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101. Militia Vehicles - in Feedback/Requests [original thread]
CCP Rattati wrote: Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis. Instead of changing anything about weapons or modules, what wo...
- by Sole Fenychs - at 2014.06.19 09:41:00
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102. Did they ever take the cloak bonus away from Logis? - in Feedback/Requests [original thread]
Please keep the Logi bonus. It's consistent and theoretically adds diversity, even if the cloaks are pretty useless in this game.
- by Sole Fenychs - at 2014.06.16 21:57:00
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103. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I think you guys are missing the point. If you read the OP, I said the skills were examples. It could be decreased heat buildup, less recoil, whatever, as long as it confers a bonus. I run advanced/standard gear all day,...
- by Sole Fenychs - at 2014.06.13 09:43:00
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104. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: To make it clear, my stance on 'unlocking-only'-skills is that they are dull. Every skill should grant some bonus - but a soft one . I totally agree with you. You want hard bonuses? Those are called higher tier equipme...
- by Sole Fenychs - at 2014.06.12 09:51:00
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105. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Meee One wrote: Another possible tweak would be to have weapons' specialisation mean something. As all weapons currently stand,they all annihilate shields and armor. Make RRs 50%-60% vs shields and 93% armor (before specialisation). And make ...
- by Sole Fenychs - at 2014.06.10 19:38:00
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106. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Y-BLOCK wrote: If we have to spend our hard earned SP & ISk to get access to a higher tier weapon variant, then the value of the increase of damage of that weapon should also correlate with an increased range. To not do so would very much s...
- by Sole Fenychs - at 2014.06.10 18:30:00
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107. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
...How would you fit a militia cloak? No, seriously? What the hell? How is that thing ever conceivably an actual option for a new player? To actually fit the damn thing you'd need multiple points into a scout suit. Which makes the SP prices of st...
- by Sole Fenychs - at 2014.06.09 11:49:00
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108. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
AmlSeb wrote: The whole tanking system should be like in EVE so it has to be game changing! Dude, your EVE fanatism is getting obnoxious. This is a hotfix of an FPS game. It shouldn't be like EVE in the first place, due to its infantry com...
- by Sole Fenychs - at 2014.06.09 11:44:00
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109. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Dropships were never meant to be gunships. They are most accepted as highly disposable metal coffins, but something to be considered annoying in the right hands. So here is my take on things. Make Assault Dropships cheap...
- by Sole Fenychs - at 2014.06.09 11:35:00
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110. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Can you please allow equipment to be restocked at supply depots? I don't want to do an exploit just to get my Commando's compact hive restored when I reach a depot. It's not like it adds to the equipment spam thing, considering that equipment is s...
- by Sole Fenychs - at 2014.06.09 11:30:00
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111. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
CCP Logibro wrote: I said I've been exploring reducing the fire interval, not that it's coming for sure. Just have to test a bit more, crunch some numbers and convince CCP Ratatti to make the change. As for full auto Plasma Cannons, I can't sa...
- by Sole Fenychs - at 2014.06.09 10:12:00
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112. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
I think it would be good to block LAVs from Ambush. This prevents blueberries from filling the two vehicle slots that could be filled by actual AV vehicles like tanks. Actually, would it be possible to make three Ambush game modes? OMS would be l...
- by Sole Fenychs - at 2014.06.09 10:09:00
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113. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
For cross-race starter fittings, I'd suggest making them available under their own section in the Militia store. "Gallente Starter fittings", "Caldari Starter fittings", etc. This makes it very clear for new players which suit style belongs to whi...
- by Sole Fenychs - at 2014.06.09 09:53:00
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114. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
I definitely love the change to normalized ranges. Hell, it might even help with proto stomping. As for tweaks, keep in mind to keep each weapon's identity. You have already seen the effect of changing identities, when you gave the Scrambler Pist...
- by Sole Fenychs - at 2014.06.09 09:18:00
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115. A random thought to possibly make Assaults more appealing - in Feedback/Requests [original thread]
Actually, the real reason is the fact that Dust is dead. My proposal is for the constraints that we currently have. Stuff that can actually be done. I fully agree that factional arsenals would be awesome. Too bad that Legion doesn't seem to go fo...
- by Sole Fenychs - at 2014.06.04 14:58:00
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116. A random thought to possibly make Assaults more appealing - in Feedback/Requests [original thread]
Note: Specifics are just random thoughts. My point is more about the general ideas. What if Assault bonuses weren't bound to their factional weapons? What if the Assault wasn't a weapon plattform for their faction, but rather a general weapon p...
- by Sole Fenychs - at 2014.06.04 14:36:00
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117. Hotfix Beta: Drop Suits. - in Feedback/Requests [original thread]
Fire an entire laser rifle clip without overheating? Did you somehow miss the fact that laser rifles get stronger through heat build-up? There is a reason why Dust stats don't equal EVE. An FPS is simply completely different. However, I do agr...
- by Sole Fenychs - at 2014.06.04 13:55:00
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118. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: I believe the main rule of militia gear is that its stats are the same as standard and the fitting is 50% worse than standard. That is the price of the zero skill level requirement of militia gear, encouraging you to try out ...
- by Sole Fenychs - at 2014.05.30 19:23:00
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119. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
CCP Rattati wrote: Jaysyn Larrisen wrote: @ CCP Rattati, quick recommendation that builds off of the Hotfix Alpha grenade adjustments... Can you consider placing a proportionally increased nanite consumption numbers on RE's as you did with ...
- by Sole Fenychs - at 2014.05.30 13:59:00
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120. So.. Why you just bring back again Enforcer Tanks and Logistics LAV&... - in Feedback/Requests [original thread]
So, basically, you don't believe in rebalance?
- by Sole Fenychs - at 2014.05.25 14:48:00
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