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181. [IDEA] Tactical devices & HUD upgrades - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Grenade spam is a real problem. Just look how the 6 vs 6 tournament has ended : Endless Locus Spam. Grenades are just too powerful. They OHK. We hve 3 They can be cooked. They are ressuplied pretty fast. When was tha...
- by Sole Fenychs - at 2014.02.17 09:53:00
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182. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Why so much effort? Why don't we just take the current system and make it good? It's already a nice and easy to understand foundation, after all. Keep the four tiers. Then make militia factionless. Standard gear is faction-specific. Advanced gear ...
- by Sole Fenychs - at 2014.02.16 22:54:00
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183. [IDEA] Tactical devices & HUD upgrades - in Feedback/Requests [original thread]
Yeah, wonderful. Let's make encounters even more random. You already have four different tanking profiles, with five different damage profiles on your weapons. Not to mention three weight classes of suits. You have to process that information in h...
- by Sole Fenychs - at 2014.02.16 22:28:00
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184. [Request] More Maneuvers - in Feedback/Requests [original thread]
Agree on the general idea of adding advanced maneuvers. Disagree on prenerfing them so heavily. Like the ledge grab, which is completely ******** in your concept. Just make it an automatic grab when you keep holding the jump button and make the sp...
- by Sole Fenychs - at 2014.02.16 22:19:00
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185. Make NKs deal 100% damage to vehicles - in Feedback/Requests [original thread]
That actually makes sense both in fluff and in gameplay. It would give nova knives some additional utility, without making them actual AV equipment. At 100% you still need at least four or so charged swipes, depending on exact loadouts. It's not ...
- by Sole Fenychs - at 2014.02.16 22:13:00
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186. DROPSHIPS FLY LIKE AN ANT TRYING TO FLY A LEAD MAPLE LEAF!!! - in Feedback/Requests [original thread]
I agree on the hover mode. We need a button that causes the dropship to auto-level and remain stationary at its current height. Also, the thrusters should not turn off when the pilot changes into a gunner seat. Note that I'm not in favor of changi...
- by Sole Fenychs - at 2014.02.16 14:08:00
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187. Transforming militia gear into introductory items - in Feedback/Requests [original thread]
So, there's all this talk about everyone wanting militia variants of everything. Which makes sense. It's also comparably easy to pull off for CCP. Here's an idea that would require some work. Also, considering the attitude on this forums, I fully...
- by Sole Fenychs - at 2014.02.16 13:51:00
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188. (Request)hacking dropsuits for salvage - in Feedback/Requests [original thread]
Mauren NOON wrote: And they would die in the process....that's their fault....if hacking a dropsuit is more important then you will most likely be targeted as a free kill. It's all about timing That's the ******* issue. You implement a mechan...
- by Sole Fenychs - at 2014.02.15 18:14:00
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189. (Request)hacking dropsuits for salvage - in Feedback/Requests [original thread]
Hoover Damn wrote: People complain about badly-timed nanite injections because they hurt their KDR. I already shoot downed proto-suits to make sure they lose their kit, so they aren't losing anything. I don't give a flying **** about KDR. I ...
- by Sole Fenychs - at 2014.02.15 17:23:00
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190. How to get closer to balance in FW with an easy tweak - in Feedback/Requests [original thread]
Terry Webber wrote: Someone suggested that first time players should have one faction selected according to their character's selected race. I think it's a good idea. What do you guys think? Won't work properly. As I found out, your selection...
- by Sole Fenychs - at 2014.02.15 12:05:00
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191. (Request)hacking dropsuits for salvage - in Feedback/Requests [original thread]
Reminds me of that "hack 50 objects" event. No, just no. You clearly haven't thought this through. This would completely destroy the gameplay. People complain about badly timed nanobot injections - Imagine what their opinion on looters will be. M...
- by Sole Fenychs - at 2014.02.15 12:02:00
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192. Request:Giving the AR a niche - in Feedback/Requests [original thread]
Let the AR increase melee damage.
- by Sole Fenychs - at 2014.02.06 18:31:00
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193. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Billi Gene wrote: ADS is a solo profession until you have the fittings skills to fit more (of the decent meta lvl) guns to its sides-as well as keeping a decent tank. ADS is also anything but unwieldy. Standard DS, yes they are like steering bl...
- by Sole Fenychs - at 2014.02.05 17:56:00
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194. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Billi Gene wrote: You might think that the only nerf to tanks that this change would entail, is one of opportunity. You would ONLY see tanks being called in when the tanker had a known gunner/driver, as the chance for griefing (loss of control)...
- by Sole Fenychs - at 2014.02.05 17:27:00
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195. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Ankbar Latrommi wrote: Yeah, the game cost so much already! {/sarc} I don't know about the exchange, but my mic cost $15. Guess why I'm even playing this game? I wouldn't pay money for a console shooter. And I have made experiences with 15G...
- by Sole Fenychs - at 2014.02.05 17:19:00
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196. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Ankbar Latrommi wrote: Get a mic. 30 to 50Gé¼ for a mic that can only be used on the PS3, as someone doesn't play any other PS3 online games and also isn't anglophone. Nope, forget it. If I have to pay 50Gé¼ to properly play the game, I'll ...
- by Sole Fenychs - at 2014.02.05 16:17:00
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197. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: CRU and Drop Uplinks should have a huge scan range, with extremely high precision to prevent enemy scouts from waiting nearby with their CreoDron Shotgun... CCP should totally change the CRU, turning it into somethi...
- by Sole Fenychs - at 2014.02.05 15:09:00
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198. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Makuta Miserix wrote: I don't know why, but I've seen more Uplink/CRU camping in the last two weeks than I have in the past half year. Some sort of mechanic against this would be great. an "Enemy Detected" warning would help, but it wouldn't f...
- by Sole Fenychs - at 2014.02.05 14:01:00
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199. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Yes, a scanner on the uplink would be perfect. And maybe a "boot up" animation where the player is locked in place but invisible and invincible, to allow you to orient yourself for one second.
- by Sole Fenychs - at 2014.02.05 13:24:00
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200. Can we fix the.... - in Feedback/Requests [original thread]
Boot Booter wrote: ... issue with LAVs instantly exploding when bumping into HAVs problem? I've recently started LAVing around in an AV fit to screw with THE tanks. It somehow is the best option to deal with them. Anyway, what really bugs me ...
- by Sole Fenychs - at 2014.02.05 13:21:00
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