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201. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Bags 500M Dust->Eve thanks.
- by SponkSponkSponk - at 2014.02.21 13:53:00
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202. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
AmlSeb wrote: Which one is now the actual todays exchange rate? Whatever's in the OP.
- by SponkSponkSponk - at 2014.02.20 22:34:00
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203. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
How much Eve isk is left at 5:1?
- by SponkSponkSponk - at 2014.02.20 11:15:00
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204. [request] Scope glint for snipers or something similar. - in Feedback/Requests [original thread]
Other ideas from various games: 1. red dot that shows where the sniper is looking (doesn't help to find them, but it does help you to work out whether you're going to be shot at) 2. clear, persistent ionisation trails/tracer rounds when fired. I...
- by SponkSponkSponk - at 2014.02.20 05:57:00
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205. [Idea] Gallente SMG: plasma flamethrower - in Feedback/Requests [original thread]
Heavy flamer please
- by SponkSponkSponk - at 2014.02.18 06:05:00
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206. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
John Demonsbane wrote: Just a word of caution to people who think it's crazy that they are changing base stats but not slot counts: how many times have we told them not to change too many things at once? (I.e. Swarms) Be careful what you ask ...
- by SponkSponkSponk - at 2014.02.12 02:13:00
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207. [REQUEST] Give Breach Shotguns two extra shots - in Feedback/Requests [original thread]
I would like to see this change to the Breach shotgun, modelled from the TF2 FaN: ROF: 2x normal shotgun (up from 1.0 x) Damage: 1.2x normal shotgun (no change) Reload: 1.25x time to reload 2 shells from a normal shotgun (up from 1.08x) i.e. 1.5 ...
- by SponkSponkSponk - at 2014.02.06 03:31:00
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208. Email Newsletters in 2014 - in Feedback/Requests [original thread]
ENDURO ETC wrote: Hi, I haven't received any newsletters, my account says I'm subscribed but the last one I got was "suit up merc" and that was a few days after I joined in December. By the way I'm using Yahoo mail Likewise. I had to get th...
- by SponkSponkSponk - at 2014.01.28 11:06:00
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209. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Perhaps the CPU and PG requirements should have gone up instead?
- by SponkSponkSponk - at 2014.01.22 12:53:00
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210. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
On the other hand, scrambler rifle players are pretty happy. It takes a fair bit of effort to run out of ammo with a scram.
- by SponkSponkSponk - at 2014.01.22 10:47:00
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211. [Suggestion] Overhaul KDR - in Feedback/Requests [original thread]
Grit Breather wrote: RuckingFetard wrote: We need an ISK efficiency indicator ratio , I,e, ISK destroyed to ISK lost. My main problem with that specific metric is the upcoming Player Market. I don't know how much you know EVE economics but...
- by SponkSponkSponk - at 2014.01.22 10:45:00
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212. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Orin the Freak wrote: now that I think about it, The rep tools are pretty spendy.. why such a huge price increase? I don't see any price changes.
- by SponkSponkSponk - at 2014.01.22 06:38:00
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213. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
King of Ghosts wrote: CCP, why did you make Kincats so PG heavy? Because they're good (and cheap)
- by SponkSponkSponk - at 2014.01.22 06:12:00
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214. [Suggestion] Overhaul KDR - in Feedback/Requests [original thread]
Screw KDR, I want isk destroyed/isk loss ratio.
- by SponkSponkSponk - at 2014.01.22 02:23:00
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215. Rifle Changes: Accuracy Ratings - in Feedback/Requests [original thread]
A more precise way of wording it would be: Longer-range weapons should have better accuracy/damage application when scoped; shorter-ranged weapons should have better damage application over open sights. (laser rifle is accurate at all ranges, bu...
- by SponkSponkSponk - at 2014.01.21 22:44:00
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216. [Video] Tac AR vs Scrambler Rifle - in Feedback/Requests [original thread]
Scram, CR - both have problems because they're spammable by modded controllers. (TAC not so much because of hipfire spread and ADS kick)
- by SponkSponkSponk - at 2014.01.21 03:58:00
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217. [Request] Lets talk core mechanics: District Locking in Planetary Conquest - in Feedback/Requests [original thread]
so if a corp gets locked out of attacking with clone packs for 24 hours, why won't people just create more alt corps?
- by SponkSponkSponk - at 2014.01.20 03:15:00
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218. Email Newsletters in 2014 - in Feedback/Requests [original thread]
CCP Blowout wrote: Goric Rumis wrote: So what if we combined a few of the last suggestions and ran a competition where users designed a suit, weapon or what have you, and a few of us here at DUST HQ in Shanghai go over the submissions a...
- by SponkSponkSponk - at 2014.01.14 06:26:00
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219. Email Newsletters in 2014 - in Feedback/Requests [original thread]
Free stuff is good, preferably AUR stuff because you can't get it with isk so it feels like more of a gift. It doesn't have to be 50x either. Teasers, WIP screenshots and other talking points will foster discussion and buzz without feeling like ...
- by SponkSponkSponk - at 2014.01.13 13:59:00
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220. The time to enter a vehicle as a passenger is too long - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: its 15 if your in their squad, its so the owner caan get his spot , then sqaud if he wants them, then blueberries if he wants them It's only 5 seconds if you're in the squad.
- by SponkSponkSponk - at 2014.01.13 06:05:00
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