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221. Amarr Assault Color scheme? - in Feedback/Requests [original thread]
Yes. Assault suits have white highlights, except for Amarr because they're special.
- by SponkSponkSponk - at 2014.01.06 06:06:00
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222. Vehicle Call-in Delay - in Feedback/Requests [original thread]
Ideally, all match types should pause the deployment queue for the first thirty seconds of the game, so all players have a decent chance of spawning before the vehicles start dropping in.
- by SponkSponkSponk - at 2014.01.06 02:00:00
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223. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
This event would have been 250% more awesome if it had been tied into the same achieve->award system as the new player tutorial.
- by SponkSponkSponk - at 2014.01.04 07:16:00
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224. [request] orbital insertion (on ambush) - in Feedback/Requests [original thread]
I'm a big fan of orbital insertion everywhere (putting the drop into dropsuits) but I'm willing to start with baby steps. At the start of an ambush, one team is already determined to be the attacker and one to be the defender (based on the playe...
- by SponkSponkSponk - at 2014.01.03 00:02:00
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225. [request] LP payout increase for winning 'underdog' fw - in Feedback/Requests [original thread]
Teeee Bone wrote: put in a handicap factor that increases payout's immensely upon winning battles for the underdog faction (ie.. less the 50% ownership of the district) should be based on warzone control .
- by SponkSponkSponk - at 2014.01.02 23:59:00
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226. (Suggestion/Request) Give Tanks higher scan profiles - in Feedback/Requests [original thread]
More to the point, you should be able to spot a vehicle on scan way beyond your regular passive scan radius.
- by SponkSponkSponk - at 2014.01.02 03:27:00
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227. [Suggestion] Increase LP and Standings Payouts for Losing Factions - in Feedback/Requests [original thread]
-1, no thanks. It's harsh, but the alternative is 23/7 AFK leeching in FW.
- by SponkSponkSponk - at 2013.12.27 04:22:00
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228. [Brilliant Request] Turn the Ion Pistol into a 'Run Gun' - in Feedback/Requests [original thread]
Mobius Kaethis wrote: This is a very unique idea which I like just for its out of the box nature if nothing else. http://wiki.teamfortress.com/wiki/Soda_Popper
- by SponkSponkSponk - at 2013.12.23 07:18:00
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229. Tie active scanners to your suit's scan precision. - in Feedback/Requests [original thread]
Well, logis would be be better at scanning than assaults due to having lower scan res.
- by SponkSponkSponk - at 2013.12.20 00:05:00
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230. Have racial starter fits spawn with correct weapon. - in Feedback/Requests [original thread]
Main rifle, definitely. I support a variety of sidearms though.
- by SponkSponkSponk - at 2013.12.17 23:53:00
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231. [feedback] alphabetised lists in Market screens - I don't like it - in Feedback/Requests [original thread]
Weapons, equipment etc used to be sorted by tier, then skill requirement, then price or whatever. Now it's alphabetic order. This makes no sense and makes it hard to find stuff you want (and can use). It should be sorted by skills required, or ...
- by SponkSponkSponk - at 2013.12.16 02:21:00
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232. Holy crap!!! Playing on my Alt in FW (Amarr/Calamari) - in Feedback/Requests [original thread]
Crimson Cerberes wrote: Pretty sure it is pure awoxing, the amount of 0/5+ people on the amarrian side is almost always staggering. How is this substantially different to pub matches?
- by SponkSponkSponk - at 2013.12.15 04:28:00
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233. Railgun tanks can aim too high - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: The rail gun is also supposed to be an Anti-aircraft turret. Citation needed.
- by SponkSponkSponk - at 2013.12.14 06:48:00
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234. CCP: Math for what LP Payouts Should Be - in Feedback/Requests [original thread]
Did you factor a not-100% chance of winning each game?
- by SponkSponkSponk - at 2013.12.14 02:51:00
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235. Railgun tanks can aim too high - in Feedback/Requests [original thread]
The M1A1 tank can only elevate to about +20 degrees, for reference. IMO, the smaller the turret, the higher it should be able to aim.
- by SponkSponkSponk - at 2013.12.14 02:49:00
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236. [Request] Precise aim with Sixaxis - in Feedback/Requests [original thread]
Tried plugging in a DS4?
- by SponkSponkSponk - at 2013.12.09 23:26:00
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237. [REQUEST] Scout suit scanner - in Feedback/Requests [original thread]
Literally yesterday.
- by SponkSponkSponk - at 2013.12.09 13:58:00
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238. [Feedback/Request] LP % bonuses should be skill based not AURUM Pay to Win - in Feedback/Requests [original thread]
I read your post but the arguments were unconvincing. -1.
- by SponkSponkSponk - at 2013.12.09 06:34:00
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239. ISK Differences between EVE supported players and Dust exclusive players - in Feedback/Requests [original thread]
Well, things may get a bit dicey on the ground if there's 255 glorified mouthbreathing F1-button mashers in space orbiting the bombardment satellite...
- by SponkSponkSponk - at 2013.12.09 02:53:00
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240. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
In fact, isn't the sniper starter suit a light frame?
- by SponkSponkSponk - at 2013.12.06 14:28:00
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