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81. Game Design Question For CCP Rattati - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Kinda wish we had more options as far as fitting goes. Specialized damage type resistances would be a good start. That would be unsuited to the FPS model of relatively quick kills. Different tanking modes are already ch...
- by Sole Fenychs - at 2014.11.22 14:43:00
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82. [Request] Bring Back The Warbarge Lobby - in Feedback/Requests [original thread]
Tomate Pote wrote: Velociraptor antirrhopus wrote: You still get it with FW and PC. indeed. Planetary Conquest and Facctions Warfare have Warbarge lobby... Public contracts doesn't need Warbarge Lobby, it will be a waste of time. Are...
- by Sole Fenychs - at 2014.07.22 12:25:00
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83. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: No bonuses to hitting weak points (not yet at least). May I ask what the rationale behind weak points is, anyway? I always wondered, because it looks like a really random thing to have in this game. Are there any AV guys wh...
- by Sole Fenychs - at 2014.07.17 18:46:00
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84. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
I don't know anything about scanner gameplay, but how likely is it for a Gal Logi to pick up a dedicated scout, who's doing scout things and not being part of the main force, by using the scanner with the lowest cone of vision? I just wonder becau...
- by Sole Fenychs - at 2014.07.15 17:15:00
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85. Hotfix Charlie - Update - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: Here is an idea to buff assault suits. All assault suits get a bonus of +12% Aim Down Sights zoom (ADS zoom) per level for all light and sidearm weapons. (should not be able to stack skills such as stacking amarr assau...
- by Sole Fenychs - at 2014.07.13 08:59:00
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86. Hotfix Charlie - Update - in Feedback/Requests [original thread]
aaaasdff ertgfdd wrote: Iron Toast wrote: Riptalis wrote: Need fix for vehicle collision damage! I'd rather see this than the ISK reduction for ADS. Possibly add a cheaper training' ADS that had the same flight characteristics as the A...
- by Sole Fenychs - at 2014.07.12 10:30:00
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87. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Hobo on Fire wrote: Aran Abbas wrote: Hi Rattati, If I fit 4 militia drop uplinks, I can only have one uplink active at a time, right? Should I not be able to have 4 active uplinks at the same time since I'm expending 4 slots? Maybe somethi...
- by Sole Fenychs - at 2014.07.11 18:15:00
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88. Hotfix Charlie - Update - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: /me awaits answers Random thought: Caldari Assault could get a fire duration bonus by having lower RoF but higher damage per bullet. Probably not the best idea, but it would fit the spirit of "let's increase ma...
- by Sole Fenychs - at 2014.07.11 15:01:00
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89. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Aeon Amadi wrote: ratamaq doc wrote: I think the point here that you're fighting against is the very point we are fighting for. Tell me this. Why would I chose to Cal or Amr over Min if I'm going to spend most of my time with a repair tool...
- by Sole Fenychs - at 2014.07.10 21:23:00
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90. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: I am actually considering your proposal of adding a sidearm to Caldari logis, changing one of the high/low slots to sidearm. So, if the Amarr Logi has a sidearm it's an inconsistency and doesn't nee...
- by Sole Fenychs - at 2014.07.10 18:44:00
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91. Hotfix Charlie - Update - in Feedback/Requests [original thread]
DeathwindRising wrote: The True Inferno wrote: For the Assualt skill, could it not be focused on the racial weapons, as this limits freedom. It should be focused on the suit, such as th old ones were, such as, the 25 % sheild bonus we found ...
- by Sole Fenychs - at 2014.07.10 18:25:00
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92. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Cat Merc wrote: Can I haz Type II Assault? I miss chromosome I see Type II suits mentioned multiple times in this thread. What did they do? Edit: Vrain Matari wrote: ROF is a dps increase. A 25% dps increase at lvl 5 suit opera...
- by Sole Fenychs - at 2014.07.10 16:32:00
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93. Skill that Directly Affects Jump-Height and non-sprint Speed - in Feedback/Requests [original thread]
This should be part of Myofibrils. That module isn't all that useful, anyway. Making it a jump bonus would make it a favorite of scouts and make them more glasscannons instead of tankers. It is a high module, though, so I'd guess that Minmatar and...
- by Sole Fenychs - at 2014.07.06 14:50:00
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94. Medium suit rework for Charlie: Logi edition - in Feedback/Requests [original thread]
As a mostly solo Gallente player, I would love to see more bonuses than just the main equipment. I have a Minmatar alt and it's incredibly fun to play their Logi. I can kill stuff, run around and supply and heal everyone. Meanwhile, using a scanne...
- by Sole Fenychs - at 2014.07.06 14:43:00
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95. [Request] Bring Back The Warbarge Lobby - in Feedback/Requests [original thread]
It definitely helped pair up players. The waiting time encouraged you to form squads. In fact, it might reduce proto stomping. On that note, I'd like the ability to auto-quit squads after a match, via a setting. I've had instances where I forgot ...
- by Sole Fenychs - at 2014.07.06 14:27:00
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96. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
I would prefer bonuses to be generalized. Characteristics of suits and guns of the same racial alignment should mesh well, but both should also work on their own. So a Gallente assault weapon bonus should apply even to Caldari, Amarr and Minmatar ...
- by Sole Fenychs - at 2014.07.06 14:17:00
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97. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
TunRa wrote: Sole Fenychs wrote: Atiim wrote: Sole Fenychs wrote: CCP Rattati wrote: sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduc...
- by Sole Fenychs - at 2014.06.23 21:22:00
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98. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
Atiim wrote: Sole Fenychs wrote: CCP Rattati wrote: sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduction to the Logi role. Currently, the o...
- by Sole Fenychs - at 2014.06.20 17:33:00
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99. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
CCP Rattati wrote: sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduction to the Logi role. Currently, the only introduction to Logi is skilling in...
- by Sole Fenychs - at 2014.06.20 11:25:00
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100. the amarr medic still have the militia assault rifle - in Feedback/Requests [original thread]
CCP Logibro wrote: By design. Only the Frontline has the racial rifle. That's a nice concept. I haven't checked yet, but are their sidearms racial?
- by Sole Fenychs - at 2014.06.19 13:58:00
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