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Alex Bradshaw
Carbon 7
3
|
Posted - 2013.02.21 02:50:00 -
[31] - Quote
WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
I do not agree
Both sides have the chance to spawn tanks, so it is fair. Both sides can also send in AV troops, which is again fair. I once requested my tank, just as the other sides tank came up the hill and blew mine to bits as it was being dropped. Nothing wrong with tanks on ambush, it keeps things exciting.
The threat of vehicles being dropped keeps things exciting, otherwise two large teams taking shots at each other across buildings and hills can be quite dull. |
Doshneil Antaro
SVER True Blood Unclaimed.
24
|
Posted - 2013.02.21 03:13:00 -
[32] - Quote
I do think the size of the map plus the game mode should dictate the amount of havs a map should allow. More than two on the smallest map in ambush turn into tanks killing you before your done spawning. but that would require alot of programming because to make it fair, if your speced into havs the matchmaking would need to allow you to get into a match were you could call in your tank, possibly making your search for battle take alot more time. |
Shijima Kuraimaru
WarRavens
168
|
Posted - 2013.02.21 03:49:00 -
[33] - Quote
Doshneil Antaro wrote:I do think the size of the map plus the game mode should dictate the amount of havs a map should allow. More than two on the smallest map in ambush turn into tanks killing you before your done spawning. but that would require alot of programming because to make it fair, if your speced into havs the matchmaking would need to allow you to get into a match were you could call in your tank, possibly making your search for battle take alot more time.
Matchmaking is not based on skills one has trained, fittings, ISK, or personal assets. It's based on total SP. Someone who's put 2mil SP into AR and assault suit is going to roll over someone who's put the same SP into AR, Assault suit, droplinks, nanohives, SMGs, grenades when it comes to a toe to toe 1v1 battle. The difference is that the second person has more versatility which can be an advantag in it's own right. So don't expect matchmaking to go "Oh look. He can deploy HAVs as most of his 2mil SP are in the necessary skills. Better keep him out of this match where, though the opposing team has a lot of AV options, they don't have the skills to field an equivalent HAV." |
SSBBW Amber
Church of the Unforgiven
26
|
Posted - 2013.02.21 03:49:00 -
[34] - Quote
Well hell CCP while you're busy changing this game for the moron OP, why not go ahead and limit EvE battles as well. I think that it's complete crap that Corps can bring Capitals to a fight and blow up Frigates. Oh and while you are at it, might as well make capsules indestructable and for DUST remove all weapons and only give everyone 50000 shield HP and make everyone fight with 1 DPS spitballs.
Sounds dumb huh? |
Rachoi
HavoK Core
17
|
Posted - 2013.02.21 04:14:00 -
[35] - Quote
Soldiersaint wrote:WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
Your an idiot. Fair play is for losers who hate to get owned. If you dont like it dont play. Until then we will continue to own your stupid fair play butt with our tanks!
no fair play...? what kind of child are you?
if there is no 'fair play' then you get no new people in, meaning the game slowly stagnates, and dies.
balances are important, but there will always be something that will kick your ass.
i don't like tanks, i do my damnedest to blow tanks sky ******* high, i only think they need removed from standard ambush, because most of the time that is where the no AV skill players like to sit, and when i play ambush, i'm looking for team on team carnage, not one side steamrolling the other.
if they do make Infantry only maps, i pray to God that they limit those kinds of spots.
and... if this is gonna be a real war in New Eden.... think about it, vehicles might not always be accessible. at RANDOM TIMES it is possible you end up on a battlefield where you have no armor support, or air support. there will be times when you do and the enemy doesn't. there will be times you dont have the armor access, but they do.
when that happens, you adapt and move the **** on. no one is going to coddle your candy ass through every shooter you play.
it even says in the intro movie and i quote: "YOU WILL DIE".
so kindly get the **** over yourself about vehicle limits. and tankers... take the big plaything in the middle of the feild and not hide on some mountain pass, i mean seriously, if you have the big toy, then use it in the midst of everything, because then someone will learn, and try to fight you off.
Grow. Adapt. Kill. Die. Repeat.
that is the cycle of DUST 514, get used to it tank kiddies, you too QQ ground troops, Welcome to New Eden. |
Doshneil Antaro
SVER True Blood Unclaimed.
24
|
Posted - 2013.02.21 04:20:00 -
[36] - Quote
Shijima Kuraimaru wrote:Doshneil Antaro wrote:I do think the size of the map plus the game mode should dictate the amount of havs a map should allow. More than two on the smallest map in ambush turn into tanks killing you before your done spawning. but that would require alot of programming because to make it fair, if your speced into havs the matchmaking would need to allow you to get into a match were you could call in your tank, possibly making your search for battle take alot more time. Matchmaking is not based on skills one has trained, fittings, ISK, or personal assets. It's based on total SP. Someone who's put 2mil SP into AR and assault suit is going to roll over someone who's put the same SP into AR, Assault suit, droplinks, nanohives, SMGs, grenades when it comes to a toe to toe 1v1 battle. The difference is that the second person has more versatility which can be an advantag in it's own right. So don't expect matchmaking to go "Oh look. He can deploy HAVs as most of his 2mil SP are in the necessary skills. Better keep him out of this match where, though the opposing team has a lot of AV options, they don't have the skills to field an equivalent HAV." I perhaps wasn't clear enough, but am now to lazy to explain. You do bring up good points valid points. +1 to you sir.
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Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.02.21 04:27:00 -
[37] - Quote
XXfootnoteXX wrote::(
I expected better from STB...
Pretty sure STB just wants to pad kdr in pub matches. So I question what, if any expectations one should really have regarding STB. They have a few good players but beyond that they really are just a zerg-****-tank corp |
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
14
|
Posted - 2013.02.21 09:15:00 -
[38] - Quote
Ty 'SweetCheeks' Borg wrote:full of tryhards with AR's + Damage mods thinking they have "gun game" because they're OP.
if CCP listened to everyone theyd come to the conclusion the only thing not op is the pistol.
bad players complaining about good players through game mechanics |
Sergeant Wiznowski
Seraphim Initiative. CRONOS.
38
|
Posted - 2013.02.21 09:29:00 -
[39] - Quote
Some maps and modes would be better if they are infantry only like Manus Peak Ambush .
I wouldn't mind changing Ambush mode into no vehicles mode and leaving Ambush OMS like it is now so there would be some difference.
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Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 09:34:00 -
[40] - Quote
WR3CK HAVOC wrote:I have some decent Av skills but there is nothing you can do when the tanks keep pulling to the red lines to heal up. Regardless of who in any corp uses them they are cheap when used on infantry maps. Personally i think infantry should be able to solo tanks better. Even in the real world there are weapons that can disable tanks by an individual. I'm just tired of seeing tanks rolling over infantry.
Tanks are not OP. Who do you play with in STB? A coordinated squad attack should be able to own vehicles. It happens all the time. Get your squad to form up push up to tank with a couple forges and all av nades and bam... 4 av nades is a lot of dps 12 av nades destroy a tank |
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Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 09:36:00 -
[41] - Quote
For the ones that are amazed that someone from STB complaining about tanks. You do realize that every corporation has tank drivers. STB isn't full of tankers but we do have some. We are just recognized as tankers cause we do it the right way. Lurchasaurus and I made STB known for a "tank corporation" 2 builds ago when it was just me and him tanking... come on guys really |
Django Quik
R.I.f.t
220
|
Posted - 2013.02.21 09:49:00 -
[42] - Quote
I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. |
J4yne C0bb
DUST University Ivy League
13
|
Posted - 2013.02.21 12:20:00 -
[43] - Quote
I don't care if there are tanks in Ambush... I'd just like to see a separate Ambush map that is infantry only. I play Logi, and I'm more interested in squad vs. squad games. I view Ambush as practice for Skirmish matches, and it becomes difficult to practice my Logi skills when I'm getting steamrolled every other match. I'm sure it's great fun for the tanks, but it grows tiresome for me.
Skirmish is a different story; there should be few limits there. If Red decides to spawn 4 tanks, then it's time to HTFU and figure out how to counter that. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.21 12:50:00 -
[44] - Quote
SoTa PoP wrote:KryptixX wrote:player in STB complaining about tanks...thats rich. I'm at a loss for a proper response myself. Get good doesn't seem to work in this situation... anyone got another good one liner to help out the OP?
srsly.......im at a loss of words myself cuz just yesterday in general discussion Zekain was talkin about STB droppin 5 tanks in ambush............ |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.21 12:54:00 -
[45] - Quote
Ted Nugget wrote:For the ones that are amazed that someone from STB complaining about tanks. You do realize that every corporation has tank drivers. STB isn't full of tankers but we do have some. We are just recognized as tankers cause we do it the right way. Lurchasaurus and I made STB known for a "tank corporation" 2 builds ago when it was just me and him tanking... come on guys really
define "right way"? cuz i tank, we got tankers but yea we dont drop 4+ in 1 match most u will see us drop is 2
Ad tbqh it wasnt u and lurch that made STB known as a tank corp it was ur actions of droppin 3+ tanks regularly sometimes ppl u would class as assault players (youngcuz) would drop a tank as well to accompany u lurch and rage
so ya thats where ppl started callin u a "tank corp" |
WR3CK HAVOC
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.21 13:03:00 -
[46] - Quote
Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are.
You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.21 13:47:00 -
[47] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
tanks are fine get better at taking them out
shield tanks are fine atm
5pt maps on DUST arent small tbh |
Sir Meode
Seraphim Initiative. CRONOS.
318
|
Posted - 2013.02.21 14:00:00 -
[48] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
Why remove shield tanks and not armor? Armor tanks are superior to shield tanks. |
Takahiro Kashuken
Intara Direct Action Caldari State
102
|
Posted - 2013.02.21 14:13:00 -
[49] - Quote
Sir Meode wrote:WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Why remove shield tanks and not armor? Armor tanks are superior to shield tanks.
It didnt used to be
But atm the more i play with tanks the more im finding the armor tanks can do it all while the shield tanks are very iffy and situational at best |
Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.21 14:13:00 -
[50] - Quote
Rachoi wrote:Soldiersaint wrote:WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
Your an idiot. Fair play is for losers who hate to get owned. If you dont like it dont play. Until then we will continue to own your stupid fair play butt with our tanks! no fair play...? what kind of child are you? if there is no 'fair play' then you get no new people in, meaning the game slowly stagnates, and dies. balances are important, but there will always be something that will kick your ass. i don't like tanks, i do my damnedest to blow tanks sky ******* high, i only think they need removed from standard ambush, because most of the time that is where the no AV skill players like to sit, and when i play ambush, i'm looking for team on team carnage, not one side steamrolling the other. if they do make Infantry only maps, i pray to God that they limit those kinds of spots. and... if this is gonna be a real war in New Eden.... think about it, vehicles might not always be accessible. at RANDOM TIMES it is possible you end up on a battlefield where you have no armor support, or air support. there will be times when you do and the enemy doesn't. there will be times you dont have the armor access, but they do. when that happens, you adapt and move the **** on. no one is going to coddle your candy ass through every shooter you play. it even says in the intro movie and i quote: "YOU WILL DIE". so kindly get the **** over yourself about vehicle limits. and tankers... take the big plaything in the middle of the feild and not hide on some mountain pass, i mean seriously, if you have the big toy, then use it in the midst of everything, because then someone will learn, and try to fight you off. Grow. Adapt. Kill. Die. Repeat. that is the cycle of DUST 514, get used to it tank kiddies, you too QQ ground troops, Welcome to New Eden. ambush is out in the open. And on skirmish some letters dont let me roll in my tank. You think i dont know this? If you dont train av your just gonna get owned and no one is going to care. You say welcome to new eden but the point of new eden is that the word fair does not exist. So yea once again fair play is for cry babies who hate getting owned. I get owned by good teams and tanks all the time. Instead of cry like a baby like you i decided to spend my sp on tanks and av. I still get owned but it makes a difference. Your crying instead of skilling. If you dont want to spend some of your points on Av then your just going to get owned more Crying for tanks to get removed from ambush is a kids move. |
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Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.21 14:17:00 -
[51] - Quote
And another thing ILL DIE WHEN IM READY TO DIE......You think i care what some game tells me? We tank drivers spit on that line we dont care whats against us we will survive and help our team come out on top. Real war? lol go back to bf3 this game takes place in the future no real war here just super tanks and laser rifles. Also this is New Eden Fair play does not exist. |
Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.21 14:20:00 -
[52] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Once again this isnt bf3 or planetside this is DUST Any form of fair play is non existent on this game. If you want fairplay and balance this game is not for you. |
lsu
Potheadz
1
|
Posted - 2013.02.21 15:02:00 -
[53] - Quote
WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
dude they did for cars,dropships, and tanks the limt is 4 for team quota |
Sir Meode
Seraphim Initiative. CRONOS.
318
|
Posted - 2013.02.21 15:27:00 -
[54] - Quote
Too many tears over "fair play"
is it fair on a new player joining games where half the enemy team is in Proto suits with Duvolles?
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Django Quik
R.I.f.t
220
|
Posted - 2013.02.21 16:41:00 -
[55] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
You shouldn't assume you know anything about me - I am a dedicated AV player and see all kinds of tanks in all kind of battles. I am beginning to see tanks that I can't take out solo, even today a sica that I couldn't beat, but if other players help me out all the tanks go down eventually.
There is nothing wrong with tanks - even shield tanks are vulnerable to flux grenades.
And in ambush there is no difference in redline between the teams, so there is nowhere for tanks to hide. Especially on the manus peak ambush, it's so small, there's barely a place to get behind cover to avoid swarms.
I think everyone needs to just admit that AV and tanks are balanced these days - we have several threads claiming each is overpowered against the other, so that sounds balanced to me. |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 18:10:00 -
[56] - Quote
Mavado V Noriega wrote:Ted Nugget wrote:For the ones that are amazed that someone from STB complaining about tanks. You do realize that every corporation has tank drivers. STB isn't full of tankers but we do have some. We are just recognized as tankers cause we do it the right way. Lurchasaurus and I made STB known for a "tank corporation" 2 builds ago when it was just me and him tanking... come on guys really define "right way"? cuz i tank, we got tankers but yea we dont drop 4+ in 1 match most u will see us drop is 2 Ad tbqh it wasnt u and lurch that made STB known as a tank corp it was ur actions of droppin 3+ tanks regularly sometimes ppl u would class as assault players (youngcuz) would drop a tank as well to accompany u lurch and rage so ya thats where ppl started callin u a "tank corp"
I can't help what others do. Regardless what you say about who did what in stb. It's your opinion you are not affiliated with stb at all. It was lurch and myself. Not long after that people in our corp realized how effective they were, it was then they decided hey lets go tanks too. I can't help it was a dominating factor at the time. We had members come to us and ask for help with fitting tanks. I personally do not like calling in 3 tanks in one squad. Then you depend on blue dots to take letters which is an epic fail. I prefer 2 tanks all day long. So take your assumptions else where. Let's take this forum post back to topic, cause I honestly don't care what you think about STB or what our corp is made of. Thanks for the publicity though. I'm done here |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 18:14:00 -
[57] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
Shield tanks removed? LOL. Armor is far superior this build. The modules work better. Hell you can blow a shield tank up by crashing an LAV into it. Did you know that everything in the game has a soft spot. Tank's being in between the tracks on the ass end. LAV'S being where the motor would be. Infantry, of course the face. I haven't tried to find the one on the drop ship yet.
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
176
|
Posted - 2013.02.21 18:47:00 -
[58] - Quote
Ted Nugget wrote:WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Shield tanks removed? LOL. Armor is far superior this build. The modules work better. Hell you can blow a shield tank up by crashing an LAV into it. Did you know that everything in the game has a soft spot. Tank's being in between the tracks on the ass end. LAV'S being where the motor would be. Infantry, of course the face. I haven't tried to find the one on the drop ship yet. Dropship's weakness is explosive paint. |
M3DIC 2U
RED COLONIAL MARINES Covert Intervention
13
|
Posted - 2013.02.21 19:35:00 -
[59] - Quote
I kind of want to do a game now where everyone calls in an LAV, then takes off like a Daytona race... just for sheets and gaggles |
WR3CK HAVOC
SVER True Blood Unclaimed.
11
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Posted - 2013.02.21 20:35:00 -
[60] - Quote
Ted Nugget wrote:WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Shield tanks removed? LOL. Armor is far superior this build. The modules work better. Hell you can blow a shield tank up by crashing an LAV into it. Did you know that everything in the game has a soft spot. Tank's being in between the tracks on the ass end. LAV'S being where the motor would be. Infantry, of course the face. I haven't tried to find the one on the drop ship yet.
You cant really tell your swarm launcher or magnetic AV nades where to hit on a vehicle. I dont run heavy either so i can use forge gun. Im currently spec in nades, proximity mines and swam launchers. Thanks for the tip.
The point about shield tanks is they recharge faster than the armor ones and move faster. If tanks where more team based i wouldnt have a problem with them, but you can pretty much solo control them and you will be fine. You dont even have to get out to repair them |
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