Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
CCP Rattati wrote: Adipem Nothi wrote: Bremen van Equis wrote: Adipem Nothi wrote: Should the range nerf go through, I do not expect Swarms will see much use in the weeks and months following Foxfour. High risk and negligible reward w...
- by Sole Fenychs - at 2015.09.26 19:25:00
|
2. New gamemode idea that will blow your mind! - in Feedback/Requests [original thread]
This game mode would actually be consistently fun and have none of that "I have to stay in a ****** battle to get my skillpoints" baggage attached. It would drain all other game modes. You could make it even better by allowing vehicles and letti...
- by Sole Fenychs - at 2015.08.17 15:21:00
|
3. Easy fixes to improve gameplay - in Feedback/Requests [original thread]
You forgot re-introducing the warbarge. It's necessary to have a place to chat before the match, specifically for pubs where groups are formed ad-hoc. Requiring organization prior to queuing up really doesn't help the NPE.
- by Sole Fenychs - at 2015.08.17 15:14:00
|
4. [Idea] Custom Tactical Interface - in Feedback/Requests [original thread]
Legion had a 3D HUD interface that likely would have made this easily possible. I wish Dust could get the 3D HUD. A 2D HUD makes this kind of stuff much more complicated to implement.
- by Sole Fenychs - at 2015.08.07 09:33:00
|
5. Simple graphical change - in Feedback/Requests [original thread]
bear90211 wrote: Talos Vagheitan wrote: It's bothered my slightly that Armor and shield bars are the same color. Personally, I feel a full shield bar should be colored dark blue, and a full armor bar should be yellow. As the bars deplete, ...
- by Sole Fenychs - at 2015.08.06 21:24:00
|
6. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
Spkr4theDead wrote: Infantry juggle an active module? lol The only thing speaking against it is the current implementation of the equipment wheel. Other than that, it makes perfect sense. I basically already do this as a Caldari Logi, but wi...
- by Sole Fenychs - at 2015.08.04 10:53:00
|
7. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
It would be interesting if shielding was complicated and armor was simple. Basically, having active abilities (e.g. shield booster) for the shields, which would mean that a shield tanker would need to actively manage their shields to get the most...
- by Sole Fenychs - at 2015.08.03 14:29:00
|
8. Upgrade the HUD - in Feedback/Requests [original thread]
Definitely need the bandwith/equipment management UI, at the very least.
- by Sole Fenychs - at 2015.07.25 15:12:00
|
9. Sniping - Current State - in Feedback/Requests [original thread]
TheEnd762 wrote: No bullet drop ever. It wouldn't make it take more skill. It would be an annoying luck game. But let's be honest, that's what sniper-haters want. Then suggest something else. I like my bullet drop on the PLC and I'd love t...
- by Sole Fenychs - at 2015.07.19 09:04:00
|
10. Putting skill into the swarms - in Feedback/Requests [original thread]
What if missiles were launched as dumbfire, but each missile already in the air would change direction to the current missile's target? This would make swarmer a very agility-based build, where you run around to get good angles to direct your miss...
- by Sole Fenychs - at 2015.07.18 19:11:00
|
11. Sniping - Current State - in Feedback/Requests [original thread]
IMO sniper rifles are very badly implemented right now. Headshot multipliers are a bit silly, considering that the main input method for this game is an analog stick with a rather large deadzone. There is no fun or satisfaction in that, especiall...
- by Sole Fenychs - at 2015.07.18 19:06:00
|
12. Minor APEX tweak. - in Feedback/Requests [original thread]
No-one-ganks like-Gaston wrote: Question. Why do you care if you killed an actual prototype or just an APEX loser? And why would you take the time to check in the middle of battle? I want to know if I removed a ******'s expensive dropsuit or...
- by Sole Fenychs - at 2015.07.18 18:55:00
|
13. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
A past point was about how the different Logis use different types of equipment. Amarr and Caldari set them down, Gallente and Minmatar use their equipment actively. Maybe the former should get sidearms to have more to do? Personally, I kind of...
- by Sole Fenychs - at 2015.05.28 14:29:00
|
14. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Monty Mole Clone wrote: does this power core malarkey make possible more roles per frame size now, 1 extra medium, heavy and 2 light? What would you want those roles to be? Jihad master, Pilot, Brick and Grenadier?
- by Sole Fenychs - at 2015.05.27 14:18:00
|
15. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Dust 514 isk is valued different than eve online isk. Eve online isk is about 12,000 isk to retire a family in a comfortable middle class life to give some form of measure. Dust 514 isk about 1/10th ratio so 120,000 isk ...
- by Sole Fenychs - at 2015.05.26 21:19:00
|
16. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Vrain Matari wrote: CCP Rattati wrote: Vrain Matari wrote: In terms of my personal playstyle, power cores are a net gain. In terms of my investment in New Eden, magic bpo dropsuits are a net loss. In terms of the player experience in D...
- by Sole Fenychs - at 2015.05.26 21:01:00
|
17. [Idea!] More FW Participation, More Eve Lore, More Awesome - in Feedback/Requests [original thread]
CCP Rattati wrote: Vitantur Nothus wrote: Kinyuhk Goluhh wrote: You're talking about simple attachments? Well it isn't simple to add them to game mechanics and dude, Dust didn't even have a matchmaking system since like, it existed and C...
- by Sole Fenychs - at 2015.04.07 18:23:00
|
18. Corporation Dropsuit Fits GÇô Helping the NPE - in Feedback/Requests [original thread]
CCP Rattati wrote: We are working on a similar idea, make top grade standardized loadouts, all the way to proto, and demonstrate as a progression tree to the player. Preferably using faction fitting styles, similarly as APEX's, but ISK BPC load...
- by Sole Fenychs - at 2015.04.07 18:19:00
|
19. Proto stomping Compromise AND squad stomping - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Summa Militum wrote: Of course CCP could just block people from forming squads in Public Matches and leave squads for FW and PC. I don't think we should be preventing people from using the gear that...
- by Sole Fenychs - at 2015.03.22 18:21:00
|
20. More Officer BPO modules please! - in Feedback/Requests [original thread]
Officer KinCat: Increases movement speed, not sprint speed. I love rare modules that break the mold.
- by Sole Fenychs - at 2015.03.22 18:14:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |