molon Labe. RISE of LEGION
1235
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Posted - 2013.09.13 00:57:00 -
[53] - Quote
The linked thread above for FW input is two months old.
This thread already has more Dev interaction. I'm guessing a bunch of guys on IRC who hardly play Dust provided all the Dust perspective. |
Beforcial
REAPERS REPUBLIC
8
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Posted - 2013.09.13 08:08:00 -
[54] - Quote
Parson Atreides wrote:My standing with each faction. My corp's standing with each faction. My alliance's standing with each faction. (Wouldn't mind seeing the Dust corporations with the top 10 standings for each faction).
How much I've helped each faction. How much my corp has helped each faction. How much my alliance has helped each faction.
Spheres of influence for each faction.
Win/Loss ratios for each faction.
Various effects the winning of a FW battle has in EVE.
+1 Useful reason for standings... Why not give a benefit to faction Equipment, Weapons, Dropsuits, Vehicles, etc. a percentage off on the market price. Say i have high standing with the Minmatar i should get a discount on Minmatar made goods. |
KingBlade82
The Phoenix Federation
188
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Posted - 2013.09.13 09:04:00 -
[55] - Quote
I have to admit I have no idea what the hell faction warfare does................so start there if it does do something show it on our stats and we can build from there but I haven't played eve so idk what I want to see yet |
Beren Hurin
Onslaught Inc RISE of LEGION
1585
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Posted - 2013.09.13 21:23:00 -
[56] - Quote
Timezone activity. It would be interesting to see if certain time zones had better fighters than others. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1708
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Posted - 2013.09.17 22:11:00 -
[57] - Quote
Arkena Wyrnspire wrote: Killmails for OBs! *drools*
Take note CCP, this reaction is not unique to my friend Arkena. I'm sure you have plenty of stats pointing towards what players EVE side will do for the sake of killmails and their killboards. I understand that until the economy is fully integrated this may not be a totally perfect situation when considering asset value balance New Eden wide... but then again even the current system in EVE can be manipulated to an extent so that would hardly be unique, further FW has a clear impact on EVE in both combat and economics, the pilots who contribute to flipping those systems through OBs are already having a tangible impact on both sides of the game, why not give them proper recognition for it and motivate a higher investment in the EVE/Dust link at the same time?
~ Cross |
low genius
The Sound Of Freedom Renegade Alliance
421
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Posted - 2013.09.18 02:53:00 -
[58] - Quote
CCP FoxFour wrote:Hey guys, I am back from vacation today and diving right into getting some work done. I wanted to create this thread before vacation but there wasn't time and I wanted to be involved in the discussion so waited until now. So, hypothetically speaking, say we had a screen for Factional Warfare that was showing how a specific battle effected the EVE universe. What kinds of things would you maybe possibly like to see on it? For example:
- Districts owned by the faction out of all possible districts they could own
- How much time this battle has saved your faction for the solar system it's attacking
- How many EVE players this affects (EVE players that have received LP in the system in the last 24 hours)
- Did this battle make the system vulnerable in EVE
That is just a small list to give you an idea. I figured you guys might be interested in being part of this random discussion. :)
how about: did an eve player even take part? how many loyalty points did he receive? how many mercs were killed by eve players? how many eve players were involved in the fight? were eve players even notified that a battle was going on in said system? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2149
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Posted - 2013.09.20 13:10:00 -
[59] - Quote
CCP FoxFour wrote:Hey guys, I am back from vacation today and diving right into getting some work done. I wanted to create this thread before vacation but there wasn't time and I wanted to be involved in the discussion so waited until now. So, hypothetically speaking, say we had a screen for Factional Warfare that was showing how a specific battle effected the EVE universe. What kinds of things would you maybe possibly like to see on it? For example:
- Districts owned by the faction out of all possible districts they could own
- How much time this battle has saved your faction for the solar system it's attacking
- How many EVE players this affects (EVE players that have received LP in the system in the last 24 hours)
- Did this battle make the system vulnerable in EVE
That is just a small list to give you an idea. I figured you guys might be interested in being part of this random discussion. :)
ISK spent and lost.
LP or ISK gained from FW contracts per corp, player, faction.
Districts gained or lost
The bonuses for EVE pilots.
EVE system vulnerability meters. |
Meeko Fent
Seituoda Taskforce Command Caldari State
961
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Posted - 2013.09.20 22:14:00 -
[60] - Quote
I would like to know how my empire looks without hunting thoroughly the Star Map.
Give my something special for playing FW, like some bonus iskies (I think my empire has a few to spare!), or some more SPs for my trouble. |
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