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321. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
Cade Orion wrote: My problem with the LR right now is that it doesn't do what it says. Lasers are supposed to be extremely effective against shields and not that effective vs armor. So then why the hell does a LR kill a Heavy in a matter of sec...
- by Shijima Kuraimaru - at 2013.03.02 04:23:00
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322. [Proposal] Tank Balance - in Feedback/Requests [original thread]
Severus Smith wrote: Background (like how modern heavy armor doesn't waste shells firing at a single enemy soldier). I'd like to point you to this... Tank Shot Shell But seriously, Blaster Turrets are meant for use against infantry. An...
- by Shijima Kuraimaru - at 2013.03.02 04:14:00
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323. Please do not add PvE. - in Feedback/Requests [original thread]
Wanna talk about incapable AI? Here's something you probably haven't considered. If any game developer wanted, they could program an AI that can move and take cover like pros as is in many of the better FPS games out there. However, the AI is int...
- by Shijima Kuraimaru - at 2013.03.02 03:42:00
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324. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Shijima Kuraimaru wrote: I get what the OP is asking for. My new controller gives me the issues that the OP is complaining about but my old controller gives me the ease of precision, the smoothness, the OP is ask...
- by Shijima Kuraimaru - at 2013.02.23 21:40:00
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325. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
I get what the OP is asking for. My new controller gives me the issues that the OP is complaining about but my old controller gives me the ease of precision, the smoothness, the OP is asking for. It's the one reason I say learn the controller. I a...
- by Shijima Kuraimaru - at 2013.02.23 09:23:00
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326. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Velvet Overkill wrote: Shijima Kuraimaru wrote: Mithridates VI wrote: Spawn killing is fine. Dust isn't like other games. Learn how to not get killed on random spawn. Sound glitching and looping is fine. Dust isn't like other games. Pret...
- by Shijima Kuraimaru - at 2013.02.22 08:40:00
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327. Purposely being killed by your own douche-bag teammates. - in Feedback/Requests [original thread]
Had a situation where some blueberry got mad because I wouldn't jump my HMG butt into his LAV to let him take me somewhere away from my squad, so he kept driving through the compound trying to run us over. Our only regret was not being able to eff...
- by Shijima Kuraimaru - at 2013.02.21 05:15:00
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328. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
It's a pretty post and it's well written. Some of the replies are well written as well. But, to me, it just looks like many of you people are just disappointed that CCP isn't churning out new in game goodies as fast as you want. Believe it or not...
- by Shijima Kuraimaru - at 2013.02.21 05:07:00
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329. Memo to those wanting a Heavy/HMG nerf. (and to Devs considering it) - in Feedback/Requests [original thread]
I see all these post calling for nerfs to HMG and the general attitudes of the PRO-NERF players and I've come to a conclusion... They all want Dust to be a Sci-Fi CoD clone where the weapon and dropsuit doesn't matter, all that matters is who get...
- by Shijima Kuraimaru - at 2013.02.21 04:46:00
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330. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
Doshneil Antaro wrote: I do think the size of the map plus the game mode should dictate the amount of havs a map should allow. More than two on the smallest map in ambush turn into tanks killing you before your done spawning. but that would req...
- by Shijima Kuraimaru - at 2013.02.21 03:49:00
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331. The game in its current state, is unplayable. - in Feedback/Requests [original thread]
I'm having none of the problems you're stating. Either your machine sucks or you're trolling.
- by Shijima Kuraimaru - at 2013.02.21 03:33:00
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332. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Shijima Kuraimaru wrote: Skihids wrote: No DUST isn't other games, but that's mainly in the macro execution. The micro elements like turning and walking will be common to all games, and it is perfectly valid t...
- by Shijima Kuraimaru - at 2013.02.21 02:51:00
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333. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Mithridates VI wrote: Spawn killing is fine. Dust isn't like other games. Learn how to not get killed on random spawn. Sound glitching and looping is fine. Dust isn't like other games. Pretend it's a remix and learn to enjoy it. Passive SP fr...
- by Shijima Kuraimaru - at 2013.02.21 02:47:00
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334. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Skihids wrote: No DUST isn't other games, but that's mainly in the macro execution. The micro elements like turning and walking will be common to all games, and it is perfectly valid to bring up other games for comparison purposes. DUST's move...
- by Shijima Kuraimaru - at 2013.02.20 21:36:00
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335. lock vehicles - in Feedback/Requests [original thread]
Meeko Fent wrote: For this reason I want FF back. Why not Just, I dont know... TAKE THE KEYS? ^Not sure if a troll, or just stupid.^
- by Shijima Kuraimaru - at 2013.02.20 21:33:00
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336. RUN +GRANADE why not ??? - in Feedback/Requests [original thread]
1ANONLYRIDER wrote: You were a failure as a US soldier if you could not SPRINT and throw a grenade with accuracy have you ever seen running shot put thouse guys take a 10 pound steel ball and SPRINT and huck that with such accuracy they could h...
- by Shijima Kuraimaru - at 2013.02.20 21:31:00
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337. lock vehicles - in Feedback/Requests [original thread]
Israckcatarac wrote: Then how would I Hijack the enemy Proto Tank and leave it in the red zone 30 sec before end game? Because you would still be allowed to hack it earn WP and, given proper skills or a nearby friend with proper skills, jump...
- by Shijima Kuraimaru - at 2013.02.19 22:51:00
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338. lock vehicles - in Feedback/Requests [original thread]
semperfi1999 wrote: Judge Rhadamanthus wrote: semperfi1999 wrote: .....CCP should not change this. This game is not meant to hold your hold and coddle you because you are too bad to correctly deal with these issues in games. .....Dont use...
- by Shijima Kuraimaru - at 2013.02.19 22:22:00
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339. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Shijima Kuraimaru wrote: The OP, and those that agree with him, are just too deficient to understand that the changes they want made to the SWARM will make it a longer range and heavier damage weapon than a forge gun th...
- by Shijima Kuraimaru - at 2013.02.19 11:58:00
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340. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sete Clifton wrote: There are a lot of things about games that are similar to films and music in that they are highly subjective and based on artistic vision. This (the aiming) is not one of those things. It's no...
- by Shijima Kuraimaru - at 2013.02.19 11:21:00
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